Original version of articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
All length values are rescaled from inches to meters, not compatible with other typical motion animation behavior libraries which are based in meters.
[h-anim] Rescaling HAnim Jin models, preserving originals in Legacy directory https://web3d.org/mailman/private/h-anim_web3d.org/2024-February/002317.html
3DS MAX, http://www.autodesk.com/products/autodesk-3ds-max/overview
Gnu Image Manipulation Program, http://www.gimp.org
X3D-Edit 4.0, https://www.web3d.org/x3d/tools/X3D-Edit
Jin Hoon Lee and Min Joo Lee, Chul Hee Jung and Myeong Won Lee
"images/Jin.png" "https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/images/Jin.png"