package HumanoidAnimation.Characters;
/*
Copyright (c) 1995-2023 held by the author(s). All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of the Web3D Consortium (https://www.web3d.org)
nor the names of its contributors may be used to endorse or
promote products derived from this software without specific
prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
import org.web3d.x3d.jsail.Core.*;
import org.web3d.x3d.jsail.fields.*;
import org.web3d.x3d.jsail.Geometry3D.*;
import org.web3d.x3d.jsail.Grouping.*;
import org.web3d.x3d.jsail.HAnim.*;
import org.web3d.x3d.jsail.Navigation.*;
import org.web3d.x3d.jsail.Rendering.*;
import org.web3d.x3d.jsail.RigidBodyPhysics.*;
import org.web3d.x3d.jsail.Shape.*;
import org.web3d.x3d.jsail.Texturing.*;
// Javadoc metadata annotations follow, see below for X3DJSAIL Java source code.
/**
*
Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
Related links: KoreanCharacter06Ga.java source, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
is used to create Java source code from an original .x3d
model.
* @author Jin Hoon Lee and Min Joo Lee
*/
public class KoreanCharacter06Ga
{
/** Default constructor to create this object. */
public KoreanCharacter06Ga ()
{
initialize();
}
/** Create and initialize the X3D model for this object. */
public final void initialize()
{
try { // catch-all
x3dModel = new X3D().setProfile(X3D.PROFILE_IMMERSIVE).setVersion(X3D.VERSION_4_0)
.setHead(new head()
.addComponent(new component().setName("HAnim").setLevel(1))
.addMeta(new meta().setName(meta.NAME_TITLE ).setContent("KoreanCharacter06Ga.x3d"))
.addMeta(new meta().setName(meta.NAME_CREATOR ).setContent("Jin Hoon Lee and Min Joo Lee"))
.addMeta(new meta().setName(meta.NAME_TRANSLATOR ).setContent("Chul Hee Jung and Myeong Won Lee"))
.addMeta(new meta().setName(meta.NAME_CREATED ).setContent("31 March 2011"))
.addMeta(new meta().setName(meta.NAME_TRANSLATED ).setContent("1 November 2014"))
.addMeta(new meta().setName(meta.NAME_MODIFIED ).setContent("23 December 2021"))
.addMeta(new meta().setName(meta.NAME_DESCRIPTION).setContent("Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model."))
.addMeta(new meta().setName(meta.NAME_REFERENCE ).setContent("KoreanCharacter00ReadMe.txt"))
.addMeta(new meta().setName(meta.NAME_REFERENCE ).setContent("KoreanCharacterHumanMotion_Infotech2014_140706.pdf"))
.addMeta(new meta().setName(meta.NAME_REFERENCE ).setContent("KoreanCharactersIllustrated.pdf"))
.addMeta(new meta().setName(meta.NAME_IDENTIFIER ).setContent("https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/KoreanCharacter06Ga.x3d"))
.addMeta(new meta().setName(meta.NAME_GENERATOR ).setContent("3DS MAX, http://www.autodesk.com/products/autodesk-3ds-max/overview"))
.addMeta(new meta().setName(meta.NAME_GENERATOR ).setContent("Suwon University HAnim Editor"))
.addMeta(new meta().setName(meta.NAME_GENERATOR ).setContent("Gnu Image Manipulation Program, http://www.gimp.org"))
.addMeta(new meta().setName(meta.NAME_GENERATOR ).setContent("X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit"))
.addMeta(new meta().setName(meta.NAME_LICENSE ).setContent("../license.html")))
.setScene(new Scene()
.addChild(new WorldInfo().setTitle("KoreanCharacter06Ga.x3d"))
.addChild(new NavigationInfo().setSpeed(1.5))
.addChild(new Viewpoint().setDescription("Ga").setCenterOfRotation(0.0,1.0,0.0).setPosition(0.0,1.0,3.0))
.addChild(new HAnimHumanoid("hanim_Ga").setName("Ga").setScale(0.0225,0.0225,0.0225).setVersion("2.0")
.addComments(" original HAnimHumanoid info='\"authorName=Chul Hee Jung and Myeong Won Lee\" \"authorEmail=myeongwonlee@gmail.com\" \"creationDate=31 March 2011\" \"humanoidVersion=2.0\" \"gender=female\" \"height=1.5\"' ")
.setMetadata(new MetadataSet().setName("HAnimHumanoid.info").setReference("https://www.web3d.org/documents/specifications/19774/V2.0/Architecture/ObjectInterfaces.html#Humanoid")
.setMetadata(new MetadataString().setName("authorName").setValue(new String[] {"Chul Hee Jung and Myeong Won Lee"}))
.setMetadata(new MetadataString().setName("authorEmail").setValue(new String[] {"myeongwonlee@gmail.com"}))
.setMetadata(new MetadataString().setName("creationDate").setValue(new String[] {"31 March 2011"}))
.setMetadata(new MetadataString().setName("gender").setValue(new String[] {"female"}))
.setMetadata(new MetadataFloat().setName("height").setValue(new double[] {1.5}))
.setMetadata(new MetadataString().setName("humanoidVersion").setValue(new String[] {"2.0"})))
.addSkeleton(new HAnimJoint("hanim_humanoid_root").setName("humanoid_root").setCenter(0.0,32.310001,-0.707600).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_sacrum").setName("sacrum")
.addChild(new Transform().setTranslation(0.0,32.310001,-0.707600)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture("GaTextureAtlas").setUrl(new String[] {"images/Ga.png","https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/images/Ga.png"})))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(getIndexedFaceSet_8_32_coordIndex()).setTexCoordIndex(getIndexedFaceSet_8_32_texCoordIndex())
.setCoord(new Coordinate().setPoint(getCoordinate_9_32_point()))
.setTexCoord(new TextureCoordinate().setPoint(new MFVec2f(new double[] {0.6211,0.5754,0.7851,0.5720,0.7614,0.5720,0.6907,0.5698,0.6200,0.5698,0.6158,0.5702,0.5451,0.5702,0.4167,0.5698,0.5451,0.5702,0.6158,0.5702,0.6200,0.5698,0.6907,0.5698,0.7614,0.5720,0.8036,0.5346,0.7761,0.5346,0.6989,0.4838,0.6219,0.4428,0.6154,0.4438,0.5492,0.4639,0.4166,0.5346,0.5492,0.4639,0.6154,0.4438,0.6219,0.4428,0.6989,0.4838,0.7761,0.5346,0.7912,0.4044,0.7635,0.4044,0.7042,0.3925,0.6194,0.3907,0.6148,0.3907,0.5450,0.3974,0.4163,0.4938,0.5450,0.3974,0.6148,0.3907,0.6194,0.3907,0.7042,0.3925,0.7635,0.4044,0.7950,0.3772,0.7662,0.3772,0.6945,0.3645,0.6236,0.3695,0.6160,0.3695,0.5438,0.3780,0.4160,0.4530,0.5438,0.3780,0.6160,0.3695,0.6236,0.3695,0.6945,0.3645,0.7662,0.3772,0.7887,0.3451,0.7635,0.3451,0.6980,0.3508,0.6262,0.3508,0.6297,0.3503,0.5389,0.3503,0.4181,0.3884,0.5389,0.3503,0.6297,0.3503,0.6262,0.3508,0.6980,0.3508,0.7635,0.3451,0.6237,0.3398})))))))
.addChild(new HAnimJoint("hanim_l_hip").setName("l_hip").setCenter(2.906000,30.180000,-0.296600).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_l_thigh").setName("l_thigh")
.addChild(new Transform().setTranslation(2.906000,30.180000,-0.296600)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("GaTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(getIndexedFaceSet_9_41_coordIndex()).setTexCoordIndex(getIndexedFaceSet_9_41_texCoordIndex())
.setCoord(new Coordinate().setPoint(getCoordinate_10_41_point()))
.setTexCoord(new TextureCoordinate().setPoint(new MFVec2f(new double[] {0.1132,0.0567,0.1247,0.0557,0.1306,0.0755,0.1137,0.0746,0.1317,0.0556,0.1437,0.0742,0.1367,0.0492,0.1552,0.0702,0.0841,0.0399,0.0919,0.0515,0.0748,0.0702,0.0573,0.0611,0.0956,0.0555,0.0870,0.0732,0.1016,0.0556,0.1004,0.0740,0.1414,0.1255,0.1150,0.1221,0.1555,0.1246,0.1901,0.1145,0.1710,0.1210,0.0609,0.1143,0.0789,0.1145,0.0975,0.1185,0.1398,0.1968,0.1375,0.2141,0.1164,0.2106,0.1165,0.1936,0.1560,0.1998,0.1437,0.2140,0.1512,0.2120,0.1930,0.2055,0.1741,0.2304,0.1584,0.2157,0.1743,0.2015,0.0622,0.1977,0.0740,0.2180,0.0803,0.1938,0.0889,0.2103,0.0992,0.1927,0.1015,0.2099,0.1410,0.0427,0.1660,0.0633,0.0381,0.1143,0.0424,0.2047,0.0615,0.2317,0.1584,0.2157,0.1741,0.2304,0.0740,0.2180,0.0889,0.2103,0.1015,0.2099,0.1164,0.2106,0.1375,0.2141,0.1437,0.2140,0.1512,0.2120,0.0919,0.0515,0.0841,0.0399,0.1367,0.0492,0.1317,0.0556,0.1247,0.0557,0.1132,0.0567,0.1016,0.0556,0.0956,0.0555})))))))
.addChild(new HAnimJoint("hanim_l_knee").setName("l_knee").setCenter(3.116000,16.920000,-0.216100).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_l_calf").setName("l_calf")
.addChild(new Transform().setTranslation(3.116000,16.920000,-0.216100)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("GaTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(getIndexedFaceSet_10_50_coordIndex()).setTexCoordIndex(getIndexedFaceSet_10_50_texCoordIndex())
.setCoord(new Coordinate().setPoint(getCoordinate_11_50_point()))
.setTexCoord(new TextureCoordinate().setPoint(new MFVec2f(new double[] {0.1533,0.0451,0.1623,0.0594,0.1505,0.0627,0.1460,0.0491,0.1609,0.0391,0.1742,0.0547,0.1152,0.0443,0.1036,0.0603,0.0917,0.0539,0.1094,0.0349,0.1241,0.0505,0.1179,0.0642,0.1279,0.0519,0.1267,0.0650,0.1370,0.0496,0.1389,0.0636,0.1771,0.1833,0.1621,0.1818,0.1898,0.1853,0.0921,0.1990,0.1065,0.1923,0.1237,0.1855,0.1357,0.1824,0.1477,0.1821,0.1890,0.1086,0.2023,0.1026,0.1737,0.1142,0.1567,0.1184,0.0934,0.1104,0.1120,0.1113,0.1261,0.1143,0.1413,0.1164,0.1810,0.0492,0.1618,0.0341,0.2033,0.1901,0.0780,0.1116,0.1577,0.1998,0.1212,0.2120,0.1332,0.2037,0.1701,0.2038,0.1782,0.2053,0.1390,0.1984,0.1454,0.1990,0.1839,0.2167,0.1171,0.2197,0.1212,0.2120,0.1332,0.2037,0.1390,0.1984,0.1454,0.1990,0.1577,0.1998,0.1701,0.2038,0.1782,0.2053,0.1839,0.2167,0.1533,0.0451,0.1460,0.0491,0.1370,0.0496,0.1279,0.0519,0.1241,0.0505,0.1152,0.0443,0.1094,0.0349,0.1609,0.0391})))))))
.addChild(new HAnimJoint("hanim_l_talocrural").setName("l_talocrural").setCenter(3.280000,4.021000,-0.243900).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_l_talus").setName("l_talus")
.addChild(new Transform().setTranslation(3.280000,4.021000,-0.243900)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("GaTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(getIndexedFaceSet_11_59_coordIndex()).setTexCoordIndex(getIndexedFaceSet_11_59_texCoordIndex())
.setCoord(new Coordinate().setPoint(getCoordinate_12_59_point()))
.setTexCoord(new TextureCoordinate().setPoint(new MFVec2f(new double[] {0.4844,0.4832,0.4605,0.4880,0.4649,0.5082,0.4285,0.4942,0.4404,0.5196,0.4906,0.5048,0.4809,0.4194,0.4963,0.3791,0.4840,0.4651,0.5104,0.5081,0.4579,0.4737,0.4243,0.4748,0.4873,0.4414,0.4531,0.4460,0.4226,0.4501,0.4433,0.4080,0.4589,0.3795,0.4431,0.3512,0.4805,0.3391,0.5040,0.5265,0.4717,0.5257,0.4602,0.5366,0.4879,0.5212,0.5157,0.5408,0.5040,0.5265,0.4879,0.5212,0.5040,0.5265,0.5157,0.5408,0.5040,0.5265,0.4717,0.5257,0.4602,0.5366,0.5267,0.5341,0.5033,0.4843,0.5033,0.4843,0.4961,0.3404,0.5033,0.4400,0.5001,0.4177,0.5032,0.4400,0.5027,0.4613,0.5027,0.4613,0.5130,0.3789,0.5113,0.5043,0.5237,0.5342,0.5114,0.4838,0.5029,0.4603,0.5115,0.4417,-1749.0000,766.6000,0.4979,0.3571,0.5030,0.4581,0.5048,0.4836})))))))
.addChild(new HAnimJoint("hanim_l_metatarsophalangeal_2").setName("l_metatarsophalangeal_2").setCenter(3.280000,3.095000,0.830000).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_l_tarsal_proximal_phalanx_2").setName("l_tarsal_proximal_phalanx_2")
.addChild(new Transform().setTranslation(3.280000,3.095000,0.830000)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("GaTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(getIndexedFaceSet_12_68_coordIndex()).setTexCoordIndex(getIndexedFaceSet_12_68_texCoordIndex())
.setCoord(new Coordinate().setPoint(getCoordinate_13_68_point()))
.setTexCoord(new TextureCoordinate().setPoint(new MFVec2f(new double[] {0.5321,0.3787,0.5221,0.4164,0.6035,0.4885,0.5254,0.4873,0.5371,0.5277,0.5919,0.4640,0.5993,0.4541,0.6239,0.4724,0.5243,0.4572,0.5139,0.3414,0.5510,0.3296,0.5519,0.3782,0.5994,0.4420,0.6295,0.4612,0.5517,0.4278,0.5821,0.3257,0.5218,0.4385,0.5492,0.4738,0.5859,0.3895,0.5861,0.4306,0.6076,0.3317,0.6217,0.3875,0.6088,0.4242,0.5592,0.5124,0.5492,0.4483,0.5474,0.4375,0.5730,0.4671,0.5877,0.4984,0.5733,0.4449,0.5774,0.4369,0.5104,0.5081,0.5267,0.5341,0.5033,0.4843,0.5033,0.4843,0.5033,0.4400,0.4961,0.3404,0.5001,0.4177,0.5032,0.4400,0.5027,0.4613,0.5027,0.4613,0.5130,0.3789,0.5267,0.5341,0.5104,0.5081,0.5033,0.4843,0.5027,0.4613,0.5033,0.4400,0.5130,0.3789,0.5001,0.4177,0.5027,0.4613,0.5033,0.4843})))))))))))
.addChild(new HAnimJoint("hanim_r_hip").setName("r_hip").setCenter(-2.906000,30.180000,-0.296600).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_r_thigh").setName("r_thigh")
.addChild(new Transform().setTranslation(-2.906000,30.180000,-0.296600)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("GaTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(getIndexedFaceSet_9_81_coordIndex()).setTexCoordIndex(getIndexedFaceSet_9_81_texCoordIndex())
.setCoord(new Coordinate().setPoint(getCoordinate_10_81_point()))
.setTexCoord(new TextureCoordinate().setPoint(new MFVec2f(new double[] {0.1132,0.0567,0.1247,0.0557,0.1306,0.0755,0.1137,0.0746,0.1317,0.0556,0.1437,0.0742,0.1367,0.0492,0.1552,0.0702,0.0841,0.0399,0.0919,0.0515,0.0748,0.0702,0.0573,0.0611,0.0956,0.0555,0.0870,0.0732,0.1016,0.0556,0.1004,0.0740,0.1414,0.1255,0.1150,0.1221,0.1555,0.1246,0.1901,0.1145,0.1710,0.1210,0.0609,0.1143,0.0789,0.1145,0.0975,0.1185,0.1398,0.1968,0.1375,0.2141,0.1164,0.2106,0.1165,0.1936,0.1560,0.1998,0.1437,0.2140,0.1512,0.2120,0.1930,0.2055,0.1741,0.2304,0.1584,0.2157,0.1743,0.2015,0.0622,0.1977,0.0740,0.2180,0.0803,0.1938,0.0889,0.2103,0.0992,0.1927,0.1015,0.2099,0.1410,0.0427,0.1660,0.0633,0.0381,0.1143,0.0424,0.2047,0.0615,0.2317,0.1584,0.2157,0.1741,0.2304,0.0740,0.2180,0.0889,0.2103,0.1015,0.2099,0.1164,0.2106,0.1375,0.2141,0.1437,0.2140,0.1512,0.2120,0.0919,0.0515,0.0841,0.0399,0.1367,0.0492,0.1317,0.0556,0.1247,0.0557,0.1132,0.0567,0.1016,0.0556,0.0956,0.0555})))))))
.addChild(new HAnimJoint("hanim_r_knee").setName("r_knee").setCenter(-3.116000,16.920000,-0.216100).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_r_calf").setName("r_calf")
.addChild(new Transform().setTranslation(-3.116000,16.920000,-0.216100)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("GaTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(getIndexedFaceSet_10_90_coordIndex()).setTexCoordIndex(getIndexedFaceSet_10_90_texCoordIndex())
.setCoord(new Coordinate().setPoint(getCoordinate_11_90_point()))
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.addChild(new HAnimJoint("hanim_r_radiocarpal").setName("r_radiocarpal").setCenter(-7.219000,32.480000,-0.434000).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_r_carpal").setName("r_carpal")
.addChild(new Transform().setTranslation(-7.219000,32.480000,-0.434000)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("GaTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(getIndexedFaceSet_12_178_coordIndex()).setTexCoordIndex(getIndexedFaceSet_12_178_texCoordIndex())
.setCoord(new Coordinate().setPoint(getCoordinate_13_178_point()))
.setTexCoord(new TextureCoordinate().setPoint(getTextureCoordinate_13_179_point())))))))))
.addChild(new HAnimJoint("hanim_vl5").setName("vl5").setCenter(0.0,34.389999,-0.164300).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_l5").setName("l5")
.addChild(new Transform().setTranslation(0.0,34.389999,-0.164300)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("GaTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(getIndexedFaceSet_10_190_coordIndex()).setTexCoordIndex(getIndexedFaceSet_10_190_texCoordIndex())
.setCoord(new Coordinate().setPoint(getCoordinate_11_190_point()))
.setTexCoord(new TextureCoordinate().setPoint(getTextureCoordinate_11_191_point()))))))
.addChild(new HAnimJoint("hanim_skullbase").setName("skullbase").setCenter(0.0,52.639999,-0.209000).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_skull").setName("skull")
.addChild(new Transform().setTranslation(0.0,52.639999,-0.209000)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("GaTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(getIndexedFaceSet_11_199_coordIndex()).setTexCoordIndex(getIndexedFaceSet_11_199_texCoordIndex())
.setCoord(new Coordinate().setPoint(getCoordinate_12_199_point()))
.setTexCoord(new TextureCoordinate().setPoint(getTextureCoordinate_12_200_point()))))))))))
.addJoints(new HAnimJoint().setUSE("hanim_humanoid_root"))
.addJoints(new HAnimJoint().setUSE("hanim_sacroiliac"))
.addJoints(new HAnimJoint().setUSE("hanim_skullbase"))
.addJoints(new HAnimJoint().setUSE("hanim_vl5"))
.addJoints(new HAnimJoint().setUSE("hanim_l_elbow"))
.addJoints(new HAnimJoint().setUSE("hanim_r_elbow"))
.addJoints(new HAnimJoint().setUSE("hanim_l_hip"))
.addJoints(new HAnimJoint().setUSE("hanim_r_hip"))
.addJoints(new HAnimJoint().setUSE("hanim_l_knee"))
.addJoints(new HAnimJoint().setUSE("hanim_r_knee"))
.addJoints(new HAnimJoint().setUSE("hanim_l_metatarsophalangeal_2"))
.addJoints(new HAnimJoint().setUSE("hanim_r_metatarsophalangeal_2"))
.addJoints(new HAnimJoint().setUSE("hanim_l_radiocarpal"))
.addJoints(new HAnimJoint().setUSE("hanim_r_radiocarpal"))
.addJoints(new HAnimJoint().setUSE("hanim_l_shoulder"))
.addJoints(new HAnimJoint().setUSE("hanim_r_shoulder"))
.addJoints(new HAnimJoint().setUSE("hanim_l_talocrural"))
.addJoints(new HAnimJoint().setUSE("hanim_r_talocrural"))
.addSegments(new HAnimSegment().setUSE("hanim_l5"))
.addSegments(new HAnimSegment().setUSE("hanim_pelvis"))
.addSegments(new HAnimSegment().setUSE("hanim_sacrum"))
.addSegments(new HAnimSegment().setUSE("hanim_skull"))
.addSegments(new HAnimSegment().setUSE("hanim_l_calf"))
.addSegments(new HAnimSegment().setUSE("hanim_r_calf"))
.addSegments(new HAnimSegment().setUSE("hanim_l_carpal"))
.addSegments(new HAnimSegment().setUSE("hanim_r_carpal"))
.addSegments(new HAnimSegment().setUSE("hanim_l_forearm"))
.addSegments(new HAnimSegment().setUSE("hanim_r_forearm"))
.addSegments(new HAnimSegment().setUSE("hanim_l_talus"))
.addSegments(new HAnimSegment().setUSE("hanim_r_talus"))
.addSegments(new HAnimSegment().setUSE("hanim_l_tarsal_proximal_phalanx_2"))
.addSegments(new HAnimSegment().setUSE("hanim_r_tarsal_proximal_phalanx_2"))
.addSegments(new HAnimSegment().setUSE("hanim_l_thigh"))
.addSegments(new HAnimSegment().setUSE("hanim_r_thigh"))
.addSegments(new HAnimSegment().setUSE("hanim_l_upperarm"))
.addSegments(new HAnimSegment().setUSE("hanim_r_upperarm"))));
}
catch (Exception ex)
{
System.err.println ("*** Further hints on X3DJSAIL errors and exceptions at");
System.err.println ("*** https://www.web3d.org/specifications/java/X3DJSAIL.html");
throw (ex);
}
}
// end of initialize() method
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_8_32_coordIndex_1()
{
int[] value = {0,1,2,-1,0,2,3,-1,0,3,4,-1,0,4,5,-1,0,5,6,-1,0,6,7,-1,0,7,8,-1,0,8,9,-1,0,9,10,-1,0,10,11,-1,0,11,12,-1,0,12,1,-1,14,2,1,-1,1,13,14,-1,15,3,2,-1,2,14,15,-1,16,4,3,-1,3,15,16,-1,17,5,4,-1,4,16,17,-1,18,6,5,-1,5,17,18,-1,19,7,6,-1,6,18,19,-1,20,8,7,-1,7,19,20,-1,21,9,8,-1,8,20,21,-1,22,10,9,-1,9,21,22,-1,23,11,10,-1,10,22,23,-1,24,12,11,-1,11,23,24,-1,13,1,12,-1,12,24,13,-1,26,14,13,-1,13,25,26,-1,27,15,14,-1,14,26,27,-1,28,16,15,-1,15,27,28,-1,29,17,16,-1,16,28,29,-1,30,18,17,-1,17,29,30,-1,31,19,18,-1,18,30,31,-1,32,20,19,-1,19,31,32,-1,33,21,20,-1,20,32,33,-1,34,22,21,-1,21,33,34,-1,35,23,22,-1,22,34,35,-1,36,24,23,-1,23,35,36,-1,25,13,24,-1,24,36,25,-1,38,26,25,-1,25,37,38,-1,39,27,26,-1,26,38,39,-1,40,28,27,-1,27,39,40,-1,41,29,28,-1,28,40,41,-1,42,30,29,-1,29,41,42,-1,43,31,30,-1,30,42,43,-1,44,32,31,-1,31,43,44,-1,45,33,32,-1,32,44,45,-1,46,34,33,-1,33,45,46,-1,47,35,34,-1,34,46,47,-1,48,36,35,-1,35,47,48,-1,37,25,36,-1,36,48,37,-1,50,38,37,-1,37,49,50,-1,51,39,38,-1,38,50,51,-1,52,40,39,-1,39,51,52,-1,53,41,40,-1,40,52,53,-1,54,42,41,-1,41,53,54,-1,55,43,42,-1,42,54,55,-1,56,44,43,-1,43,55,56,-1,57,45,44,-1,44,56,57,-1,58,46,45,-1,45,57,58,-1,59,47,46,-1,46,58,59,-1,60,48,47,-1,47,59,60,-1,49,37,48,-1,48,60,49,-1,61,50,49,-1,61,51,50,-1,61,52,51,-1,61,53,52,-1,61,54,53,-1,61,55,54,-1,61,56,55,-1,61,57,56,-1,61,58,57,-1,61,59,58,-1,61,60,59,-1,61,49,60,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_8_32_texCoordIndex_1()
{
int[] value = {0,1,2,-1,0,2,3,-1,0,3,4,-1,0,4,5,-1,0,5,6,-1,0,6,7,-1,0,7,8,-1,0,8,9,-1,0,9,10,-1,0,10,11,-1,0,11,12,-1,0,12,1,-1,14,2,1,-1,1,13,14,-1,15,3,2,-1,2,14,15,-1,16,4,3,-1,3,15,16,-1,17,5,4,-1,4,16,17,-1,18,6,5,-1,5,17,18,-1,19,7,6,-1,6,18,19,-1,20,8,7,-1,7,19,20,-1,21,9,8,-1,8,20,21,-1,22,10,9,-1,9,21,22,-1,23,11,10,-1,10,22,23,-1,24,12,11,-1,11,23,24,-1,13,1,12,-1,12,24,13,-1,26,14,13,-1,13,25,26,-1,27,15,14,-1,14,26,27,-1,28,16,15,-1,15,27,28,-1,29,17,16,-1,16,28,29,-1,30,18,17,-1,17,29,30,-1,31,19,18,-1,18,30,31,-1,32,20,19,-1,19,31,32,-1,33,21,20,-1,20,32,33,-1,34,22,21,-1,21,33,34,-1,35,23,22,-1,22,34,35,-1,36,24,23,-1,23,35,36,-1,25,13,24,-1,24,36,25,-1,38,26,25,-1,25,37,38,-1,39,27,26,-1,26,38,39,-1,40,28,27,-1,27,39,40,-1,41,29,28,-1,28,40,41,-1,42,30,29,-1,29,41,42,-1,43,31,30,-1,30,42,43,-1,44,32,31,-1,31,43,44,-1,45,33,32,-1,32,44,45,-1,46,34,33,-1,33,45,46,-1,47,35,34,-1,34,46,47,-1,48,36,35,-1,35,47,48,-1,37,25,36,-1,36,48,37,-1,50,38,37,-1,37,49,50,-1,51,39,38,-1,38,50,51,-1,52,40,39,-1,39,51,52,-1,53,41,40,-1,40,52,53,-1,54,42,41,-1,41,53,54,-1,55,43,42,-1,42,54,55,-1,56,44,43,-1,43,55,56,-1,57,45,44,-1,44,56,57,-1,58,46,45,-1,45,57,58,-1,59,47,46,-1,46,58,59,-1,60,48,47,-1,47,59,60,-1,49,37,48,-1,48,60,49,-1,61,50,49,-1,61,51,50,-1,61,52,51,-1,61,53,52,-1,61,54,53,-1,61,55,54,-1,61,56,55,-1,61,57,56,-1,61,58,57,-1,61,59,58,-1,61,60,59,-1,61,49,60,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_9_41_coordIndex_1()
{
int[] value = {0,36,3,-1,3,4,0,-1,36,37,5,-1,5,3,36,-1,37,40,24,-1,24,5,37,-1,1,2,7,-1,7,6,1,-1,2,38,8,-1,8,7,2,-1,39,9,8,-1,8,38,39,-1,0,4,9,-1,9,39,0,-1,3,17,23,-1,23,4,3,-1,18,17,3,-1,3,5,18,-1,19,26,24,-1,24,6,19,-1,20,19,6,-1,6,7,20,-1,21,20,7,-1,7,8,21,-1,9,22,21,-1,21,8,9,-1,4,23,22,-1,22,9,4,-1,11,29,28,-1,28,10,11,-1,30,29,11,-1,11,12,30,-1,31,30,12,-1,32,27,25,-1,25,13,32,-1,14,33,32,-1,32,13,14,-1,15,34,33,-1,33,14,15,-1,16,35,34,-1,34,15,16,-1,10,28,35,-1,35,16,10,-1,17,11,10,-1,10,23,17,-1,12,11,17,-1,17,18,12,-1,13,25,26,-1,26,19,13,-1,14,13,19,-1,19,20,14,-1,15,14,20,-1,20,21,15,-1,22,16,15,-1,15,21,22,-1,23,10,16,-1,16,22,23,-1,24,40,1,-1,1,6,24,-1,26,18,5,-1,5,24,26,-1,25,12,18,-1,18,26,25,-1,12,25,27,-1,27,31,12,-1,43,44,45,-1,45,46,47,-1,43,45,47,-1,47,48,49,-1,43,47,49,-1,43,49,41,-1,42,43,41,-1,27,32,42,-1,42,41,27,-1,32,33,43,-1,43,42,32,-1,33,34,44,-1,44,43,33,-1,34,35,45,-1,45,44,34,-1,35,28,46,-1,46,45,35,-1,28,29,47,-1,47,46,28,-1,29,30,48,-1,48,47,29,-1,30,31,49,-1,49,48,30,-1,31,27,41,-1,41,49,31,-1,52,53,54,-1,54,55,56,-1,56,57,50,-1,54,56,50,-1,52,54,50,-1,51,52,50,-1,2,1,51,-1,51,50,2,-1,1,40,52,-1,52,51,1,-1,40,37,53,-1,53,52,40,-1,37,36,54,-1,54,53,37,-1,36,0,55,-1,55,54,36,-1,0,39,56,-1,56,55,0,-1,39,38,57,-1,57,56,39,-1,38,2,50,-1,50,57,38,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_9_41_texCoordIndex_1()
{
int[] value = {0,1,2,-1,2,3,0,-1,1,4,5,-1,5,2,1,-1,4,6,7,-1,7,5,4,-1,8,9,10,-1,10,11,8,-1,9,12,13,-1,13,10,9,-1,14,15,13,-1,13,12,14,-1,0,3,15,-1,15,14,0,-1,2,16,17,-1,17,3,2,-1,18,16,2,-1,2,5,18,-1,19,20,7,-1,7,42,19,-1,21,43,11,-1,11,10,21,-1,22,21,10,-1,10,13,22,-1,15,23,22,-1,22,13,15,-1,3,17,23,-1,23,15,3,-1,24,25,26,-1,26,27,24,-1,29,25,24,-1,24,28,29,-1,30,29,28,-1,32,33,34,-1,34,31,32,-1,35,36,45,-1,45,44,35,-1,37,38,36,-1,36,35,37,-1,39,40,38,-1,38,37,39,-1,27,26,40,-1,40,39,27,-1,16,24,27,-1,27,17,16,-1,28,24,16,-1,16,18,28,-1,31,34,20,-1,20,19,31,-1,35,44,43,-1,43,21,35,-1,37,35,21,-1,21,22,37,-1,23,39,37,-1,37,22,23,-1,17,27,39,-1,39,23,17,-1,7,6,41,-1,41,42,7,-1,20,18,5,-1,5,7,20,-1,34,28,18,-1,18,20,34,-1,28,34,33,-1,33,30,28,-1,48,49,50,-1,50,51,52,-1,48,50,52,-1,52,53,54,-1,48,52,54,-1,48,54,46,-1,47,48,46,-1,33,32,47,-1,47,46,33,-1,45,36,48,-1,48,47,45,-1,36,38,49,-1,49,48,36,-1,38,40,50,-1,50,49,38,-1,40,26,51,-1,51,50,40,-1,26,25,52,-1,52,51,26,-1,25,29,53,-1,53,52,25,-1,29,30,54,-1,54,53,29,-1,30,33,46,-1,46,54,30,-1,57,58,59,-1,59,60,61,-1,61,62,55,-1,59,61,55,-1,57,59,55,-1,56,57,55,-1,9,8,56,-1,56,55,9,-1,41,6,57,-1,57,56,41,-1,6,4,58,-1,58,57,6,-1,4,1,59,-1,59,58,4,-1,1,0,60,-1,60,59,1,-1,0,14,61,-1,61,60,0,-1,14,12,62,-1,62,61,14,-1,12,9,55,-1,55,62,12,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_50_coordIndex_1()
{
int[] value = {19,25,27,-1,27,0,19,-1,20,19,0,-1,0,1,20,-1,21,26,28,-1,28,29,21,-1,22,21,29,-1,29,2,22,-1,30,23,22,-1,22,2,30,-1,31,24,23,-1,23,30,31,-1,27,25,24,-1,24,31,27,-1,32,3,4,-1,4,35,32,-1,36,35,4,-1,4,5,36,-1,10,6,33,-1,33,39,10,-1,7,34,33,-1,33,6,7,-1,8,37,34,-1,34,7,8,-1,9,38,37,-1,37,8,9,-1,32,38,9,-1,9,3,32,-1,5,13,15,-1,15,10,5,-1,39,36,5,-1,5,10,39,-1,4,3,12,-1,12,11,4,-1,5,4,11,-1,11,13,5,-1,14,6,10,-1,10,15,14,-1,16,7,6,-1,6,14,16,-1,17,8,7,-1,7,16,17,-1,18,9,8,-1,8,17,18,-1,3,9,18,-1,18,12,3,-1,20,26,15,-1,15,13,20,-1,11,12,25,-1,25,19,11,-1,13,11,19,-1,19,20,13,-1,14,15,26,-1,26,21,14,-1,22,16,14,-1,14,21,22,-1,23,17,16,-1,16,22,23,-1,24,18,17,-1,17,23,24,-1,25,12,18,-1,18,24,25,-1,1,28,26,-1,26,20,1,-1,42,43,44,-1,44,45,46,-1,46,47,40,-1,44,46,40,-1,42,44,40,-1,41,42,40,-1,33,34,41,-1,41,40,33,-1,34,37,42,-1,42,41,34,-1,37,38,43,-1,43,42,37,-1,38,32,44,-1,44,43,38,-1,32,35,45,-1,45,44,32,-1,35,36,46,-1,46,45,35,-1,36,39,47,-1,47,46,36,-1,39,33,40,-1,40,47,39,-1,50,51,52,-1,52,53,54,-1,50,52,54,-1,54,55,48,-1,50,54,48,-1,49,50,48,-1,0,27,49,-1,49,48,0,-1,27,31,50,-1,50,49,27,-1,31,30,51,-1,51,50,31,-1,30,2,52,-1,52,51,30,-1,2,29,53,-1,53,52,2,-1,29,28,54,-1,54,53,29,-1,28,1,55,-1,55,54,28,-1,1,0,48,-1,48,55,1,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_50_texCoordIndex_1()
{
int[] value = {1,2,3,-1,3,0,1,-1,5,1,0,-1,0,4,5,-1,7,8,9,-1,9,6,7,-1,11,7,6,-1,6,10,11,-1,12,13,11,-1,11,10,12,-1,14,15,13,-1,13,12,14,-1,3,2,15,-1,15,14,3,-1,36,17,16,-1,16,39,36,-1,40,39,16,-1,16,18,40,-1,19,20,37,-1,37,44,19,-1,21,38,37,-1,37,20,21,-1,22,41,38,-1,38,21,22,-1,23,42,41,-1,41,22,23,-1,36,42,23,-1,23,17,36,-1,18,24,25,-1,25,34,18,-1,43,40,18,-1,18,34,43,-1,16,17,27,-1,27,26,16,-1,18,16,26,-1,26,24,18,-1,28,20,19,-1,19,35,28,-1,29,21,20,-1,20,28,29,-1,30,22,21,-1,21,29,30,-1,31,23,22,-1,22,30,31,-1,17,23,31,-1,31,27,17,-1,5,32,25,-1,25,24,5,-1,26,27,2,-1,2,1,26,-1,24,26,1,-1,1,5,24,-1,28,35,8,-1,8,7,28,-1,11,29,28,-1,28,7,11,-1,13,30,29,-1,29,11,13,-1,15,31,30,-1,30,13,15,-1,2,27,31,-1,31,15,2,-1,4,33,32,-1,32,5,4,-1,47,48,49,-1,49,50,51,-1,51,52,45,-1,49,51,45,-1,47,49,45,-1,46,47,45,-1,37,38,46,-1,46,45,37,-1,38,41,47,-1,47,46,38,-1,41,42,48,-1,48,47,41,-1,42,36,49,-1,49,48,42,-1,36,39,50,-1,50,49,36,-1,39,40,51,-1,51,50,39,-1,40,43,52,-1,52,51,40,-1,44,37,45,-1,45,52,44,-1,55,56,57,-1,57,58,59,-1,55,57,59,-1,59,60,53,-1,55,59,53,-1,54,55,53,-1,0,3,54,-1,54,53,0,-1,3,14,55,-1,55,54,3,-1,14,12,56,-1,56,55,14,-1,12,10,57,-1,57,56,12,-1,10,6,58,-1,58,57,10,-1,6,9,59,-1,59,58,6,-1,33,4,60,-1,60,59,33,-1,4,0,53,-1,53,60,4,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_11_59_coordIndex_1()
{
int[] value = {0,1,10,-1,10,16,0,-1,2,11,10,-1,10,1,2,-1,3,12,11,-1,11,2,3,-1,4,13,12,-1,12,3,4,-1,41,0,16,-1,16,15,41,-1,0,41,44,-1,44,18,0,-1,17,19,4,-1,4,3,17,-1,20,17,3,-1,3,2,20,-1,21,20,2,-1,2,1,21,-1,18,21,1,-1,1,0,18,-1,18,44,42,-1,42,6,18,-1,8,7,19,-1,19,17,8,-1,23,8,17,-1,17,20,23,-1,9,23,20,-1,20,21,9,-1,6,9,21,-1,21,18,6,-1,10,24,26,-1,26,16,10,-1,11,25,24,-1,24,10,11,-1,12,27,25,-1,25,11,12,-1,13,28,27,-1,27,12,13,-1,5,28,13,-1,13,14,5,-1,30,29,39,-1,39,15,30,-1,26,30,15,-1,15,16,26,-1,8,23,22,-1,22,7,8,-1,9,6,22,-1,22,23,9,-1,6,42,46,-1,46,22,6,-1,33,34,35,-1,35,36,37,-1,37,38,31,-1,35,37,31,-1,33,35,31,-1,32,33,31,-1,28,5,32,-1,32,31,28,-1,5,29,33,-1,33,32,5,-1,29,30,34,-1,34,33,29,-1,30,26,35,-1,35,34,30,-1,26,24,36,-1,36,35,26,-1,24,25,37,-1,37,36,24,-1,25,27,38,-1,38,37,25,-1,27,28,31,-1,31,38,27,-1,39,29,5,-1,5,14,39,-1,7,22,46,-1,46,43,7,-1,4,19,45,-1,45,40,4,-1,19,7,43,-1,43,45,19,-1,4,40,14,-1,14,13,4,-1,48,49,50,-1,50,51,52,-1,48,50,52,-1,53,54,55,-1,52,53,55,-1,48,52,55,-1,48,55,56,-1,48,56,47,-1,15,39,48,-1,48,47,15,-1,39,14,49,-1,49,48,39,-1,14,40,50,-1,50,49,14,-1,40,45,51,-1,51,50,40,-1,45,43,52,-1,52,51,45,-1,43,46,53,-1,53,52,43,-1,46,42,54,-1,54,53,46,-1,42,44,55,-1,55,54,42,-1,44,41,56,-1,56,55,44,-1,41,15,47,-1,47,56,41,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_11_59_texCoordIndex_1()
{
int[] value = {0,1,2,-1,2,5,0,-1,3,4,2,-1,2,1,3,-1,1,2,4,-1,4,3,1,-1,0,5,2,-1,2,1,0,-1,33,0,5,-1,5,9,33,-1,0,33,38,-1,38,8,0,-1,10,8,0,-1,0,1,10,-1,11,10,1,-1,1,3,11,-1,10,11,3,-1,3,1,10,-1,8,10,1,-1,1,0,8,-1,8,38,35,-1,35,12,8,-1,13,12,8,-1,8,10,13,-1,14,13,10,-1,10,11,14,-1,13,14,11,-1,11,10,13,-1,12,13,10,-1,10,8,12,-1,2,20,22,-1,22,5,2,-1,4,21,20,-1,20,2,4,-1,2,20,21,-1,21,4,2,-1,5,22,20,-1,20,2,5,-1,19,22,5,-1,5,9,19,-1,24,23,31,-1,31,9,24,-1,22,24,9,-1,9,5,22,-1,15,16,7,-1,7,6,15,-1,17,18,7,-1,7,16,17,-1,18,34,40,-1,40,7,18,-1,27,28,25,-1,25,29,30,-1,30,29,25,-1,25,30,25,-1,27,25,25,-1,26,27,25,-1,22,19,26,-1,26,25,22,-1,19,23,27,-1,27,26,19,-1,23,24,28,-1,28,27,23,-1,24,22,25,-1,25,28,24,-1,22,20,29,-1,29,25,22,-1,20,21,30,-1,30,29,20,-1,21,20,29,-1,29,30,21,-1,20,22,25,-1,25,29,20,-1,31,23,19,-1,19,9,31,-1,6,7,40,-1,40,36,6,-1,0,8,39,-1,39,32,0,-1,8,12,37,-1,37,39,8,-1,0,32,9,-1,9,5,0,-1,42,41,43,-1,43,44,45,-1,42,43,45,-1,46,47,48,-1,45,46,48,-1,42,45,48,-1,42,48,49,-1,42,49,41,-1,9,31,42,-1,42,41,9,-1,31,9,41,-1,41,42,31,-1,9,32,43,-1,43,41,9,-1,32,39,44,-1,44,43,32,-1,39,37,45,-1,45,44,39,-1,36,40,46,-1,46,45,36,-1,40,34,47,-1,47,46,40,-1,35,38,48,-1,48,47,35,-1,38,33,49,-1,49,48,38,-1,33,9,41,-1,41,49,33,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_12_68_coordIndex_1()
{
int[] value = {36,0,33,-1,1,35,33,-1,33,0,1,-1,34,35,1,-1,1,2,34,-1,5,39,42,-1,42,4,5,-1,25,31,18,-1,18,19,25,-1,32,25,19,-1,19,20,32,-1,36,41,26,-1,26,0,36,-1,22,21,31,-1,31,25,22,-1,23,22,25,-1,25,32,23,-1,41,39,5,-1,5,26,41,-1,7,6,2,-1,2,1,7,-1,8,7,1,-1,1,0,8,-1,9,10,4,-1,4,3,9,-1,10,11,5,-1,5,4,10,-1,6,27,24,-1,24,2,6,-1,28,8,0,-1,0,26,28,-1,27,9,3,-1,3,24,27,-1,11,28,26,-1,26,5,11,-1,13,12,6,-1,6,7,13,-1,12,29,27,-1,27,6,12,-1,14,13,7,-1,7,8,14,-1,30,14,8,-1,8,28,30,-1,15,16,10,-1,10,9,15,-1,29,15,9,-1,9,27,29,-1,17,30,28,-1,28,11,17,-1,16,17,11,-1,11,10,16,-1,19,18,12,-1,12,13,19,-1,18,31,29,-1,29,12,18,-1,20,19,13,-1,13,14,20,-1,32,20,14,-1,14,30,32,-1,21,22,16,-1,16,15,21,-1,31,21,15,-1,15,29,31,-1,23,32,30,-1,30,17,23,-1,22,23,17,-1,17,16,22,-1,37,2,24,-1,24,40,37,-1,40,24,3,-1,3,38,40,-1,38,3,4,-1,4,42,38,-1,34,2,37,-1,44,45,46,-1,46,47,48,-1,48,49,50,-1,46,48,50,-1,50,51,52,-1,46,50,52,-1,44,46,52,-1,44,52,43,-1,35,34,44,-1,44,43,35,-1,34,37,45,-1,45,44,34,-1,37,40,46,-1,46,45,37,-1,40,38,47,-1,47,46,40,-1,38,42,48,-1,48,47,38,-1,42,39,49,-1,49,48,42,-1,39,41,50,-1,50,49,39,-1,41,36,51,-1,51,50,41,-1,36,33,52,-1,52,51,36,-1,33,35,43,-1,43,52,33,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_12_68_texCoordIndex_1()
{
int[] value = {32,3,30,-1,4,31,30,-1,30,3,4,-1,30,31,4,-1,4,3,30,-1,1,36,40,-1,40,0,1,-1,7,6,5,-1,5,2,7,-1,6,7,2,-1,2,5,6,-1,32,39,8,-1,8,3,32,-1,13,12,6,-1,6,7,13,-1,12,13,7,-1,7,6,12,-1,39,37,16,-1,16,8,39,-1,23,17,3,-1,3,4,23,-1,17,23,4,-1,4,3,17,-1,10,11,0,-1,0,9,10,-1,11,14,1,-1,1,0,11,-1,17,24,8,-1,8,3,17,-1,24,17,3,-1,3,8,24,-1,24,25,16,-1,16,8,24,-1,25,24,8,-1,8,16,25,-1,27,26,17,-1,17,23,27,-1,26,28,24,-1,24,17,26,-1,26,27,23,-1,23,17,26,-1,28,26,17,-1,17,24,28,-1,15,18,11,-1,11,10,15,-1,28,29,25,-1,25,24,28,-1,29,28,24,-1,24,25,29,-1,18,19,14,-1,14,11,18,-1,2,5,26,-1,26,27,2,-1,5,6,28,-1,28,26,5,-1,5,2,27,-1,27,26,5,-1,6,5,26,-1,26,28,6,-1,20,21,18,-1,18,15,20,-1,6,12,29,-1,29,28,6,-1,12,6,28,-1,28,29,12,-1,21,22,19,-1,19,18,21,-1,33,3,8,-1,8,38,33,-1,38,8,16,-1,16,34,38,-1,35,9,0,-1,0,40,35,-1,30,3,33,-1,42,43,44,-1,44,45,46,-1,46,47,48,-1,44,46,48,-1,48,49,42,-1,44,48,42,-1,42,44,42,-1,42,42,41,-1,31,30,42,-1,42,41,31,-1,30,33,43,-1,43,42,30,-1,33,38,44,-1,44,43,33,-1,38,34,45,-1,45,44,38,-1,35,40,46,-1,46,45,35,-1,40,36,47,-1,47,46,40,-1,37,39,48,-1,48,47,37,-1,39,32,49,-1,49,48,39,-1,32,30,42,-1,42,49,32,-1,30,31,41,-1,41,42,30,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_9_81_coordIndex_1()
{
int[] value = {0,4,3,-1,3,36,0,-1,36,3,5,-1,5,37,36,-1,37,5,24,-1,24,40,37,-1,1,6,7,-1,7,2,1,-1,2,7,8,-1,8,38,2,-1,39,38,8,-1,8,9,39,-1,0,39,9,-1,9,4,0,-1,3,4,23,-1,23,17,3,-1,18,5,3,-1,3,17,18,-1,19,6,24,-1,24,26,19,-1,20,7,6,-1,6,19,20,-1,21,8,7,-1,7,20,21,-1,9,8,21,-1,21,22,9,-1,4,9,22,-1,22,23,4,-1,11,10,28,-1,28,29,11,-1,30,12,11,-1,11,29,30,-1,31,12,30,-1,32,13,25,-1,25,27,32,-1,14,13,32,-1,32,33,14,-1,15,14,33,-1,33,34,15,-1,16,15,34,-1,34,35,16,-1,10,16,35,-1,35,28,10,-1,17,23,10,-1,10,11,17,-1,12,18,17,-1,17,11,12,-1,13,19,26,-1,26,25,13,-1,14,20,19,-1,19,13,14,-1,15,21,20,-1,20,14,15,-1,22,21,15,-1,15,16,22,-1,23,22,16,-1,16,10,23,-1,24,6,1,-1,1,40,24,-1,26,24,5,-1,5,18,26,-1,25,26,18,-1,18,12,25,-1,12,31,27,-1,27,25,12,-1,49,48,47,-1,47,46,45,-1,45,44,43,-1,47,45,43,-1,49,47,43,-1,41,49,43,-1,42,41,43,-1,27,41,42,-1,42,32,27,-1,32,42,43,-1,43,33,32,-1,33,43,44,-1,44,34,33,-1,34,44,45,-1,45,35,34,-1,35,45,46,-1,46,28,35,-1,28,46,47,-1,47,29,28,-1,29,47,48,-1,48,30,29,-1,30,48,49,-1,49,31,30,-1,31,49,41,-1,41,27,31,-1,50,57,56,-1,56,55,54,-1,50,56,54,-1,54,53,52,-1,50,54,52,-1,51,50,52,-1,2,50,51,-1,51,1,2,-1,1,51,52,-1,52,40,1,-1,40,52,53,-1,53,37,40,-1,37,53,54,-1,54,36,37,-1,36,54,55,-1,55,0,36,-1,0,55,56,-1,56,39,0,-1,39,56,57,-1,57,38,39,-1,38,57,50,-1,50,2,38,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_9_81_texCoordIndex_1()
{
int[] value = {0,3,2,-1,2,1,0,-1,1,2,5,-1,5,4,1,-1,4,5,7,-1,7,6,4,-1,8,11,10,-1,10,9,8,-1,9,10,13,-1,13,12,9,-1,14,12,13,-1,13,15,14,-1,0,14,15,-1,15,3,0,-1,2,3,17,-1,17,16,2,-1,18,5,2,-1,2,16,18,-1,19,42,7,-1,7,20,19,-1,21,10,11,-1,11,43,21,-1,22,13,10,-1,10,21,22,-1,15,13,22,-1,22,23,15,-1,3,15,23,-1,23,17,3,-1,24,27,26,-1,26,25,24,-1,29,28,24,-1,24,25,29,-1,30,28,29,-1,32,31,34,-1,34,33,32,-1,35,44,45,-1,45,36,35,-1,37,35,36,-1,36,38,37,-1,39,37,38,-1,38,40,39,-1,27,39,40,-1,40,26,27,-1,16,17,27,-1,27,24,16,-1,28,18,16,-1,16,24,28,-1,31,19,20,-1,20,34,31,-1,35,21,43,-1,43,44,35,-1,37,22,21,-1,21,35,37,-1,23,22,37,-1,37,39,23,-1,17,23,39,-1,39,27,17,-1,7,42,41,-1,41,6,7,-1,20,7,5,-1,5,18,20,-1,34,20,18,-1,18,28,34,-1,28,30,33,-1,33,34,28,-1,54,53,52,-1,52,51,50,-1,50,49,48,-1,52,50,48,-1,54,52,48,-1,46,54,48,-1,47,46,48,-1,33,46,47,-1,47,32,33,-1,45,47,48,-1,48,36,45,-1,36,48,49,-1,49,38,36,-1,38,49,50,-1,50,40,38,-1,40,50,51,-1,51,26,40,-1,26,51,52,-1,52,25,26,-1,25,52,53,-1,53,29,25,-1,29,53,54,-1,54,30,29,-1,30,54,46,-1,46,33,30,-1,55,62,61,-1,61,60,59,-1,55,61,59,-1,59,58,57,-1,55,59,57,-1,56,55,57,-1,9,55,56,-1,56,8,9,-1,41,56,57,-1,57,6,41,-1,6,57,58,-1,58,4,6,-1,4,58,59,-1,59,1,4,-1,1,59,60,-1,60,0,1,-1,0,60,61,-1,61,14,0,-1,14,61,62,-1,62,12,14,-1,12,62,55,-1,55,9,12,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_90_coordIndex_1()
{
int[] value = {19,0,27,-1,27,25,19,-1,20,1,0,-1,0,19,20,-1,21,29,28,-1,28,26,21,-1,22,2,29,-1,29,21,22,-1,30,2,22,-1,22,23,30,-1,31,30,23,-1,23,24,31,-1,27,31,24,-1,24,25,27,-1,32,35,4,-1,4,3,32,-1,36,5,4,-1,4,35,36,-1,10,39,33,-1,33,6,10,-1,7,6,33,-1,33,34,7,-1,8,7,34,-1,34,37,8,-1,9,8,37,-1,37,38,9,-1,32,3,9,-1,9,38,32,-1,5,10,15,-1,15,13,5,-1,39,10,5,-1,5,36,39,-1,4,11,12,-1,12,3,4,-1,5,13,11,-1,11,4,5,-1,14,15,10,-1,10,6,14,-1,16,14,6,-1,6,7,16,-1,17,16,7,-1,7,8,17,-1,18,17,8,-1,8,9,18,-1,3,12,18,-1,18,9,3,-1,20,13,15,-1,15,26,20,-1,11,19,25,-1,25,12,11,-1,13,20,19,-1,19,11,13,-1,14,21,26,-1,26,15,14,-1,22,21,14,-1,14,16,22,-1,23,22,16,-1,16,17,23,-1,24,23,17,-1,17,18,24,-1,25,24,18,-1,18,12,25,-1,1,20,26,-1,26,28,1,-1,40,47,46,-1,46,45,44,-1,40,46,44,-1,44,43,42,-1,40,44,42,-1,41,40,42,-1,33,40,41,-1,41,34,33,-1,34,41,42,-1,42,37,34,-1,37,42,43,-1,43,38,37,-1,38,43,44,-1,44,32,38,-1,32,44,45,-1,45,35,32,-1,35,45,46,-1,46,36,35,-1,36,46,47,-1,47,39,36,-1,39,47,40,-1,40,33,39,-1,48,55,54,-1,54,53,52,-1,52,51,50,-1,54,52,50,-1,48,54,50,-1,49,48,50,-1,0,48,49,-1,49,27,0,-1,27,49,50,-1,50,31,27,-1,31,50,51,-1,51,30,31,-1,30,51,52,-1,52,2,30,-1,2,52,53,-1,53,29,2,-1,29,53,54,-1,54,28,29,-1,28,54,55,-1,55,1,28,-1,1,55,48,-1,48,0,1,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_90_texCoordIndex_1()
{
int[] value = {1,0,3,-1,3,2,1,-1,5,4,0,-1,0,1,5,-1,7,6,9,-1,9,8,7,-1,11,10,6,-1,6,7,11,-1,12,10,11,-1,11,13,12,-1,14,12,13,-1,13,15,14,-1,3,14,15,-1,15,2,3,-1,36,39,16,-1,16,17,36,-1,40,18,16,-1,16,39,40,-1,19,44,37,-1,37,20,19,-1,21,20,37,-1,37,38,21,-1,22,21,38,-1,38,41,22,-1,23,22,41,-1,41,42,23,-1,36,17,23,-1,23,42,36,-1,18,34,25,-1,25,24,18,-1,43,34,18,-1,18,40,43,-1,16,26,27,-1,27,17,16,-1,18,24,26,-1,26,16,18,-1,28,35,19,-1,19,20,28,-1,29,28,20,-1,20,21,29,-1,30,29,21,-1,21,22,30,-1,31,30,22,-1,22,23,31,-1,17,27,31,-1,31,23,17,-1,5,24,25,-1,25,32,5,-1,26,1,2,-1,2,27,26,-1,24,5,1,-1,1,26,24,-1,28,7,8,-1,8,35,28,-1,11,7,28,-1,28,29,11,-1,13,11,29,-1,29,30,13,-1,15,13,30,-1,30,31,15,-1,2,15,31,-1,31,27,2,-1,4,5,32,-1,32,33,4,-1,45,52,51,-1,51,50,49,-1,45,51,49,-1,49,48,47,-1,45,49,47,-1,46,45,47,-1,37,45,46,-1,46,38,37,-1,38,46,47,-1,47,41,38,-1,41,47,48,-1,48,42,41,-1,42,48,49,-1,49,36,42,-1,36,49,50,-1,50,39,36,-1,39,50,51,-1,51,40,39,-1,40,51,52,-1,52,43,40,-1,44,52,45,-1,45,37,44,-1,53,60,59,-1,59,58,57,-1,57,56,55,-1,59,57,55,-1,53,59,55,-1,54,53,55,-1,0,53,54,-1,54,3,0,-1,3,54,55,-1,55,14,3,-1,14,55,56,-1,56,12,14,-1,12,56,57,-1,57,10,12,-1,10,57,58,-1,58,6,10,-1,6,58,59,-1,59,9,6,-1,33,59,60,-1,60,4,33,-1,4,60,53,-1,53,0,4,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_11_99_coordIndex_1()
{
int[] value = {0,16,10,-1,10,1,0,-1,2,1,10,-1,10,11,2,-1,3,2,11,-1,11,12,3,-1,4,3,12,-1,12,13,4,-1,41,15,16,-1,16,0,41,-1,0,18,44,-1,44,41,0,-1,17,3,4,-1,4,19,17,-1,20,2,3,-1,3,17,20,-1,21,1,2,-1,2,20,21,-1,18,0,1,-1,1,21,18,-1,18,6,42,-1,42,44,18,-1,8,17,19,-1,19,7,8,-1,23,20,17,-1,17,8,23,-1,9,21,20,-1,20,23,9,-1,6,18,21,-1,21,9,6,-1,10,16,26,-1,26,24,10,-1,11,10,24,-1,24,25,11,-1,12,11,25,-1,25,27,12,-1,13,12,27,-1,27,28,13,-1,5,14,13,-1,13,28,5,-1,30,15,39,-1,39,29,30,-1,26,16,15,-1,15,30,26,-1,8,7,22,-1,22,23,8,-1,9,23,22,-1,22,6,9,-1,6,22,46,-1,46,42,6,-1,31,38,37,-1,37,36,35,-1,31,37,35,-1,35,34,33,-1,31,35,33,-1,32,31,33,-1,28,31,32,-1,32,5,28,-1,5,32,33,-1,33,29,5,-1,29,33,34,-1,34,30,29,-1,30,34,35,-1,35,26,30,-1,26,35,36,-1,36,24,26,-1,24,36,37,-1,37,25,24,-1,25,37,38,-1,38,27,25,-1,27,38,31,-1,31,28,27,-1,39,14,5,-1,5,29,39,-1,7,43,46,-1,46,22,7,-1,4,40,45,-1,45,19,4,-1,19,45,43,-1,43,7,19,-1,4,13,14,-1,14,40,4,-1,48,47,56,-1,48,56,55,-1,55,54,53,-1,55,53,52,-1,48,55,52,-1,52,51,50,-1,48,52,50,-1,48,50,49,-1,15,47,48,-1,48,39,15,-1,39,48,49,-1,49,14,39,-1,14,49,50,-1,50,40,14,-1,40,50,51,-1,51,45,40,-1,45,51,52,-1,52,43,45,-1,43,52,53,-1,53,46,43,-1,46,53,54,-1,54,42,46,-1,42,54,55,-1,55,44,42,-1,44,55,56,-1,56,41,44,-1,41,56,47,-1,47,15,41,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_11_99_texCoordIndex_1()
{
int[] value = {0,5,2,-1,2,1,0,-1,3,1,2,-1,2,4,3,-1,1,3,4,-1,4,2,1,-1,0,1,2,-1,2,5,0,-1,33,9,5,-1,5,0,33,-1,0,8,38,-1,38,33,0,-1,10,1,0,-1,0,8,10,-1,11,3,1,-1,1,10,11,-1,10,1,3,-1,3,11,10,-1,8,0,1,-1,1,10,8,-1,8,12,35,-1,35,38,8,-1,13,10,8,-1,8,12,13,-1,14,11,10,-1,10,13,14,-1,13,10,11,-1,11,14,13,-1,12,8,10,-1,10,13,12,-1,2,5,22,-1,22,20,2,-1,4,2,20,-1,20,21,4,-1,2,4,21,-1,21,20,2,-1,5,2,20,-1,20,22,5,-1,19,9,5,-1,5,22,19,-1,24,9,31,-1,31,23,24,-1,22,5,9,-1,9,24,22,-1,15,6,7,-1,7,16,15,-1,17,16,7,-1,7,18,17,-1,18,7,40,-1,40,34,18,-1,25,29,30,-1,30,29,25,-1,25,30,25,-1,25,28,27,-1,25,25,27,-1,26,25,27,-1,22,25,26,-1,26,19,22,-1,19,26,27,-1,27,23,19,-1,23,27,28,-1,28,24,23,-1,24,28,25,-1,25,22,24,-1,22,25,29,-1,29,20,22,-1,20,29,30,-1,30,21,20,-1,21,30,29,-1,29,20,21,-1,20,29,25,-1,25,22,20,-1,31,9,19,-1,19,23,31,-1,6,36,40,-1,40,7,6,-1,0,32,39,-1,39,8,0,-1,8,39,37,-1,37,12,8,-1,0,5,9,-1,9,32,0,-1,42,41,49,-1,42,49,48,-1,48,47,46,-1,48,46,45,-1,42,48,45,-1,45,44,43,-1,42,45,43,-1,42,43,41,-1,9,41,42,-1,42,31,9,-1,31,42,41,-1,41,9,31,-1,9,41,43,-1,43,32,9,-1,32,43,44,-1,44,39,32,-1,39,44,45,-1,45,37,39,-1,36,45,46,-1,46,40,36,-1,40,46,47,-1,47,34,40,-1,35,47,48,-1,48,38,35,-1,38,48,49,-1,49,33,38,-1,33,49,41,-1,41,9,33,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_12_108_coordIndex_1()
{
int[] value = {36,33,0,-1,1,0,33,-1,33,35,1,-1,34,2,1,-1,1,35,34,-1,5,4,42,-1,42,39,5,-1,25,19,18,-1,18,31,25,-1,32,20,19,-1,19,25,32,-1,36,0,26,-1,26,41,36,-1,22,25,31,-1,31,21,22,-1,23,32,25,-1,25,22,23,-1,41,26,5,-1,5,39,41,-1,7,1,2,-1,2,6,7,-1,8,0,1,-1,1,7,8,-1,9,3,4,-1,4,10,9,-1,10,4,5,-1,5,11,10,-1,6,2,24,-1,24,27,6,-1,28,26,0,-1,0,8,28,-1,27,24,3,-1,3,9,27,-1,11,5,26,-1,26,28,11,-1,13,7,6,-1,6,12,13,-1,12,6,27,-1,27,29,12,-1,14,8,7,-1,7,13,14,-1,30,28,8,-1,8,14,30,-1,15,9,10,-1,10,16,15,-1,29,27,9,-1,9,15,29,-1,17,11,28,-1,28,30,17,-1,16,10,11,-1,11,17,16,-1,19,13,12,-1,12,18,19,-1,18,12,29,-1,29,31,18,-1,20,14,13,-1,13,19,20,-1,32,30,14,-1,14,20,32,-1,21,15,16,-1,16,22,21,-1,31,29,15,-1,15,21,31,-1,23,17,30,-1,30,32,23,-1,22,16,17,-1,17,23,22,-1,37,40,24,-1,24,2,37,-1,40,38,3,-1,3,24,40,-1,38,42,4,-1,4,3,38,-1,34,37,2,-1,44,43,52,-1,52,51,50,-1,50,49,48,-1,48,47,46,-1,50,48,46,-1,52,50,46,-1,44,52,46,-1,44,46,45,-1,35,43,44,-1,44,34,35,-1,34,44,45,-1,45,37,34,-1,37,45,46,-1,46,40,37,-1,40,46,47,-1,47,38,40,-1,38,47,48,-1,48,42,38,-1,42,48,49,-1,49,39,42,-1,39,49,50,-1,50,41,39,-1,41,50,51,-1,51,36,41,-1,36,51,52,-1,52,33,36,-1,33,52,43,-1,43,35,33,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_12_108_texCoordIndex_1()
{
int[] value = {32,30,3,-1,4,3,30,-1,30,31,4,-1,30,3,4,-1,4,31,30,-1,1,0,40,-1,40,36,1,-1,7,2,5,-1,5,6,7,-1,6,5,2,-1,2,7,6,-1,32,3,8,-1,8,39,32,-1,13,7,6,-1,6,12,13,-1,12,6,7,-1,7,13,12,-1,39,8,16,-1,16,37,39,-1,23,4,3,-1,3,17,23,-1,17,3,4,-1,4,23,17,-1,10,9,0,-1,0,11,10,-1,11,0,1,-1,1,14,11,-1,17,3,8,-1,8,24,17,-1,24,8,3,-1,3,17,24,-1,24,8,16,-1,16,25,24,-1,25,16,8,-1,8,24,25,-1,27,23,17,-1,17,26,27,-1,26,17,24,-1,24,28,26,-1,26,17,23,-1,23,27,26,-1,28,24,17,-1,17,26,28,-1,15,10,11,-1,11,18,15,-1,28,24,25,-1,25,29,28,-1,29,25,24,-1,24,28,29,-1,18,11,14,-1,14,19,18,-1,2,27,26,-1,26,5,2,-1,5,26,28,-1,28,6,5,-1,5,26,27,-1,27,2,5,-1,6,28,26,-1,26,5,6,-1,20,15,18,-1,18,21,20,-1,6,28,29,-1,29,12,6,-1,12,29,28,-1,28,6,12,-1,21,18,19,-1,19,22,21,-1,33,38,8,-1,8,3,33,-1,38,34,16,-1,16,8,38,-1,35,40,0,-1,0,9,35,-1,30,33,3,-1,42,41,42,-1,42,49,48,-1,48,47,46,-1,46,45,44,-1,48,46,44,-1,42,48,44,-1,42,42,44,-1,42,44,43,-1,31,41,42,-1,42,30,31,-1,30,42,43,-1,43,33,30,-1,33,43,44,-1,44,38,33,-1,38,44,45,-1,45,34,38,-1,35,45,46,-1,46,40,35,-1,40,46,47,-1,47,36,40,-1,37,47,48,-1,48,39,37,-1,39,48,49,-1,49,32,39,-1,32,49,42,-1,42,30,32,-1,30,42,41,-1,41,31,30,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_9_121_coordIndex_1()
{
int[] value = {2,16,15,-1,15,1,2,-1,38,39,17,-1,17,3,38,-1,0,6,20,-1,20,14,0,-1,5,19,18,-1,18,4,5,-1,2,0,14,-1,14,16,2,-1,1,15,19,-1,19,5,1,-1,6,3,17,-1,17,20,6,-1,4,18,21,-1,21,22,4,-1,9,8,15,-1,15,16,9,-1,39,23,10,-1,10,17,39,-1,20,13,7,-1,7,14,20,-1,12,11,18,-1,18,19,12,-1,14,7,9,-1,9,16,14,-1,8,12,19,-1,19,15,8,-1,17,10,13,-1,13,20,17,-1,11,56,21,-1,21,18,11,-1,2,1,26,-1,26,27,2,-1,38,3,28,-1,28,32,38,-1,6,0,25,-1,25,31,6,-1,5,4,29,-1,29,30,5,-1,2,27,25,-1,25,0,2,-1,5,30,26,-1,26,1,5,-1,6,31,28,-1,28,3,6,-1,22,64,29,-1,29,4,22,-1,26,24,27,-1,28,24,32,-1,25,24,31,-1,29,24,30,-1,27,24,25,-1,30,24,26,-1,31,24,28,-1,64,24,29,-1,34,33,36,-1,36,35,34,-1,38,37,40,-1,40,39,38,-1,41,44,43,-1,43,42,41,-1,46,45,48,-1,48,47,46,-1,34,35,44,-1,44,41,34,-1,33,46,47,-1,47,36,33,-1,42,43,40,-1,40,37,42,-1,45,22,21,-1,21,48,45,-1,49,35,36,-1,36,50,49,-1,39,40,51,-1,51,23,39,-1,43,44,53,-1,53,52,43,-1,54,47,48,-1,48,55,54,-1,44,35,49,-1,49,53,44,-1,50,36,47,-1,47,54,50,-1,40,43,52,-1,52,51,40,-1,55,48,21,-1,21,56,55,-1,34,58,57,-1,57,33,34,-1,38,32,59,-1,59,37,38,-1,42,61,60,-1,60,41,42,-1,46,63,62,-1,62,45,46,-1,34,41,60,-1,60,58,34,-1,46,33,57,-1,57,63,46,-1,42,37,59,-1,59,61,42,-1,22,45,62,-1,62,64,22,-1,57,58,24,-1,59,32,24,-1,60,61,24,-1,62,63,24,-1,58,60,24,-1,63,57,24,-1,61,59,24,-1,64,62,24,-1,76,65,71,-1,71,72,76,-1,75,88,89,-1,89,74,75,-1,85,69,67,-1,67,84,85,-1,77,70,68,-1,68,75,77,-1,81,82,71,-1,71,65,81,-1,78,72,71,-1,71,66,78,-1,79,90,129,-1,129,67,79,-1,83,131,91,-1,91,68,83,-1,76,73,69,-1,69,65,76,-1,80,86,70,-1,70,66,80,-1,75,98,99,-1,99,77,75,-1,81,65,69,-1,69,85,81,-1,78,66,70,-1,70,77,78,-1,73,79,67,-1,67,69,73,-1,86,83,68,-1,68,70,86,-1,82,80,66,-1,66,71,82,-1,92,97,87,-1,92,79,96,-1,94,76,72,-1,72,93,94,-1,95,73,76,-1,76,94,95,-1,79,73,95,-1,95,96,79,-1,98,74,97,-1,100,78,77,-1,77,99,100,-1,93,72,78,-1,78,100,93,-1,90,79,92,-1,92,87,90,-1,97,144,87,-1,145,84,67,-1,67,129,145,-1,75,68,91,-1,91,88,75,-1,144,97,74,-1,74,89,144,-1,75,74,98,-1,97,92,102,-1,102,101,97,-1,92,96,103,-1,103,102,92,-1,96,95,104,-1,104,103,96,-1,95,94,105,-1,105,104,95,-1,94,93,106,-1,106,105,94,-1,93,100,107,-1,107,106,93,-1,100,99,108,-1,108,107,100,-1,99,98,109,-1,109,108,99,-1,98,97,101,-1,101,109,98,-1,101,102,110,-1,102,103,110,-1,103,104,110,-1,104,105,110,-1,105,106,110,-1,106,107,110,-1,107,108,110,-1,108,109,110,-1,109,101,110,-1,111,114,113,-1,113,112,111,-1,115,116,89,-1,89,88,115,-1,118,117,120,-1,120,119,118,-1,121,115,123,-1,123,122,121,-1,124,112,113,-1,113,125,124,-1,127,126,113,-1,113,114,127,-1,128,120,129,-1,129,90,128,-1,130,123,91,-1,91,131,130,-1,111,112,119,-1,119,132,111,-1,115,121,136,-1,136,135,115,-1,124,118,119,-1,119,112,124,-1,132,119,120,-1,120,128,132,-1,134,122,123,-1,123,130,134,-1,125,113,126,-1,126,133,125,-1,137,87,138,-1,137,139,128,-1,140,141,114,-1,114,111,140,-1,142,140,111,-1,111,132,142,-1,128,139,142,-1,142,132,128,-1,135,138,116,-1,141,143,127,-1,127,114,141,-1,90,87,137,-1,137,128,90,-1,138,87,144,-1,145,129,120,-1,120,117,145,-1,115,88,91,-1,91,123,115,-1,144,89,116,-1,116,138,144,-1,115,135,116,-1,138,147,146,-1,146,137,138,-1,137,146,148,-1,148,139,137,-1,139,148,149,-1,149,142,139,-1,142,149,150,-1};
return value;
}
private int[] getIndexedFaceSet_9_121_coordIndex_2()
{
int[] value = {150,140,142,-1,140,150,151,-1,151,141,140,-1,141,151,152,-1,152,143,141,-1,136,153,154,-1,154,135,136,-1,135,154,147,-1,147,138,135,-1,147,155,146,-1,146,155,148,-1,148,155,149,-1,149,155,150,-1,150,155,151,-1,151,155,152,-1,152,155,153,-1,153,155,154,-1,154,155,147,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_9_121_texCoordIndex_1()
{
int[] value = {0,7,8,-1,8,1,0,-1,26,9,10,-1,10,4,26,-1,6,5,11,-1,11,12,6,-1,2,13,14,-1,14,3,2,-1,0,6,12,-1,12,7,0,-1,1,8,13,-1,13,2,1,-1,5,4,10,-1,10,11,5,-1,3,14,15,-1,15,25,3,-1,16,17,8,-1,8,7,16,-1,9,18,19,-1,19,10,9,-1,11,20,21,-1,21,12,11,-1,22,23,14,-1,14,13,22,-1,12,21,16,-1,16,7,12,-1,17,22,13,-1,13,8,17,-1,10,19,20,-1,20,11,10,-1,23,24,15,-1,15,14,23,-1,0,1,29,-1,29,30,0,-1,26,4,31,-1,31,36,26,-1,5,6,28,-1,28,34,5,-1,2,3,32,-1,32,33,2,-1,0,30,28,-1,28,6,0,-1,2,33,29,-1,29,1,2,-1,5,34,31,-1,31,4,5,-1,25,35,32,-1,32,3,25,-1,29,27,30,-1,31,27,36,-1,28,27,34,-1,32,27,33,-1,30,27,28,-1,33,27,29,-1,34,27,31,-1,35,27,32,-1,38,37,40,-1,40,39,38,-1,42,41,44,-1,44,43,42,-1,45,48,47,-1,47,46,45,-1,50,49,52,-1,52,51,50,-1,38,39,48,-1,48,45,38,-1,37,50,51,-1,51,40,37,-1,46,47,44,-1,44,41,46,-1,49,53,54,-1,54,52,49,-1,55,39,40,-1,40,56,55,-1,43,44,58,-1,58,57,43,-1,47,48,60,-1,60,59,47,-1,61,51,52,-1,52,62,61,-1,48,39,55,-1,55,60,48,-1,56,40,51,-1,51,61,56,-1,44,47,59,-1,59,58,44,-1,62,52,54,-1,54,63,62,-1,38,65,64,-1,64,37,38,-1,42,67,66,-1,66,41,42,-1,46,69,68,-1,68,45,46,-1,50,71,70,-1,70,49,50,-1,38,45,68,-1,68,65,38,-1,50,37,64,-1,64,71,50,-1,46,41,66,-1,66,69,46,-1,53,49,70,-1,70,72,53,-1,64,65,73,-1,66,67,73,-1,68,69,73,-1,70,71,73,-1,65,68,73,-1,71,64,73,-1,69,66,73,-1,72,70,73,-1,74,75,76,-1,76,77,74,-1,78,79,80,-1,80,81,78,-1,83,84,85,-1,85,82,83,-1,86,87,88,-1,88,78,86,-1,89,90,76,-1,76,75,89,-1,92,77,76,-1,76,91,92,-1,93,94,95,-1,95,85,93,-1,96,97,98,-1,98,88,96,-1,74,99,84,-1,84,75,74,-1,100,101,87,-1,87,91,100,-1,78,111,112,-1,112,86,78,-1,89,75,84,-1,84,83,89,-1,92,91,87,-1,87,86,92,-1,99,93,85,-1,85,84,99,-1,101,96,88,-1,88,87,101,-1,90,100,91,-1,91,76,90,-1,105,110,102,-1,105,93,109,-1,107,74,77,-1,77,106,107,-1,108,99,74,-1,74,107,108,-1,93,99,108,-1,108,109,93,-1,111,81,110,-1,113,92,86,-1,86,112,113,-1,106,77,92,-1,92,113,106,-1,94,93,105,-1,105,102,94,-1,110,103,102,-1,104,82,85,-1,85,95,104,-1,78,88,98,-1,98,79,78,-1,103,110,81,-1,81,80,103,-1,78,81,111,-1,110,105,115,-1,115,114,110,-1,105,109,116,-1,116,115,105,-1,109,108,117,-1,117,116,109,-1,108,107,118,-1,118,117,108,-1,107,106,119,-1,119,118,107,-1,106,113,120,-1,120,119,106,-1,113,112,121,-1,121,120,113,-1,112,111,122,-1,122,121,112,-1,111,110,114,-1,114,122,111,-1,114,115,123,-1,115,116,123,-1,116,117,123,-1,117,118,123,-1,118,119,123,-1,119,120,123,-1,120,121,123,-1,121,122,123,-1,122,114,123,-1,124,127,126,-1,126,125,124,-1,128,131,130,-1,130,129,128,-1,133,132,135,-1,135,134,133,-1,136,128,138,-1,138,137,136,-1,139,125,126,-1,126,140,139,-1,142,141,126,-1,126,127,142,-1,143,135,145,-1,145,144,143,-1,146,138,148,-1,148,147,146,-1,124,125,134,-1,134,149,124,-1,128,136,153,-1,153,152,128,-1,139,133,134,-1,134,125,139,-1,149,134,135,-1,135,143,149,-1,151,137,138,-1,138,146,151,-1,140,126,141,-1,141,150,140,-1,154,156,155,-1,154,157,143,-1,158,159,127,-1,127,124,158,-1,160,158,124,-1,124,149,160,-1,143,157,160,-1,160,149,143,-1,152,155,131,-1,159,161,142,-1,142,127,159,-1,144,156,154,-1,154,143,144,-1,155,156,162,-1,163,145,135,-1,135,132,163,-1,128,129,148,-1,148,138,128,-1,162,130,131,-1,131,155,162,-1,128,152,131,-1,155,165,164,-1,164,154,155,-1,154,164,166,-1,166,157,154,-1,157,166,167,-1,167,160,157,-1,160,167,168,-1};
return value;
}
private int[] getIndexedFaceSet_9_121_texCoordIndex_2()
{
int[] value = {168,158,160,-1,158,168,169,-1,169,159,158,-1,159,169,170,-1,170,161,159,-1,153,171,172,-1,172,152,153,-1,152,172,165,-1,165,155,152,-1,165,173,164,-1,164,173,166,-1,166,173,167,-1,167,173,168,-1,168,173,169,-1,169,173,170,-1,170,173,171,-1,171,173,172,-1,172,173,165,-1};
return value;
}
/** Define subarrays using type double[] */
private double[] getCoordinate_10_121_point_1()
{
double[] value = {4.5100,5.1700,2.0240,5.0350,5.1700,-1.6370,5.4240,5.1700,0.1737,1.1980,5.1700,3.2830,0.8050,5.1700,-3.2410,3.0460,5.1700,-2.7900,2.9930,5.1700,2.9000,5.7740,-2.5470,3.1960,6.1190,-2.5470,-2.3920,6.8250,-2.5000,0.1688,1.4730,-2.5470,4.7170,1.1380,-2.5470,-4.7330,4.0430,-2.5470,-4.1340,3.3660,-2.5470,4.2860,4.8230,4.0380,2.2700,5.3730,4.0380,-1.8690,5.6850,4.0380,0.1723,1.2490,4.0380,3.5710,0.8774,4.0380,-3.5920,3.3290,4.0380,-3.0700,3.0540,4.0380,3.1990,0.0000,4.0380,-3.5200,0.0000,5.1700,-3.1770,0.0000,-2.5470,4.8500,0.0000,7.3360,0.1723,3.3650,6.2530,1.5970,3.7670,6.2530,-1.1070,4.0570,6.2530,0.1723,0.9289,6.2530,2.5570,0.6021,6.2530,-2.4740,2.2710,6.2530,-1.9900,2.0960,6.2530,2.2280,0.0000,6.2530,2.6270,-5.0350,5.1700,-1.6370,-5.4240,5.1700,0.1737,-5.6850,4.0380,0.1723,-5.3730,4.0380,-1.8690,-1.1980,5.1700,3.2830,0.0000,5.1700,3.2850,0.0000,4.0380,3.5780,-1.2490,4.0380,3.5710,-4.5100,5.1700,2.0240,-2.9930,5.1700,2.9000,-3.0540,4.0380,3.1990,-4.8230,4.0380,2.2700,-0.8050,5.1700,-3.2410,-3.0460,5.1700,-2.7900,-3.3290,4.0380,-3.0700,-0.8774,4.0380,-3.5920,-6.8250,-2.5000,0.1688,-6.1190,-2.5470,-2.3920,-1.4730,-2.5470,4.7170,-3.3660,-2.5470,4.2860,-5.7740,-2.5470,3.1960,-4.0430,-2.5470,-4.1340,-1.1380,-2.5470,-4.7330,0.0000,-2.5470,-4.8050,-3.7670,6.2530,-1.1070,-4.0570,6.2530,0.1723,-0.9289,6.2530,2.5570,-3.3650,6.2530,1.5970,-2.0960,6.2530,2.2280,-0.6021,6.2530,-2.4740,-2.2710,6.2530,-1.9900,0.0000,6.2530,-2.4260,4.9210,3.8950,-1.7860,4.4120,4.2240,2.2580,1.2130,3.4420,-3.3960,1.2450,3.9650,3.1690,3.3990,3.6490,-2.9280,3.0240,4.0950,2.9630,5.3100,4.2190,0.1622,5.5630,2.9110,0.1622,3.5700,1.8870,-2.7660,0.6783,0.7647,2.2220,1.3570,2.0690,2.9390,5.0970,2.4750,-1.7950,3.0130,2.3360,2.8740,4.7450,2.6350,2.1960,1.7530,1.4040,-3.0890,4.1450,5.1370,2.1250,4.7440,5.1370,-1.5780,5.1100,5.1370,0.1622,1.1700,5.1370,3.0870,0.7584,5.1370,-3.1900,3.1330,5.1370,-2.6490,2.8610,5.1370,2.8850,0.0000,0.3581,-1.3490,0.0000,1.9100,2.9860,0.0000,0.9030,2.4260,0.0000,1.2390,-2.7600,0.0000,3.8870,3.2070,1.1090,0.1986,-1.7440,5.5670,1.3010,0.1622,4.7640,1.2360,-1.6900,3.2580,0.8579,-2.6460,2.2560,0.5714,-2.6490,0.2453,0.0248,0.1622,1.2040,0.3044,2.1680,2.9660,0.7857,2.8210};
return value;
}
private double[] getCoordinate_10_121_point_2()
{
double[] value = {4.7100,1.1150,1.9890,1.2060,-0.8716,0.1519,1.9030,-0.7404,-1.3820,2.7480,-0.4437,-2.0520,3.3140,-0.2664,-2.0510,4.4900,0.0293,-1.3030,5.1260,0.0535,0.1482,4.4640,-0.0829,1.5560,3.1860,-0.2951,2.1630,1.9450,-0.6465,1.7010,3.2750,-0.7308,-0.0931,-5.0970,2.4750,-1.7950,-4.9210,3.8950,-1.7860,-5.3100,4.2190,0.1622,-5.5630,2.9110,0.1622,-1.3570,2.0690,2.9390,-0.6783,0.7647,2.2220,-0.7584,5.1370,-3.1900,-3.1330,5.1370,-2.6490,-3.3990,3.6490,-2.9280,-1.2130,3.4420,-3.3960,-3.0130,2.3360,2.8740,-3.0240,4.0950,2.9630,-1.2450,3.9650,3.1690,-4.7440,5.1370,-1.5780,-5.1100,5.1370,0.1622,-4.4120,4.2240,2.2580,-4.7450,2.6350,2.1960,-1.7530,1.4040,-3.0890,0.0000,2.9390,-3.1590,-1.1700,5.1370,3.0870,0.0000,5.1370,3.1690,-3.5700,1.8870,-2.7660,-4.1450,5.1370,2.1250,-2.8610,5.1370,2.8850,-1.2040,0.3044,2.1680,-2.9660,0.7857,2.8210,-1.1090,0.1986,-1.7440,-0.2453,0.0248,0.1622,-2.2560,0.5714,-2.6490,-4.7640,1.2360,-1.6900,-5.5670,1.3010,0.1622,-3.2580,0.8579,-2.6460,-4.7100,1.1150,1.9890,0.0000,0.0331,0.1622,0.0000,5.1370,-3.1330,-1.9030,-0.7404,-1.3820,-1.2060,-0.8716,0.1519,-2.7480,-0.4437,-2.0520,-3.3140,-0.2664,-2.0510,-4.4900,0.0293,-1.3030,-5.1260,0.0535,0.1482,-4.4640,-0.0829,1.5560,-3.1860,-0.2951,2.1630,-1.9450,-0.6465,1.7010,-3.2750,-0.7308,-0.0931};
return value;
}
/** Define subarrays using type double[] */
private double[] getTextureCoordinate_10_122_point_1()
{
double[] value = {0.1946,0.4702,0.2292,0.4794,0.2517,0.4983,0.2720,0.5246,0.1268,0.5203,0.1389,0.5008,0.1588,0.4844,0.1950,0.4514,0.2356,0.4616,0.0942,0.5182,0.1077,0.5032,0.1265,0.4820,0.1522,0.4642,0.2631,0.4830,0.2889,0.5118,0.2956,0.5227,0.1984,0.3311,0.2724,0.3463,0.0173,0.4174,0.0394,0.3983,0.0737,0.3697,0.1217,0.3455,0.3241,0.3787,0.3676,0.4195,0.3792,0.4346,0.2759,0.5347,0.1182,0.5349,0.1962,0.5053,0.1775,0.4948,0.2127,0.4924,0.1954,0.4878,0.1615,0.5128,0.2341,0.5150,0.2239,0.5018,0.1676,0.5030,0.2361,0.5200,0.1572,0.5201,0.2292,0.4794,0.1946,0.4702,0.1950,0.4514,0.2356,0.4616,0.1268,0.5203,0.1182,0.5349,0.0942,0.5182,0.1077,0.5032,0.1588,0.4844,0.1389,0.5008,0.1265,0.4820,0.1522,0.4642,0.2720,0.5246,0.2517,0.4983,0.2631,0.4830,0.2889,0.5118,0.2759,0.5347,0.2956,0.5227,0.1984,0.3311,0.2724,0.3463,0.0173,0.4174,0.0394,0.3983,0.0737,0.3697,0.1217,0.3455,0.3241,0.3787,0.3676,0.4195,0.3792,0.4346,0.2127,0.4924,0.1954,0.4878,0.1615,0.5128,0.1572,0.5201,0.1775,0.4948,0.1676,0.5030,0.2341,0.5150,0.2239,0.5018,0.2361,0.5200,0.1962,0.5053,0.8848,0.2427,0.8913,0.2642,0.8377,0.2733,0.8383,0.2574,0.7742,0.1962,0.7627,0.1778,0.8009,0.1535,0.8110,0.1673,0.9594,0.2427,0.9295,0.2677,0.9178,0.2453,0.9430,0.2188,0.7845,0.2165,0.7712,0.2411,0.7525,0.2204,0.8914,0.2858,0.8396,0.2896,0.7952,0.2594,0.8024,0.2421,0.9202,0.2014,0.9330,0.1814,0.9545,0.2082,0.7364,0.2383,0.7237,0.2262,0.7384,0.2057,0.9019,0.2266};
return value;
}
private double[] getTextureCoordinate_10_122_point_2()
{
double[] value = {0.7886,0.2763,0.7574,0.2574,0.8803,0.1473,0.8451,0.1450,0.9690,0.2355,0.8812,0.1711,0.8407,0.2321,0.8766,0.2224,0.8889,0.2087,0.8944,0.1877,0.8493,0.1554,0.8194,0.1684,0.8024,0.1986,0.8138,0.2222,0.8493,0.1554,0.8812,0.1711,0.8944,0.1877,0.8889,0.2087,0.8766,0.2224,0.8407,0.2321,0.8138,0.2222,0.8024,0.1986,0.8194,0.1684,0.8519,0.1963,0.8848,0.2427,0.8913,0.2642,0.8377,0.2733,0.8383,0.2574,0.7742,0.1962,0.7627,0.1778,0.8009,0.1535,0.8110,0.1673,0.9594,0.2427,0.9295,0.2677,0.9178,0.2453,0.9430,0.2188,0.7845,0.2165,0.7712,0.2411,0.7525,0.2204,0.8914,0.2858,0.8396,0.2896,0.7952,0.2594,0.8024,0.2421,0.9202,0.2014,0.9330,0.1814,0.9545,0.2082,0.7364,0.2383,0.7237,0.2262,0.7384,0.2057,0.9019,0.2266,0.7886,0.2763,0.7574,0.2574,0.8194,0.1684,0.8024,0.1986,0.8812,0.1711,0.8493,0.1554,0.8803,0.1473,0.8944,0.1877,0.8766,0.2224,0.8407,0.2321,0.8889,0.2087,0.8138,0.2222,0.8451,0.1450,0.9690,0.2355,0.8812,0.1711,0.8493,0.1554,0.8944,0.1877,0.8889,0.2087,0.8766,0.2224,0.8407,0.2321,0.8138,0.2222,0.8024,0.1986,0.8194,0.1684,0.8519,0.1963};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_130_coordIndex_1()
{
int[] value = {38,51,52,-1,52,37,38,-1,37,52,53,-1,53,39,37,-1,40,39,53,-1,53,54,40,-1,41,40,54,-1,54,55,41,-1,42,41,55,-1,55,56,42,-1,8,42,56,-1,56,57,8,-1,9,8,57,-1,57,58,9,-1,9,58,51,-1,51,38,9,-1,10,33,11,-1,11,33,34,-1,34,14,11,-1,34,35,16,-1,16,14,34,-1,16,35,36,-1,36,18,20,-1,20,19,36,-1,23,19,20,-1,20,24,23,-1,22,21,23,-1,23,24,22,-1,13,26,25,-1,25,12,13,-1,12,25,27,-1,27,15,12,-1,15,27,28,-1,28,17,15,-1,17,28,29,-1,29,18,17,-1,18,29,30,-1,30,20,18,-1,20,30,31,-1,31,24,20,-1,22,32,26,-1,26,13,22,-1,24,31,32,-1,32,22,24,-1,10,13,12,-1,12,33,10,-1,33,12,15,-1,15,34,33,-1,15,17,35,-1,35,34,15,-1,17,18,36,-1,36,35,17,-1,21,22,13,-1,13,10,21,-1,25,26,38,-1,38,37,25,-1,27,25,37,-1,37,39,27,-1,28,27,39,-1,39,40,28,-1,29,28,40,-1,40,41,29,-1,30,29,41,-1,41,42,30,-1,31,30,42,-1,42,8,31,-1,26,32,9,-1,9,38,26,-1,32,31,8,-1,8,9,32,-1,44,1,0,-1,0,43,44,-1,43,0,2,-1,2,45,43,-1,2,3,46,-1,46,45,2,-1,3,4,47,-1,47,46,3,-1,4,5,48,-1,48,47,4,-1,5,6,49,-1,49,48,5,-1,6,7,50,-1,50,49,6,-1,50,7,1,-1,1,44,50,-1,51,44,43,-1,43,52,51,-1,52,43,45,-1,45,53,52,-1,53,45,46,-1,46,54,53,-1,46,47,55,-1,55,54,46,-1,47,48,56,-1,56,55,47,-1,48,49,57,-1,57,56,48,-1,49,50,58,-1,58,57,49,-1,58,50,44,-1,44,51,58,-1,0,1,60,-1,60,59,0,-1,1,7,61,-1,61,60,1,-1,7,6,62,-1,62,61,7,-1,6,5,63,-1,63,62,6,-1,5,4,64,-1,64,63,5,-1,4,3,65,-1,65,64,4,-1,3,2,66,-1,66,65,3,-1,2,0,59,-1,59,66,2,-1,59,60,67,-1,60,61,67,-1,61,62,67,-1,62,63,67,-1,63,64,67,-1,64,65,67,-1,65,66,67,-1,66,59,67,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_130_texCoordIndex_1()
{
int[] value = {10,66,67,-1,67,9,10,-1,9,67,68,-1,68,11,9,-1,12,11,68,-1,68,69,12,-1,13,12,69,-1,69,70,13,-1,14,13,70,-1,70,71,14,-1,15,14,71,-1,71,72,15,-1,16,17,73,-1,73,74,16,-1,16,74,66,-1,66,10,16,-1,18,44,19,-1,19,44,45,-1,45,22,19,-1,45,46,24,-1,24,22,45,-1,24,46,47,-1,47,26,28,-1,28,27,47,-1,31,27,28,-1,28,32,31,-1,30,29,34,-1,34,33,30,-1,21,36,35,-1,35,20,21,-1,20,35,37,-1,37,23,20,-1,23,37,38,-1,38,25,23,-1,25,38,39,-1,39,26,25,-1,26,39,40,-1,40,28,26,-1,28,40,41,-1,41,32,28,-1,30,42,36,-1,36,21,30,-1,33,43,42,-1,42,30,33,-1,18,21,20,-1,20,44,18,-1,44,20,23,-1,23,45,44,-1,23,25,46,-1,46,45,23,-1,25,26,47,-1,47,46,25,-1,29,30,21,-1,21,18,29,-1,35,36,48,-1,48,49,35,-1,37,35,49,-1,49,50,37,-1,38,37,50,-1,50,51,38,-1,39,38,51,-1,51,52,39,-1,40,39,52,-1,52,53,40,-1,41,40,53,-1,53,54,41,-1,36,42,55,-1,55,48,36,-1,42,43,56,-1,56,55,42,-1,58,1,0,-1,0,57,58,-1,57,0,2,-1,2,59,57,-1,2,3,60,-1,60,59,2,-1,3,4,61,-1,61,60,3,-1,4,5,62,-1,62,61,4,-1,5,6,63,-1,63,62,5,-1,7,8,65,-1,65,64,7,-1,65,8,1,-1,1,58,65,-1,66,58,57,-1,57,67,66,-1,67,57,59,-1,59,68,67,-1,68,59,60,-1,60,69,68,-1,60,61,70,-1,70,69,60,-1,61,62,71,-1,71,70,61,-1,62,63,72,-1,72,71,62,-1,64,65,74,-1,74,73,64,-1,74,65,58,-1,58,66,74,-1,0,1,76,-1,76,75,0,-1,1,8,77,-1,77,76,1,-1,8,7,78,-1,78,77,8,-1,6,5,79,-1,79,78,6,-1,5,4,80,-1,80,79,5,-1,4,3,81,-1,81,80,4,-1,3,2,82,-1,82,81,3,-1,2,0,75,-1,75,82,2,-1,75,76,83,-1,76,77,83,-1,77,78,83,-1,78,79,83,-1,79,80,83,-1,80,81,83,-1,81,82,83,-1,82,75,83,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_12_148_coordIndex_1()
{
int[] value = {14,17,18,-1,18,13,14,-1,12,19,20,-1,20,11,12,-1,4,8,6,-1,6,0,4,-1,10,21,22,-1,22,9,10,-1,16,18,17,-1,17,15,16,-1,2,6,8,-1,8,5,2,-1,13,20,19,-1,19,14,13,-1,3,5,8,-1,8,7,3,-1,15,22,21,-1,21,16,15,-1,8,4,1,-1,1,7,8,-1,2,5,17,-1,17,14,2,-1,18,32,28,-1,28,13,18,-1,12,0,6,-1,6,19,12,-1,20,35,24,-1,24,11,20,-1,10,26,36,-1,36,21,10,-1,22,7,1,-1,1,9,22,-1,30,32,18,-1,18,16,30,-1,17,5,3,-1,3,15,17,-1,28,35,20,-1,20,13,28,-1,19,6,2,-1,2,14,19,-1,3,7,22,-1,22,15,3,-1,21,36,30,-1,30,16,21,-1,28,32,33,-1,33,27,28,-1,24,35,34,-1,34,23,24,-1,25,37,36,-1,36,26,25,-1,30,29,33,-1,33,32,30,-1,31,23,34,-1,34,38,31,-1,29,37,38,-1,38,33,29,-1,28,27,34,-1,34,35,28,-1,29,30,36,-1,36,37,29,-1,27,33,38,-1,38,34,27,-1,31,38,37,-1,37,25,31,-1,73,44,43,-1,43,39,73,-1,40,46,45,-1,45,41,40,-1,42,39,43,-1,43,48,42,-1,47,60,41,-1,41,45,47,-1,42,48,46,-1,46,40,42,-1,9,1,50,-1,50,52,9,-1,4,0,49,-1,49,51,4,-1,11,24,57,-1,57,64,11,-1,1,4,51,-1,51,50,1,-1,10,9,52,-1,52,53,10,-1,26,10,53,-1,53,74,26,-1,0,12,76,-1,76,49,0,-1,31,25,67,-1,67,61,31,-1,25,26,74,-1,74,67,25,-1,24,23,54,-1,54,57,24,-1,23,31,61,-1,61,54,23,-1,54,55,57,-1,39,42,56,-1,56,55,39,-1,42,40,58,-1,58,56,42,-1,40,41,59,-1,59,58,40,-1,59,41,60,-1,60,61,59,-1,61,60,73,-1,73,54,61,-1,57,55,62,-1,62,64,57,-1,55,56,63,-1,63,62,55,-1,56,58,65,-1,65,63,56,-1,58,59,66,-1,66,65,58,-1,59,61,66,-1,52,50,69,-1,69,71,52,-1,51,49,68,-1,68,70,51,-1,50,51,70,-1,70,69,50,-1,53,52,71,-1,71,72,53,-1,76,77,68,-1,68,49,76,-1,74,75,66,-1,66,67,74,-1,78,79,71,-1,71,69,78,-1,79,80,72,-1,72,71,79,-1,87,75,72,-1,72,80,87,-1,81,82,65,-1,65,66,81,-1,82,83,63,-1,63,65,82,-1,83,84,62,-1,62,63,83,-1,88,77,62,-1,62,84,88,-1,85,86,70,-1,70,68,85,-1,86,78,69,-1,69,70,86,-1,60,47,44,-1,44,73,60,-1,54,73,39,-1,39,55,54,-1,74,53,72,-1,72,75,74,-1,81,66,75,-1,75,87,81,-1,61,67,66,-1,64,62,77,-1,77,76,64,-1,85,68,77,-1,77,88,85,-1,12,11,64,-1,64,76,12,-1,47,45,46,-1,46,48,47,-1,47,48,43,-1,43,44,47,-1,79,78,89,-1,78,86,89,-1,86,85,89,-1,85,88,89,-1,88,84,89,-1,84,83,89,-1,83,82,89,-1,82,81,89,-1,81,87,89,-1,87,80,89,-1,80,79,89,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_12_148_texCoordIndex_1()
{
int[] value = {1,2,3,-1,3,0,1,-1,5,6,7,-1,7,4,5,-1,9,10,11,-1,11,8,9,-1,13,14,15,-1,15,12,13,-1,17,96,95,-1,95,16,17,-1,19,11,10,-1,10,18,19,-1,0,7,6,-1,6,1,0,-1,21,99,98,-1,98,20,21,-1,16,15,14,-1,14,17,16,-1,98,97,22,-1,22,20,98,-1,19,18,2,-1,2,1,19,-1,3,23,24,-1,24,0,3,-1,5,8,11,-1,11,6,5,-1,7,25,26,-1,26,4,7,-1,13,27,28,-1,28,14,13,-1,15,20,22,-1,22,12,15,-1,29,100,96,-1,96,17,29,-1,95,99,21,-1,21,16,95,-1,24,25,7,-1,7,0,24,-1,6,11,19,-1,19,1,6,-1,21,20,15,-1,15,16,21,-1,14,28,29,-1,29,17,14,-1,24,23,31,-1,31,30,24,-1,26,25,33,-1,33,32,26,-1,34,35,28,-1,28,27,34,-1,29,36,101,-1,101,100,29,-1,37,32,33,-1,33,39,37,-1,36,35,38,-1,38,101,36,-1,24,30,33,-1,33,25,24,-1,36,29,28,-1,28,35,36,-1,30,31,39,-1,39,33,30,-1,102,38,35,-1,35,34,102,-1,41,42,47,-1,47,40,41,-1,44,45,46,-1,46,43,44,-1,48,40,47,-1,47,53,48,-1,49,50,43,-1,43,46,49,-1,103,104,45,-1,45,44,103,-1,12,22,51,-1,51,52,12,-1,9,8,54,-1,54,55,9,-1,4,26,56,-1,56,59,4,-1,22,97,105,-1,105,51,22,-1,13,12,52,-1,52,57,13,-1,27,13,57,-1,57,58,27,-1,8,5,62,-1,62,54,8,-1,102,34,60,-1,60,61,102,-1,34,27,58,-1,58,60,34,-1,26,32,63,-1,63,56,26,-1,32,37,64,-1,64,63,32,-1,63,67,56,-1,40,48,68,-1,68,67,40,-1,103,44,65,-1,65,106,103,-1,44,43,66,-1,66,65,44,-1,66,43,50,-1,50,61,66,-1,64,73,41,-1,41,63,64,-1,56,67,74,-1,74,59,56,-1,67,68,76,-1,76,74,67,-1,106,65,69,-1,69,107,106,-1,65,66,70,-1,70,69,65,-1,66,61,70,-1,52,51,71,-1,71,72,52,-1,55,54,85,-1,85,86,55,-1,51,105,108,-1,108,71,51,-1,57,52,72,-1,72,75,57,-1,62,87,85,-1,85,54,62,-1,58,77,70,-1,70,60,58,-1,78,79,72,-1,72,71,78,-1,79,80,75,-1,75,72,79,-1,81,77,75,-1,75,80,81,-1,82,83,69,-1,69,70,82,-1,83,84,107,-1,107,69,83,-1,88,89,74,-1,74,76,88,-1,90,87,74,-1,74,89,90,-1,91,92,86,-1,86,85,91,-1,109,78,71,-1,71,108,109,-1,73,93,42,-1,42,41,73,-1,63,41,40,-1,40,67,63,-1,58,57,75,-1,75,77,58,-1,82,70,77,-1,77,81,82,-1,61,60,70,-1,59,74,87,-1,87,62,59,-1,91,85,87,-1,87,90,91,-1,5,4,59,-1,59,62,5,-1,49,46,45,-1,45,104,49,-1,93,53,47,-1,47,42,93,-1,79,78,110,-1,78,109,110,-1,92,91,94,-1,91,90,94,-1,90,89,94,-1,89,88,94,-1,84,83,110,-1,83,82,110,-1,82,81,110,-1,81,80,110,-1,80,79,110,-1};
return value;
}
/** Define subarrays using type double[] */
private double[] getTextureCoordinate_13_149_point_1()
{
double[] value = {0.4525,0.1080,0.4381,0.1111,0.4410,0.1030,0.4540,0.1007,0.4476,0.1397,0.4329,0.1393,0.4377,0.1216,0.4502,0.1202,0.4209,0.1405,0.4121,0.1424,0.4179,0.1206,0.4243,0.1263,0.6115,0.1686,0.5969,0.1669,0.5946,0.1365,0.6082,0.1398,0.6070,0.1302,0.5938,0.1274,0.4261,0.1111,0.4273,0.1179,0.6243,0.1459,0.6223,0.1363,0.6274,0.1705,0.4684,0.1045,0.4670,0.1105,0.4660,0.1219,0.4622,0.1442,0.5805,0.1668,0.5779,0.1383,0.5784,0.1280,0.4804,0.1157,0.4844,0.1124,0.4797,0.1490,0.4793,0.1251,0.5625,0.1698,0.5629,0.1425,0.5626,0.1324,0.4888,0.1512,0.5559,0.1428,0.4878,0.1256,0.4786,0.1985,0.4825,0.1924,0.4997,0.1956,0.5351,0.2088,0.5335,0.2180,0.5204,0.2076,0.5208,0.2040,0.4954,0.1985,0.4777,0.2028,0.5187,0.2019,0.5361,0.2041,0.6252,0.1939,0.6107,0.1902,0.4971,0.2024,0.4160,0.1694,0.4086,0.1660,0.4589,0.1659,0.5975,0.1916,0.5809,0.1929,0.4436,0.1613,0.5665,0.1978,0.5594,0.2064,0.4278,0.1622,0.4728,0.1797,0.4819,0.1772,0.5550,0.2286,0.5566,0.2176,0.4574,0.1901,0.4580,0.1987,0.5717,0.2352,0.5770,0.2271,0.6219,0.2141,0.6089,0.2102,0.4875,0.1905,0.4367,0.2003,0.6006,0.2164,0.4461,0.2073,0.5875,0.2190,0.6163,0.2342,0.6088,0.2316,0.6022,0.2309,0.5955,0.2329,0.5900,0.2339,0.5857,0.2403,0.5872,0.2503,0.4139,0.1908,0.4051,0.1865,0.4215,0.1933,0.4326,0.2191,0.4267,0.2163,0.4205,0.2125,0.4142,0.2104,0.4085,0.2117,0.5031,0.1948,0.4194,0.2265,0.6089,0.1253,0.5935,0.1226,0.6357,0.1691,0.6309,0.1456,0.6262,0.1324};
return value;
}
private double[] getTextureCoordinate_13_149_point_2()
{
double[] value = {0.5767,0.1236,0.5588,0.1287,0.5561,0.1709,0.5309,0.2265,0.5174,0.2117,0.6371,0.1946,0.5513,0.2380,0.5677,0.2471,0.6333,0.2166,0.6204,0.2388,0.6020,0.2424};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_160_coordIndex_1()
{
int[] value = {38,37,52,-1,52,51,38,-1,37,39,53,-1,53,52,37,-1,40,54,53,-1,53,39,40,-1,41,55,54,-1,54,40,41,-1,42,56,55,-1,55,41,42,-1,8,57,56,-1,56,42,8,-1,9,58,57,-1,57,8,9,-1,9,38,51,-1,51,58,9,-1,10,11,33,-1,11,14,34,-1,34,33,11,-1,34,14,16,-1,16,35,34,-1,16,36,35,-1,36,19,20,-1,20,18,36,-1,23,24,20,-1,20,19,23,-1,22,24,23,-1,23,21,22,-1,13,12,25,-1,25,26,13,-1,12,15,27,-1,27,25,12,-1,15,17,28,-1,28,27,15,-1,17,18,29,-1,29,28,17,-1,18,20,30,-1,30,29,18,-1,20,24,31,-1,31,30,20,-1,22,13,26,-1,26,32,22,-1,24,22,32,-1,32,31,24,-1,10,33,12,-1,12,13,10,-1,33,34,15,-1,15,12,33,-1,15,34,35,-1,35,17,15,-1,17,35,36,-1,36,18,17,-1,21,10,13,-1,13,22,21,-1,25,37,38,-1,38,26,25,-1,27,39,37,-1,37,25,27,-1,28,40,39,-1,39,27,28,-1,29,41,40,-1,40,28,29,-1,30,42,41,-1,41,29,30,-1,31,8,42,-1,42,30,31,-1,26,38,9,-1,9,32,26,-1,32,9,8,-1,8,31,32,-1,44,43,0,-1,0,1,44,-1,43,45,2,-1,2,0,43,-1,2,45,46,-1,46,3,2,-1,3,46,47,-1,47,4,3,-1,4,47,48,-1,48,5,4,-1,5,48,49,-1,49,6,5,-1,6,49,50,-1,50,7,6,-1,50,44,1,-1,1,7,50,-1,51,52,43,-1,43,44,51,-1,52,53,45,-1,45,43,52,-1,53,54,46,-1,46,45,53,-1,46,54,55,-1,55,47,46,-1,47,55,56,-1,56,48,47,-1,48,56,57,-1,57,49,48,-1,49,57,58,-1,58,50,49,-1,58,51,44,-1,44,50,58,-1,0,59,60,-1,60,1,0,-1,1,60,61,-1,61,7,1,-1,7,61,62,-1,62,6,7,-1,6,62,63,-1,63,5,6,-1,5,63,64,-1,64,4,5,-1,4,64,65,-1,65,3,4,-1,3,65,66,-1,66,2,3,-1,2,66,59,-1,59,0,2,-1,59,67,60,-1,60,67,61,-1,61,67,62,-1,62,67,63,-1,63,67,64,-1,64,67,65,-1,65,67,66,-1,66,67,59,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_160_texCoordIndex_1()
{
int[] value = {10,9,67,-1,67,66,10,-1,9,11,68,-1,68,67,9,-1,12,69,68,-1,68,11,12,-1,13,70,69,-1,69,12,13,-1,14,71,70,-1,70,13,14,-1,15,72,71,-1,71,14,15,-1,16,74,73,-1,73,17,16,-1,16,10,66,-1,66,74,16,-1,18,19,44,-1,19,22,45,-1,45,44,19,-1,45,22,24,-1,24,46,45,-1,24,47,46,-1,47,27,28,-1,28,26,47,-1,31,32,28,-1,28,27,31,-1,30,33,34,-1,34,29,30,-1,21,20,35,-1,35,36,21,-1,20,23,37,-1,37,35,20,-1,23,25,38,-1,38,37,23,-1,25,26,39,-1,39,38,25,-1,26,28,40,-1,40,39,26,-1,28,32,41,-1,41,40,28,-1,30,21,36,-1,36,42,30,-1,33,30,42,-1,42,43,33,-1,18,44,20,-1,20,21,18,-1,44,45,23,-1,23,20,44,-1,23,45,46,-1,46,25,23,-1,25,46,47,-1,47,26,25,-1,29,18,21,-1,21,30,29,-1,35,49,48,-1,48,36,35,-1,37,50,49,-1,49,35,37,-1,38,51,50,-1,50,37,38,-1,39,52,51,-1,51,38,39,-1,40,53,52,-1,52,39,40,-1,41,54,53,-1,53,40,41,-1,36,48,55,-1,55,42,36,-1,42,55,56,-1,56,43,42,-1,58,57,0,-1,0,1,58,-1,57,59,2,-1,2,0,57,-1,2,59,60,-1,60,3,2,-1,3,60,61,-1,61,4,3,-1,4,61,62,-1,62,5,4,-1,5,62,63,-1,63,6,5,-1,7,64,65,-1,65,8,7,-1,65,58,1,-1,1,8,65,-1,66,67,57,-1,57,58,66,-1,67,68,59,-1,59,57,67,-1,68,69,60,-1,60,59,68,-1,60,69,70,-1,70,61,60,-1,61,70,71,-1,71,62,61,-1,62,71,72,-1,72,63,62,-1,64,73,74,-1,74,65,64,-1,74,66,58,-1,58,65,74,-1,0,75,76,-1,76,1,0,-1,1,76,77,-1,77,8,1,-1,8,77,78,-1,78,7,8,-1,6,78,79,-1,79,5,6,-1,5,79,80,-1,80,4,5,-1,4,80,81,-1,81,3,4,-1,3,81,82,-1,82,2,3,-1,2,82,75,-1,75,0,2,-1,75,83,76,-1,76,83,77,-1,77,83,78,-1,78,83,79,-1,79,83,80,-1,80,83,81,-1,81,83,82,-1,82,83,75,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_12_178_coordIndex_1()
{
int[] value = {14,13,18,-1,18,17,14,-1,12,11,20,-1,20,19,12,-1,4,0,6,-1,6,8,4,-1,10,9,22,-1,22,21,10,-1,16,15,17,-1,17,18,16,-1,2,5,8,-1,8,6,2,-1,13,14,19,-1,19,20,13,-1,3,7,8,-1,8,5,3,-1,15,16,21,-1,21,22,15,-1,8,7,1,-1,1,4,8,-1,2,14,17,-1,17,5,2,-1,18,13,28,-1,28,32,18,-1,12,19,6,-1,6,0,12,-1,20,11,24,-1,24,35,20,-1,10,21,36,-1,36,26,10,-1,22,9,1,-1,1,7,22,-1,30,16,18,-1,18,32,30,-1,17,15,3,-1,3,5,17,-1,28,13,20,-1,20,35,28,-1,19,14,2,-1,2,6,19,-1,3,15,22,-1,22,7,3,-1,21,16,30,-1,30,36,21,-1,28,27,33,-1,33,32,28,-1,24,23,34,-1,34,35,24,-1,25,26,36,-1,36,37,25,-1,30,32,33,-1,33,29,30,-1,31,38,34,-1,34,23,31,-1,29,33,38,-1,38,37,29,-1,28,35,34,-1,34,27,28,-1,29,37,36,-1,36,30,29,-1,27,34,38,-1,38,33,27,-1,31,25,37,-1,37,38,31,-1,73,39,43,-1,43,44,73,-1,40,41,45,-1,45,46,40,-1,42,48,43,-1,43,39,42,-1,47,45,41,-1,41,60,47,-1,42,40,46,-1,46,48,42,-1,9,52,50,-1,50,1,9,-1,4,51,49,-1,49,0,4,-1,11,64,57,-1,57,24,11,-1,1,50,51,-1,51,4,1,-1,10,53,52,-1,52,9,10,-1,26,74,53,-1,53,10,26,-1,0,49,76,-1,76,12,0,-1,31,61,67,-1,67,25,31,-1,25,67,74,-1,74,26,25,-1,24,57,54,-1,54,23,24,-1,23,54,61,-1,61,31,23,-1,54,57,55,-1,39,55,56,-1,56,42,39,-1,42,56,58,-1,58,40,42,-1,40,58,59,-1,59,41,40,-1,59,61,60,-1,60,41,59,-1,61,54,73,-1,73,60,61,-1,57,64,62,-1,62,55,57,-1,55,62,63,-1,63,56,55,-1,56,63,65,-1,65,58,56,-1,58,65,66,-1,66,59,58,-1,59,66,61,-1,52,71,69,-1,69,50,52,-1,51,70,68,-1,68,49,51,-1,50,69,70,-1,70,51,50,-1,53,72,71,-1,71,52,53,-1,76,49,68,-1,68,77,76,-1,74,67,66,-1,66,75,74,-1,78,69,71,-1,71,79,78,-1,79,71,72,-1,72,80,79,-1,87,80,72,-1,72,75,87,-1,81,66,65,-1,65,82,81,-1,82,65,63,-1,63,83,82,-1,83,63,62,-1,62,84,83,-1,88,84,62,-1,62,77,88,-1,85,68,70,-1,70,86,85,-1,86,70,69,-1,69,78,86,-1,60,73,44,-1,44,47,60,-1,54,55,39,-1,39,73,54,-1,74,75,72,-1,72,53,74,-1,81,87,75,-1,75,66,81,-1,61,66,67,-1,64,76,77,-1,77,62,64,-1,85,88,77,-1,77,68,85,-1,12,76,64,-1,64,11,12,-1,47,48,46,-1,46,45,47,-1,47,44,43,-1,43,48,47,-1,79,89,78,-1,78,89,86,-1,86,89,85,-1,85,89,88,-1,88,89,84,-1,84,89,83,-1,83,89,82,-1,82,89,81,-1,81,89,87,-1,87,89,80,-1,80,89,79,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_12_178_texCoordIndex_1()
{
int[] value = {1,0,3,-1,3,2,1,-1,5,4,7,-1,7,6,5,-1,9,8,11,-1,11,10,9,-1,13,12,15,-1,15,14,13,-1,17,16,95,-1,95,96,17,-1,19,18,10,-1,10,11,19,-1,0,1,6,-1,6,7,0,-1,21,20,98,-1,98,99,21,-1,16,17,14,-1,14,15,16,-1,98,20,22,-1,22,97,98,-1,19,1,2,-1,2,18,19,-1,3,0,24,-1,24,23,3,-1,5,6,11,-1,11,8,5,-1,7,4,26,-1,26,25,7,-1,13,14,28,-1,28,27,13,-1,15,12,22,-1,22,20,15,-1,29,17,96,-1,96,100,29,-1,95,16,21,-1,21,99,95,-1,24,0,7,-1,7,25,24,-1,6,1,19,-1,19,11,6,-1,21,16,15,-1,15,20,21,-1,14,17,29,-1,29,28,14,-1,24,30,31,-1,31,23,24,-1,26,32,33,-1,33,25,26,-1,34,27,28,-1,28,35,34,-1,29,100,101,-1,101,36,29,-1,37,39,33,-1,33,32,37,-1,36,101,38,-1,38,35,36,-1,24,25,33,-1,33,30,24,-1,36,35,28,-1,28,29,36,-1,30,33,39,-1,39,31,30,-1,102,34,35,-1,35,38,102,-1,41,40,47,-1,47,42,41,-1,44,43,46,-1,46,45,44,-1,48,53,47,-1,47,40,48,-1,49,46,43,-1,43,50,49,-1,103,44,45,-1,45,104,103,-1,12,52,51,-1,51,22,12,-1,9,55,54,-1,54,8,9,-1,4,59,56,-1,56,26,4,-1,22,51,105,-1,105,97,22,-1,13,57,52,-1,52,12,13,-1,27,58,57,-1,57,13,27,-1,8,54,62,-1,62,5,8,-1,102,61,60,-1,60,34,102,-1,34,60,58,-1,58,27,34,-1,26,56,63,-1,63,32,26,-1,32,63,64,-1,64,37,32,-1,63,56,67,-1,40,67,68,-1,68,48,40,-1,103,106,65,-1,65,44,103,-1,44,65,66,-1,66,43,44,-1,66,61,50,-1,50,43,66,-1,64,63,41,-1,41,73,64,-1,56,59,74,-1,74,67,56,-1,67,74,76,-1,76,68,67,-1,106,107,69,-1,69,65,106,-1,65,69,70,-1,70,66,65,-1,66,70,61,-1,52,72,71,-1,71,51,52,-1,55,86,85,-1,85,54,55,-1,51,71,108,-1,108,105,51,-1,57,75,72,-1,72,52,57,-1,62,54,85,-1,85,87,62,-1,58,60,70,-1,70,77,58,-1,78,71,72,-1,72,79,78,-1,79,72,75,-1,75,80,79,-1,81,80,75,-1,75,77,81,-1,82,70,69,-1,69,83,82,-1,83,69,107,-1,107,84,83,-1,88,76,74,-1,74,89,88,-1,90,89,74,-1,74,87,90,-1,91,85,86,-1,86,92,91,-1,109,108,71,-1,71,78,109,-1,73,41,42,-1,42,93,73,-1,63,67,40,-1,40,41,63,-1,58,77,75,-1,75,57,58,-1,82,81,77,-1,77,70,82,-1,61,70,60,-1,59,62,87,-1,87,74,59,-1,91,90,87,-1,87,85,91,-1,5,62,59,-1,59,4,5,-1,49,104,45,-1,45,46,49,-1,93,42,47,-1,47,53,93,-1,79,110,78,-1,78,110,109,-1,92,94,91,-1,91,94,90,-1,90,94,89,-1,89,94,88,-1,84,110,83,-1,83,110,82,-1,82,110,81,-1,81,110,80,-1,80,110,79,-1};
return value;
}
/** Define subarrays using type double[] */
private double[] getTextureCoordinate_13_179_point_1()
{
double[] value = {0.4525,0.1080,0.4381,0.1111,0.4410,0.1030,0.4540,0.1007,0.4476,0.1397,0.4329,0.1393,0.4377,0.1216,0.4502,0.1202,0.4209,0.1405,0.4121,0.1424,0.4179,0.1206,0.4243,0.1263,0.6115,0.1686,0.5969,0.1669,0.5946,0.1365,0.6082,0.1398,0.6070,0.1302,0.5938,0.1274,0.4261,0.1111,0.4273,0.1179,0.6243,0.1459,0.6223,0.1363,0.6274,0.1705,0.4684,0.1045,0.4670,0.1105,0.4660,0.1219,0.4622,0.1442,0.5805,0.1668,0.5779,0.1383,0.5784,0.1280,0.4804,0.1157,0.4844,0.1124,0.4797,0.1490,0.4793,0.1251,0.5625,0.1698,0.5629,0.1425,0.5626,0.1324,0.4888,0.1512,0.5559,0.1428,0.4878,0.1256,0.4786,0.1985,0.4825,0.1924,0.4997,0.1956,0.5351,0.2088,0.5335,0.2180,0.5204,0.2076,0.5208,0.2040,0.4954,0.1985,0.4777,0.2028,0.5187,0.2019,0.5361,0.2041,0.6252,0.1939,0.6107,0.1902,0.4971,0.2024,0.4160,0.1694,0.4086,0.1660,0.4589,0.1659,0.5975,0.1916,0.5809,0.1929,0.4436,0.1613,0.5665,0.1978,0.5594,0.2064,0.4278,0.1622,0.4728,0.1797,0.4819,0.1772,0.5550,0.2286,0.5566,0.2176,0.4574,0.1901,0.4580,0.1987,0.5717,0.2352,0.5770,0.2271,0.6219,0.2141,0.6089,0.2102,0.4875,0.1905,0.4367,0.2003,0.6006,0.2164,0.4461,0.2073,0.5875,0.2190,0.6163,0.2342,0.6088,0.2316,0.6022,0.2309,0.5955,0.2329,0.5900,0.2339,0.5857,0.2403,0.5872,0.2503,0.4139,0.1908,0.4051,0.1865,0.4215,0.1933,0.4326,0.2191,0.4267,0.2163,0.4205,0.2125,0.4142,0.2104,0.4085,0.2117,0.5031,0.1948,0.4194,0.2265,0.6089,0.1253,0.5935,0.1226,0.6357,0.1691,0.6309,0.1456,0.6262,0.1324};
return value;
}
private double[] getTextureCoordinate_13_179_point_2()
{
double[] value = {0.5767,0.1236,0.5588,0.1287,0.5561,0.1709,0.5309,0.2265,0.5174,0.2117,0.6371,0.1946,0.5513,0.2380,0.5677,0.2471,0.6333,0.2166,0.6204,0.2388,0.6020,0.2424};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_190_coordIndex_1()
{
int[] value = {41,68,69,-1,69,42,41,-1,56,57,5,-1,5,0,56,-1,6,38,36,-1,36,46,6,-1,12,11,39,-1,39,37,12,-1,4,7,45,-1,46,116,117,-1,117,6,46,-1,68,40,38,-1,38,6,68,-1,70,69,7,-1,7,4,70,-1,26,8,58,-1,58,59,26,-1,18,13,14,-1,14,11,18,-1,12,9,18,-1,18,11,12,-1,12,37,63,-1,65,170,15,-1,15,63,65,-1,64,65,63,-1,63,37,64,-1,15,16,17,-1,17,9,15,-1,10,34,13,-1,13,18,10,-1,9,17,10,-1,10,18,9,-1,12,63,15,-1,15,9,12,-1,56,60,20,-1,20,19,56,-1,58,97,180,-1,180,23,58,-1,61,59,21,-1,21,22,61,-1,62,57,25,-1,25,24,62,-1,17,8,26,-1,26,10,17,-1,16,187,98,-1,98,8,16,-1,29,132,133,-1,133,28,29,-1,27,134,132,-1,132,29,27,-1,133,137,194,-1,194,28,133,-1,70,130,44,-1,44,43,70,-1,1,35,34,-1,34,26,1,-1,30,135,134,-1,134,27,30,-1,13,136,33,-1,33,14,13,-1,61,60,31,-1,31,1,61,-1,135,136,35,-1,28,194,99,-1,99,36,28,-1,38,29,28,-1,28,36,38,-1,4,2,37,-1,37,39,4,-1,40,27,29,-1,29,38,40,-1,37,2,100,-1,100,64,37,-1,45,7,113,-1,113,114,45,-1,54,45,114,-1,114,115,54,-1,19,20,49,-1,49,48,19,-1,50,23,180,-1,180,67,50,-1,47,22,21,-1,21,53,47,-1,51,24,25,-1,25,52,51,-1,49,20,22,-1,22,47,49,-1,48,52,25,-1,25,19,48,-1,53,21,23,-1,23,50,53,-1,116,46,101,-1,101,217,116,-1,54,2,4,-1,4,45,54,-1,117,113,7,-1,7,6,117,-1,32,55,33,-1,33,30,32,-1,44,130,55,-1,19,25,57,-1,57,56,19,-1,23,21,59,-1,59,58,23,-1,0,31,60,-1,60,56,0,-1,8,98,97,-1,97,58,8,-1,1,26,59,-1,59,61,1,-1,62,3,5,-1,5,57,62,-1,22,20,60,-1,60,61,22,-1,62,24,221,-1,221,222,62,-1,46,36,99,-1,99,101,46,-1,3,62,222,-1,222,66,3,-1,2,54,223,-1,223,100,2,-1,187,16,15,-1,15,170,187,-1,54,115,118,-1,118,223,54,-1,24,51,224,-1,224,221,24,-1,51,52,48,-1,48,49,47,-1,47,53,50,-1,48,47,50,-1,51,48,50,-1,51,50,67,-1,224,51,67,-1,68,6,7,-1,7,69,68,-1,43,42,69,-1,69,70,43,-1,72,73,74,-1,74,71,72,-1,79,80,94,-1,94,78,79,-1,72,71,82,-1,85,235,84,-1,84,77,85,-1,75,77,84,-1,84,83,75,-1,74,86,240,-1,240,95,74,-1,73,87,86,-1,86,74,73,-1,94,81,92,-1,92,88,94,-1,77,93,102,-1,102,85,77,-1,90,82,71,-1,71,91,90,-1,89,80,82,-1,82,90,89,-1,91,71,249,-1,249,250,91,-1,82,80,79,-1,79,72,82,-1,71,74,95,-1,95,249,71,-1,96,88,92,-1,93,88,96,-1,96,102,93,-1,80,89,81,-1,81,94,80,-1,88,76,78,-1,78,94,88,-1,88,93,76,-1,93,77,76,-1,103,104,108,-1,108,112,103,-1,104,105,109,-1,109,108,104,-1,105,119,258,-1,258,109,105,-1,107,111,110,-1,110,106,107,-1,103,112,111,-1,111,107,103,-1,113,121,124,-1,124,114,113,-1,114,124,125,-1,125,115,114,-1,116,217,127,-1,127,122,116,-1,117,116,122,-1,122,123,117,-1,117,123,121,-1,121,113,117,-1,106,110,268,-1,268,120,106,-1,115,125,126,-1,126,118,115,-1,121,112,108,-1,108,124,121,-1,124,108,109,-1,109,125,124,-1,268,110,122,-1,122,127,268,-1,122,110,111,-1,111,123,122,-1,123,111,112,-1,112,121,123,-1,125,109,258,-1,258,126,125,-1,39,11,14,-1,27,40,128,-1,40,68,41,-1,41,129,40,-1,4,39,130,-1,130,70,4,-1,130,39,14,-1,14,33,130,-1,41,42,131,-1,42,43,131,-1,43,44,131,-1,44,55,131,-1,55,32,131,-1,32,128,131,-1,128,129,131,-1,129,41,131,-1,130,33,55,-1,40,129,128,-1,17,16,8,-1,34,10,26,-1,5,3,133,-1,133,132,5,-1,134,0,5,-1,5,132,134,-1,3,66,137,-1,137,133,3,-1,135,31,0,-1,0,134,135,-1,30,33,136,-1,136,135,30,-1,13,34,35,-1,35,136,13,-1,128,32,30,-1,30,27,128,-1,35,1,31,-1,31,135,35,-1,138,141,140,-1,140,139,138,-1,143,142,145,-1};
return value;
}
private int[] getIndexedFaceSet_10_190_coordIndex_2()
{
int[] value = {145,144,143,-1,147,146,149,-1,149,148,147,-1,150,153,152,-1,152,151,150,-1,154,156,155,-1,146,147,158,-1,158,157,146,-1,139,147,148,-1,148,159,139,-1,160,154,155,-1,155,140,160,-1,161,164,163,-1,163,162,161,-1,165,151,167,-1,167,166,165,-1,150,151,165,-1,165,168,150,-1,150,169,153,-1,65,169,171,-1,171,170,65,-1,64,153,169,-1,169,65,64,-1,171,168,173,-1,173,172,171,-1,174,165,166,-1,166,175,174,-1,168,165,174,-1,174,173,168,-1,150,168,171,-1,171,169,150,-1,143,176,178,-1,178,177,143,-1,163,179,180,-1,180,97,163,-1,182,181,183,-1,183,164,182,-1,185,184,186,-1,186,144,185,-1,173,174,161,-1,161,162,173,-1,172,162,98,-1,98,187,172,-1,188,191,190,-1,190,189,188,-1,192,188,189,-1,189,193,192,-1,190,191,194,-1,194,137,190,-1,160,196,195,-1,195,197,160,-1,198,161,175,-1,175,199,198,-1,200,192,193,-1,193,201,200,-1,166,167,203,-1,203,202,166,-1,182,198,204,-1,204,177,182,-1,201,199,202,-1,191,149,99,-1,99,194,191,-1,148,149,191,-1,191,188,148,-1,154,152,153,-1,153,205,154,-1,159,148,188,-1,188,192,159,-1,153,64,100,-1,100,205,153,-1,156,206,207,-1,207,155,156,-1,209,208,206,-1,206,156,209,-1,176,210,211,-1,211,178,176,-1,212,67,180,-1,180,179,212,-1,213,214,183,-1,183,181,213,-1,216,215,186,-1,186,184,216,-1,211,213,181,-1,181,178,211,-1,210,176,186,-1,186,215,210,-1,214,212,179,-1,179,183,214,-1,157,217,101,-1,101,146,157,-1,209,156,154,-1,154,205,209,-1,158,147,155,-1,155,207,158,-1,218,200,203,-1,203,219,218,-1,195,219,197,-1,176,143,144,-1,144,186,176,-1,179,163,164,-1,164,183,179,-1,142,143,177,-1,177,204,142,-1,162,163,97,-1,97,98,162,-1,198,182,164,-1,164,161,198,-1,185,144,145,-1,145,220,185,-1,181,182,177,-1,177,178,181,-1,185,222,221,-1,221,184,185,-1,146,101,99,-1,99,149,146,-1,220,66,222,-1,222,185,220,-1,205,100,223,-1,223,209,205,-1,187,170,171,-1,171,172,187,-1,209,223,118,-1,118,208,209,-1,184,221,224,-1,224,216,184,-1,212,214,213,-1,213,211,210,-1,212,213,210,-1,210,215,216,-1,212,210,216,-1,67,212,216,-1,224,67,216,-1,139,140,155,-1,155,147,139,-1,196,160,140,-1,140,141,196,-1,226,225,228,-1,228,227,226,-1,230,229,232,-1,232,231,230,-1,226,233,225,-1,85,234,236,-1,236,235,85,-1,238,237,236,-1,236,234,238,-1,228,95,240,-1,240,239,228,-1,227,228,239,-1,239,241,227,-1,232,244,243,-1,243,242,232,-1,234,85,102,-1,102,245,234,-1,246,247,225,-1,225,233,246,-1,248,246,233,-1,233,231,248,-1,247,250,249,-1,249,225,247,-1,233,226,230,-1,230,231,233,-1,225,249,95,-1,95,228,225,-1,96,243,244,-1,245,102,96,-1,96,244,245,-1,231,232,242,-1,242,248,231,-1,244,232,229,-1,229,251,244,-1,244,251,245,-1,245,251,234,-1,252,255,254,-1,254,253,252,-1,253,254,257,-1,257,256,253,-1,256,257,258,-1,258,119,256,-1,260,259,262,-1,262,261,260,-1,252,260,261,-1,261,255,252,-1,207,206,264,-1,264,263,207,-1,206,208,265,-1,265,264,206,-1,157,266,127,-1,127,217,157,-1,158,267,266,-1,266,157,158,-1,158,207,263,-1,263,267,158,-1,259,120,268,-1,268,262,259,-1,208,118,126,-1,126,265,208,-1,263,264,254,-1,254,255,263,-1,264,265,257,-1,257,254,264,-1,268,127,266,-1,266,262,268,-1,266,267,261,-1,261,262,266,-1,267,263,255,-1,255,261,267,-1,265,126,258,-1,258,257,265,-1,152,167,151,-1,192,269,159,-1,159,270,138,-1,138,139,159,-1,154,160,197,-1,197,152,154,-1,197,203,167,-1,167,152,197,-1,138,271,141,-1,141,271,196,-1,196,271,195,-1,195,271,219,-1,219,271,218,-1,218,271,269,-1,269,271,270,-1,270,271,138,-1,197,219,203,-1,159,269,270,-1,173,162,172,-1,175,161,174,-1,145,189,190,-1,190,220,145,-1,193,189,145,-1,145,142,193,-1,220,190,137,-1,137,66,220,-1,201,193,142,-1,142,204,201,-1,200,201,202,-1,202,203,200,-1,166,202,199,-1,199,175,166,-1,269,192,200,-1,200,218,269,-1,199,201,204,-1,204,198,199,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_190_texCoordIndex_1()
{
int[] value = {0,88,89,-1,89,3,0,-1,5,6,7,-1,7,4,5,-1,1,11,12,-1,12,10,1,-1,13,14,15,-1,15,16,13,-1,17,2,18,-1,10,72,71,-1,71,1,10,-1,88,20,11,-1,11,1,88,-1,90,89,2,-1,2,17,90,-1,22,23,24,-1,24,25,22,-1,26,27,28,-1,28,14,26,-1,13,29,26,-1,26,14,13,-1,13,16,30,-1,31,32,33,-1,33,30,31,-1,34,31,30,-1,30,16,34,-1,33,35,36,-1,36,29,33,-1,37,38,27,-1,27,26,37,-1,29,36,37,-1,37,26,29,-1,13,30,33,-1,33,29,13,-1,5,40,41,-1,41,39,5,-1,24,43,44,-1,44,42,24,-1,46,25,47,-1,47,45,46,-1,49,6,50,-1,50,48,49,-1,36,23,22,-1,22,37,36,-1,35,51,52,-1,52,23,35,-1,8,154,155,-1,155,9,8,-1,19,156,154,-1,154,8,19,-1,155,159,55,-1,55,9,155,-1,90,152,56,-1,56,21,90,-1,57,63,38,-1,38,22,57,-1,59,157,156,-1,156,19,59,-1,27,158,61,-1,61,28,27,-1,46,40,60,-1,60,57,46,-1,157,158,63,-1,9,55,64,-1,64,12,9,-1,11,8,9,-1,9,12,11,-1,17,65,16,-1,16,15,17,-1,20,19,8,-1,8,11,20,-1,16,65,66,-1,66,34,16,-1,18,2,68,-1,68,67,18,-1,70,18,67,-1,67,69,70,-1,39,41,74,-1,74,73,39,-1,75,42,44,-1,44,76,75,-1,77,45,47,-1,47,78,77,-1,80,48,50,-1,50,79,80,-1,74,41,45,-1,45,77,74,-1,73,79,50,-1,50,39,73,-1,78,47,42,-1,42,75,78,-1,72,10,81,-1,81,82,72,-1,70,65,17,-1,17,18,70,-1,71,68,2,-1,2,1,71,-1,58,62,61,-1,61,59,58,-1,56,152,62,-1,39,50,6,-1,6,5,39,-1,42,47,25,-1,25,24,42,-1,4,60,40,-1,40,5,4,-1,23,52,43,-1,43,24,23,-1,57,22,25,-1,25,46,57,-1,49,53,7,-1,7,6,49,-1,45,41,40,-1,40,46,45,-1,49,48,83,-1,83,84,49,-1,10,12,64,-1,64,81,10,-1,53,49,84,-1,84,54,53,-1,65,70,85,-1,85,66,65,-1,51,35,33,-1,33,32,51,-1,70,69,86,-1,86,85,70,-1,48,80,87,-1,87,83,48,-1,80,79,73,-1,73,74,77,-1,77,78,75,-1,73,77,75,-1,80,73,75,-1,80,75,76,-1,87,80,76,-1,88,1,2,-1,2,89,88,-1,21,3,89,-1,89,90,21,-1,92,93,94,-1,94,91,92,-1,96,97,98,-1,98,95,96,-1,92,91,99,-1,101,102,103,-1,103,100,101,-1,105,100,103,-1,103,104,105,-1,94,106,107,-1,107,108,94,-1,93,109,106,-1,106,94,93,-1,98,110,111,-1,111,112,98,-1,100,113,114,-1,114,101,100,-1,115,99,91,-1,91,116,115,-1,117,97,99,-1,99,115,117,-1,116,91,118,-1,118,119,116,-1,99,97,96,-1,96,92,99,-1,91,94,108,-1,108,118,91,-1,120,112,111,-1,113,112,120,-1,120,114,113,-1,97,117,110,-1,110,98,97,-1,112,121,95,-1,95,98,112,-1,112,113,121,-1,113,100,121,-1,122,123,124,-1,124,125,122,-1,123,126,127,-1,127,124,123,-1,126,128,129,-1,129,127,126,-1,131,132,133,-1,133,130,131,-1,122,125,132,-1,132,131,122,-1,136,143,146,-1,146,135,136,-1,135,146,147,-1,147,137,135,-1,139,142,149,-1,149,144,139,-1,138,139,144,-1,144,145,138,-1,138,145,143,-1,143,136,138,-1,130,133,134,-1,134,140,130,-1,137,147,148,-1,148,141,137,-1,143,125,124,-1,124,146,143,-1,146,124,127,-1,127,147,146,-1,134,133,144,-1,144,149,134,-1,144,133,132,-1,132,145,144,-1,145,132,125,-1,125,143,145,-1,147,127,129,-1,129,148,147,-1,15,14,28,-1,19,20,150,-1,20,88,0,-1,0,151,20,-1,17,15,152,-1,152,90,17,-1,152,15,28,-1,28,61,152,-1,0,3,153,-1,3,21,153,-1,21,56,153,-1,56,62,153,-1,62,58,153,-1,58,150,153,-1,150,151,153,-1,151,0,153,-1,152,61,62,-1,20,151,150,-1,36,35,23,-1,38,37,22,-1,7,53,155,-1,155,154,7,-1,156,4,7,-1,7,154,156,-1,53,54,159,-1,159,155,53,-1,157,60,4,-1,4,156,157,-1,59,61,158,-1,158,157,59,-1,27,38,63,-1,63,158,27,-1,150,58,59,-1,59,19,150,-1,63,57,60,-1,60,157,63,-1,160,163,162,-1,162,161,160,-1,165,164,167,-1};
return value;
}
private int[] getIndexedFaceSet_10_190_texCoordIndex_2()
{
int[] value = {167,166,165,-1,169,168,171,-1,171,170,169,-1,172,175,174,-1,174,173,172,-1,176,178,177,-1,168,169,180,-1,180,179,168,-1,161,169,170,-1,170,181,161,-1,182,176,177,-1,177,162,182,-1,183,186,185,-1,185,184,183,-1,187,173,189,-1,189,188,187,-1,172,173,187,-1,187,190,172,-1,172,191,175,-1,192,191,194,-1,194,193,192,-1,195,175,191,-1,191,192,195,-1,194,190,197,-1,197,196,194,-1,198,187,188,-1,188,199,198,-1,190,187,198,-1,198,197,190,-1,172,190,194,-1,194,191,172,-1,165,200,202,-1,202,201,165,-1,185,203,205,-1,205,204,185,-1,207,206,208,-1,208,186,207,-1,210,209,211,-1,211,166,210,-1,197,198,183,-1,183,184,197,-1,196,184,213,-1,213,212,196,-1,214,217,216,-1,216,215,214,-1,218,214,215,-1,215,219,218,-1,216,217,221,-1,221,220,216,-1,182,223,222,-1,222,224,182,-1,225,183,199,-1,199,226,225,-1,227,218,219,-1,219,228,227,-1,188,189,230,-1,230,229,188,-1,207,225,231,-1,231,201,207,-1,228,226,229,-1,217,171,232,-1,232,221,217,-1,170,171,217,-1,217,214,170,-1,176,174,175,-1,175,233,176,-1,181,170,214,-1,214,218,181,-1,175,195,234,-1,234,233,175,-1,178,235,236,-1,236,177,178,-1,238,237,235,-1,235,178,238,-1,200,239,240,-1,240,202,200,-1,241,242,205,-1,205,203,241,-1,243,244,208,-1,208,206,243,-1,246,245,211,-1,211,209,246,-1,240,243,206,-1,206,202,240,-1,239,200,211,-1,211,245,239,-1,244,241,203,-1,203,208,244,-1,179,248,247,-1,247,168,179,-1,238,178,176,-1,176,233,238,-1,180,169,177,-1,177,236,180,-1,249,227,230,-1,230,250,249,-1,222,250,224,-1,200,165,166,-1,166,211,200,-1,203,185,186,-1,186,208,203,-1,164,165,201,-1,201,231,164,-1,184,185,204,-1,204,213,184,-1,225,207,186,-1,186,183,225,-1,210,166,167,-1,167,251,210,-1,206,207,201,-1,201,202,206,-1,210,253,252,-1,252,209,210,-1,168,247,232,-1,232,171,168,-1,251,254,253,-1,253,210,251,-1,233,234,255,-1,255,238,233,-1,212,193,194,-1,194,196,212,-1,238,255,256,-1,256,237,238,-1,209,252,257,-1,257,246,209,-1,241,244,243,-1,243,240,239,-1,241,243,239,-1,239,245,246,-1,241,239,246,-1,242,241,246,-1,257,242,246,-1,161,162,177,-1,177,169,161,-1,223,182,162,-1,162,163,223,-1,259,258,261,-1,261,260,259,-1,263,262,265,-1,265,264,263,-1,259,266,258,-1,268,267,270,-1,270,269,268,-1,272,271,270,-1,270,267,272,-1,261,275,274,-1,274,273,261,-1,260,261,273,-1,273,276,260,-1,265,279,278,-1,278,277,265,-1,267,268,281,-1,281,280,267,-1,282,283,258,-1,258,266,282,-1,284,282,266,-1,266,264,284,-1,283,286,285,-1,285,258,283,-1,266,259,263,-1,263,264,266,-1,258,285,275,-1,275,261,258,-1,287,278,279,-1,280,281,287,-1,287,279,280,-1,264,265,277,-1,277,284,264,-1,279,265,262,-1,262,288,279,-1,279,288,280,-1,280,288,267,-1,289,292,291,-1,291,290,289,-1,290,291,294,-1,294,293,290,-1,293,294,296,-1,296,295,293,-1,298,297,300,-1,300,299,298,-1,289,298,299,-1,299,292,289,-1,302,301,304,-1,304,303,302,-1,301,305,306,-1,306,304,301,-1,307,310,309,-1,309,308,307,-1,311,312,310,-1,310,307,311,-1,311,302,303,-1,303,312,311,-1,297,313,314,-1,314,300,297,-1,305,315,316,-1,316,306,305,-1,303,304,291,-1,291,292,303,-1,304,306,294,-1,294,291,304,-1,314,309,310,-1,310,300,314,-1,310,312,299,-1,299,300,310,-1,312,303,292,-1,292,299,312,-1,306,316,296,-1,296,294,306,-1,174,189,173,-1,218,317,181,-1,181,318,160,-1,160,161,181,-1,176,182,224,-1,224,174,176,-1,224,230,189,-1,189,174,224,-1,160,319,163,-1,163,319,223,-1,223,319,222,-1,222,319,250,-1,250,319,249,-1,249,319,317,-1,317,319,318,-1,318,319,160,-1,224,250,230,-1,181,317,318,-1,197,184,196,-1,199,183,198,-1,167,215,216,-1,216,251,167,-1,219,215,167,-1,167,164,219,-1,251,216,220,-1,220,254,251,-1,228,219,164,-1,164,231,228,-1,227,228,229,-1,229,230,227,-1,188,229,226,-1,226,199,188,-1,317,218,227,-1,227,249,317,-1,226,228,231,-1,231,225,226,-1};
return value;
}
/** Define subarrays using type double[] */
private double[] getCoordinate_11_190_point_1()
{
double[] value = {4.3940,7.9660,-2.0900,4.3180,7.9660,1.4770,1.6310,13.1800,1.9250,1.5040,7.9660,-2.9780,3.8280,13.4100,1.5360,3.0960,7.9660,-2.7150,3.4740,14.8700,-2.4030,4.0160,15.3200,-0.5639,1.6330,7.9660,2.7590,2.0870,9.8120,3.4670,3.1950,8.5980,2.9280,3.3460,11.1700,2.9520,2.0030,11.1900,3.1340,4.2160,9.7350,2.5310,4.1530,10.9500,2.5280,0.9118,9.7860,3.2280,1.0990,8.6120,3.0730,2.0510,8.5970,3.1410,3.3790,9.7830,3.1890,4.9060,1.6740,-2.1420,5.3540,1.6740,-0.4879,3.4020,1.6740,2.6560,4.7600,1.6740,1.6230,1.6510,1.6740,3.0710,1.4660,1.6740,-3.4960,3.2480,1.6740,-3.1650,3.0350,7.9660,2.4680,4.5790,10.4600,-2.2640,1.4320,10.4600,-3.1760,3.1650,10.4500,-2.9890,5.1320,10.5200,-0.4879,4.7810,7.9660,-0.4879,5.2380,10.8100,-0.4879,4.7830,10.6700,1.6090,3.9470,8.6290,2.4650,4.4500,8.7340,1.5250,1.4470,12.4200,-3.2970,1.5970,12.4200,2.3140,3.2210,12.4200,-3.0800,3.6430,12.4200,2.1160,5.0050,12.4200,-2.6790,6.8040,14.1400,-1.7480,7.1800,14.4900,-0.5316,6.7200,13.9900,0.8224,5.8170,12.4200,1.4150,2.6840,14.7200,0.6434,1.4280,14.8400,-2.6250,5.0330,-0.1701,1.7100,5.3480,-0.1701,-2.2360,5.9560,-0.1701,-0.4879,1.6770,-0.1701,3.2660,1.4260,-0.1701,-3.7270,3.3530,-0.1701,-3.3580,3.4820,-0.1701,2.7780,1.2930,14.2800,1.2540,5.5380,11.2100,0.9485,4.4090,4.9410,-2.0250,3.0890,4.9410,-2.7900,1.6190,4.9410,2.8460,3.2470,4.9410,2.4760,4.7530,4.9410,-0.4879,4.2970,4.9410,1.5420,1.4780,4.9410,-3.1440,1.0640,10.8800,3.0930,0.0000,12.4100,2.2890,0.0000,10.8600,2.8140,0.0000,7.9660,-2.9180,0.0000,-0.1701,3.3910,5.2370,14.6000,-2.1530,5.2420,15.2100,-0.5639,5.1480,13.6300,1.2810,1.4560,14.9500,-2.6820,5.1570,14.9900,-2.4040,4.7170,12.3100,-3.3420,1.7210,12.4600,-3.5160,2.2880,10.1200,3.4110,2.5150,11.2500,3.2130,0.7893,10.4500,3.3070,4.6340,13.7600,1.4560,5.4580,15.4000,-0.5581,3.7330,15.5800,-0.5620,1.9790,14.8700,1.0120,3.2420,15.4500,-2.2140,2.6680,8.7080,3.7750,0.6730,10.0300,3.4650,0.0000,10.5200,3.1160,1.7570,9.4110,-3.6050,4.4550,9.2820,-3.2430,1.6430,13.1500,2.0170,1.7520,15.7100,-0.5545,1.4200,15.9400,-1.2300,0.7787,16.0500,-1.7220,1.4490,13.9400,1.5650,0.7596,10.7400,3.2160,3.3180,14.2900,1.3230,0.0000,12.4600,-3.5290,0.0000,13.1800,2.0290,0.0000,4.9410,2.9980,0.0000,7.9660,2.8330,0.0000,12.4200,-3.2670};
return value;
}
private double[] getCoordinate_11_190_point_2()
{
double[] value = {0.0000,13.0900,1.9660,0.0000,14.8400,-2.6760,0.0000,10.7200,3.0700,1.1860,18.7500,-0.2328,1.0900,18.6300,0.2718,0.5329,18.5100,0.7137,0.5944,18.8500,-1.0710,1.0080,18.8100,-0.6960,1.2980,17.4100,0.1659,0.7460,17.2800,0.7063,0.7732,17.7300,-1.4090,1.2980,17.6500,-1.0090,1.4600,17.5500,-0.4555,1.6710,15.6900,-0.5521,1.4570,15.4700,0.0826,0.8030,15.2900,0.5457,0.8014,15.8300,-1.7020,1.4080,15.8000,-1.2300,0.0000,15.1900,0.7518,0.0000,18.4200,0.9895,0.0000,18.8300,-1.2360,1.4840,16.5700,-0.5421,0.7466,16.7200,-1.5420,1.2830,16.6600,-1.1020,1.3060,16.4500,0.1104,0.7344,16.3100,0.5306,0.0000,16.2200,0.7959,0.0000,16.7400,-1.7640,5.5800,11.3000,-1.7230,5.8580,12.4200,-2.3350,5.0680,12.4200,1.6510,6.5690,12.4200,-0.5253,3.1310,9.0950,-2.7890,1.4720,9.0990,-3.0480,4.4480,9.0990,-2.1030,4.8930,9.1270,-0.4879,4.6140,9.6120,1.5670,0.0000,9.0620,-2.9990,-6.8040,14.1400,-1.7480,-5.2370,14.6000,-2.1530,-5.2420,15.2100,-0.5639,-7.1800,14.4900,-0.5316,-4.3940,7.9660,-2.0900,-4.4090,4.9410,-2.0250,-3.0890,4.9410,-2.7900,-3.0960,7.9660,-2.7150,-1.4280,14.8400,-2.6250,-3.4740,14.8700,-2.4030,-3.2210,12.4200,-3.0800,-1.4470,12.4200,-3.2970,-2.0030,11.1900,3.1340,-3.3460,11.1700,2.9520,-3.6430,12.4200,2.1160,-1.5970,12.4200,2.3140,-3.8280,13.4100,1.5360,-4.0160,15.3200,-0.5639,-2.6840,14.7200,0.6434,-0.8014,15.8300,-1.7020,-1.4080,15.8000,-1.2300,-5.0050,12.4200,-2.6790,-5.1480,13.6300,1.2810,-3.0350,7.9660,2.4680,-1.6330,7.9660,2.7590,-1.6190,4.9410,2.8460,-3.2470,4.9410,2.4760,-3.3790,9.7830,3.1890,-4.2160,9.7350,2.5310,-4.1530,10.9500,2.5280,-2.0870,9.8120,3.4670,-1.0640,10.8800,3.0930,0.0000,9.7440,2.9480,-0.9118,9.7860,3.2280,-1.0990,8.6120,3.0730,-2.0510,8.5970,3.1410,-3.1950,8.5980,2.9280,-3.9470,8.6290,2.4650,-4.9060,1.6740,-2.1420,-4.7530,4.9410,-0.4879,-5.3540,1.6740,-0.4879,-1.6510,1.6740,3.0710,0.0000,1.6740,3.2120,-4.7600,1.6740,1.6230,-4.2970,4.9410,1.5420,-3.4020,1.6740,2.6560,-1.4660,1.6740,-3.4960,-1.4780,4.9410,-3.1440,-3.2480,1.6740,-3.1650,0.0000,8.6080,2.8950,-3.1650,10.4500,-2.9890,-3.1310,9.0950,-2.7890,-1.4720,9.0990,-3.0480,-1.4320,10.4600,-3.1760,-4.5790,10.4600,-2.2640,-4.4480,9.0990,-2.1030,0.0000,10.4600,-3.1170,-5.8170,12.4200,1.4150,-6.7200,13.9900,0.8224,-5.0680,12.4200,1.6510,-4.3180,7.9660,1.4770,-4.4500,8.7340,1.5250};
return value;
}
private double[] getCoordinate_11_190_point_3()
{
double[] value = {-5.1320,10.5200,-0.4879,-4.8930,9.1270,-0.4879,-4.6140,9.6120,1.5670,-4.7830,10.6700,1.6090,-4.7810,7.9660,-0.4879,-1.6310,13.1800,1.9250,-1.4570,15.4700,0.0826,-1.6710,15.6900,-0.5521,-0.8030,15.2900,0.5457,-1.2930,14.2800,1.2540,-5.3480,-0.1701,-2.2360,-5.9560,-0.1701,-0.4879,-1.6770,-0.1701,3.2660,-5.0330,-0.1701,1.7100,-3.4820,-0.1701,2.7780,-3.3530,-0.1701,-3.3580,-1.4260,-0.1701,-3.7270,0.0000,15.8500,-1.9290,-5.2380,10.8100,-0.4879,-5.5380,11.2100,0.9485,-1.5040,7.9660,-2.9780,0.0000,1.6740,-3.4910,0.0000,4.9410,-3.1440,0.0000,14.0900,1.3780,0.0000,-0.1701,-3.7650,-1.4560,14.9500,-2.6820,-5.1570,14.9900,-2.4040,-4.7170,12.3100,-3.3420,-1.7210,12.4600,-3.5160,-4.6340,13.7600,1.4560,-5.4580,15.4000,-0.5581,-3.7330,15.5800,-0.5620,-3.3180,14.2900,1.3230,-3.2420,15.4500,-2.2140,-0.7893,10.4500,3.3070,0.0000,10.2000,3.3250,-0.6730,10.0300,3.4650,-2.6680,8.7080,3.7750,-2.2880,10.1200,3.4110,-1.7570,9.4110,-3.6050,0.0000,9.4540,-3.6260,-4.4550,9.2820,-3.2430,-1.9790,14.8700,1.0120,-1.4490,13.9400,1.5650,-1.6430,13.1500,2.0170,-0.7596,10.7400,3.2160,-1.4200,15.9400,-1.2300,-0.7787,16.0500,-1.7220,-1.7520,15.7100,-0.5545,0.0000,14.9400,-2.7340,0.0000,16.0900,-1.9440,-2.5150,11.2500,3.2130,-1.1860,18.7500,-0.2328,-1.0900,18.6300,0.2718,-1.2980,17.4100,0.1659,-1.4600,17.5500,-0.4555,-0.5329,18.5100,0.7137,-0.7460,17.2800,0.7063,0.0000,17.1700,0.9985,-0.5944,18.8500,-1.0710,-1.0080,18.8100,-0.6960,-1.2980,17.6500,-1.0090,-0.7732,17.7300,-1.4090,-1.4840,16.5700,-0.5421,-1.3060,16.4500,0.1104,-0.7344,16.3100,0.5306,-0.7466,16.7200,-1.5420,-1.2830,16.6600,-1.1020,0.0000,17.7400,-1.6660,-5.5800,11.3000,-1.7230,-5.8580,12.4200,-2.3350,-6.5690,12.4200,-0.5253};
return value;
}
/** Define subarrays using type double[] */
private double[] getTextureCoordinate_11_191_point_1()
{
double[] value = {0.2062,0.9078,0.2161,0.9206,0.1830,0.9354,0.1826,0.9165,0.2109,0.7901,0.2108,0.7652,0.2391,0.7551,0.2427,0.7856,0.2457,0.8180,0.2761,0.8169,0.2391,0.9419,0.2290,0.8893,0.2595,0.9066,0.0744,0.8658,0.0962,0.8615,0.1072,0.8914,0.0918,0.8982,0.1322,0.9142,0.1573,0.9435,0.2121,0.8179,0.2171,0.8843,0.1461,0.9015,0.0956,0.7806,0.0722,0.7805,0.0795,0.7510,0.1035,0.7569,0.0931,0.8401,0.1111,0.8374,0.1169,0.8568,0.0696,0.8416,0.0596,0.8658,0.0493,0.8640,0.0441,0.8402,0.0535,0.8402,0.0684,0.9052,0.0581,0.8096,0.0756,0.8110,0.0951,0.8140,0.1121,0.8137,0.2087,0.7427,0.1641,0.7685,0.1688,0.7497,0.0889,0.7220,0.0604,0.7475,0.0707,0.7136,0.1311,0.7433,0.1270,0.7628,0.1093,0.7333,0.2609,0.7061,0.2692,0.7455,0.2341,0.7254,0.0457,0.8100,0.0532,0.7798,0.2733,0.7872,0.2932,0.7907,0.2948,0.8155,0.1364,0.8780,0.1278,0.7840,0.1770,0.8489,0.1723,0.8209,0.1644,0.7901,0.1371,0.8407,0.1578,0.8633,0.1332,0.8111,0.2798,0.9154,0.1114,0.9252,0.0935,0.9365,0.1606,0.9636,0.1838,0.9605,0.1415,0.9665,0.1301,0.9481,0.2085,0.9645,0.2307,0.9662,0.2070,0.7280,0.1722,0.7372,0.0999,0.6904,0.0926,0.6738,0.1349,0.7262,0.1135,0.7095,0.2273,0.7051,0.2443,0.6757,0.2569,0.9518,0.2435,0.9674,0.2703,0.7001,0.2843,0.7447,0.1153,0.9557,0.1314,0.9715,0.2466,0.6647,0.2111,0.9142,0.1828,0.9259,0.1391,0.9078,0.7222,0.5334,0.7939,0.5375,0.7797,0.5937,0.7221,0.5867,0.8071,0.4347,0.8071,0.4970,0.7742,0.4902,0.7791,0.4415,0.7587,0.5190};
return value;
}
private double[] getTextureCoordinate_11_191_point_2()
{
double[] value = {0.7580,0.3486,0.7374,0.3480,0.7434,0.3318,0.7617,0.3287,0.8019,0.3180,0.7855,0.3483,0.7180,0.6439,0.6841,0.6420,0.6901,0.5838,0.7703,0.6518,0.7545,0.4510,0.7462,0.4243,0.7580,0.4074,0.7521,0.3566,0.7366,0.3518,0.7275,0.4912,0.7114,0.4992,0.7404,0.4799,0.6943,0.5310,0.6975,0.5019,0.7257,0.3942,0.7898,0.3761,0.4891,0.2640,0.4640,0.2586,0.4682,0.2267,0.4907,0.2308,0.4218,0.2452,0.4415,0.2159,0.3965,0.2248,0.4199,0.2063,0.5525,0.2642,0.5139,0.2679,0.5142,0.2310,0.5404,0.2317,0.5541,0.2297,0.4822,0.1663,0.5015,0.1705,0.4610,0.1589,0.5210,0.1713,0.5426,0.1670,0.5723,0.2574,0.4430,0.1534,0.5601,0.1684,0.4961,0.2007,0.5415,0.1994,0.5176,0.2012,0.4752,0.1965,0.4512,0.1874,0.4315,0.1798,0.5571,0.1990,0.1967,0.8668,0.1989,0.8832,0.1268,0.8825,0.1752,0.8833,0.2442,0.8018,0.2747,0.8021,0.2115,0.8040,0.1683,0.8055,0.1352,0.8259,0.2940,0.8031,0.2062,0.9078,0.2111,0.9142,0.1828,0.9259,0.1826,0.9165,0.2109,0.7901,0.2108,0.7652,0.2391,0.7551,0.2427,0.7856,0.2391,0.9419,0.2161,0.9206,0.2290,0.8893,0.2595,0.9066,0.0744,0.8658,0.0962,0.8615,0.1072,0.8914,0.0918,0.8982,0.1322,0.9142,0.1830,0.9354,0.1573,0.9435,0.2307,0.9662,0.2085,0.9645,0.2171,0.8843,0.1391,0.9078,0.0956,0.7806,0.0722,0.7805,0.0795,0.7510,0.1035,0.7569,0.0931,0.8401,0.1111,0.8374,0.1169,0.8568,0.0696,0.8416,0.0596,0.8658,0.0493,0.8640,0.0441,0.8402,0.0535,0.8402,0.0684,0.9052,0.0581,0.8096,0.0756,0.8110,0.0951,0.8140,0.1121,0.8137};
return value;
}
private double[] getTextureCoordinate_11_191_point_3()
{
double[] value = {0.2087,0.7427,0.1641,0.7685,0.1688,0.7497,0.0889,0.7220,0.0604,0.7475,0.0707,0.7136,0.1311,0.7433,0.1270,0.7628,0.1093,0.7333,0.2609,0.7061,0.2692,0.7455,0.2341,0.7254,0.0457,0.8100,0.0532,0.7798,0.2457,0.8180,0.2442,0.8018,0.2747,0.8021,0.2761,0.8169,0.2121,0.8179,0.2115,0.8040,0.2940,0.8031,0.2948,0.8155,0.1364,0.8780,0.1461,0.9015,0.1268,0.8825,0.1278,0.7840,0.1332,0.8111,0.1723,0.8209,0.1683,0.8055,0.1352,0.8259,0.1371,0.8407,0.1644,0.7901,0.2798,0.9154,0.1114,0.9252,0.0935,0.9365,0.1606,0.9636,0.1838,0.9605,0.1415,0.9665,0.1301,0.9481,0.2070,0.7280,0.1722,0.7372,0.0999,0.6904,0.0926,0.6738,0.1349,0.7262,0.1135,0.7095,0.2273,0.7051,0.2443,0.6757,0.2569,0.9518,0.2435,0.9674,0.1770,0.8489,0.1578,0.8633,0.2733,0.7872,0.2703,0.7001,0.2843,0.7447,0.2932,0.7907,0.1153,0.9557,0.1314,0.9715,0.2466,0.6647,0.7222,0.5334,0.7939,0.5375,0.7797,0.5937,0.7221,0.5867,0.8071,0.4347,0.8071,0.4970,0.7742,0.4902,0.7791,0.4415,0.7587,0.5190,0.7580,0.3486,0.7374,0.3480,0.7434,0.3318,0.7617,0.3287,0.8019,0.3180,0.7855,0.3483,0.7180,0.6439,0.6841,0.6420,0.6901,0.5838,0.7703,0.6518,0.7545,0.4510,0.7462,0.4243,0.7580,0.4074,0.7521,0.3566,0.7366,0.3518,0.7275,0.4912,0.7114,0.4992,0.7404,0.4799,0.6943,0.5310,0.6975,0.5019,0.7257,0.3942,0.7898,0.3761,0.4891,0.2640,0.4640,0.2586,0.4682,0.2267,0.4907,0.2308,0.4218,0.2452,0.4415,0.2159,0.3965,0.2248,0.4199,0.2063,0.5525,0.2642,0.5139,0.2679,0.5142,0.2310};
return value;
}
private double[] getTextureCoordinate_11_191_point_4()
{
double[] value = {0.5404,0.2317,0.4822,0.1663,0.5015,0.1705,0.4961,0.2007,0.4752,0.1965,0.4610,0.1589,0.4512,0.1874,0.5426,0.1670,0.5601,0.1684,0.5571,0.1990,0.5415,0.1994,0.5210,0.1713,0.5176,0.2012,0.5723,0.2574,0.5541,0.2297,0.4430,0.1534,0.4315,0.1798,0.1967,0.8668,0.1989,0.8832,0.1752,0.8833};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_11_199_coordIndex_1()
{
int[] value = {61,62,20,-1,20,9,61,-1,8,7,19,-1,19,17,8,-1,11,18,19,-1,19,7,11,-1,16,49,10,-1,26,28,18,-1,18,11,26,-1,25,63,64,-1,64,6,25,-1,15,68,95,-1,95,9,15,-1,8,37,14,-1,14,7,8,-1,7,14,13,-1,13,11,7,-1,51,52,54,-1,54,53,51,-1,20,28,26,-1,26,9,20,-1,31,29,35,-1,35,0,31,-1,32,5,35,-1,35,29,32,-1,30,36,69,-1,69,5,30,-1,15,9,26,-1,26,27,15,-1,65,70,68,-1,68,15,65,-1,2,1,66,-1,66,38,2,-1,66,64,13,-1,13,14,66,-1,95,116,61,-1,61,9,95,-1,28,20,30,-1,30,34,28,-1,17,31,33,-1,33,16,17,-1,16,33,21,-1,21,23,16,-1,23,21,22,-1,22,24,23,-1,24,22,123,-1,123,71,24,-1,124,148,58,-1,58,0,124,-1,57,33,31,-1,58,57,31,-1,0,58,31,-1,3,65,63,-1,63,25,3,-1,11,13,27,-1,27,26,11,-1,35,128,124,-1,124,0,35,-1,5,69,128,-1,128,35,5,-1,31,17,19,-1,19,29,31,-1,29,19,18,-1,18,32,29,-1,32,18,28,-1,28,34,32,-1,22,21,60,-1,60,59,22,-1,33,57,60,-1,60,21,33,-1,4,2,38,-1,38,39,4,-1,10,41,46,-1,46,40,10,-1,10,12,42,-1,42,41,10,-1,12,39,43,-1,43,42,12,-1,39,38,44,-1,38,37,45,-1,45,44,38,-1,37,8,40,-1,40,45,37,-1,46,41,42,-1,42,47,46,-1,47,42,43,-1,43,48,47,-1,12,10,49,-1,49,50,12,-1,39,12,50,-1,50,4,39,-1,48,51,53,-1,53,47,48,-1,48,44,52,-1,52,51,48,-1,44,45,54,-1,54,52,44,-1,45,40,55,-1,55,54,45,-1,40,46,56,-1,56,55,40,-1,46,47,53,-1,53,56,46,-1,5,32,34,-1,34,30,5,-1,10,8,17,-1,17,16,10,-1,72,67,62,-1,62,61,72,-1,62,67,73,-1,63,27,13,-1,13,64,63,-1,3,146,70,-1,70,65,3,-1,1,6,64,-1,64,66,1,-1,15,27,63,-1,63,65,15,-1,14,37,38,-1,38,66,14,-1,22,59,147,-1,147,123,22,-1,74,20,62,-1,62,73,74,-1,30,20,74,-1,74,36,30,-1,72,61,116,-1,53,54,55,-1,55,56,53,-1,44,48,43,-1,43,39,44,-1,40,8,10,-1,76,75,78,-1,78,77,76,-1,79,82,81,-1,81,80,79,-1,83,80,81,-1,81,84,83,-1,85,87,86,-1,88,83,84,-1,84,89,88,-1,91,90,93,-1,93,92,91,-1,94,75,95,-1,95,68,94,-1,79,80,97,-1,97,96,79,-1,80,83,98,-1,98,97,80,-1,100,99,102,-1,102,101,100,-1,78,75,88,-1,88,89,78,-1,103,106,105,-1,105,104,103,-1,107,104,105,-1,105,108,107,-1,109,108,69,-1,69,36,109,-1,94,110,88,-1,88,75,94,-1,111,94,68,-1,68,70,111,-1,113,112,115,-1,115,114,113,-1,115,97,98,-1,98,93,115,-1,95,75,76,-1,76,116,95,-1,89,117,109,-1,109,78,89,-1,82,85,118,-1,118,103,82,-1,85,120,119,-1,119,118,85,-1,120,122,121,-1,121,119,120,-1,122,71,123,-1,123,121,122,-1,124,106,125,-1,125,148,124,-1,103,118,126,-1,103,126,125,-1,106,103,125,-1,127,91,92,-1,92,111,127,-1,83,88,110,-1,110,98,83,-1,105,106,124,-1,124,128,105,-1,108,105,128,-1,128,69,108,-1,103,104,81,-1,81,82,103,-1,104,107,84,-1,84,81,104,-1,107,117,89,-1,89,84,107,-1,121,130,129,-1,129,119,121,-1,118,119,129,-1,129,126,118,-1,132,131,112,-1,112,113,132,-1,87,135,134,-1,134,133,87,-1,87,133,137,-1,137,136,87,-1,136,137,138,-1,138,131,136,-1,131,139,112,-1,112,139,140,-1,140,96,112,-1,96,140,135,-1,135,79,96,-1,134,141,137,-1,137,133,134,-1,141,142,138,-1,138,137,141,-1,136,143,86,-1,86,87,136,-1,131,132,143,-1,143,136,131,-1,142,141,99,-1,99,100,142,-1,142,100,101,-1,101,139,142,-1,139,101,102,-1,102,140,139,-1,140,102,144,-1,144,135,140,-1,135,144,145,-1,145,134,135,-1,134,145,99,-1,99,141,134,-1,108,109,117,-1,117,107,108,-1,87,85,82,-1,82,79,87,-1,72,76,77,-1,77,67,72,-1,77,73,67,-1,92,93,98,-1,98,110,92,-1,127,111,70,-1,70,146,127,-1,114,115,93,-1,93,90,114,-1,94,111,92,-1,92,110,94,-1};
return value;
}
private int[] getIndexedFaceSet_11_199_coordIndex_2()
{
int[] value = {97,115,112,-1,112,96,97,-1,121,123,147,-1,147,130,121,-1,74,73,77,-1,77,78,74,-1,109,36,74,-1,74,78,109,-1,72,116,76,-1,99,145,144,-1,144,102,99,-1,139,131,138,-1,138,142,139,-1,135,87,79,-1,232,233,197,-1,197,152,232,-1,178,179,154,-1,154,153,178,-1,239,240,224,-1,224,158,239,-1,193,195,159,-1,152,193,159,-1,152,159,232,-1,160,226,225,-1,225,159,160,-1,160,158,224,-1,224,226,160,-1,154,163,162,-1,162,157,154,-1,158,160,162,-1,162,163,158,-1,155,208,209,-1,209,164,155,-1,209,182,165,-1,165,168,206,-1,206,207,167,-1,167,166,206,-1,169,241,247,-1,247,183,169,-1,163,154,179,-1,158,163,242,-1,242,239,158,-1,178,183,247,-1,247,281,178,-1,154,199,198,-1,198,153,154,-1,157,200,199,-1,199,154,157,-1,156,201,200,-1,200,157,156,-1,155,202,201,-1,201,156,155,-1,155,164,203,-1,203,202,155,-1,164,166,204,-1,204,203,164,-1,166,167,205,-1,205,204,166,-1,167,153,198,-1,198,205,167,-1,281,243,179,-1,179,178,281,-1,155,156,194,-1,194,208,155,-1,153,167,183,-1,183,178,153,-1,194,195,193,-1,193,181,194,-1,163,179,243,-1,243,242,163,-1,183,167,207,-1,170,171,186,-1,186,185,170,-1,171,172,187,-1,187,186,171,-1,172,173,188,-1,188,187,172,-1,173,174,189,-1,189,188,173,-1,174,175,190,-1,190,189,174,-1,175,176,191,-1,191,190,175,-1,176,177,192,-1,192,191,176,-1,177,170,185,-1,185,192,177,-1,186,184,185,-1,187,184,186,-1,188,184,187,-1,189,184,188,-1,190,184,189,-1,191,184,190,-1,192,184,191,-1,185,184,192,-1,194,156,195,-1,195,162,160,-1,160,159,195,-1,156,157,162,-1,162,195,156,-1,150,234,233,-1,233,151,150,-1,161,229,231,-1,231,197,161,-1,199,171,170,-1,170,198,199,-1,200,172,171,-1,171,199,200,-1,173,172,200,-1,200,201,173,-1,174,173,201,-1,201,202,174,-1,175,174,202,-1,202,203,175,-1,176,175,203,-1,203,204,176,-1,205,177,176,-1,176,204,205,-1,170,177,205,-1,205,198,170,-1,168,169,207,-1,207,206,168,-1,207,169,183,-1,206,166,164,-1,164,165,206,-1,208,180,182,-1,182,209,208,-1,180,208,194,-1,194,181,180,-1,165,164,209,-1,210,211,212,-1,212,213,210,-1,217,214,215,-1,215,216,217,-1,218,237,327,-1,327,244,218,-1,211,210,151,-1,151,149,211,-1,210,216,150,-1,150,151,210,-1,219,220,212,-1,212,211,219,-1,223,235,221,-1,221,222,223,-1,240,335,235,-1,235,224,240,-1,225,219,211,-1,211,149,225,-1,226,223,219,-1,219,225,226,-1,217,213,336,-1,336,245,217,-1,213,217,216,-1,216,210,213,-1,216,215,238,-1,238,150,216,-1,220,219,223,-1,223,222,220,-1,215,214,237,-1,237,238,215,-1,213,212,338,-1,338,336,213,-1,214,217,245,-1,245,246,214,-1,338,212,220,-1,220,248,338,-1,221,339,340,-1,340,222,221,-1,248,220,222,-1,222,340,248,-1,152,197,231,-1,231,230,152,-1,229,196,228,-1,228,231,229,-1,231,228,227,-1,227,230,231,-1,149,151,233,-1,233,232,149,-1,234,161,197,-1,197,233,234,-1,159,225,149,-1,149,232,159,-1,226,224,235,-1,235,223,226,-1,150,238,236,-1,236,234,150,-1,214,246,327,-1,327,237,214,-1,218,236,238,-1,238,237,218,-1,221,235,335,-1,335,339,221,-1,250,249,252,-1,252,251,250,-1,254,253,256,-1,256,255,254,-1,239,257,258,-1,258,240,239,-1,249,250,261,-1,261,260,259,-1,249,261,259,-1,262,261,264,-1,264,263,262,-1,262,263,258,-1,258,257,262,-1,256,267,266,-1,266,265,256,-1,257,265,266,-1,266,262,257,-1,269,268,271,-1,271,270,269,-1,271,273,272,-1,273,275,274,-1,275,276,278,-1,278,277,275,-1,279,280,247,-1,247,241,279,-1,265,255,256,-1,257,239,242,-1,242,265,257,-1,254,281,247,-1,247,280,254,-1,256,253,283,-1,283,282,256,-1,267,256,282,-1,282,284,267,-1,285,267,284,-1,284,286,285,-1,269,285,286,-1,286,287,269,-1,269,287,288,-1,288,268,269,-1,268,288,289,-1,289,276,268,-1,276,289,290,-1,290,278,276,-1,278,290,283,-1,283,253,278,-1,281,254,255,-1,255,243,281,-1,269,270,291,-1,291,285,269,-1,253,254,280,-1,280,278,253,-1,291,292,259,-1,259,260,291,-1,265,242,243,-1,243,255,265,-1,280,277,278,-1,293,296,295,-1};
return value;
}
private int[] getIndexedFaceSet_11_199_coordIndex_3()
{
int[] value = {295,294,293,-1,294,295,298,-1,298,297,294,-1,297,298,300,-1,300,299,297,-1,299,300,302,-1,302,301,299,-1,301,302,304,-1,304,303,301,-1,303,304,306,-1,306,305,303,-1,305,306,308,-1,308,307,305,-1,307,308,296,-1,296,293,307,-1,295,296,309,-1,298,295,309,-1,300,298,309,-1,302,300,309,-1,304,302,309,-1,306,304,309,-1,308,306,309,-1,296,308,309,-1,291,260,285,-1,260,261,262,-1,262,266,260,-1,285,260,266,-1,266,267,285,-1,311,310,251,-1,251,312,311,-1,313,252,315,-1,315,314,313,-1,282,283,293,-1,293,294,282,-1,284,282,294,-1,294,297,284,-1,299,286,284,-1,284,297,299,-1,301,287,286,-1,286,299,301,-1,303,288,287,-1,287,301,303,-1,305,289,288,-1,288,303,305,-1,290,289,305,-1,305,307,290,-1,293,283,290,-1,290,307,293,-1,274,275,277,-1,277,279,274,-1,277,280,279,-1,275,273,268,-1,268,276,275,-1,270,271,272,-1,272,316,270,-1,316,292,291,-1,291,270,316,-1,273,271,268,-1,317,320,319,-1,319,318,317,-1,324,323,322,-1,322,321,324,-1,325,244,327,-1,327,326,325,-1,318,328,310,-1,310,317,318,-1,317,310,311,-1,311,323,317,-1,329,318,319,-1,319,330,329,-1,333,332,331,-1,331,334,333,-1,240,258,334,-1,334,335,240,-1,264,328,318,-1,318,329,264,-1,263,264,329,-1,329,333,263,-1,324,245,336,-1,336,320,324,-1,320,317,323,-1,323,324,320,-1,323,311,337,-1,337,322,323,-1,330,332,333,-1,333,329,330,-1,322,337,326,-1,326,321,322,-1,320,336,338,-1,338,319,320,-1,321,246,245,-1,245,324,321,-1,338,248,330,-1,330,319,338,-1,331,332,340,-1,340,339,331,-1,248,340,332,-1,332,330,248,-1,249,341,315,-1,315,252,249,-1,314,315,343,-1,343,342,314,-1,315,341,344,-1,344,343,315,-1,328,250,251,-1,251,310,328,-1,312,251,252,-1,252,313,312,-1,261,250,328,-1,328,264,261,-1,263,333,334,-1,334,258,263,-1,311,312,345,-1,345,337,311,-1,321,326,327,-1,327,246,321,-1,325,326,337,-1,337,345,325,-1,331,339,335,-1,335,334,331,-1,57,58,346,-1,58,148,346,-1,148,125,346,-1,125,126,346,-1,126,129,346,-1,129,130,346,-1,130,147,346,-1,147,59,346,-1,59,60,346,-1,60,57,346,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_11_199_texCoordIndex_1()
{
int[] value = {1,2,3,-1,3,0,1,-1,4,5,6,-1,6,7,4,-1,8,9,6,-1,6,5,8,-1,10,11,12,-1,13,14,9,-1,9,8,13,-1,16,17,18,-1,18,15,16,-1,19,20,21,-1,21,0,19,-1,4,22,23,-1,23,5,4,-1,5,23,24,-1,24,8,5,-1,26,27,28,-1,28,25,26,-1,3,14,13,-1,13,0,3,-1,29,30,31,-1,31,32,29,-1,33,34,31,-1,31,30,33,-1,35,36,37,-1,37,34,35,-1,19,0,13,-1,13,38,19,-1,39,40,20,-1,20,19,39,-1,42,43,44,-1,44,41,42,-1,44,18,24,-1,24,23,44,-1,21,45,1,-1,1,0,21,-1,14,3,35,-1,35,46,14,-1,7,29,47,-1,47,10,7,-1,10,47,48,-1,48,49,10,-1,49,48,50,-1,50,51,49,-1,51,50,52,-1,52,53,51,-1,54,170,55,-1,55,32,54,-1,56,47,29,-1,55,56,29,-1,32,55,29,-1,57,39,17,-1,17,16,57,-1,8,24,38,-1,38,13,8,-1,31,58,54,-1,54,32,31,-1,34,37,58,-1,58,31,34,-1,29,7,6,-1,6,30,29,-1,30,6,9,-1,9,33,30,-1,33,9,14,-1,14,46,33,-1,50,48,59,-1,59,60,50,-1,47,56,59,-1,59,48,47,-1,62,42,41,-1,41,61,62,-1,81,63,64,-1,64,65,81,-1,81,66,67,-1,67,63,81,-1,66,82,68,-1,68,67,66,-1,82,41,69,-1,41,22,70,-1,70,69,41,-1,22,4,65,-1,65,70,22,-1,64,63,67,-1,67,71,64,-1,71,67,68,-1,68,72,71,-1,83,12,11,-1,11,73,83,-1,61,83,73,-1,73,62,61,-1,72,26,25,-1,25,71,72,-1,72,69,27,-1,27,26,72,-1,69,70,28,-1,28,27,69,-1,70,65,74,-1,74,28,70,-1,65,64,75,-1,75,74,65,-1,64,71,25,-1,25,75,64,-1,34,33,46,-1,46,35,34,-1,12,4,7,-1,7,10,12,-1,76,77,2,-1,2,1,76,-1,2,77,78,-1,17,38,24,-1,24,18,17,-1,57,79,40,-1,40,39,57,-1,43,15,18,-1,18,44,43,-1,19,38,17,-1,17,39,19,-1,23,22,41,-1,41,44,23,-1,50,60,169,-1,169,52,50,-1,80,3,2,-1,2,78,80,-1,35,3,80,-1,80,36,35,-1,76,1,45,-1,25,28,74,-1,74,75,25,-1,69,72,68,-1,68,82,69,-1,65,4,81,-1,85,84,87,-1,87,86,85,-1,88,91,90,-1,90,89,88,-1,92,89,90,-1,90,93,92,-1,94,96,95,-1,97,92,93,-1,93,98,97,-1,100,99,102,-1,102,101,100,-1,103,84,105,-1,105,104,103,-1,88,89,107,-1,107,106,88,-1,89,92,108,-1,108,107,89,-1,110,109,112,-1,112,111,110,-1,87,84,97,-1,97,98,87,-1,113,116,115,-1,115,114,113,-1,117,114,115,-1,115,118,117,-1,119,118,121,-1,121,120,119,-1,103,122,97,-1,97,84,103,-1,123,103,104,-1,104,124,123,-1,126,125,128,-1,128,127,126,-1,128,107,108,-1,108,102,128,-1,105,84,85,-1,85,129,105,-1,98,130,119,-1,119,87,98,-1,91,94,131,-1,131,113,91,-1,94,133,132,-1,132,131,94,-1,133,135,134,-1,134,132,133,-1,135,137,136,-1,136,134,135,-1,138,116,139,-1,139,171,138,-1,113,131,140,-1,113,140,139,-1,116,113,139,-1,141,100,101,-1,101,123,141,-1,92,97,122,-1,122,108,92,-1,115,116,138,-1,138,142,115,-1,118,115,142,-1,142,121,118,-1,113,114,90,-1,90,91,113,-1,114,117,93,-1,93,90,114,-1,117,130,98,-1,98,93,117,-1,134,144,143,-1,143,132,134,-1,131,132,143,-1,143,140,131,-1,146,145,125,-1,125,126,146,-1,147,150,149,-1,149,148,147,-1,147,148,152,-1,152,151,147,-1,151,152,154,-1,154,153,151,-1,153,155,125,-1,125,155,156,-1,156,106,125,-1,106,156,150,-1,150,88,106,-1,149,157,152,-1,152,148,149,-1,157,158,154,-1,154,152,157,-1,160,159,95,-1,95,96,160,-1,145,146,159,-1,159,160,145,-1,158,157,109,-1,109,110,158,-1,158,110,111,-1,111,155,158,-1,155,111,112,-1,112,156,155,-1,156,112,161,-1,161,150,156,-1,150,161,162,-1,162,149,150,-1,149,162,109,-1,109,157,149,-1,118,119,130,-1,130,117,118,-1,96,94,91,-1,91,88,96,-1,163,85,86,-1,86,164,163,-1,86,165,164,-1,101,102,108,-1,108,122,101,-1,141,123,124,-1,124,166,141,-1,127,128,102,-1,102,99,127,-1,103,123,101,-1,101,122,103,-1};
return value;
}
private int[] getIndexedFaceSet_11_199_texCoordIndex_2()
{
int[] value = {107,128,125,-1,125,106,107,-1,134,136,168,-1,168,144,134,-1,167,165,86,-1,86,87,167,-1,119,120,167,-1,167,87,119,-1,163,129,85,-1,109,162,161,-1,161,112,109,-1,155,153,154,-1,154,158,155,-1,150,147,88,-1,173,174,175,-1,175,172,173,-1,177,178,179,-1,179,176,177,-1,181,182,183,-1,183,180,181,-1,184,185,186,-1,172,184,186,-1,172,186,173,-1,187,188,189,-1,189,186,187,-1,187,180,183,-1,183,188,187,-1,179,190,191,-1,191,192,179,-1,180,187,191,-1,191,190,180,-1,194,195,196,-1,196,193,194,-1,196,197,198,-1,198,199,200,-1,200,204,205,-1,205,202,200,-1,206,207,208,-1,208,209,206,-1,190,179,178,-1,180,190,219,-1,219,181,180,-1,177,209,208,-1,208,220,177,-1,203,210,211,-1,211,201,203,-1,212,213,210,-1,210,203,212,-1,214,215,213,-1,213,212,214,-1,216,217,215,-1,215,214,216,-1,216,218,222,-1,222,217,216,-1,218,223,224,-1,224,222,218,-1,287,225,226,-1,226,288,287,-1,225,201,211,-1,211,226,225,-1,220,221,178,-1,178,177,220,-1,194,239,240,-1,240,195,194,-1,176,205,209,-1,209,177,176,-1,240,185,184,-1,184,241,240,-1,190,178,221,-1,221,219,190,-1,209,205,204,-1,227,228,235,-1,235,236,227,-1,228,229,237,-1,237,235,228,-1,229,230,238,-1,238,237,229,-1,230,231,279,-1,279,238,230,-1,231,232,280,-1,280,279,231,-1,232,233,281,-1,281,280,232,-1,289,234,282,-1,282,290,289,-1,234,227,236,-1,236,282,234,-1,235,283,236,-1,237,283,235,-1,238,283,237,-1,279,283,238,-1,280,283,279,-1,281,283,280,-1,282,283,290,-1,236,283,282,-1,240,239,185,-1,185,191,187,-1,187,186,185,-1,239,192,191,-1,191,185,239,-1,243,244,174,-1,174,242,243,-1,245,246,247,-1,247,175,245,-1,210,228,227,-1,227,211,210,-1,213,229,228,-1,228,210,213,-1,230,229,213,-1,213,215,230,-1,231,230,215,-1,215,217,231,-1,232,231,217,-1,217,222,232,-1,233,232,222,-1,222,224,233,-1,226,234,289,-1,289,288,226,-1,227,234,226,-1,226,211,227,-1,199,206,204,-1,204,200,199,-1,204,206,209,-1,200,202,193,-1,193,198,200,-1,195,248,197,-1,197,196,195,-1,248,195,240,-1,240,241,248,-1,198,193,196,-1,249,250,251,-1,251,252,249,-1,256,253,254,-1,254,255,256,-1,257,258,259,-1,259,260,257,-1,250,249,242,-1,242,261,250,-1,249,255,243,-1,243,242,249,-1,262,263,251,-1,251,250,262,-1,266,267,264,-1,264,265,266,-1,182,268,267,-1,267,183,182,-1,189,262,250,-1,250,261,189,-1,188,266,262,-1,262,189,188,-1,256,252,269,-1,269,270,256,-1,252,256,255,-1,255,249,252,-1,255,254,271,-1,271,243,255,-1,263,262,266,-1,266,265,263,-1,254,253,258,-1,258,271,254,-1,252,251,272,-1,272,269,252,-1,253,256,270,-1,270,273,253,-1,272,251,263,-1,263,274,272,-1,264,275,276,-1,276,265,264,-1,274,263,265,-1,265,276,274,-1,172,175,247,-1,247,277,172,-1,246,278,284,-1,284,247,246,-1,247,284,285,-1,285,277,247,-1,261,242,174,-1,174,173,261,-1,244,245,175,-1,175,174,244,-1,186,189,261,-1,261,173,186,-1,188,183,267,-1,267,266,188,-1,243,271,286,-1,286,244,243,-1,253,273,259,-1,259,258,253,-1,257,286,271,-1,271,258,257,-1,264,267,268,-1,268,275,264,-1,292,291,294,-1,294,293,292,-1,296,295,298,-1,298,297,296,-1,300,299,302,-1,302,301,300,-1,291,292,305,-1,305,304,303,-1,291,305,303,-1,306,305,308,-1,308,307,306,-1,306,307,302,-1,302,299,306,-1,298,311,310,-1,310,309,298,-1,299,309,310,-1,310,306,299,-1,313,312,315,-1,315,314,313,-1,315,317,316,-1,317,319,318,-1,319,320,322,-1,322,321,319,-1,323,326,325,-1,325,324,323,-1,309,297,298,-1,299,300,327,-1,327,309,299,-1,296,328,325,-1,325,326,296,-1,330,329,332,-1,332,331,330,-1,333,330,331,-1,331,334,333,-1,335,333,334,-1,334,336,335,-1,337,335,336,-1,336,338,337,-1,337,338,340,-1,340,339,337,-1,339,340,342,-1,342,341,339,-1,343,346,345,-1,345,344,343,-1,344,345,332,-1,332,329,344,-1,328,296,297,-1,297,347,328,-1,313,314,349,-1,349,348,313,-1,295,296,326,-1,326,322,295,-1,349,350,303,-1,303,304,349,-1,309,327,347,-1,347,297,309,-1,326,321,322,-1,351,354,353,-1};
return value;
}
private int[] getIndexedFaceSet_11_199_texCoordIndex_3()
{
int[] value = {353,352,351,-1,352,353,356,-1,356,355,352,-1,355,356,358,-1,358,357,355,-1,357,358,360,-1,360,359,357,-1,359,360,362,-1,362,361,359,-1,361,362,364,-1,364,363,361,-1,365,368,367,-1,367,366,365,-1,366,367,354,-1,354,351,366,-1,353,354,369,-1,356,353,369,-1,358,356,369,-1,360,358,369,-1,362,360,369,-1,364,362,369,-1,367,368,369,-1,354,367,369,-1,349,304,348,-1,304,305,306,-1,306,310,304,-1,348,304,310,-1,310,311,348,-1,371,370,293,-1,293,372,371,-1,373,294,375,-1,375,374,373,-1,331,332,351,-1,351,352,331,-1,334,331,352,-1,352,355,334,-1,357,336,334,-1,334,355,357,-1,359,338,336,-1,336,357,359,-1,361,340,338,-1,338,359,361,-1,363,342,340,-1,340,361,363,-1,345,346,365,-1,365,366,345,-1,351,332,345,-1,345,366,351,-1,318,319,321,-1,321,323,318,-1,321,326,323,-1,319,317,312,-1,312,320,319,-1,314,315,316,-1,316,376,314,-1,376,350,349,-1,349,314,376,-1,317,315,312,-1,377,380,379,-1,379,378,377,-1,384,383,382,-1,382,381,384,-1,385,388,387,-1,387,386,385,-1,378,389,370,-1,370,377,378,-1,377,370,371,-1,371,383,377,-1,390,378,379,-1,379,391,390,-1,394,393,392,-1,392,395,394,-1,301,302,395,-1,395,396,301,-1,308,389,378,-1,378,390,308,-1,307,308,390,-1,390,394,307,-1,384,398,397,-1,397,380,384,-1,380,377,383,-1,383,384,380,-1,383,371,399,-1,399,382,383,-1,391,393,394,-1,394,390,391,-1,382,399,386,-1,386,381,382,-1,380,397,400,-1,400,379,380,-1,381,401,398,-1,398,384,381,-1,400,402,391,-1,391,379,400,-1,392,393,404,-1,404,403,392,-1,402,404,393,-1,393,391,402,-1,291,405,375,-1,375,294,291,-1,374,375,407,-1,407,406,374,-1,375,405,408,-1,408,407,375,-1,389,292,293,-1,293,370,389,-1,372,293,294,-1,294,373,372,-1,305,292,389,-1,389,308,305,-1,307,394,395,-1,395,302,307,-1,371,372,409,-1,409,399,371,-1,381,386,387,-1,387,401,381,-1,385,386,399,-1,399,409,385,-1,392,403,396,-1,396,395,392,-1,56,55,410,-1,55,170,410,-1,171,139,410,-1,139,140,410,-1,140,143,410,-1,143,144,410,-1,144,168,410,-1,169,60,410,-1,60,59,410,-1,59,56,410,-1};
return value;
}
/** Define subarrays using type double[] */
private double[] getCoordinate_12_199_point_1()
{
double[] value = {1.3790,-0.9005,1.8130,4.6840,5.5810,2.3400,4.9560,4.4910,0.3999,0.9151,5.7180,4.9520,4.7300,4.1250,-1.2850,1.0930,-0.5210,3.8110,3.9230,5.7180,4.0580,3.9890,1.7090,2.3240,4.3550,1.6750,0.3525,0.9570,2.0660,4.6040,4.3950,1.7640,0.0421,3.2530,1.9700,3.7370,4.7600,2.7570,-0.2906,3.6390,3.1150,3.8260,4.4010,2.9010,2.3460,0.8900,3.0700,4.5230,3.4360,0.8400,-1.1460,3.7530,0.8521,0.6047,2.9320,0.8730,3.7630,3.6000,0.8128,2.3490,0.9129,1.4040,4.7250,1.6000,-0.1106,-2.0950,0.8211,-0.0587,-2.6440,2.4310,1.0610,-2.7140,1.1720,1.0790,-3.6720,2.7140,5.7580,4.4610,2.1050,2.0180,4.2230,2.5100,3.2530,4.1630,1.9280,1.1390,4.2590,2.5150,-0.3025,2.8830,0.8368,0.2892,4.5370,2.6140,-0.4104,0.9809,2.0180,-0.0266,3.8110,2.2350,-0.3692,-0.3936,1.4180,0.4754,4.2870,1.3350,-0.9364,3.2250,0.0000,0.1554,4.6300,4.7350,2.7140,0.0374,4.8580,3.7340,0.1920,4.8810,3.7220,-0.1410,4.4530,1.6930,0.3055,4.6600,1.8810,-0.3712,5.2460,3.0090,-0.9859,5.1890,3.6660,-0.6736,4.9560,3.7280,0.1602,4.8540,2.7030,-0.0222,4.7750,1.8790,-0.2352,5.3780,3.0170,-0.8358,5.2850,3.6800,-0.4900,4.1540,1.7690,-1.6110,4.5670,2.8750,-1.6850,5.2600,3.5990,-0.4626,4.9920,3.6600,0.0755,5.3440,3.0510,-0.7676,4.8920,2.7050,-0.0947,4.5400,1.7930,0.1877,4.7520,1.9530,-0.1923,1.4230,-0.7947,-0.1915,1.3220,-0.9340,0.4663,0.4360,-0.5937,-1.3260,1.1450,-0.6719,-0.7686,0.4460,1.8630,5.0190,0.4193,1.5490,5.0820,2.6120,4.0370,4.3120,3.7810,3.9480,3.9420,0.8918,4.0860,4.7250,4.5430,3.7720,2.3430,0.0000,1.6730,5.2920,0.0000,3.0020,4.8050,0.0000,-0.6375,3.9120,0.0000,4.0960,4.9740,0.0000,1.1010,-3.9870,0.0000,1.6860,5.2870,0.0000,1.3870,5.1580,0.0000,1.0290,4.8770,-0.9570,2.0660,4.6040,-0.4460,1.8630,5.0190,-0.4193,1.5490,5.0820,-0.9129,1.4040,4.7250,-4.3550,1.6750,0.3525,-3.9890,1.7090,2.3240,-3.6000,0.8128,2.3490,-3.7530,0.8521,0.6047,-3.2530,1.9700,3.7370,-2.9320,0.8730,3.7630,-3.4360,0.8400,-1.1460,-4.1540,1.7690,-1.6110,-4.3950,1.7640,0.0421,-2.1050,2.0180,4.2230,-1.9280,1.1390,4.2590,-3.9230,5.7180,4.0580,-2.7140,5.7580,4.4610,-2.6120,4.0370,4.3120,-3.7810,3.9480,3.9420,-0.8900,3.0700,4.5230,0.0000,2.2080,4.8960,-4.7350,2.7140,0.0374,-4.4010,2.9010,2.3460,-3.6390,3.1150,3.8260,-5.3440,3.0510,-0.7676};
return value;
}
private double[] getCoordinate_12_199_point_2()
{
double[] value = {-5.2600,3.5990,-0.4626,-4.9920,3.6600,0.0755,-4.8920,2.7050,-0.0947,-2.6140,-0.4104,0.9809,-2.5150,-0.3025,2.8830,-1.3350,-0.9364,3.2250,-1.3790,-0.9005,1.8130,-2.0180,-0.0266,3.8110,-1.0930,-0.5210,3.8110,-0.8368,0.2892,4.5370,-2.5100,3.2530,4.1630,-0.8918,4.0860,4.7250,-4.8580,3.7340,0.1920,-4.9560,4.4910,0.3999,-4.6840,5.5810,2.3400,-4.5430,3.7720,2.3430,0.0000,1.9160,5.1650,-1.4180,0.4754,4.2870,-2.2350,-0.3692,-0.3936,-1.6000,-0.1106,-2.0950,-2.4310,1.0610,-2.7140,-0.8211,-0.0587,-2.6440,-1.1720,1.0790,-3.6720,0.0000,-0.0430,-2.7650,0.0000,-1.2080,2.4940,-1.3220,-0.9340,0.4663,-1.4230,-0.7947,-0.1915,-0.9151,5.7180,4.9520,0.0000,-1.0830,3.3480,-1.1450,-0.6719,-0.7686,-0.4360,-0.5937,-1.3260,-4.8810,3.7220,-0.1410,-4.7300,4.1250,-1.2850,-4.6600,1.8810,-0.3712,-4.7750,1.8790,-0.2352,-4.4530,1.6930,0.3055,-4.7600,2.7570,-0.2906,-5.2460,3.0090,-0.9859,-5.1890,3.6660,-0.6736,-4.9560,3.7280,0.1602,-4.8540,2.7030,-0.0222,-5.3780,3.0170,-0.8358,-5.2850,3.6800,-0.4900,-4.5670,2.8750,-1.6850,-4.5400,1.7930,0.1877,-4.7520,1.9530,-0.1923,0.0000,5.6960,5.1500,0.0000,-0.5983,-1.4990,0.0000,-1.2200,1.5390,5.2500,6.2900,0.4119,4.1800,5.9210,3.9260,4.9430,6.2110,2.1650,5.0860,3.9350,0.3573,2.5450,1.6840,-3.8180,2.8170,2.0670,-3.7470,3.5000,1.4650,-2.5930,3.4820,1.8770,-2.8400,3.2760,2.2140,-3.3980,1.6450,4.3680,-4.9700,4.7250,4.8570,-1.6580,3.6300,4.6050,-3.7020,4.5090,3.8330,3.2300,3.4150,3.2990,-3.5630,1.5990,3.4590,-4.8810,3.2530,1.1980,-2.6180,3.1360,0.3930,-1.6980,2.8820,1.1640,-3.0660,2.6600,1.4000,-3.4480,2.4020,0.1660,-2.1640,1.5100,0.0017,-2.7110,3.3900,0.7151,-4.7400,3.8100,1.0010,-4.7230,4.3910,1.0780,-4.2750,4.5570,0.9924,-3.4710,4.3830,0.6453,-3.0500,4.1190,0.2766,-2.9160,3.6580,0.2739,-3.4420,3.2780,0.4430,-4.3550,1.3960,1.3680,-4.2880,1.4700,2.1200,-4.7170,4.2310,0.9777,-0.7771,4.6560,1.7590,-0.5260,3.8580,0.6862,-1.1260,1.3050,0.7914,-4.0030,4.1430,-1.1750,-3.9420,3.8800,-0.1228,-4.7500,4.1750,0.1359,-4.7580,4.5910,0.2055,-4.4140,4.7570,0.0807,-3.7380,4.6170,-0.1743,-3.3520,4.3410,-0.4100,-3.2430,4.0060,-0.4815,-3.6910,3.7070,-0.3174,-4.3680,4.9530,3.6300,-0.4252,4.4960,1.8040,-1.4690,4.6780,3.1990,-1.8660,3.6270,0.4670,2.8410,4.9500,3.9720,2.0870,2.9250,1.4990,-4.0420,3.1780,1.7420,-3.9540};
return value;
}
private double[] getCoordinate_12_199_point_3()
{
double[] value = {3.7120,1.8140,-3.5920,3.9840,1.6080,-3.1670,3.9230,1.3500,-2.9580,3.6670,1.1440,-2.8720,3.1980,1.0440,-3.3620,2.9490,1.2390,-3.7480,2.5560,0.4124,-2.5160,2.0560,0.5099,-3.0290,3.9520,1.2130,-1.4240,3.6280,0.8781,-1.5330,4.3180,7.8840,2.6290,4.6260,8.0810,0.5346,2.6830,9.9350,0.5288,2.4070,9.6810,2.7510,1.5010,7.2820,5.0530,2.6170,6.8770,4.7310,3.6060,7.3710,4.0800,1.8230,8.4060,4.1340,1.7260,4.6520,5.1990,4.2750,7.9140,-1.6120,2.4740,9.6020,-1.5630,1.3980,8.1780,-4.2030,2.0430,8.9040,-3.1080,3.2010,7.4280,-3.4360,1.5860,5.7100,-4.9720,4.6750,6.1690,-1.7470,3.5330,5.9060,-3.5990,4.1120,1.0880,1.0030,3.9340,0.7210,2.1840,4.3340,2.3790,3.0310,4.8220,2.5830,0.5942,4.6970,2.5350,2.1200,5.2610,5.1220,0.3537,5.0330,4.8040,2.0840,4.4210,4.5880,3.6330,1.4920,6.9310,-4.7440,3.1820,4.3480,4.7540,1.5830,6.0610,5.1260,2.9840,5.6550,4.7910,0.0000,4.3460,-5.4270,0.0000,5.5110,-5.3230,0.0000,-0.0564,-3.1060,0.0000,3.6480,-5.3380,0.0000,2.2590,-5.0650,0.0000,4.2960,5.4270,0.0000,9.1560,4.2700,0.0000,7.5850,5.2460,0.0000,0.6606,-4.1780,0.0000,10.1300,-1.7790,-5.0860,3.9350,0.3573,-5.2610,5.1220,0.3537,-5.0330,4.8040,2.0840,-4.9500,3.9720,2.0870,-2.5450,1.6840,-3.8180,-1.3960,1.3680,-4.2880,-1.4700,2.1200,-4.7170,-2.8170,2.0670,-3.7470,-1.6450,4.3680,-4.9700,-1.5860,5.7100,-4.9720,-4.9530,3.6300,-0.4252,-4.6780,3.1990,-1.8660,-4.7250,4.8570,-1.6580,-3.6300,4.6050,-3.7020,-3.5330,5.9060,-3.5990,-4.6750,6.1690,-1.7470,-1.5990,3.4590,-4.8810,-3.4150,3.2990,-3.5630,-3.2760,2.2140,-3.3980,-3.2530,1.1980,-2.6180,-3.5000,1.4650,-2.5930,-3.9520,1.2130,-1.4240,-3.6280,0.8781,-1.5330,-3.8580,0.6862,-1.1260,-3.1360,0.3930,-1.6980,-2.4020,0.1660,-2.1640,-2.5560,0.4124,-2.5160,-2.8820,1.1640,-3.0660,-2.0560,0.5099,-3.0290,-2.6600,1.4000,-3.4480,-1.5100,0.0017,-2.7110,-1.3050,0.7914,-4.0030,0.0000,1.4600,-4.6500,-3.1780,1.7420,-3.9540,-2.9250,1.4990,-4.0420,-3.7120,1.8140,-3.5920,-3.4820,1.8770,-2.8400,-3.9840,1.6080,-3.1670,-3.9230,1.3500,-2.9580,-3.6670,1.1440,-2.8720,-3.1980,1.0440,-3.3620,-2.9490,1.2390,-3.7480,-4.4960,1.8040,-1.4690,-4.6560,1.7590,-0.5260,-3.3900,0.7151,-4.7400,-3.8100,1.0010,-4.7230,-4.1750,0.1359,-4.7580,-3.8800,-0.1228,-4.7500,-4.3910,1.0780,-4.2750,-4.5910,0.2055,-4.4140,-4.5570,0.9924,-3.4710};
return value;
}
private double[] getCoordinate_12_199_point_4()
{
double[] value = {-4.7570,0.0807,-3.7380,-4.3830,0.6453,-3.0500,-4.6170,-0.1743,-3.3520,-4.1190,0.2766,-2.9160,-4.3410,-0.4100,-3.2430,-3.6580,0.2739,-3.4420,-4.0060,-0.4815,-3.6910,-3.2780,0.4430,-4.3550,-3.7070,-0.3174,-4.3680,-4.1430,-1.1750,-3.9420,-4.9430,6.2110,2.1650,-4.1800,5.9210,3.9260,-4.4210,4.5880,3.6330,-4.5090,3.8330,3.2300,-4.3340,2.3790,3.0310,-4.6970,2.5350,2.1200,-4.2310,0.9777,-0.7771,-4.3180,7.8840,2.6290,-4.6260,8.0810,0.5346,-2.6830,9.9350,0.5288,-2.4070,9.6810,2.7510,-1.5010,7.2820,5.0530,-2.6170,6.8770,4.7310,-3.6060,7.3710,4.0800,-1.8230,8.4060,4.1340,-1.7260,4.6520,5.1990,-1.5830,6.0610,5.1260,0.0000,6.0530,5.3360,-5.2500,6.2900,0.4119,-4.2750,7.9140,-1.6120,-2.4740,9.6020,-1.5630,-1.3980,8.1780,-4.2030,-2.0430,8.9040,-3.1080,-3.2010,7.4280,-3.4360,-1.4920,6.9310,-4.7440,0.0000,6.8770,-5.1050,0.0000,10.2900,2.8260,-2.9840,5.6550,4.7910,0.0000,10.5900,0.5215,0.0000,8.4130,-4.5720,0.0000,9.3370,-3.4780,-4.8220,2.5830,0.5942,-3.6270,0.4670,2.8410,-3.9340,0.7210,2.1840,-4.1120,1.0880,1.0030,-3.1820,4.3480,4.7540,0.0000,-0.7926,-0.3034};
return value;
}
/** Define subarrays using type double[] */
private double[] getTextureCoordinate_12_200_point_1()
{
double[] value = {0.7371,0.8735,0.7118,0.8666,0.7079,0.8588,0.7250,0.8534,0.8951,0.8262,0.8433,0.8501,0.8293,0.8238,0.8721,0.8035,0.8003,0.8675,0.7843,0.8394,0.9052,0.7788,0.9360,0.8024,0.9034,0.8249,0.7643,0.8709,0.7544,0.8466,0.8277,0.9798,0.7944,0.9784,0.7833,0.9215,0.8142,0.9188,0.7395,0.8955,0.7147,0.8917,0.7077,0.8715,0.9163,0.8525,0.8586,0.8850,0.8088,0.8940,0.9489,0.8551,0.9437,0.8732,0.9265,0.8801,0.9224,0.8516,0.8327,0.7672,0.7884,0.7939,0.7493,0.7764,0.7859,0.7570,0.7591,0.8101,0.7338,0.7936,0.7208,0.8205,0.7010,0.8128,0.7087,0.7850,0.7792,0.8949,0.7413,0.9255,0.7177,0.9234,0.9216,0.8827,0.9236,0.9064,0.8811,0.9588,0.8669,0.9093,0.6998,0.8671,0.7394,0.8259,0.8564,0.7484,0.8821,0.7224,0.9150,0.7347,0.8862,0.7023,0.9197,0.7004,0.8826,0.6846,0.9168,0.6740,0.7408,0.7488,0.8150,0.7385,0.8328,0.7345,0.7468,0.9724,0.7146,0.7626,0.8486,0.7239,0.8548,0.7049,0.9296,0.8783,0.9549,0.8736,0.9189,0.8244,0.9181,0.8268,0.8982,0.8267,0.9245,0.8496,0.9516,0.8506,0.9475,0.8719,0.9243,0.8828,0.9200,0.8522,0.9509,0.8535,0.9454,0.8752,0.9529,0.8338,0.9033,0.8284,0.9171,0.8292,0.6956,0.8625,0.6954,0.8622,0.6967,0.8528,0.7237,0.9687,0.7008,0.8395,0.9034,0.8249,0.9296,0.8783,0.9245,0.8496,0.7371,0.8735,0.7118,0.8666,0.7079,0.8588,0.7250,0.8534,0.8951,0.8262,0.8433,0.8501,0.8293,0.8238,0.8721,0.8035,0.8003,0.8675,0.7843,0.8394,0.9052,0.7788,0.9360,0.8024,0.9034,0.8249,0.7643,0.8709,0.7544,0.8466,0.8277,0.9798};
return value;
}
private double[] getTextureCoordinate_12_200_point_2()
{
double[] value = {0.7944,0.9784,0.7833,0.9215,0.8142,0.9188,0.7395,0.8955,0.7147,0.8917,0.7077,0.8715,0.9163,0.8525,0.8586,0.8850,0.8088,0.8940,0.9489,0.8551,0.9437,0.8732,0.9265,0.8801,0.9224,0.8516,0.8327,0.7672,0.7884,0.7939,0.7493,0.7764,0.7859,0.7570,0.7591,0.8101,0.7338,0.7936,0.7208,0.8205,0.7010,0.8128,0.7087,0.7850,0.7792,0.8949,0.7413,0.9255,0.7177,0.9234,0.9216,0.8827,0.9236,0.9064,0.8811,0.9588,0.8669,0.9093,0.6998,0.8671,0.7394,0.8259,0.8564,0.7484,0.8821,0.7224,0.9150,0.7347,0.8862,0.7023,0.9197,0.7004,0.8826,0.6846,0.9168,0.6740,0.7408,0.7488,0.8150,0.7385,0.8328,0.7345,0.7468,0.9724,0.7146,0.7626,0.8486,0.7239,0.8548,0.7049,0.9296,0.8783,0.9549,0.8736,0.9034,0.8249,0.9189,0.8244,0.9181,0.8268,0.8982,0.8267,0.9245,0.8496,0.9516,0.8506,0.9296,0.8783,0.9475,0.8719,0.9243,0.8828,0.9200,0.8522,0.9509,0.8535,0.9454,0.8752,0.9529,0.8338,0.9245,0.8496,0.9033,0.8284,0.9171,0.8292,0.6956,0.8625,0.6954,0.8622,0.6967,0.8528,0.7237,0.9687,0.7008,0.8395,0.8548,0.6946,0.8548,0.6946,0.7624,0.7362,0.7624,0.7362,0.4693,0.8213,0.4708,0.8395,0.4424,0.8403,0.4406,0.8281,0.5588,0.7994,0.5788,0.7951,0.5805,0.8083,0.5547,0.8042,0.5774,0.8436,0.6042,0.8480,0.5991,0.8685,0.5737,0.8635,0.4858,0.8156,0.5100,0.8133,0.5039,0.8371,0.5404,0.8394,0.5380,0.8581,0.5048,0.8560,0.5787,0.8291,0.5436,0.8205,0.5457,0.8040,0.5387,0.7866,0.5351,0.7904,0.5175,0.7806,0.5236,0.7756,0.5172,0.7709,0.5330,0.7685,0.5477,0.7661};
return value;
}
private double[] getTextureCoordinate_12_200_point_3()
{
double[] value = {0.5485,0.7731,0.5745,0.7193,0.5479,0.7885,0.5609,0.7153,0.5597,0.7765,0.5541,0.7937,0.5653,0.7648,0.5904,0.7602,0.5980,0.7794,0.5777,0.7852,0.5676,0.6997,0.5807,0.7066,0.5465,0.7058,0.5556,0.6901,0.5325,0.6939,0.5428,0.6808,0.5248,0.6834,0.5336,0.6727,0.5183,0.6776,0.6052,0.8343,0.6019,0.7945,0.6046,0.8100,0.5249,0.6666,0.5077,0.6720,0.5140,0.6606,0.5865,0.7212,0.5941,0.7080,0.5893,0.6887,0.5791,0.6849,0.5641,0.6751,0.5524,0.6647,0.5393,0.6564,0.5358,0.6528,0.5186,0.6439,0.6026,0.6917,0.6201,0.6139,0.6262,0.6127,0.6089,0.6075,0.5974,0.6008,0.5373,0.7968,0.5109,0.7912,0.4972,0.7858,0.4458,0.8610,0.4172,0.8676,0.4145,0.8453,0.4206,0.8297,0.4199,0.8058,0.4356,0.8062,0.5078,0.7742,0.4443,0.8889,0.4735,0.8849,0.4794,0.9254,0.4460,0.9290,0.3953,0.9147,0.4038,0.8970,0.4214,0.8917,0.4165,0.9240,0.3704,0.8810,0.3835,0.8991,0.3650,0.9171,0.3460,0.8967,0.4716,0.8567,0.5038,0.8823,0.5110,0.9192,0.5586,0.9039,0.5367,0.9107,0.5353,0.8813,0.5672,0.8843,0.5902,0.8926,0.4419,0.9681,0.4088,0.9546,0.3962,0.8781,0.4851,0.9689,0.3826,0.9357,0.5266,0.9565,0.5767,0.9186,0.5580,0.9364,0.4593,0.8016,0.4152,0.7740,0.5931,0.5924,0.5900,0.5861,0.5880,0.5761,0.6311,0.6092,0.6267,0.5702,0.4269,0.7767,0.4464,0.7781,0.3868,0.8597,0.5967,0.7246,0.6056,0.7142,0.6227,0.7061,0.6440,0.6075,0.4693,0.8213,0.4708,0.8395,0.4424,0.8403,0.4406,0.8281,0.5588,0.7994,0.5788,0.7951,0.5805,0.8083,0.5547,0.8042,0.5774,0.8436};
return value;
}
private double[] getTextureCoordinate_12_200_point_4()
{
double[] value = {0.6042,0.8480,0.5991,0.8685,0.5737,0.8635,0.4858,0.8156,0.5100,0.8133,0.5039,0.8371,0.5404,0.8394,0.5380,0.8581,0.5048,0.8560,0.5787,0.8291,0.5436,0.8205,0.5457,0.8040,0.5387,0.7866,0.5351,0.7904,0.5175,0.7806,0.5236,0.7756,0.5172,0.7709,0.5330,0.7685,0.5477,0.7661,0.5485,0.7731,0.5479,0.7885,0.5597,0.7765,0.5541,0.7937,0.5653,0.7648,0.5904,0.7602,0.5980,0.7794,0.5777,0.7852,0.6052,0.8343,0.6019,0.7945,0.5745,0.7193,0.5609,0.7153,0.5676,0.6997,0.5807,0.7066,0.5465,0.7058,0.5556,0.6901,0.5325,0.6939,0.5428,0.6808,0.5248,0.6834,0.5336,0.6727,0.5183,0.6776,0.5249,0.6666,0.5077,0.6720,0.5140,0.6606,0.5967,0.7246,0.5865,0.7212,0.5941,0.7080,0.6056,0.7142,0.6046,0.8100,0.5373,0.7968,0.5109,0.7912,0.4972,0.7858,0.5893,0.6887,0.5791,0.6849,0.6201,0.6139,0.6262,0.6127,0.5641,0.6751,0.6089,0.6075,0.5524,0.6647,0.5974,0.6008,0.5393,0.6564,0.5931,0.5924,0.5358,0.6528,0.5900,0.5861,0.5186,0.6439,0.5880,0.5761,0.6227,0.7061,0.6026,0.6917,0.6311,0.6092,0.6440,0.6075,0.6267,0.5702,0.4458,0.8610,0.4172,0.8676,0.4145,0.8453,0.4206,0.8297,0.4199,0.8058,0.4356,0.8062,0.5078,0.7742,0.4443,0.8889,0.4735,0.8849,0.4794,0.9254,0.4460,0.9290,0.3953,0.9147,0.4038,0.8970,0.4214,0.8917,0.4165,0.9240,0.3704,0.8810,0.3835,0.8991,0.3650,0.9171,0.3460,0.8967,0.4716,0.8567,0.5038,0.8823,0.5110,0.9192,0.5586,0.9039,0.5367,0.9107,0.5353,0.8813,0.5672,0.8843,0.5902,0.8926,0.4419,0.9681,0.4088,0.9546,0.3962,0.8781};
return value;
}
private double[] getTextureCoordinate_12_200_point_5()
{
double[] value = {0.4851,0.9689,0.3826,0.9357,0.5266,0.9565,0.5767,0.9186,0.5580,0.9364,0.4593,0.8016,0.4152,0.7740,0.4269,0.7767,0.4464,0.7781,0.3868,0.8597,0.8320,0.7234};
return value;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=8, element #32, 480 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_8_32_coordIndex()
{
MFInt32 IndexedFaceSet_8_32_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_8_32_coordIndex_1()));
return IndexedFaceSet_8_32_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=8, element #32, 480 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_8_32_texCoordIndex()
{
MFInt32 IndexedFaceSet_8_32_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_8_32_texCoordIndex_1()));
return IndexedFaceSet_8_32_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=9, element #32, 186 total numbers made up of 62 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_9_32_point()
{
MFVec3f Coordinate_9_32_point = new MFVec3f(new double[] {0.0000,1.0530,0.0273,0.0000,0.9123,-0.5414,-0.4375,0.9123,-0.4652,-0.7578,0.9123,-0.3733,-0.8750,0.9123,0.0273,-0.7578,0.9123,0.4279,-0.4375,0.9123,0.5198,0.0000,0.9123,0.5960,0.4375,0.9123,0.5198,0.7578,0.9123,0.4279,0.8750,0.9123,0.0273,0.7578,0.9123,-0.3733,0.4375,0.9123,-0.4652,0.0000,0.5267,-0.8842,-0.5658,0.5267,-0.7621,-0.9800,0.5267,-0.4285,-1.1320,0.5267,0.0273,-0.9800,0.5267,0.4830,-0.5658,0.5267,0.6985,0.0000,0.5267,0.8206,0.5658,0.5267,0.6985,0.9800,0.5267,0.4830,1.1320,0.5267,0.0273,0.9800,0.5267,-0.4285,0.5658,0.5267,-0.7621,0.0000,0.0000,-0.9616,-0.6534,0.0000,-0.8206,-1.1320,0.0000,-0.4353,-1.3070,0.0000,0.0273,-1.1320,0.0000,0.5536,-0.6534,0.0000,0.8206,0.0000,0.0000,0.9616,0.6534,0.0000,0.8206,1.1320,0.0000,0.5536,1.3070,0.0000,0.0273,1.1320,0.0000,-0.4353,0.6534,0.0000,-0.8206,0.0000,-0.5267,-0.8206,-0.5658,-0.5267,-0.6985,-0.9800,-0.5267,-0.3648,-1.1320,-0.5267,0.0273,-0.9800,-0.5267,0.4830,-0.5658,-0.5267,0.6985,0.0000,-0.5267,0.8206,0.5658,-0.5267,0.6985,0.9800,-0.5267,0.4830,1.1320,-0.5267,0.0273,0.9800,-0.5267,-0.3648,0.5658,-0.5267,-0.6985,0.0000,-0.9123,-0.4353,-0.3267,-0.9123,-0.3648,-0.5658,-0.9123,-0.2358,-0.6534,-0.9123,0.0273,-0.5658,-0.9123,0.2904,-0.3267,-0.9123,0.4830,0.0000,-0.9123,0.5536,0.3267,-0.9123,0.4830,0.5658,-0.9123,0.2904,0.6534,-0.9123,0.0273,0.5658,-0.9123,-0.2358,0.3267,-0.9123,-0.3648,0.0000,-1.0530,0.0273});
return Coordinate_9_32_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=9, element #41, 448 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_9_41_coordIndex()
{
MFInt32 IndexedFaceSet_9_41_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_9_41_coordIndex_1()));
return IndexedFaceSet_9_41_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=9, element #41, 448 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_9_41_texCoordIndex()
{
MFInt32 IndexedFaceSet_9_41_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_9_41_texCoordIndex_1()));
return IndexedFaceSet_9_41_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=10, element #41, 174 total numbers made up of 58 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_10_41_point()
{
MFVec3f Coordinate_10_41_point = new MFVec3f(new double[] {1.9450,-13.3500,0.0759,-1.5260,-13.3500,0.0759,-0.9541,-13.3500,1.4320,1.3560,-12.1300,-1.1030,1.9170,-12.1300,0.0759,0.1805,-12.1300,-1.7130,-1.5290,-12.1300,0.0759,-0.8882,-12.1300,1.4870,0.1805,-12.1300,2.1400,1.2880,-12.1300,1.4150,2.5400,-1.2460,0.0759,1.7450,-1.3120,-1.6660,0.0612,-1.7770,-2.5170,-2.4230,-2.6230,0.0759,-1.5740,-2.3820,1.8890,0.0612,-1.8800,2.6070,1.7830,-1.4180,1.7220,1.5560,-6.5110,-1.3790,0.1497,-6.6000,-2.1660,-1.9640,-7.4480,0.0759,-1.1620,-7.5600,1.6580,0.1527,-7.4020,2.3790,1.5970,-6.8740,1.5920,2.2900,-6.5310,0.0759,-1.1740,-12.1300,-1.0690,-1.6760,-2.3240,-1.5730,-1.4670,-7.0130,-1.3460,-1.7970,-0.5841,-1.8310,2.6610,0.5185,0.0759,1.8580,0.4532,-1.7760,0.3524,0.0751,-2.7330,-0.6502,-0.2113,-2.7350,-2.6610,-0.7579,0.0759,-1.7020,-0.4783,2.0820,0.0595,0.0030,2.7350,1.8040,0.3324,1.9020,1.1940,-13.3500,-1.0380,0.1814,-13.3500,-1.4950,0.1814,-13.3500,2.0800,1.4230,-13.3500,1.4080,-0.9483,-13.3500,-1.0420,-1.4480,0.6345,-1.4630,-2.1440,0.5036,0.0683,-1.4070,0.7284,1.6150,-0.1689,1.0790,2.0750,1.1060,1.2900,1.4690,1.7670,1.4260,0.0645,1.1320,1.4020,-1.3840,-0.0413,1.1070,-2.1300,-0.6053,0.9307,-2.1310,-0.4120,-14.2300,1.0350,-0.8065,-14.2300,0.0993,-0.4512,-14.2300,-0.5889,0.1645,-14.2300,-0.8359,0.7257,-14.2300,-0.5822,1.2160,-14.2300,0.1438,0.8770,-14.2300,1.0080,0.1908,-14.2300,1.3790});
return Coordinate_10_41_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=10, element #50, 432 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_50_coordIndex()
{
MFInt32 IndexedFaceSet_10_50_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_50_coordIndex_1()));
return IndexedFaceSet_10_50_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=10, element #50, 432 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_50_texCoordIndex()
{
MFInt32 IndexedFaceSet_10_50_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_50_texCoordIndex_1()));
return IndexedFaceSet_10_50_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=11, element #50, 168 total numbers made up of 56 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_11_50_point()
{
MFVec3f Coordinate_11_50_point = new MFVec3f(new double[] {0.7643,-12.9100,-0.8153,-0.0210,-12.9100,-1.1600,-0.6844,-12.9100,0.7722,1.5830,-1.3210,-0.0046,1.0890,-1.3210,-1.1590,-0.0285,-1.3210,-1.7030,-1.6010,-1.3210,-0.0046,-0.9965,-1.3210,1.2130,-0.0285,-1.3210,1.7080,1.0450,-1.3210,1.1770,-1.1610,-1.3210,-1.2130,1.2300,-4.8280,-1.3960,1.6890,-5.3580,-0.0046,-0.0285,-4.5370,-1.9990,-1.5880,-6.6760,-0.0046,-1.0770,-5.2020,-1.4050,-0.9050,-6.3670,1.0510,-0.0285,-6.1190,1.5430,1.0220,-5.7860,1.0170,0.9394,-9.7000,-1.0620,-0.0285,-9.6910,-1.5020,-1.4040,-9.7390,-0.0046,-0.7836,-9.7580,0.9433,-0.0285,-9.7310,1.3490,0.9094,-9.7320,0.8807,1.4010,-9.6990,-0.0046,-0.8516,-9.7590,-1.1070,1.1830,-12.9100,0.0030,-0.7143,-12.9100,-0.8324,-1.1100,-12.9100,-0.0000,-0.0210,-12.9100,1.1750,0.7705,-12.9100,0.7073,1.7360,-0.0938,-0.0046,-1.7360,-0.0938,-0.0046,-1.1640,-0.0938,1.3510,0.9841,-0.0938,-1.1180,-0.0285,-0.0938,-1.5760,-0.0285,-0.0938,1.9990,1.2130,-0.0938,1.3280,-1.1580,-0.0938,-1.1230,-1.3250,1.0040,0.0087,-0.8543,1.0040,1.1240,-0.0232,1.0040,1.5990,0.9012,1.0040,1.0990,1.3180,1.0040,0.0342,0.7165,1.0040,-0.8579,-0.0382,1.0040,-1.1990,-0.8742,1.0040,-0.8636,0.4764,-13.5400,-0.5628,0.7605,-13.5400,-0.0071,0.4806,-13.5400,0.4710,-0.0181,-13.5400,0.7658,-0.3892,-13.5400,0.5404,-0.6930,-13.5400,-0.0106,-0.4187,-13.5400,-0.5874,-0.0147,-13.5400,-0.7785});
return Coordinate_11_50_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=11, element #59, 440 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_11_59_coordIndex()
{
MFInt32 IndexedFaceSet_11_59_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_11_59_coordIndex_1()));
return IndexedFaceSet_11_59_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=11, element #59, 440 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_11_59_texCoordIndex()
{
MFInt32 IndexedFaceSet_11_59_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_11_59_texCoordIndex_1()));
return IndexedFaceSet_11_59_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=12, element #59, 171 total numbers made up of 57 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_12_59_point()
{
MFVec3f Coordinate_12_59_point = new MFVec3f(new double[] {1.7310,-1.8780,0.0290,1.2220,-1.8780,-1.4950,-0.1851,-1.8780,-1.8250,-1.3630,-1.8780,-1.5010,-1.8830,-1.8780,0.0290,-0.9249,-0.0082,0.7476,1.5020,-4.0210,0.0290,-1.6330,-4.0210,0.0290,-1.2660,-4.0210,-1.5100,1.1310,-4.0210,-1.5040,0.9183,-1.0020,-1.2830,-0.1851,-0.9421,-1.6040,-1.2020,-0.9993,-1.2830,-1.7210,-1.0250,0.0290,-1.5200,-0.9401,1.0790,1.2060,-0.9401,1.0800,1.3950,-1.0250,0.0290,-1.3830,-3.5570,-1.5180,1.6520,-3.5570,0.0290,-1.7880,-3.5570,0.0290,-0.1851,-3.5570,-1.9140,1.2460,-3.5570,-1.5160,-0.1851,-4.0210,0.0290,-0.1851,-4.0210,-1.8860,0.6003,-0.0082,-0.7875,-0.1851,-0.0082,-1.1320,1.0190,-0.0082,0.0290,-0.8784,-0.0082,-0.8046,-1.2740,-0.0082,0.0290,-0.1851,-0.0082,1.2030,0.6064,-0.0082,0.7351,-0.9328,0.8725,0.0232,-0.6695,0.8725,0.5380,-0.1788,0.8725,0.8317,0.3605,0.8725,0.5208,0.6667,0.8725,0.0213,0.3805,0.8725,-0.5818,-0.1786,0.8725,-0.8408,-0.6570,0.8725,-0.6004,-0.1851,-0.5691,1.7400,-1.7960,-1.8600,0.9221,1.5920,-1.8600,0.9179,1.5410,-4.0210,0.9221,-1.6390,-4.0210,0.9221,1.7080,-3.5570,0.9221,-1.8200,-3.5570,0.9221,-0.1851,-4.0210,0.9221,1.0840,-1.4690,1.6300,-0.4507,-0.8535,1.9080,-1.3520,-1.4690,1.6350,-1.5080,-1.9860,1.5390,-1.5270,-3.5930,1.5550,-1.4420,-3.8150,1.5850,-0.1848,-3.8150,1.5850,1.3380,-3.8150,1.5850,1.4130,-3.5930,1.5540,1.2980,-1.9860,1.5400});
return Coordinate_12_59_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=12, element #68, 408 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_12_68_coordIndex()
{
MFInt32 IndexedFaceSet_12_68_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_12_68_coordIndex_1()));
return IndexedFaceSet_12_68_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=12, element #68, 408 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_12_68_texCoordIndex()
{
MFInt32 IndexedFaceSet_12_68_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_12_68_texCoordIndex_1()));
return IndexedFaceSet_12_68_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=13, element #68, 159 total numbers made up of 53 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_13_68_point()
{
MFVec3f Coordinate_13_68_point = new MFVec3f(new double[] {-1.6960,-0.8024,0.9010,-0.1851,-0.1712,1.3130,1.4330,-0.8024,0.8928,1.5850,-3.0950,0.8819,-0.1851,-3.0950,0.8819,-1.6460,-3.0950,0.8819,1.8460,-1.2290,2.1820,-0.2812,-0.6275,2.4350,-1.9680,-1.2290,2.1840,2.0070,-3.0950,2.1780,-0.1851,-3.0950,2.1780,-2.1120,-3.0950,2.1780,1.9310,-1.6330,3.5720,-0.2858,-1.1420,3.8450,-2.0590,-1.6330,3.5620,2.1480,-3.0950,3.6280,-0.1851,-3.0950,3.6280,-2.2500,-3.0950,3.6280,1.4860,-2.1290,4.5100,-0.2858,-1.5970,4.8930,-1.7970,-2.1290,4.4460,1.7810,-3.0950,4.6870,-0.2858,-3.0950,5.2560,-1.9250,-3.0950,4.6870,1.7720,-2.6310,0.8819,-0.2858,-2.6310,5.4120,-1.8570,-2.6310,0.8819,2.2230,-2.6310,2.1780,-2.2930,-2.6310,2.1780,2.3410,-2.6310,3.6280,-2.3940,-2.6310,3.6280,1.8400,-2.6310,4.7560,-2.0170,-2.6310,4.7560,-1.5200,-0.0134,0.0048,1.2060,-0.0134,0.0061,-0.1851,0.3576,0.6662,-1.7960,-0.9332,-0.1518,1.5920,-0.9332,-0.1559,1.5410,-3.0950,-0.1518,-1.6390,-3.0950,-0.1518,1.7080,-2.6310,-0.1518,-1.8200,-2.6310,-0.1518,-0.1851,-3.0950,-0.1518,-0.1828,0.0846,-0.6939,0.8905,-0.1781,-1.3410,1.1750,-0.8458,-1.4680,1.2810,-2.3210,-1.4120,1.2450,-2.4920,-1.3940,-0.1856,-2.4920,-1.3940,-1.3520,-2.4920,-1.3940,-1.3980,-2.3210,-1.4120,-1.3750,-0.8458,-1.4680,-1.1780,-0.1781,-1.3410});
return Coordinate_13_68_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=9, element #81, 448 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_9_81_coordIndex()
{
MFInt32 IndexedFaceSet_9_81_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_9_81_coordIndex_1()));
return IndexedFaceSet_9_81_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=9, element #81, 448 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_9_81_texCoordIndex()
{
MFInt32 IndexedFaceSet_9_81_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_9_81_texCoordIndex_1()));
return IndexedFaceSet_9_81_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=10, element #81, 174 total numbers made up of 58 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_10_81_point()
{
MFVec3f Coordinate_10_81_point = new MFVec3f(new double[] {-1.9450,-13.3500,0.0759,1.5260,-13.3500,0.0759,0.9541,-13.3500,1.4320,-1.3560,-12.1300,-1.1030,-1.9170,-12.1300,0.0759,-0.1805,-12.1300,-1.7130,1.5290,-12.1300,0.0759,0.8882,-12.1300,1.4870,-0.1805,-12.1300,2.1400,-1.2880,-12.1300,1.4150,-2.5400,-1.2460,0.0759,-1.7450,-1.3120,-1.6660,-0.0612,-1.7770,-2.5170,2.4230,-2.6230,0.0759,1.5740,-2.3820,1.8890,-0.0612,-1.8800,2.6070,-1.7830,-1.4180,1.7220,-1.5560,-6.5110,-1.3790,-0.1497,-6.6000,-2.1660,1.9640,-7.4480,0.0759,1.1620,-7.5600,1.6580,-0.1527,-7.4020,2.3790,-1.5970,-6.8740,1.5920,-2.2900,-6.5310,0.0759,1.1740,-12.1300,-1.0690,1.6760,-2.3240,-1.5730,1.4670,-7.0130,-1.3460,1.7970,-0.5841,-1.8310,-2.6610,0.5185,0.0759,-1.8580,0.4532,-1.7760,-0.3524,0.0751,-2.7330,0.6502,-0.2113,-2.7350,2.6610,-0.7579,0.0759,1.7020,-0.4783,2.0820,-0.0595,0.0030,2.7350,-1.8040,0.3324,1.9020,-1.1940,-13.3500,-1.0380,-0.1814,-13.3500,-1.4950,-0.1814,-13.3500,2.0800,-1.4230,-13.3500,1.4080,0.9483,-13.3500,-1.0420,1.4480,0.6345,-1.4630,2.1440,0.5036,0.0683,1.4070,0.7284,1.6150,0.1689,1.0790,2.0750,-1.1060,1.2900,1.4690,-1.7670,1.4260,0.0645,-1.1320,1.4020,-1.3840,0.0413,1.1070,-2.1300,0.6053,0.9307,-2.1310,0.4120,-14.2300,1.0350,0.8065,-14.2300,0.0993,0.4512,-14.2300,-0.5889,-0.1645,-14.2300,-0.8359,-0.7257,-14.2300,-0.5822,-1.2160,-14.2300,0.1438,-0.8770,-14.2300,1.0080,-0.1908,-14.2300,1.3790});
return Coordinate_10_81_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=10, element #90, 432 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_90_coordIndex()
{
MFInt32 IndexedFaceSet_10_90_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_90_coordIndex_1()));
return IndexedFaceSet_10_90_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=10, element #90, 432 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_90_texCoordIndex()
{
MFInt32 IndexedFaceSet_10_90_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_90_texCoordIndex_1()));
return IndexedFaceSet_10_90_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=11, element #90, 168 total numbers made up of 56 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_11_90_point()
{
MFVec3f Coordinate_11_90_point = new MFVec3f(new double[] {-0.7643,-12.9100,-0.8153,0.0210,-12.9100,-1.1600,0.6844,-12.9100,0.7722,-1.5830,-1.3210,-0.0046,-1.0890,-1.3210,-1.1590,0.0285,-1.3210,-1.7030,1.6010,-1.3210,-0.0046,0.9965,-1.3210,1.2130,0.0285,-1.3210,1.7080,-1.0450,-1.3210,1.1770,1.1610,-1.3210,-1.2130,-1.2300,-4.8280,-1.3960,-1.6890,-5.3580,-0.0046,0.0285,-4.5370,-1.9990,1.5880,-6.6760,-0.0046,1.0770,-5.2020,-1.4050,0.9050,-6.3670,1.0510,0.0285,-6.1190,1.5430,-1.0220,-5.7860,1.0170,-0.9394,-9.7000,-1.0620,0.0285,-9.6910,-1.5020,1.4040,-9.7390,-0.0046,0.7836,-9.7580,0.9433,0.0285,-9.7310,1.3490,-0.9094,-9.7320,0.8807,-1.4010,-9.6990,-0.0046,0.8516,-9.7590,-1.1070,-1.1830,-12.9100,0.0030,0.7143,-12.9100,-0.8324,1.1100,-12.9100,-0.0000,0.0210,-12.9100,1.1750,-0.7705,-12.9100,0.7073,-1.7360,-0.0938,-0.0046,1.7360,-0.0938,-0.0046,1.1640,-0.0938,1.3510,-0.9841,-0.0938,-1.1180,0.0285,-0.0938,-1.5760,0.0285,-0.0938,1.9990,-1.2130,-0.0938,1.3280,1.1580,-0.0938,-1.1230,1.3250,1.0040,0.0087,0.8543,1.0040,1.1240,0.0232,1.0040,1.5990,-0.9012,1.0040,1.0990,-1.3180,1.0040,0.0342,-0.7165,1.0040,-0.8579,0.0382,1.0040,-1.1990,0.8742,1.0040,-0.8636,-0.4764,-13.5400,-0.5628,-0.7605,-13.5400,-0.0071,-0.4806,-13.5400,0.4710,0.0181,-13.5400,0.7658,0.3892,-13.5400,0.5404,0.6930,-13.5400,-0.0106,0.4187,-13.5400,-0.5874,0.0147,-13.5400,-0.7785});
return Coordinate_11_90_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=11, element #99, 440 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_11_99_coordIndex()
{
MFInt32 IndexedFaceSet_11_99_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_11_99_coordIndex_1()));
return IndexedFaceSet_11_99_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=11, element #99, 440 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_11_99_texCoordIndex()
{
MFInt32 IndexedFaceSet_11_99_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_11_99_texCoordIndex_1()));
return IndexedFaceSet_11_99_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=12, element #99, 171 total numbers made up of 57 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_12_99_point()
{
MFVec3f Coordinate_12_99_point = new MFVec3f(new double[] {-1.7310,-1.8780,0.0290,-1.2220,-1.8780,-1.4950,0.1851,-1.8780,-1.8250,1.3630,-1.8780,-1.5010,1.8830,-1.8780,0.0290,0.9249,-0.0082,0.7476,-1.5020,-4.0210,0.0290,1.6330,-4.0210,0.0290,1.2660,-4.0210,-1.5100,-1.1310,-4.0210,-1.5040,-0.9183,-1.0020,-1.2830,0.1851,-0.9421,-1.6040,1.2020,-0.9993,-1.2830,1.7210,-1.0250,0.0290,1.5200,-0.9401,1.0790,-1.2060,-0.9401,1.0800,-1.3950,-1.0250,0.0290,1.3830,-3.5570,-1.5180,-1.6520,-3.5570,0.0290,1.7880,-3.5570,0.0290,0.1851,-3.5570,-1.9140,-1.2460,-3.5570,-1.5160,0.1851,-4.0210,0.0290,0.1851,-4.0210,-1.8860,-0.6003,-0.0082,-0.7875,0.1851,-0.0082,-1.1320,-1.0190,-0.0082,0.0290,0.8784,-0.0082,-0.8046,1.2740,-0.0082,0.0290,0.1851,-0.0082,1.2030,-0.6064,-0.0082,0.7351,0.9328,0.8725,0.0232,0.6695,0.8725,0.5380,0.1788,0.8725,0.8317,-0.3605,0.8725,0.5208,-0.6667,0.8725,0.0213,-0.3805,0.8725,-0.5818,0.1786,0.8725,-0.8408,0.6570,0.8725,-0.6004,0.1851,-0.5691,1.7400,1.7960,-1.8600,0.9221,-1.5920,-1.8600,0.9179,-1.5410,-4.0210,0.9221,1.6390,-4.0210,0.9221,-1.7080,-3.5570,0.9221,1.8200,-3.5570,0.9221,0.1851,-4.0210,0.9221,-1.0840,-1.4690,1.6300,0.4507,-0.8535,1.9080,1.3520,-1.4690,1.6350,1.5080,-1.9860,1.5390,1.5270,-3.5930,1.5550,1.4420,-3.8150,1.5850,0.1848,-3.8150,1.5850,-1.3380,-3.8150,1.5850,-1.4130,-3.5930,1.5540,-1.2980,-1.9860,1.5400});
return Coordinate_12_99_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=12, element #108, 408 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_12_108_coordIndex()
{
MFInt32 IndexedFaceSet_12_108_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_12_108_coordIndex_1()));
return IndexedFaceSet_12_108_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=12, element #108, 408 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_12_108_texCoordIndex()
{
MFInt32 IndexedFaceSet_12_108_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_12_108_texCoordIndex_1()));
return IndexedFaceSet_12_108_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=13, element #108, 159 total numbers made up of 53 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_13_108_point()
{
MFVec3f Coordinate_13_108_point = new MFVec3f(new double[] {1.6960,-0.8024,0.9010,0.1851,-0.1712,1.3130,-1.4330,-0.8024,0.8928,-1.5850,-3.0950,0.8819,0.1851,-3.0950,0.8819,1.6460,-3.0950,0.8819,-1.8460,-1.2290,2.1820,0.2812,-0.6275,2.4350,1.9680,-1.2290,2.1840,-2.0070,-3.0950,2.1780,0.1851,-3.0950,2.1780,2.1120,-3.0950,2.1780,-1.9310,-1.6330,3.5720,0.2858,-1.1420,3.8450,2.0590,-1.6330,3.5620,-2.1480,-3.0950,3.6280,0.1851,-3.0950,3.6280,2.2500,-3.0950,3.6280,-1.4860,-2.1290,4.5100,0.2858,-1.5970,4.8930,1.7970,-2.1290,4.4460,-1.7810,-3.0950,4.6870,0.2858,-3.0950,5.2560,1.9250,-3.0950,4.6870,-1.7720,-2.6310,0.8819,0.2858,-2.6310,5.4120,1.8570,-2.6310,0.8819,-2.2230,-2.6310,2.1780,2.2930,-2.6310,2.1780,-2.3410,-2.6310,3.6280,2.3940,-2.6310,3.6280,-1.8400,-2.6310,4.7560,2.0170,-2.6310,4.7560,1.5200,-0.0134,0.0048,-1.2060,-0.0134,0.0061,0.1851,0.3576,0.6662,1.7960,-0.9332,-0.1518,-1.5920,-0.9332,-0.1559,-1.5410,-3.0950,-0.1518,1.6390,-3.0950,-0.1518,-1.7080,-2.6310,-0.1518,1.8200,-2.6310,-0.1518,0.1851,-3.0950,-0.1518,0.1828,0.0846,-0.6939,-0.8905,-0.1781,-1.3410,-1.1750,-0.8458,-1.4680,-1.2810,-2.3210,-1.4120,-1.2450,-2.4920,-1.3940,0.1856,-2.4920,-1.3940,1.3520,-2.4920,-1.3940,1.3980,-2.3210,-1.4120,1.3750,-0.8458,-1.4680,1.1780,-0.1781,-1.3410});
return Coordinate_13_108_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=9, element #121, 1072 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_9_121_coordIndex()
{
MFInt32 IndexedFaceSet_9_121_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_9_121_coordIndex_1()))
.append(new MFInt32(getIndexedFaceSet_9_121_coordIndex_2()));
return IndexedFaceSet_9_121_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=9, element #121, 1072 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_9_121_texCoordIndex()
{
MFInt32 IndexedFaceSet_9_121_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_9_121_texCoordIndex_1()))
.append(new MFInt32(getIndexedFaceSet_9_121_texCoordIndex_2()));
return IndexedFaceSet_9_121_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=10, element #121, 468 total numbers made up of 156 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_10_121_point()
{
MFVec3f Coordinate_10_121_point = new MFVec3f()/*2.finalize*/
.append(new MFVec3f(getCoordinate_10_121_point_1()))
.append(new MFVec3f(getCoordinate_10_121_point_2()));
return Coordinate_10_121_point;
}
/** Large attribute array: TextureCoordinate point field, scene-graph level=10, element #122, 348 total numbers made up of 174 2-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec2f getTextureCoordinate_10_122_point()
{
MFVec2f TextureCoordinate_10_122_point = new MFVec2f()/*2.finalize*/
.append(new MFVec2f(getTextureCoordinate_10_122_point_1()))
.append(new MFVec2f(getTextureCoordinate_10_122_point_2()));
return TextureCoordinate_10_122_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=10, element #130, 504 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_130_coordIndex()
{
MFInt32 IndexedFaceSet_10_130_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_130_coordIndex_1()));
return IndexedFaceSet_10_130_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=10, element #130, 504 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_130_texCoordIndex()
{
MFInt32 IndexedFaceSet_10_130_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_130_texCoordIndex_1()));
return IndexedFaceSet_10_130_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=11, element #130, 204 total numbers made up of 68 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_11_130_point()
{
MFVec3f Coordinate_11_130_point = new MFVec3f(new double[] {0.9661,-8.7620,0.5723,0.3691,-8.8070,0.8458,1.4400,-8.7390,0.0794,1.1770,-8.7640,-0.6959,0.3923,-8.8050,-0.9469,-0.4545,-8.8520,-0.7258,-0.7400,-8.8770,0.0794,-0.2217,-8.8510,0.5842,-1.2680,-2.2560,0.0441,-0.9337,-2.1990,0.9113,-0.6666,-0.7114,1.9870,0.2221,0.8376,1.3870,1.2280,-1.7740,1.3440,0.0038,-2.0470,1.8240,0.6768,1.3550,0.0441,1.6230,-1.6730,0.0441,0.3035,1.0140,-1.1490,1.2780,-1.7640,-1.2650,0.0038,-2.0470,-1.6580,-1.1470,-1.0070,-1.0960,-0.9516,-2.2280,-1.0770,-1.1380,-1.0100,1.3270,-0.9371,-2.2250,1.2190,-1.5450,-1.2760,0.0441,-1.4360,-2.3120,0.0441,1.3960,-3.0870,1.2240,0.0972,-3.2670,1.6930,1.7750,-3.0140,0.0441,1.3990,-3.0860,-1.2000,0.0680,-3.2710,-1.5820,-0.8430,-3.4020,-0.9876,-1.3620,-3.4840,0.0441,-0.8365,-3.4100,1.1380,0.8808,0.0248,1.4370,1.3830,0.2791,0.0441,0.9257,0.0400,-1.2760,-0.6467,-0.7406,-1.7530,1.0490,-1.8090,0.9023,0.0038,-2.0470,1.4030,1.4670,-1.7270,0.0441,1.0130,-1.8160,-0.9274,0.0038,-2.0470,-1.2290,-0.9641,-2.2050,-0.8538,0.9957,-8.4710,0.6167,0.3411,-8.5770,0.8687,1.3800,-8.2620,0.0794,1.0430,-8.1510,-0.7134,0.3626,-8.1060,-0.9169,-0.3881,-8.2840,-0.7019,-0.7159,-8.4270,0.0794,-0.2943,-8.5110,0.6272,0.1724,-5.3120,1.1950,1.0810,-5.1230,0.8244,1.5140,-4.9940,0.0444,1.0870,-5.0340,-0.8020,0.1832,-5.1670,-1.1000,-0.6761,-5.2970,-0.7627,-1.0220,-5.3410,0.0444,-0.6140,-5.3990,0.8292,0.7598,-9.3190,0.3310,0.3892,-9.3190,0.5008,0.0224,-9.3190,0.3384,-0.2912,-9.3190,0.0330,-0.1251,-9.3190,-0.4354,0.4037,-9.3190,-0.5735,0.8914,-9.3190,-0.4174,1.0450,-9.3190,0.0345,0.3857,-9.5010,-0.0357});
return Coordinate_11_130_point;
}
/** Large attribute array: TextureCoordinate point field, scene-graph level=11, element #131, 168 total numbers made up of 84 2-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec2f getTextureCoordinate_11_131_point()
{
MFVec2f TextureCoordinate_11_131_point = new MFVec2f(new double[] {0.1267,0.0803,0.1336,0.0759,0.1146,0.0819,0.1044,0.0809,0.0953,0.0780,0.0875,0.0710,0.0784,0.0630,0.1502,0.0604,0.1405,0.0696,0.1407,0.2117,0.1584,0.2004,0.1172,0.2146,0.0883,0.2104,0.0713,0.2001,0.0628,0.1933,0.0431,0.1818,0.1731,0.1894,0.1934,0.1767,0.5197,0.0777,0.5114,0.0697,0.5172,0.0468,0.5344,0.0576,0.4978,0.0694,0.4928,0.0440,0.4759,0.0792,0.4663,0.0566,0.4533,0.0705,0.4703,0.0979,0.4498,0.0814,0.5298,0.0885,0.5459,0.0756,0.4692,0.1117,0.4455,0.1063,0.5551,0.1016,0.5299,0.1081,0.5243,0.0274,0.5471,0.0477,0.4898,0.0210,0.4541,0.0420,0.4392,0.0655,0.4368,0.0771,0.4352,0.1061,0.5583,0.0704,0.5651,0.0993,0.5143,0.0582,0.4953,0.0567,0.4711,0.0679,0.4616,0.0791,0.5471,0.0477,0.5243,0.0274,0.4898,0.0210,0.4541,0.0420,0.4392,0.0655,0.4368,0.0771,0.4352,0.1061,0.5583,0.0704,0.5651,0.0993,0.1337,0.1460,0.1460,0.1382,0.1159,0.1483,0.0964,0.1457,0.0833,0.1391,0.0751,0.1321,0.0607,0.1224,0.1718,0.1185,0.1568,0.1295,0.1522,0.1693,0.1372,0.1789,0.1165,0.1814,0.0923,0.1780,0.0773,0.1696,0.0690,0.1627,0.0519,0.1521,0.1826,0.1476,0.1649,0.1594,0.1267,0.0803,0.1336,0.0759,0.1405,0.0696,0.1502,0.0604,0.0875,0.0710,0.0953,0.0780,0.1044,0.0809,0.1146,0.0819,0.1191,0.0747});
return TextureCoordinate_11_131_point;
}
/** Large attribute array: TextureCoordinate point field, scene-graph level=12, element #140, 144 total numbers made up of 72 2-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec2f getTextureCoordinate_12_140_point()
{
MFVec2f TextureCoordinate_12_140_point = new MFVec2f(new double[] {0.1769,0.0543,0.1836,0.0527,0.1653,0.0588,0.1588,0.0580,0.1501,0.0578,0.1384,0.0565,0.1280,0.0534,0.1917,0.0541,0.2019,0.0495,0.1840,0.1235,0.1842,0.1235,0.1926,0.1217,0.1925,0.1213,0.1699,0.1260,0.1699,0.1260,0.1590,0.1262,0.1588,0.1262,0.1472,0.1262,0.1471,0.1264,0.1345,0.1260,0.1344,0.1265,0.1212,0.1264,0.2163,0.1209,0.2014,0.1216,0.2007,0.1217,0.1881,0.0872,0.1880,0.0870,0.1965,0.0879,0.1962,0.0879,0.1805,0.0889,0.1805,0.0889,0.1676,0.0924,0.1676,0.0924,0.1589,0.0921,0.1588,0.0921,0.1487,0.0920,0.1486,0.0921,0.1365,0.0913,0.1364,0.0916,0.1246,0.0899,0.2091,0.0852,0.1787,0.0716,0.1787,0.0716,0.1664,0.0756,0.1664,0.0756,0.1589,0.0751,0.1588,0.0751,0.1587,0.1943,0.1592,0.1943,0.1442,0.1950,0.1444,0.1945,0.1745,0.1932,0.1745,0.1933,0.1915,0.1926,0.1911,0.1928,0.2015,0.1906,0.2013,0.1900,0.2111,0.1891,0.2098,0.1892,0.2308,0.1922,0.1143,0.1994,0.1304,0.1965,0.1306,0.1955,0.1442,0.1950,0.1587,0.1943,0.1745,0.1932,0.1915,0.1926,0.2015,0.1906,0.2111,0.1891,0.2308,0.1922,0.1304,0.1965,0.1803,0.1929});
return TextureCoordinate_12_140_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=12, element #148, 704 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_12_148_coordIndex()
{
MFInt32 IndexedFaceSet_12_148_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_12_148_coordIndex_1()));
return IndexedFaceSet_12_148_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=12, element #148, 704 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_12_148_texCoordIndex()
{
MFInt32 IndexedFaceSet_12_148_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_12_148_texCoordIndex_1()));
return IndexedFaceSet_12_148_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=13, element #148, 270 total numbers made up of 90 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_13_148_point()
{
MFVec3f Coordinate_13_148_point = new MFVec3f(new double[] {-0.4307,-2.7920,-1.3210,0.1513,-2.5050,-1.4970,-0.2320,-3.8180,-1.2940,0.1222,-4.0170,-1.4490,-0.1992,-2.5740,-1.5030,-0.1109,-4.0650,-1.4020,-0.3219,-3.4360,-1.3290,0.2155,-3.6030,-1.5560,-0.0702,-3.5460,-1.5320,0.5685,-2.6320,-1.0380,0.8124,-2.7640,-0.5453,-0.1335,-3.0950,-0.4172,-0.2840,-2.9630,-0.9225,0.1662,-4.4360,-0.5193,0.0023,-4.1790,-0.9935,0.5002,-4.3730,-1.0270,0.6280,-4.5510,-0.5638,0.2724,-4.4200,-0.9757,0.4206,-4.6160,-0.5244,-0.1039,-3.7440,-0.9131,0.0779,-3.9090,-0.4984,0.8118,-4.1640,-0.5879,0.6283,-3.9510,-1.0850,0.0997,-2.9470,0.8074,0.0043,-3.0380,0.1236,0.7423,-2.8280,0.7500,0.8459,-2.8530,0.0687,0.0360,-4.4120,0.5685,0.1506,-4.4850,0.0302,0.4657,-4.4690,0.6100,0.5706,-4.5670,0.0069,0.4913,-2.8240,0.8611,0.3733,-4.6050,0.0300,0.2282,-4.5120,0.6452,0.0292,-3.9720,0.6062,0.0966,-3.9990,0.0929,0.7363,-4.1460,0.0646,0.6199,-4.0350,0.6434,0.3474,-3.9710,0.7410,-0.6986,-1.9930,0.9512,-0.6000,-1.9180,1.2970,-0.2502,-2.0680,1.4000,-0.8459,-1.8950,1.0440,-0.6762,-2.6920,1.1710,-0.5040,-2.8150,1.2750,-0.4412,-2.7250,1.5560,-0.5842,-2.6400,1.4930,-0.4651,-2.8290,1.4240,-0.7307,-2.6260,1.3400,-0.6122,-1.5180,-1.1930,0.1549,-1.4850,-1.3470,-0.3480,-1.5520,-1.3700,0.5385,-1.6480,-0.9214,0.7721,-1.6170,-0.4592,-0.2101,-1.7540,0.7080,-0.6262,-1.2300,0.4608,-0.7618,-1.0000,0.7066,-0.2822,-2.1630,0.1810,-0.4444,-0.9442,0.9382,-0.0520,-1.1090,1.0380,-0.2067,-2.1680,1.2400,0.1751,-1.3960,0.8147,-0.7098,-0.5191,-0.0912,-0.6941,-0.3991,0.3487,-0.4421,-2.1960,-0.3496,-0.2779,-0.3129,0.5309,0.1742,-0.3399,0.4446,0.5488,-1.5870,0.6972,-0.7534,-0.5856,-1.0150,0.0880,-0.6020,-1.1930,-0.4178,-0.6986,-1.2120,0.5383,-0.5280,-0.8157,0.4897,-0.4967,-0.4368,-0.3465,-2.1520,0.9912,0.7623,-1.6590,0.1694,0.4626,-0.4640,0.1031,-0.5113,-1.9550,-0.8705,-0.6907,-0.5756,-0.7157,-0.1449,0.0019,-0.8194,0.1078,0.0814,-0.7022,0.2766,0.0814,-0.3074,-0.0285,-0.0069,0.1675,-0.1933,0.0814,0.2306,-0.5071,0.0814,-0.0008,-0.5617,0.0814,-0.2158,-0.5968,0.0333,-0.7657,-0.4210,0.0814,-0.8752,0.1516,-0.0094,0.0281,-0.6464,0.0357,-0.4977,-0.1460,0.3617,-0.3198});
return Coordinate_13_148_point;
}
/** Large attribute array: TextureCoordinate point field, scene-graph level=13, element #149, 222 total numbers made up of 111 2-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec2f getTextureCoordinate_13_149_point()
{
MFVec2f TextureCoordinate_13_149_point = new MFVec2f()/*2.finalize*/
.append(new MFVec2f(getTextureCoordinate_13_149_point_1()))
.append(new MFVec2f(getTextureCoordinate_13_149_point_2()));
return TextureCoordinate_13_149_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=10, element #160, 504 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_160_coordIndex()
{
MFInt32 IndexedFaceSet_10_160_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_160_coordIndex_1()));
return IndexedFaceSet_10_160_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=10, element #160, 504 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_160_texCoordIndex()
{
MFInt32 IndexedFaceSet_10_160_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_160_texCoordIndex_1()));
return IndexedFaceSet_10_160_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=11, element #160, 204 total numbers made up of 68 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_11_160_point()
{
MFVec3f Coordinate_11_160_point = new MFVec3f(new double[] {-0.9661,-8.7620,0.5723,-0.3691,-8.8070,0.8458,-1.4400,-8.7390,0.0794,-1.1770,-8.7640,-0.6959,-0.3923,-8.8050,-0.9469,0.4545,-8.8520,-0.7258,0.7400,-8.8770,0.0794,0.2217,-8.8510,0.5842,1.2680,-2.2560,0.0441,0.9337,-2.1990,0.9113,0.6666,-0.7114,1.9870,-0.2221,0.8376,1.3870,-1.2280,-1.7740,1.3440,-0.0038,-2.0470,1.8240,-0.6768,1.3550,0.0441,-1.6230,-1.6730,0.0441,-0.3035,1.0140,-1.1490,-1.2780,-1.7640,-1.2650,-0.0038,-2.0470,-1.6580,1.1470,-1.0070,-1.0960,0.9516,-2.2280,-1.0770,1.1380,-1.0100,1.3270,0.9371,-2.2250,1.2190,1.5450,-1.2760,0.0441,1.4360,-2.3120,0.0441,-1.3960,-3.0870,1.2240,-0.0972,-3.2670,1.6930,-1.7750,-3.0140,0.0441,-1.3990,-3.0860,-1.2000,-0.0680,-3.2710,-1.5820,0.8430,-3.4020,-0.9876,1.3620,-3.4840,0.0441,0.8365,-3.4100,1.1380,-0.8808,0.0248,1.4370,-1.3830,0.2791,0.0441,-0.9257,0.0400,-1.2760,0.6467,-0.7406,-1.7530,-1.0490,-1.8090,0.9023,-0.0038,-2.0470,1.4030,-1.4670,-1.7270,0.0441,-1.0130,-1.8160,-0.9274,-0.0038,-2.0470,-1.2290,0.9641,-2.2050,-0.8538,-0.9957,-8.4710,0.6167,-0.3411,-8.5770,0.8687,-1.3800,-8.2620,0.0794,-1.0430,-8.1510,-0.7134,-0.3626,-8.1060,-0.9169,0.3881,-8.2840,-0.7019,0.7159,-8.4270,0.0794,0.2943,-8.5110,0.6272,-0.1724,-5.3120,1.1950,-1.0810,-5.1230,0.8244,-1.5140,-4.9940,0.0444,-1.0870,-5.0340,-0.8020,-0.1832,-5.1670,-1.1000,0.6761,-5.2970,-0.7627,1.0220,-5.3410,0.0444,0.6140,-5.3990,0.8292,-0.7598,-9.3190,0.3310,-0.3892,-9.3190,0.5008,-0.0224,-9.3190,0.3384,0.2912,-9.3190,0.0330,0.1251,-9.3190,-0.4354,-0.4037,-9.3190,-0.5735,-0.8914,-9.3190,-0.4174,-1.0450,-9.3190,0.0345,-0.3857,-9.5010,-0.0357});
return Coordinate_11_160_point;
}
/** Large attribute array: TextureCoordinate point field, scene-graph level=11, element #161, 168 total numbers made up of 84 2-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec2f getTextureCoordinate_11_161_point()
{
MFVec2f TextureCoordinate_11_161_point = new MFVec2f(new double[] {0.1267,0.0803,0.1336,0.0759,0.1146,0.0819,0.1044,0.0809,0.0953,0.0780,0.0875,0.0710,0.0784,0.0630,0.1502,0.0604,0.1405,0.0696,0.1407,0.2117,0.1584,0.2004,0.1172,0.2146,0.0883,0.2104,0.0713,0.2001,0.0628,0.1933,0.0431,0.1818,0.1731,0.1894,0.1934,0.1767,0.5197,0.0777,0.5114,0.0697,0.5172,0.0468,0.5344,0.0576,0.4978,0.0694,0.4928,0.0440,0.4759,0.0792,0.4663,0.0566,0.4533,0.0705,0.4703,0.0979,0.4498,0.0814,0.5298,0.0885,0.5459,0.0756,0.4692,0.1117,0.4455,0.1063,0.5551,0.1016,0.5299,0.1081,0.5243,0.0274,0.5471,0.0477,0.4898,0.0210,0.4541,0.0420,0.4392,0.0655,0.4368,0.0771,0.4352,0.1061,0.5583,0.0704,0.5651,0.0993,0.5143,0.0582,0.4953,0.0567,0.4711,0.0679,0.4616,0.0791,0.5471,0.0477,0.5243,0.0274,0.4898,0.0210,0.4541,0.0420,0.4392,0.0655,0.4368,0.0771,0.4352,0.1061,0.5583,0.0704,0.5651,0.0993,0.1337,0.1460,0.1460,0.1382,0.1159,0.1483,0.0964,0.1457,0.0833,0.1391,0.0751,0.1321,0.0607,0.1224,0.1718,0.1185,0.1568,0.1295,0.1522,0.1693,0.1372,0.1789,0.1165,0.1814,0.0923,0.1780,0.0773,0.1696,0.0690,0.1627,0.0519,0.1521,0.1826,0.1476,0.1649,0.1594,0.1267,0.0803,0.1336,0.0759,0.1405,0.0696,0.1502,0.0604,0.0875,0.0710,0.0953,0.0780,0.1044,0.0809,0.1146,0.0819,0.1191,0.0747});
return TextureCoordinate_11_161_point;
}
/** Large attribute array: TextureCoordinate point field, scene-graph level=12, element #170, 144 total numbers made up of 72 2-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec2f getTextureCoordinate_12_170_point()
{
MFVec2f TextureCoordinate_12_170_point = new MFVec2f(new double[] {0.1769,0.0543,0.1836,0.0527,0.1653,0.0588,0.1588,0.0580,0.1501,0.0578,0.1384,0.0565,0.1280,0.0534,0.1917,0.0541,0.2019,0.0495,0.1840,0.1235,0.1842,0.1235,0.1926,0.1217,0.1925,0.1213,0.1699,0.1260,0.1699,0.1260,0.1590,0.1262,0.1588,0.1262,0.1472,0.1262,0.1471,0.1264,0.1345,0.1260,0.1344,0.1265,0.1212,0.1264,0.2163,0.1209,0.2014,0.1216,0.2007,0.1217,0.1881,0.0872,0.1880,0.0870,0.1965,0.0879,0.1962,0.0879,0.1805,0.0889,0.1805,0.0889,0.1676,0.0924,0.1676,0.0924,0.1589,0.0921,0.1588,0.0921,0.1487,0.0920,0.1486,0.0921,0.1365,0.0913,0.1364,0.0916,0.1246,0.0899,0.2091,0.0852,0.1787,0.0716,0.1787,0.0716,0.1664,0.0756,0.1664,0.0756,0.1589,0.0751,0.1588,0.0751,0.1587,0.1943,0.1592,0.1943,0.1442,0.1950,0.1444,0.1945,0.1745,0.1932,0.1745,0.1933,0.1915,0.1926,0.1911,0.1928,0.2015,0.1906,0.2013,0.1900,0.2111,0.1891,0.2098,0.1892,0.2308,0.1922,0.1143,0.1994,0.1304,0.1965,0.1306,0.1955,0.1442,0.1950,0.1587,0.1943,0.1745,0.1932,0.1915,0.1926,0.2015,0.1906,0.2111,0.1891,0.2308,0.1922,0.1304,0.1965,0.1803,0.1929});
return TextureCoordinate_12_170_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=12, element #178, 704 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_12_178_coordIndex()
{
MFInt32 IndexedFaceSet_12_178_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_12_178_coordIndex_1()));
return IndexedFaceSet_12_178_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=12, element #178, 704 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_12_178_texCoordIndex()
{
MFInt32 IndexedFaceSet_12_178_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_12_178_texCoordIndex_1()));
return IndexedFaceSet_12_178_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=13, element #178, 270 total numbers made up of 90 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_13_178_point()
{
MFVec3f Coordinate_13_178_point = new MFVec3f(new double[] {0.4307,-2.7920,-1.3210,-0.1513,-2.5050,-1.4970,0.2320,-3.8180,-1.2940,-0.1222,-4.0170,-1.4490,0.1992,-2.5740,-1.5030,0.1109,-4.0650,-1.4020,0.3219,-3.4360,-1.3290,-0.2155,-3.6030,-1.5560,0.0702,-3.5460,-1.5320,-0.5685,-2.6320,-1.0380,-0.8124,-2.7640,-0.5453,0.1335,-3.0950,-0.4172,0.2840,-2.9630,-0.9225,-0.1662,-4.4360,-0.5193,-0.0023,-4.1790,-0.9935,-0.5002,-4.3730,-1.0270,-0.6280,-4.5510,-0.5638,-0.2724,-4.4200,-0.9757,-0.4206,-4.6160,-0.5244,0.1039,-3.7440,-0.9131,-0.0779,-3.9090,-0.4984,-0.8118,-4.1640,-0.5879,-0.6283,-3.9510,-1.0850,-0.0997,-2.9470,0.8074,-0.0043,-3.0380,0.1236,-0.7423,-2.8280,0.7500,-0.8459,-2.8530,0.0687,-0.0360,-4.4120,0.5685,-0.1506,-4.4850,0.0302,-0.4657,-4.4690,0.6100,-0.5706,-4.5670,0.0069,-0.4913,-2.8240,0.8611,-0.3733,-4.6050,0.0300,-0.2282,-4.5120,0.6452,-0.0292,-3.9720,0.6062,-0.0966,-3.9990,0.0929,-0.7363,-4.1460,0.0646,-0.6199,-4.0350,0.6434,-0.3474,-3.9710,0.7410,0.6986,-1.9930,0.9512,0.6000,-1.9180,1.2970,0.2502,-2.0680,1.4000,0.8459,-1.8950,1.0440,0.6762,-2.6920,1.1710,0.5040,-2.8150,1.2750,0.4412,-2.7250,1.5560,0.5842,-2.6400,1.4930,0.4651,-2.8290,1.4240,0.7307,-2.6260,1.3400,0.6122,-1.5180,-1.1930,-0.1549,-1.4850,-1.3470,0.3480,-1.5520,-1.3700,-0.5385,-1.6480,-0.9214,-0.7721,-1.6170,-0.4592,0.2101,-1.7540,0.7080,0.6262,-1.2300,0.4608,0.7618,-1.0000,0.7066,0.2822,-2.1630,0.1810,0.4444,-0.9442,0.9382,0.0520,-1.1090,1.0380,0.2067,-2.1680,1.2400,-0.1751,-1.3960,0.8147,0.7098,-0.5191,-0.0912,0.6941,-0.3991,0.3487,0.4421,-2.1960,-0.3496,0.2779,-0.3129,0.5309,-0.1742,-0.3399,0.4446,-0.5488,-1.5870,0.6972,0.7534,-0.5856,-1.0150,-0.0880,-0.6020,-1.1930,0.4178,-0.6986,-1.2120,-0.5383,-0.5280,-0.8157,-0.4897,-0.4967,-0.4368,0.3465,-2.1520,0.9912,-0.7623,-1.6590,0.1694,-0.4626,-0.4640,0.1031,0.5113,-1.9550,-0.8705,0.6907,-0.5756,-0.7157,0.1449,0.0019,-0.8194,-0.1078,0.0814,-0.7022,-0.2766,0.0814,-0.3074,0.0285,-0.0069,0.1675,0.1933,0.0814,0.2306,0.5071,0.0814,-0.0008,0.5617,0.0814,-0.2158,0.5968,0.0333,-0.7657,0.4210,0.0814,-0.8752,-0.1516,-0.0094,0.0281,0.6464,0.0357,-0.4977,0.1460,0.3617,-0.3198});
return Coordinate_13_178_point;
}
/** Large attribute array: TextureCoordinate point field, scene-graph level=13, element #179, 222 total numbers made up of 111 2-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec2f getTextureCoordinate_13_179_point()
{
MFVec2f TextureCoordinate_13_179_point = new MFVec2f()/*2.finalize*/
.append(new MFVec2f(getTextureCoordinate_13_179_point_1()))
.append(new MFVec2f(getTextureCoordinate_13_179_point_2()));
return TextureCoordinate_13_179_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=10, element #190, 1976 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_190_coordIndex()
{
MFInt32 IndexedFaceSet_10_190_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_190_coordIndex_1()))
.append(new MFInt32(getIndexedFaceSet_10_190_coordIndex_2()));
return IndexedFaceSet_10_190_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=10, element #190, 1976 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_190_texCoordIndex()
{
MFInt32 IndexedFaceSet_10_190_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_190_texCoordIndex_1()))
.append(new MFInt32(getIndexedFaceSet_10_190_texCoordIndex_2()));
return IndexedFaceSet_10_190_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=11, element #190, 816 total numbers made up of 272 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_11_190_point()
{
MFVec3f Coordinate_11_190_point = new MFVec3f()/*2.finalize*/
.append(new MFVec3f(getCoordinate_11_190_point_1()))
.append(new MFVec3f(getCoordinate_11_190_point_2()))
.append(new MFVec3f(getCoordinate_11_190_point_3()));
return Coordinate_11_190_point;
}
/** Large attribute array: TextureCoordinate point field, scene-graph level=11, element #191, 640 total numbers made up of 320 2-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec2f getTextureCoordinate_11_191_point()
{
MFVec2f TextureCoordinate_11_191_point = new MFVec2f()/*2.finalize*/
.append(new MFVec2f(getTextureCoordinate_11_191_point_1()))
.append(new MFVec2f(getTextureCoordinate_11_191_point_2()))
.append(new MFVec2f(getTextureCoordinate_11_191_point_3()))
.append(new MFVec2f(getTextureCoordinate_11_191_point_4()));
return TextureCoordinate_11_191_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=11, element #199, 2520 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_11_199_coordIndex()
{
MFInt32 IndexedFaceSet_11_199_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_11_199_coordIndex_1()))
.append(new MFInt32(getIndexedFaceSet_11_199_coordIndex_2()))
.append(new MFInt32(getIndexedFaceSet_11_199_coordIndex_3()));
return IndexedFaceSet_11_199_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=11, element #199, 2520 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_11_199_texCoordIndex()
{
MFInt32 IndexedFaceSet_11_199_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_11_199_texCoordIndex_1()))
.append(new MFInt32(getIndexedFaceSet_11_199_texCoordIndex_2()))
.append(new MFInt32(getIndexedFaceSet_11_199_texCoordIndex_3()));
return IndexedFaceSet_11_199_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=12, element #199, 1041 total numbers made up of 347 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_12_199_point()
{
MFVec3f Coordinate_12_199_point = new MFVec3f()/*2.finalize*/
.append(new MFVec3f(getCoordinate_12_199_point_1()))
.append(new MFVec3f(getCoordinate_12_199_point_2()))
.append(new MFVec3f(getCoordinate_12_199_point_3()))
.append(new MFVec3f(getCoordinate_12_199_point_4()));
return Coordinate_12_199_point;
}
/** Large attribute array: TextureCoordinate point field, scene-graph level=12, element #200, 822 total numbers made up of 411 2-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec2f getTextureCoordinate_12_200_point()
{
MFVec2f TextureCoordinate_12_200_point = new MFVec2f()/*2.finalize*/
.append(new MFVec2f(getTextureCoordinate_12_200_point_1()))
.append(new MFVec2f(getTextureCoordinate_12_200_point_2()))
.append(new MFVec2f(getTextureCoordinate_12_200_point_3()))
.append(new MFVec2f(getTextureCoordinate_12_200_point_4()))
.append(new MFVec2f(getTextureCoordinate_12_200_point_5()));
return TextureCoordinate_12_200_point;
}
/** The initialized model object, created within initialize() method. */
private X3D x3dModel;
/**
* Provide a
* shallow copy
* of the X3D model.
* @see X3D
* @return KoreanCharacter06Ga model
*/
public X3D getX3dModel()
{
return x3dModel;
}
/**
* Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
* @param args array of input parameters, provided as arguments
* @see X3D.handleArguments(args)
* @see X3D.validationReport()
* @see CommandLine
* @see CommandLine.USAGE
* @see ConfigurationProperties
*/
public static void main(String args[])
{
System.out.println("Build this X3D model, showing validation diagnostics...");
X3D thisExampleX3dModel = new KoreanCharacter06Ga().getX3dModel();
// System.out.println("X3D model construction complete.");
// next handle command line arguments
boolean hasArguments = (args != null) && (args.length > 0);
boolean validate = true; // default
boolean argumentsLoadNewModel = false;
String fileName = new String();
if (args != null)
{
for (String arg : args)
{
if (arg.toLowerCase().startsWith("-v") || arg.toLowerCase().contains("validate"))
{
validate = true; // making sure
}
if (arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3D) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_CLASSICVRML) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3DB) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_VRML97) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_EXI) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_GZIP) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_ZIP) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_HTML) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_XHTML))
{
argumentsLoadNewModel = true;
fileName = arg;
}
}
}
if (argumentsLoadNewModel)
System.out.println("WARNING: \"HumanoidAnimation.Characters.KoreanCharacter06Ga\" model invocation is attempting to load file \"" + fileName + "\" instead of simply validating itself... file loading ignored.");
else if (hasArguments) // if no arguments provided, this method produces usage warning
thisExampleX3dModel.handleArguments(args);
if (validate)
{
// System.out.println("--- TODO fix duplicated outputs ---"); // omit when duplicated outputs problem is solved/refactored
String validationResults = thisExampleX3dModel.validationReport();
// System.out.println("-----------------------------------"); // omit when duplicated outputs problem is solved/refactored
System.out.print("HumanoidAnimation.Characters.KoreanCharacter06Ga self-validation test results: ");
if (!validationResults.equals("success"))
System.out.println();
System.out.println(validationResults.trim());
}
}
}