Class translation_complex_t_pixeltexture

java.lang.Object
ConformanceNist.Appearance.TextureTransform.translation_complex_t_pixeltexture

public class translation_complex_t_pixeltexture
extends java.lang.Object

Test PixelTexture translation along T axis for complex geometry.Test browser ability to apply translations of (left to right) 0 -100.75, 0 -23.25, 0 0, 0 23.25, and 0 100.75 to a PixelTexture consisting of a square checkerboard of blue (lower left quadrant), yellow (lower right), red (upper right) and green (upper left) mapped to the faces of complex geometry, mapping with default complex geometry mapping rules. The result is (moving counter-clociwise from the corner of the bottom face of the ElevationGrid, the side and bottom end cap of the Extrusion, and the front of the IndexedFaceSet) : Column #1 is half height BLUE, half height YELLOW, full RED, half height YELLOW, half height BLUE, full height GREEN. Column #2 is half height GREEN, half height RED, full height YELLOW, half height RED, half height GREEN, full height BLUE. Column #3 is full height BLUE, full height YELLOW, full height RED, full height GREEN. Column #4 is identical to column #1. Column #5 is identical to column #2. Opposite geometry faces should show reversed mapping, and side faces for the IndexedFaceSet should show smeared end pixels of the front and back faces.

Related links: translation_complex_t_pixeltexture.java source, translation_complex_t_pixeltexture catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title translation_complex_t_pixeltexture.x3d
Image translation_complex_t_pixeltexture-front.jpg
Image translation_complex_t_pixeltexture-rear.jpg
Image translation_complex_t_pixeltexture-top.jpg
Image translation_complex_t_pixeltexture-bottom.jpg
Image translation_complex_t_pixeltexture-left.jpg
Image translation_complex_t_pixeltexture-right.jpg
reference http://www.nist.gov/vrml.html
reference http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
creator http://www.itl.nist.gov/div897/ctg/vrml/members.html
disclaimer This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
info Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d
translator Michael Kass NIST, Don Brutzman NPS
translated 21 January 2001
modified 20 October 2019
description Test PixelTexture translation along T axis for complex geometry.Test browser ability to apply translations of (left to right) 0 -100.75, 0 -23.25, 0 0, 0 23.25, and 0 100.75 to a PixelTexture consisting of a square checkerboard of blue (lower left quadrant), yellow (lower right), red (upper right) and green (upper left) mapped to the faces of complex geometry, mapping with default complex geometry mapping rules. The result is (moving counter-clociwise from the corner of the bottom face of the ElevationGrid, the side and bottom end cap of the Extrusion, and the front of the IndexedFaceSet) : Column #1 is half height BLUE, half height YELLOW, full RED, half height YELLOW, half height BLUE, full height GREEN. Column #2 is half height GREEN, half height RED, full height YELLOW, half height RED, half height GREEN, full height BLUE. Column #3 is full height BLUE, full height YELLOW, full height RED, full height GREEN. Column #4 is identical to column #1. Column #5 is identical to column #2. Opposite geometry faces should show reversed mapping, and side faces for the IndexedFaceSet should show smeared end pixels of the front and back faces.
identifier https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/TextureTransform/translation_complex_t_pixeltexture.x3d
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    translation_complex_t_pixeltexture()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait