Class Text
public class Text
extends java.lang.Object
Default map an mpeg MovieTexture to a Text geometry. The top of the text should represent a value of 1 in texture coordinates and the MovieTexture should scale uniformly in the S and T direction. The result is a red and yellow square checkerboard centered vertically, and repeating horizontally left-to-right, with the word TEXT acting as a cookie-cutter, with the lower left corner of the TEXT corresponding to the lower left corner of the first, repeating MovieTexture.
Related links: Text.java source, Text catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
meta tags | Document Metadata |
title | Text.x3d |
reference | http://www.nist.gov/vrml.html |
reference | http://www.itl.nist.gov/div897/ctg/vrml/vrml.html |
creator | http://www.itl.nist.gov/div897/ctg/vrml/members.html |
disclaimer | This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. |
info | Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d |
translator | Michael Kass NIST, Don Brutzman NPS |
translated | 21 January 2001 |
modified | 20 October 2019 |
description | Default map an mpeg MovieTexture to a Text geometry. The top of the text should represent a value of 1 in texture coordinates and the MovieTexture should scale uniformly in the S and T direction. The result is a red and yellow square checkerboard centered vertically, and repeating horizontally left-to-right, with the word TEXT acting as a cookie-cutter, with the lower left corner of the TEXT corresponding to the lower left corner of the first, repeating MovieTexture. |
identifier | https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/MovieTexture/Text.x3d |
generator | Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html |
generator | X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit |
license | ../../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet to create Java source code from an .x3d
model.
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Constructor Summary
Constructors Constructor Description Text()
Default constructor to create this object. -
Method Summary
Modifier and Type Method Description org.web3d.x3d.jsail.Core.X3D
getX3dModel()
Provide a shallow copy of the X3D model.void
initialize()
Create and initialize the X3D model for this object.static void
main(java.lang.String[] args)
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
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Constructor Details
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Text
public Text()Default constructor to create this object.
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Method Details
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initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- Text model
- See Also:
- X3D
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main
public static void main(java.lang.String[] args)Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args
- array of input parameters, provided as arguments- See Also:
- X3D.handleArguments(args), X3D.validationReport(), CommandLine, CommandLine.USAGE, ConfigurationProperties
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