<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='simultaneous.x3d'/>
<meta name='MovingImagecontent='simultaneous-movie.mpg'/>
<meta name='referencecontent=' http://www.nist.gov/vrml.html '/>
<meta name='referencecontent=' http://www.itl.nist.gov/div897/ctg/vrml/vrml.html '/>
<meta name='creatorcontent=' http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<meta name='disclaimercontent=' This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
<meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translatedcontent='21 January 2001'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='descriptioncontent='Test simultaneous playing sounds. Two Sound node with default parameters, each with a seperate sound source, are located at the origin of the local coordinate system. The initial Viewpoint in this world is 5 meters in front of the origin. Pressing on both of the "Sound 1" and "Sound 2" buttons should produce simultaneously playing "chime" sounds. The "phonograph" geometry should turn yellow while a sound source is playing.'/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/ConformanceNist/Sounds/Sound/simultaneous.x3d '/>
<meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!-- -->
<Scene>
<WorldInfo title='simultaneous.x3d'/>
<Viewpoint description='entry viewposition='0 0 5'/>
<!-- ROUTE information for PROX_SENSOR node:  [from position_changed to SINGLE_TRANS.set_translation ] [from orientation_changed to SINGLE_TRANS.set_rotation ] [from position_changed to MULTI_TRANS.set_translation ] [from orientation_changed to MULTI_TRANS.set_rotation ] -->
<ProximitySensor DEF='PROX_SENSORsize='1000 1000 1000'/>
<Sound> </Sound>
<Sound> </Sound>
<Transform scale='0.5 0.5 0.5'>
<Transform translation='0 -2 0'>
<Shape>
<Appearance>
<Material DEF='PHONOCOLOR'/>
</Appearance>
<Box size='3 1.5 3'/>
</Shape>
</Transform>
<Transform rotation='1 0 0 -2.5'>
<Shape>
<Appearance>
<Material DEF='HORNCOLOR'/>
</Appearance>
<Extrusion beginCap='falsecreaseAngle='1.57crossSection='1 0 0.92388 0.382683 0.707107 0.707106 0.382684 0.923879 1.26759e-006 1 -0.382682 0.92388 -0.707105 0.707108 -0.923879 0.382685 -1 2.53518e-006 -0.923881 -0.382681 -0.707109 -0.707105 -0.382687 -0.923878 -3.80277e-006 -1 0.38268 -0.923881 0.707104 -0.70711 0.923878 -0.382688 1 0endCap='falseorientation='0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 0 0 1 0scale='2.2 2.2 1.8 1.8 1.4 1.4 1.2 1.2 1 1 0.8 0.8 0.6 0.6 0.4 0.4 0.4 0.4 0.4 0.4 0.4 0.4 0.4 0.4 0.4 0.4 0.2 0.2 0.0001 0.0001solid='falsespine='0 -1.4 0 0 -1.22137 0 0 -1.01245 0 0 -0.819601 0 0 -0.626754 0 0 -0.401765 0 0 -0.204459 0 0 -0.0164327 0 0 0.176777 0 0 0.380511 0 0 0.578542 0 0 0.819601 0 0 0.996378 0 0 1.8 0 0 1.2 0'/>
</Shape>
</Transform>
</Transform>
<!-- ROUTE information for SINGLE_TRANS node:  [from PROX_SENSOR.position_changed to set_translation ] [from PROX_SENSOR.orientation_changed to set_rotation ] -->
<Transform DEF='SINGLE_TRANS'>
<Transform translation='-3 1.5 -8'>
<Shape>
<Appearance>
<!-- ROUTE information for SINGLEMATERIAL node:  [from SINGLEFLASH.value_changed to set_diffuseColor ] -->
<Material DEF='SINGLEMATERIALambientIntensity='1diffuseColor='0 1 0'/>
</Appearance>
<Box DEF='SINGLEsize='1.2 1 0.1'/>
</Shape>
<Transform translation='-0.45 0 0.2'>
<Shape>
<Appearance>
<Material ambientIntensity='1diffuseColor='0 0 0'/>
</Appearance>
<Text string='"Sound" "1"'>
<FontStyle size='0.4'/>
</Text>
</Shape>
</Transform>
</Transform>
<!-- ROUTE information for TOUCHSINGLE node:  [from touchTime to SOUND1.set_startTime ] [from touchTime to SINGLETIMER.set_startTime ] -->
<TouchSensor DEF='TOUCHSINGLEdescription='touch to activate single'/>
<!-- ROUTE information for SINGLETIMER node:  [from TOUCHSINGLE.touchTime to set_startTime ] [from fraction_changed to SINGLEFLASH.set_fraction ] -->
<TimeSensor DEF='SINGLETIMER'/>
<!-- ROUTE information for SINGLEFLASH node:  [from SINGLETIMER.fraction_changed to set_fraction ] [from value_changed to SINGLEMATERIAL.set_diffuseColor ] -->
<ColorInterpolator DEF='SINGLEFLASHkey='0 0.5 1keyValue='0 1 0 1 1 1 0 1 0'/>
</Transform>
<!-- ROUTE information for MULTI_TRANS node:  [from PROX_SENSOR.position_changed to set_translation ] [from PROX_SENSOR.orientation_changed to set_rotation ] -->
<Transform DEF='MULTI_TRANS'>
<Transform translation='3 1.5 -8'>
<Shape>
<Appearance>
<!-- ROUTE information for MULTIMATERIAL node:  [from MULTIFLASH.value_changed to set_diffuseColor ] -->
<Material DEF='MULTIMATERIALambientIntensity='1diffuseColor='1 0 0'/>
</Appearance>
<Box DEF='MULTIsize='1.2 1 0.1'/>
</Shape>
<Transform translation='-0.65 0 0.2'>
<Shape>
<Appearance>
<Material ambientIntensity='1diffuseColor='0 0 0'/>
</Appearance>
<Text string='"Sound" "2"'>
<FontStyle size='0.4'/>
</Text>
</Shape>
</Transform>
</Transform>
<!-- ROUTE information for TOUCHMULTI node:  [from touchTime to SOUND2.set_startTime ] [from touchTime to MULTITIMER.set_startTime ] -->
<TouchSensor DEF='TOUCHMULTIdescription='touch to activate multiple'/>
<!-- ROUTE information for MULTITIMER node:  [from TOUCHMULTI.touchTime to set_startTime ] [from fraction_changed to MULTIFLASH.set_fraction ] -->
<TimeSensor DEF='MULTITIMER'/>
<!-- ROUTE information for MULTIFLASH node:  [from MULTITIMER.fraction_changed to set_fraction ] [from value_changed to MULTIMATERIAL.set_diffuseColor ] -->
<ColorInterpolator DEF='MULTIFLASHkey='0 0.5 1keyValue='1 0 0 1 1 1 1 0 0'/>
</Transform>
<!-- ROUTE information for SOUND_SCRIPT node:  [from SOUND1.isActive to colorPhonograph1 ] [from SOUND2.isActive to colorPhonograph2 ] -->
<Script DEF='SOUND_SCRIPTdirectOutput='true'
  url=' "simultaneous.js" "https://www.web3d.org/x3d/content/examples/ConformanceNist/Sounds/Sound/simultaneous.js" '>
<field name='sound1type='SFNodeaccessType='initializeOnly'>
<AudioClip USE='SOUND1'/>
</field>
<field name='sound2type='SFNodeaccessType='initializeOnly'>
<AudioClip USE='SOUND2'/>
</field>
<field name='phonoColortype='SFNodeaccessType='initializeOnly'>
<Material USE='PHONOCOLOR'/>
</field>
<field name='hornColortype='SFNodeaccessType='initializeOnly'>
<Material USE='HORNCOLOR'/>
</field>
<field name='yellowtype='SFColorvalue='0.75 0.75 0.00accessType='initializeOnly'/>
<field name='whitetype='SFColorvalue='0.80 0.80 0.80accessType='initializeOnly'/>
<field name='colorPhonograph1type='SFBoolaccessType='inputOnly'/>
<field name='colorPhonograph2type='SFBoolaccessType='inputOnly'/>
</Script>
<ROUTE fromNode='TOUCHSINGLEfromField='touchTimetoNode='SOUND1toField='set_startTime'/>
<ROUTE fromNode='TOUCHMULTIfromField='touchTimetoNode='SOUND2toField='set_startTime'/>
<ROUTE fromNode='SOUND1fromField='isActivetoNode='SOUND_SCRIPTtoField='colorPhonograph1'/>
<ROUTE fromNode='SOUND2fromField='isActivetoNode='SOUND_SCRIPTtoField='colorPhonograph2'/>
<ROUTE fromNode='TOUCHSINGLEfromField='touchTimetoNode='SINGLETIMERtoField='set_startTime'/>
<ROUTE fromNode='SINGLETIMERfromField='fraction_changedtoNode='SINGLEFLASHtoField='set_fraction'/>
<ROUTE fromNode='SINGLEFLASHfromField='value_changedtoNode='SINGLEMATERIALtoField='set_diffuseColor'/>
<ROUTE fromNode='TOUCHMULTIfromField='touchTimetoNode='MULTITIMERtoField='set_startTime'/>
<ROUTE fromNode='MULTITIMERfromField='fraction_changedtoNode='MULTIFLASHtoField='set_fraction'/>
<ROUTE fromNode='MULTIFLASHfromField='value_changedtoNode='MULTIMATERIALtoField='set_diffuseColor'/>
<ROUTE fromNode='PROX_SENSORfromField='position_changedtoNode='SINGLE_TRANStoField='set_translation'/>
<ROUTE fromNode='PROX_SENSORfromField='orientation_changedtoNode='SINGLE_TRANStoField='set_rotation'/>
<ROUTE fromNode='PROX_SENSORfromField='position_changedtoNode='MULTI_TRANStoField='set_translation'/>
<ROUTE fromNode='PROX_SENSORfromField='orientation_changedtoNode='MULTI_TRANStoField='set_rotation'/>
</Scene>
</X3D>
<!--

Index for DEF nodes : HORNCOLOR, MULTI, MULTI_TRANS, MULTIFLASH, MULTIMATERIAL, MULTITIMER, PHONOCOLOR, PROX_SENSOR, SINGLE, SINGLE_TRANS, SINGLEFLASH, SINGLEMATERIAL, SINGLETIMER, SOUND_SCRIPT, SOUND1, SOUND2, TOUCHMULTI, TOUCHSINGLE

Index for Viewpoint image : Viewpoint_1
-->

<!-- Online at https://www.web3d.org/x3d/content/examples/ConformanceNist/Sounds/Sound/simultaneousIndex.html -->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources and X3D Scene Authoring Hints. -->