default_sound.x3d

X_ITE X3D Player   Test default properties. A Sound node with default field and field values should generate two sound ellipsoids that have the shape of concentric spheres, whose focus is at the origin of the local coordinate system (0 0 0). The inner or "min" ellipsoid has a radius of 1 meter. The outer or "max" ellipsoid has a radius of generates a "chime" sound that should not be audible outside of the outer "max" ellipsoid. Between the outer and inner ellipsoids, the chime sound should linearly degrade to a minimum of "max sound" -20dB, as the viewer moves from the outer to inner ellipsoid. Inside the inner ellipsoid, sound should have a volume of "max sound" decibels, anywhere inside the inner ellipsoid. There should be no "scaling" of sound intensity, maximum sound intensity is the default.

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Original X3D scene: default_sound.x3d

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