startltstoplooptrue.x3d

(.x3d scene, pretty-print source, statistics, info & logs, X3DOM Player)

Test of loop equals true, and the startTime less than stopTime. The chime sound will play until stopTime is reached. Clicking on the "Start" button sets startTime to "now". Simultaneously, stopTime is set to ("now" + 12 seconds). As a result, the sound will cycle for 2 complete loops (a total of 10 seconds), then setop 2 seconds into the third loop. If the "Stop" button is pressed any time before stopTime is reached, the sound should stop instantly.

 

X3D Scene   Metadata
archive   https://www.web3d.org/x3d/content/examples/ConformanceNist/Sounds/AudioClip
title   startltstoplooptrue.x3d
MovingImage   startltstoplooptrue-movie.mpg
reference   http://www.nist.gov/vrml.html
reference   http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
creator   http://www.itl.nist.gov/div897/ctg/vrml/members.html
disclaimer   This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
info   Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d
translator   Michael Kass NIST, Don Brutzman NPS
translated   21 January 2001
modified   20 October 2019
description   Test of loop equals true, and the startTime less than stopTime. The chime sound will play until stopTime is reached. Clicking on the "Start" button sets startTime to "now". Simultaneously, stopTime is set to ("now" + 12 seconds). As a result, the sound will cycle for 2 complete loops (a total of 10 seconds), then setop 2 seconds into the third loop. If the "Stop" button is pressed any time before stopTime is reached, the sound should stop instantly.
identifier   https://www.web3d.org/x3d/content/examples/ConformanceNist/Sounds/AudioClip/startltstoplooptrue.x3d
generator   Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator   X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license   ../../license.html
 
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