X_ITE X3D Player   Test of loop equal to true, and startTime greater than stopTime. This should result in stopTime being ignored, and a continuous play loop. Clicking on the "Start" button sets startTime = "now", which is greater than a stopTime value of "4". As a result, a continuous loop of the "chime" sound should result. If the "Stop" button (setting stopTime = now) is pressed any time during play, the sound should stop instantly.

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Original X3D scene: startgtstoplooptrue.x3d

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