X_ITE X3D Player   Test of loop field equals true, and startTime of "4" equal to a stopTime of "4". This should result in stopTime being ignored, and a continuous play loop. As a result, the "chime" sound should automatically begin to play when the world is loaded, and repeat continuously.

Display error: X3D model not shown.

Your HTML browser does not appear to support all features required by the X_ITE X3D player!

Original X3D scene: starteqstoplooptrue_past.x3d

X_ITE Console