starteqstoplooptrue_past.x3d using X_ITE
X_ITE X3D Browser | Test of loop field equals true, and startTime of "4" equal to a stopTime of "4". This should result in stopTime being ignored, and a continuous play loop. As a result, the "chime" sound should automatically begin to play when the world is loaded, and repeat continuously. |
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Original X3D model: starteqstoplooptrue_past.x3d