<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interactive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='unison.x3d'/>
<meta name='MovingImagecontent='unison-movie.mpg'/>
<meta name='referencecontent=' http://www.nist.gov/vrml.html '/>
<meta name='referencecontent=' http://www.itl.nist.gov/div897/ctg/vrml/vrml.html '/>
<meta name='creatorcontent=' http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<meta name='disclaimercontent=' This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
<meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translatedcontent='21 January 2001'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='descriptioncontent='Test if a TouchSensor works in "unison" with a "sibling" PlaneSensor associated with the same Box geometry. The Box geometry has an associated PlaneSensor that routes its "rotation_changed" events to that geometrys Transform node. In addition, a TouchSensor is also a child of the same Transform node. As a result, passing the primary pointing device over the Box should turn on a PointLight. Pressing the primary pointing device button while over the Box and "dragging" should translate the Box in X and Y, while the PointLight remains on. When the cursor is released, the Box should stop moving. When the pointing device is no longer over the Box, the PointLight should turn off.'/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/TouchSensor/unison.x3d '/>
<meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF nodes : BOXSENSOR, LIGHT, MYBOX, TOUCH

Index for Viewpoint images : Viewpoint_1, Viewpoint_2, Viewpoint_3, Viewpoint_4, Viewpoint_5, Viewpoint_6
-->
<Scene>
<WorldInfo title='unison.x3d'/>
<NavigationInfo type='"WALK" "FLY" "ANY"'/>
<Group>
<Viewpoint description='Front Viewposition='0 0 20'/>
<Viewpoint description='Rear Vieworientation='0 1 0 3.14position='0 0 -20'/>
<Viewpoint description='Top Vieworientation='1 0 0 -1.57position='0 20 0'/>
<Viewpoint description='Bottom Vieworientation='1 0 0 1.57position='0 -20 0'/>
<Viewpoint description='Right Vieworientation='0 1 0 1.57position='20 0 0'/>
<Viewpoint description='Left Vieworientation='0 1 0 -1.57position='-20 0 0'/>
</Group>
<Group>
<!-- ROUTE information for LIGHT node:  [from TOUCH.isOver to on ] -->
<PointLight DEF='LIGHTlocation='0 0 2on='false'/>
<Transform>
<Shape>
<Appearance>
<Material diffuseColor='0.5 0.5 0.5'/>
</Appearance>
<IndexedFaceSet coordIndex='0 1 2 3 -1'>
<Coordinate point='-10 -6 -8 10 -6 -8 10 6 -8 -10 6 -8'/>
</IndexedFaceSet>
</Shape>
<Shape>
<Appearance>
<Material diffuseColor='0.5 0.5 0.5'/>
</Appearance>
<IndexedFaceSet coordIndex='0 1 2 3 -1'>
<Coordinate point='-10 -6 -8 -10 -6 6 10 -6 6 10 -6 -8'/>
</IndexedFaceSet>
</Shape>
</Transform>
<!-- ROUTE information for MYBOX node:  [from BOXSENSOR.rotation_changed to set_rotation ] -->
<Transform DEF='MYBOX'>
<!-- ROUTE information for TOUCH node:  [from isOver to LIGHT.on ] -->
<TouchSensor DEF='TOUCHdescription='touch to activate'/>
<!-- ROUTE information for BOXSENSOR node:  [from rotation_changed to MYBOX.set_rotation ] -->
<CylinderSensor DEF='BOXSENSORdescription='click and drag to rotate'/>
<Shape>
<Appearance>
<Material diffuseColor='1 1 0'/>
</Appearance>
<Box/>
</Shape>
</Transform>
</Group>
<ROUTE fromNode='BOXSENSORfromField='rotation_changedtoNode='MYBOXtoField='set_rotation'/>
<ROUTE fromNode='TOUCHfromField='isOvertoNode='LIGHTtoField='on'/>
</Scene>
</X3D>
<!--

Index for DEF nodes : BOXSENSOR, LIGHT, MYBOX, TOUCH

Index for Viewpoint images : Viewpoint_1, Viewpoint_2, Viewpoint_3, Viewpoint_4, Viewpoint_5, Viewpoint_6
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

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