<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interactive'  version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.0.xsd ' >
<head>
<meta name='titlecontent=' nested_trans.x3d '/>
<meta name='MovingImagecontent='nested_trans-movie.mpg'/>
<meta name='referencecontent=' http://www.nist.gov/vrml.html '/>
<meta name='referencecontent=' http://www.itl.nist.gov/div897/ctg/vrml/vrml.html '/>
<meta name='creatorcontent=' http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<meta name='disclaimercontent=' This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='referencecontent=' Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml '/>
<meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
<meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translatedcontent='21 January 2001'/>
<meta name='modifiedcontent='28 August 2023'/>
<meta name='descriptioncontent='Test effect of nested Transforms. A ProximitySensor is "nested" in a "child" Transformation node. Therefore, it should translate appropriately with its parents Transformation parameters (-100 -100 100). Viewpoints in the root Transform node are offset by -100 -100 100, and should create orthographic (perfect 90 degree) views for all viewpoints. All inside views should appear identical. All outside views should appear identical. The Sphere geometry should turn color from red to blue for "inside" views.'/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/ProximitySensor/nested_trans.x3d '/>
<meta name='generatorcontent=' Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html '/>
<meta name='generatorcontent='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!-- -->
<Scene>
<WorldInfo title='nested_trans.x3d'/>
<Viewpoint description='Outside (Front)position='-100 -100 110'/>
<Viewpoint description='Inside (Front)position='-100 -100 101.9'/>
<Viewpoint description='Outside (Rear)orientation='0 1 0 3.14position='-100 -100 90'/>
<Viewpoint description='Inside (Rear)orientation='0 1 0 3.14position='-100 -100 98.1'/>
<Viewpoint description='Outside (Top)orientation='1 0 0 -1.57position='-100 -90 100'/>
<Viewpoint description='Inside (Top)orientation='1 0 0 -1.57position='-100 -98.1 100'/>
<Viewpoint description='Outside (Bottom)orientation='1 0 0 1.57position='-100 -110 100'/>
<Viewpoint description='Inside (Bottom)orientation='1 0 0 1.57position='-100 -101.1 100'/>
<Viewpoint description='Outside (Right)orientation='0 1 0 1.57position='-90 -100 100'/>
<Viewpoint description='Inside (Right)orientation='0 1 0 1.57position='-98.1 -100 100'/>
<Viewpoint description='Outside (Left)orientation='0 1 0 -1.57position='-110 -100 100'/>
<Viewpoint description='Inside (Left)orientation='0 1 0 -1.57position='-101.9 -100 100'/>
<!-- ROUTE information for TIME node:  [from PROX_SENSOR.enterTime to startTime ] [from PROX_SENSOR.exitTime to stopTime ] [from fraction_changed to INTERP_COLOR.set_fraction ] -->
<TimeSensor DEF='TIMEcycleInterval='2'/>

<!-- ROUTE information for INTERP_COLOR node:  [from TIME.fraction_changed to set_fraction ] [from value_changed to COLOR.diffuseColor ] -->
<ColorInterpolator DEF='INTERP_COLORkey='0 0.5 1keyValue='1 0 0 0 1 0 0 0 1'/>

<Group>
<Transform>
<Transform translation='-100 -100 100'>
<Shape>
<Appearance>
<!-- ROUTE information for COLOR node:  [from INTERP_COLOR.value_changed to diffuseColor ] -->
<Material DEF='COLORdiffuseColor='1 0 0'/>
</Appearance>
<Sphere/>
</Shape>
<Transform>
<!-- ROUTE information for PROX_SENSOR node:  [from enterTime to TIME.startTime ] [from exitTime to TIME.stopTime ] -->
<ProximitySensor DEF='PROX_SENSORsize='4 4 4'/>

<Shape>
<Appearance>
<Material emissiveColor='1 1 1'/>
</Appearance>
<IndexedLineSet coordIndex='0 1 -1 1 2 -1 2 3 -1 3 0 -1 4 5 -1 5 6 -1 6 7 -1 7 4 -1 1 5 -1 2 6 -1 0 4 -1 7 3 -1'>
<Coordinate point='-2 -2 -2 2 -2 -2 2 2 -2 -2 2 -2 -2 -2 2 2 -2 2 2 2 2 -2 2 2'/>
</IndexedLineSet>
</Shape>
</Transform>
</Transform>
</Transform>
</Group>
< ROUTE  fromNode=' PROX_SENSOR' fromField='enterTime' toNode=' TIME' toField='startTime'/>
< ROUTE  fromNode=' TIME' fromField='fraction_changed' toNode=' INTERP_COLOR' toField='set_fraction'/>
< ROUTE  fromNode=' INTERP_COLOR' fromField='value_changed' toNode=' COLOR' toField='diffuseColor'/>
< ROUTE  fromNode=' PROX_SENSOR' fromField='exitTime' toNode=' TIME' toField='stopTime'/>
</Scene>
</X3D>
<!--

to top <!-- Event Graph ROUTE Table shows event connections -->
 
<!-- Index for DEF nodes: COLOR, INTERP_COLOR, PROX_SENSOR, TIME

Index for Viewpoint nodes: Viewpoint_1, Viewpoint_2, Viewpoint_3, Viewpoint_4, Viewpoint_5, Viewpoint_6, Viewpoint_7, Viewpoint_8, Viewpoint_9, Viewpoint_10, Viewpoint_11, Viewpoint_12
-->

Event Graph ROUTE Table entries with 4 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

PROX_SENSOR
ProximitySensor
enterTime
SFTime

ROUTE
event to
(1)
TIME
TimeSensor
startTime
SFTime

 
 
then
TIME
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(2)
INTERP_COLOR
ColorInterpolator
set_fraction
SFFloat

 
 
then
INTERP_COLOR
ColorInterpolator
value_changed
SFColor

ROUTE
event to
(3)
COLOR
Material
diffuseColor
SFColor
PROX_SENSOR
ProximitySensor
exitTime
SFTime

ROUTE
event to
(1)
TIME
TimeSensor
stopTime
SFTime

 
 
then
TIME
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(2)
INTERP_COLOR
ColorInterpolator
set_fraction
SFFloat

 
 
then
INTERP_COLOR
ColorInterpolator
value_changed
SFColor

ROUTE
event to
(3)
COLOR
Material
diffuseColor
SFColor


-->

<!-- Online at
https://www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/ProximitySensor/nested_transIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/ConformanceNist/Sensors/ProximitySensor/nested_trans.x3d -->

<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
-->

to top <!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->