<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive'  version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.0.xsd ' >
<head>
<meta name='titlecontent='test_simc1_attenuation.x3d'/>
<meta name='MovingImagecontent='test-simc1-attenuation-movie.mpg'/>
<meta name='referencecontent=' http://www.nist.gov/vrml.html '/>
<meta name='referencecontent=' http://www.itl.nist.gov/div897/ctg/vrml/vrml.html '/>
<meta name='creatorcontent=' http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<meta name='disclaimercontent=' This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology (NIST). This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='referencecontent=' Interactive Conformance Testing for VRML, Mary Brady and Lynn Rosenthal, NIST, created 8 September 2010 and updated 25 August 2016, https://www.nist.gov/itl/ssd/information-systems-group/interactive-conformance-testing-vrml '/>
<meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
<meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translatedcontent='21 January 2001'/>
<meta name='modifiedcontent='28 August 2023'/>
<meta name='descriptioncontent='Test browser to apply attenuation values to a set of simple geometry. The second index of the attenuation field is set to 0.2, which should cause the attenuation to decrease inversively proportional to the distance from the light. The light brightness should decrease as the objects move away from the light.'/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/ConformanceNist/Lights/SpotLight/test_simc1_attenuation.x3d '/>
<meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
<meta name='generatorcontent='X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!-- -->
<Scene>
<WorldInfo title='test_simc1_attenuation.x3d'/>
<Viewpoint description='Front Viewposition='0 0 15'/>
<Background groundColor='0 0 0skyColor='1 0 0'/>
<NavigationInfo headlight='falsetype='"EXAMINE" "WALK" "FLY" "ANY"'/>
<PointLight on='false'/>
<DirectionalLight on='false'/>
<Transform scale='0.02 0.02 0.02translation='-2.7 2.5 0'>
<Shape>
<Appearance DEF='the-appearance'>
<!-- ROUTE information for the-click node:  [from text-color.value_changed to emissiveColor ] -->
<Material DEF='the-clickambientIntensity='1emissiveColor='0 0 1'/>
</Appearance>
<Text string='"CLICK HERE TO START"'>
<FontStyle size='32style='BOLD'/>
</Text>
</Shape>
<!-- ROUTE information for the-touch node:  [from touchTime to text-time.startTime ] [from touchTime to the-time.startTime ] -->
<TouchSensor DEF='the-touchdescription='touch to activate'/>
</Transform>
<SpotLight attenuation='0 0.2 0beamWidth='1.57079cutOffAngle='1.57079location='0 0 10radius='101'/>
<!-- ROUTE information for text-time node:  [from the-touch.touchTime to startTime ] [from fraction_changed to text-color.set_fraction ] -->
<TimeSensor DEF='text-time'/>


<!-- ROUTE information for text-color node:  [from text-time.fraction_changed to set_fraction ] [from value_changed to the-click.emissiveColor ] -->
<ColorInterpolator DEF='text-colorkey='0 0.5 1keyValue='0 0 1 1 1 1 0 0 1'/>

<!-- ROUTE information for box-position node:  [from the-time.fraction_changed to set_fraction ] [from value_changed to box-plane.translation ] -->
<PositionInterpolator DEF='box-positionkey='0 0.2 0.6 1keyValue='6.14 0 0 6.14 0 -10 6.14 0 -30 6.14 0 -50'/>

<!-- ROUTE information for sphere-position node:  [from the-time.fraction_changed to set_fraction ] [from value_changed to sphere-plane.translation ] -->
<PositionInterpolator DEF='sphere-positionkey='0 0.2 0.6 1keyValue='-4.85 0 0 -4.85 0 -10 -4.85 0 -30 -4.85 0 -50'/>

<!-- ROUTE information for cone-position node:  [from the-time.fraction_changed to set_fraction ] [from value_changed to cone-plane.translation ] -->
<PositionInterpolator DEF='cone-positionkey='0 0.2 0.6 1keyValue='-1.47 0 0 -1.47 0 -10 -1.47 0 -30 -1.47 0 -50'/>

<!-- ROUTE information for cylinder-position node:  [from the-time.fraction_changed to set_fraction ] [from value_changed to cylinder-plane.translation ] -->
<PositionInterpolator DEF='cylinder-positionkey='0 0.2 0.6 1keyValue='2.31 0 0 2.31 0 -10 2.31 0 -30 2.31 0 -50'/>

<!-- ROUTE information for box-plane node:  [from box-position.value_changed to translation ] -->
<Transform DEF='box-planetranslation='6.14221 0 0'>
<Shape>
<Appearance>
<Material/>
</Appearance>
<Box/>
</Shape>
</Transform>
<!-- ROUTE information for sphere-plane node:  [from sphere-position.value_changed to translation ] -->
<Transform DEF='sphere-planetranslation='-4.85 0 0'>
<Shape>
<Appearance>
<Material/>
</Appearance>
<Sphere/>
</Shape>
</Transform>
<!-- ROUTE information for cone-plane node:  [from cone-position.value_changed to translation ] -->
<Transform DEF='cone-planetranslation='-1.47 0 0'>
<Shape>
<Appearance>
<Material/>
</Appearance>
<Cone/>
</Shape>
</Transform>
<!-- ROUTE information for cylinder-plane node:  [from cylinder-position.value_changed to translation ] -->
<Transform DEF='cylinder-planetranslation='2.31 0 0'>
<Shape>
<Appearance>
<Material/>
</Appearance>
<Cylinder/>
</Shape>
</Transform>
< ROUTE  fromNode=' the-touch' fromField='touchTime' toNode=' text-time' toField='startTime'/>
< ROUTE  fromNode=' text-time' fromField='fraction_changed' toNode=' text-color' toField='set_fraction'/>
< ROUTE  fromNode=' text-color' fromField='value_changed' toNode=' the-click' toField='emissiveColor'/>
< ROUTE  fromNode=' the-touch' fromField='touchTime' toNode=' the-time' toField='startTime'/>
< ROUTE  fromNode=' the-time' fromField='fraction_changed' toNode=' sphere-position' toField='set_fraction'/>
< ROUTE  fromNode=' sphere-position' fromField='value_changed' toNode=' sphere-plane' toField='translation'/>
< ROUTE  fromNode=' the-time' fromField='fraction_changed' toNode=' cone-position' toField='set_fraction'/>
< ROUTE  fromNode=' cone-position' fromField='value_changed' toNode=' cone-plane' toField='translation'/>
< ROUTE  fromNode=' the-time' fromField='fraction_changed' toNode=' box-position' toField='set_fraction'/>
< ROUTE  fromNode=' box-position' fromField='value_changed' toNode=' box-plane' toField='translation'/>
< ROUTE  fromNode=' the-time' fromField='fraction_changed' toNode=' cylinder-position' toField='set_fraction'/>
< ROUTE  fromNode=' cylinder-position' fromField='value_changed' toNode=' cylinder-plane' toField='translation'/>
</Scene>
</X3D>
<!--

Index for DEF nodes: box-plane, box-position, cone-plane, cone-position, cylinder-plane, cylinder-position, sphere-plane, sphere-position, text-color, text-time, the-appearance, the-click, the-time, the-touch and Event Graph ROUTE Table

Index for Viewpoint node: Viewpoint_1
-->

Event Graph ROUTE Table entries with 12 ROUTE connections total, showing event model relationships for this scene.

the-touch
TouchSensor
touchTime
SFTime

ROUTE
event to
 
text-time
TimeSensor
startTime
SFTime
then text-time
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
 
text-color
ColorInterpolator
set_fraction
SFFloat
then text-color
ColorInterpolator
value_changed
SFColor

ROUTE
event to
 
the-click
Material
emissiveColor
SFColor
the-touch
TouchSensor
touchTime
SFTime

ROUTE
event to
 
the-time
TimeSensor
startTime
SFTime
then the-time
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
 
sphere-position
PositionInterpolator
set_fraction
SFFloat
then sphere-position
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
 
sphere-plane
Transform
translation
SFVec3f
  then the-time
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
 
cone-position
PositionInterpolator
set_fraction
SFFloat
then cone-position
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
 
cone-plane
Transform
translation
SFVec3f
  then the-time
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
 
box-position
PositionInterpolator
set_fraction
SFFloat
then box-position
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
 
box-plane
Transform
translation
SFVec3f
  then the-time
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
 
cylinder-position
PositionInterpolator
set_fraction
SFFloat
then cylinder-position
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
 
cylinder-plane
Transform
translation
SFVec3f



-->

<!-- Online at
https://www.web3d.org/x3d/content/examples/ConformanceNist/Lights/SpotLight/test_simc1_attenuationIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/ConformanceNist/Lights/SpotLight/test_simc1_attenuation.x3d -->

<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->