samekeys.x3d

X_ITE X3D Player   Test of using identical keys in an OrientationInterpolator. An OrientationInterpolator node is used to change the orientation of a Box geometry. The fraction_changed field of a TimeSensor node is used to change the orientation from keyValues of 0, +90, 180, 270 and 360 degrees for the X, Y and Z axis respectively. However, the Z axis orientation has identical keys for all of its keyValues, and as a result, only the first and last keyValues are used as limits. As a result: the Box geometry will only rotate about the X and Y axis, but will not rotate about the Z axis.

Display error: X3D model not shown.

Your HTML browser does not appear to support all features required by the X_ITE X3D player!

Original X3D scene: samekeys.x3d

X_ITE Console