<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interactive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='hierarchy.x3d'/>
<meta name='MovingImagecontent='hierarchy-movie.mpg'/>
<meta name='referencecontent=' http://www.nist.gov/vrml.html '/>
<meta name='referencecontent=' http://www.itl.nist.gov/div897/ctg/vrml/vrml.html '/>
<meta name='creatorcontent=' http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<meta name='disclaimercontent=' This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
<meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translatedcontent='21 January 2001'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='descriptioncontent='Test of a NormalInterpolator node to continue to generate and receive events when outside the Transform hierarchy. A Switch node is the parent of a NormalInterpolator node that changes the illumination of an IndexedFaceSet geometry. The NormalInterpolator has been "switched out" by setting the whichChoice field to -1. The result should be, the NormalInterpolator should continue send and receive events, and animate the illumination of the geometry such that light appears to move horizontally, then vertically around the box shaped IndexedFaceSet.'/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/ConformanceNist/Interpolators/NormalInterpolator/hierarchy.x3d '/>
<meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF nodes : NORMAL, NORMAL_INTERPOLATOR, TIME, TRANS
-->
<Scene>
<WorldInfo title='hierarchy.x3d'/>
<!-- ROUTE information for TIME node:  [from fraction_changed to NORMAL_INTERPOLATOR.set_fraction ] -->
<TimeSensor DEF='TIMEcycleInterval='5loop='true'/>
<Switch whichChoice='-1bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<!-- ROUTE information for NORMAL_INTERPOLATOR node:  [from TIME.fraction_changed to set_fraction ] [from value_changed to NORMAL.vector ] -->
<NormalInterpolator DEF='NORMAL_INTERPOLATORkey='0 0.11 0.22 0.33 0.44 0.55 0.66 0.77 0.88 1keyValue='0 0 1 0 0 1 0 0 1 0 0 1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 -1 0 0 -1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 -1 0 0 -1 0 0 0 0 1 0 0 1 0 0 1 0 0 1 0 0 -1 1 0 -1 1 0 -1 0 0 -1 -1 0 0 -1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 -1 0 0 -1 0 0 0 0 1 0 0 1 0 0 1 0 0 1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 1 0 0 -1 0 0 1 0 0 -1 0 0 1 0 0 -1 0 0 1 0 0 -1 0 0 0 1 0 0 1 0 0 1 0 0 1 0 0 -1 1 0 -1 1 0 -1 0 0 -1 0 1 0 0 -1 0 0 1 0 0 -1 0 0 1 0 0 -1 0 0 1 0 0 -1 0 0 0 1 0 0 1 0 0 1 0 0 1 0 0 -1 0 0 -1 0 0 -1 0 0 -1'/>
</Switch>
<NavigationInfo type='"EXAMINE" "WALK" "FLY" "ANY"'/>
<Transform DEF='TRANSrotation='1 1 0 0.875bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<Material/>
</Appearance>
<IndexedFaceSet creaseAngle='0.875coordIndex='0 1 3 2 -1 4 5 7 6 -1 6 7 1 0 -1 2 3 5 4 -1 6 0 2 4 -1 1 7 5 3 -1'>
<!-- ROUTE information for NORMAL node:  [from NORMAL_INTERPOLATOR.value_changed to vector ] -->
<Normal DEF='NORMALvector='0 0 1 0 0 1 0 0 1 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0'/>
<Coordinate point='-1 1 1 -1 -1 1 1 1 1 1 -1 1 1 1 -1 1 -1 -1 -1 1 -1 -1 -1 -1'/>
</IndexedFaceSet>
</Shape>
</Transform>
<ROUTE fromNode='TIMEfromField='fraction_changedtoNode='NORMAL_INTERPOLATORtoField='set_fraction'/>
<ROUTE fromNode='NORMAL_INTERPOLATORfromField='value_changedtoNode='NORMALtoField='vector'/>
</Scene>
</X3D>
<!--

Index for DEF nodes : NORMAL, NORMAL_INTERPOLATOR, TIME, TRANS
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->