proxy.x3d

(.x3d scene, pretty-print source, statistics, info & logs, X3DOM Player)

Test proxy support. A default Collision node is the parent of a Box geometry. To test proxy collision support, a Sphere geometry proxy collides with a stationary viewer avatar. The Sphere lineset should turn yellow upon viewer collision with the Sphere proxy, showing that collision detection between a moving proxy geometry, and a stationary avatar is supported. In addition, the viewer should be able to navigate toward the Sphere proxy geometry in a "walking" type of motion, and collide with the Sphere proxy. This should also cause the Sphere lineset to turn yellow, indicating that collision detection between a stationary proxy geometry and a moving (navigating) avatar is supported. In addition the viewer avatar should not be able to "enter" the proxy Sphere geometry when the viewer navigates into the proxy geometry.

 

X3D Scene   Metadata
archive   https://www.web3d.org/x3d/content/examples/ConformanceNist/GroupingNodes/Collision
title   proxy.x3d
MovingImage   proxy-movie.mpg
reference   http://www.nist.gov/vrml.html
reference   http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
creator   http://www.itl.nist.gov/div897/ctg/vrml/members.html
disclaimer   This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
info   Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d
translator   Michael Kass NIST, Don Brutzman NPS
translated   21 January 2001
modified   20 October 2019
description   Test proxy support. A default Collision node is the parent of a Box geometry. To test proxy collision support, a Sphere geometry proxy collides with a stationary viewer avatar. The Sphere lineset should turn yellow upon viewer collision with the Sphere proxy, showing that collision detection between a moving proxy geometry, and a stationary avatar is supported. In addition, the viewer should be able to navigate toward the Sphere proxy geometry in a "walking" type of motion, and collide with the Sphere proxy. This should also cause the Sphere lineset to turn yellow, indicating that collision detection between a stationary proxy geometry and a moving (navigating) avatar is supported. In addition the viewer avatar should not be able to "enter" the proxy Sphere geometry when the viewer navigates into the proxy geometry.
identifier   https://www.web3d.org/x3d/content/examples/ConformanceNist/GroupingNodes/Collision/proxy.x3d
generator   Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator   X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license   ../../license.html
 
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