X_ITE X3D Player   Test default Collision properties. A default Collision node is the parent of a Box geometry. To test collision support, the BOX geometry collides with the viewer avatar. The Box should turn red upon collision, showing that collision detection between a moving geometry, and a stationary avatar is supported. In addition, the viewer should be able to navigate toward the Box geometry in a "walking" type of motion, and collide with the Box geometry. This should also cause the Box to turn red, indicating that collision detection between a stationary geometry and a moving (navigating) avatar is supported.

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Original X3D scene: default_collision.x3d

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