<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='jumpcut_collision.x3d'/>
<meta name='referencecontent=' http://www.nist.gov/vrml.html '/>
<meta name='referencecontent=' http://www.itl.nist.gov/div897/ctg/vrml/vrml.html '/>
<meta name='creatorcontent=' http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<meta name='disclaimercontent=' This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
<meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translatedcontent='21 January 2001'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='descriptioncontent='Test jumpcut transition with a Collision node. This world contains a collision node that should NOT send events during a jumpcut. The initial Viewpoint in this world is in front of a red Box geometry. A second Viewpoint exists BEHIND the red Box geometry. Indicating the Box with the pointing device should cause a "jumpcut" from the front to rear Viewpoint. During this jumcput, collision detection should be disabled. As a result, the Box geometry should remain a red color, indicating that no collision detection took place during the jumpcut. If the red Box turns yellow, then that indicates that collision detection occured during the jumpcut, and the browser fails the test.'/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/ConformanceNist/BindableNodes/Viewpoint/jumpcut_collision.x3d '/>
<meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF nodes : BOX1, BOX2, COLLIDE1, COLOR_INTERP, TIME0, TOUCH, TRANS1, TRANS2, VIEW1, VIEW2

Index for Viewpoint images : VIEW1, VIEW2
-->
<Scene>
<WorldInfo title='jumpcut_collision.x3d'/>
<NavigationInfo type='"EXAMINE" "WALK" "FLY" "ANY"'/>
<Background groundAngle='1.57groundColor='0 0.5 0 0 0.5 0skyColor='0 0 1'/>
<Viewpoint DEF='VIEW1description='Front Viewposition='0 0 15'/>
<!-- ROUTE information for VIEW2 node:  [from TOUCH.isOver to set_bind ] -->
<Viewpoint DEF='VIEW2description='Behind Originposition='0 0 -20'/>
<!-- ROUTE information for TIME0 node:  [from COLLIDE1.collideTime to startTime ] [from fraction_changed to COLOR_INTERP.set_fraction ] -->
<TimeSensor DEF='TIME0cycleInterval='2'/>
<!-- ROUTE information for COLOR_INTERP node:  [from TIME0.fraction_changed to set_fraction ] [from value_changed to BOX1.set_diffuseColor ] -->
<ColorInterpolator DEF='COLOR_INTERPkey='0 0.5 1keyValue='1 1 0 1 1 0 1 1 0'/>
<!-- ROUTE information for TOUCH node:  [from isOver to VIEW2.set_bind ] -->
<TouchSensor DEF='TOUCHdescription='touch to activate'/>
<!-- ROUTE information for COLLIDE1 node:  [from collideTime to TIME0.startTime ] -->
<Collision DEF='COLLIDE1enabled='truebboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Transform DEF='TRANS1bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<!-- ROUTE information for BOX1 node:  [from COLOR_INTERP.value_changed to set_diffuseColor ] -->
<Material DEF='BOX1diffuseColor='1 0 0'/>
</Appearance>
<Box size='3 3 3solid='true'/>
</Shape>
</Transform>
</Collision>
<Transform DEF='TRANS2translation='0 0 -100bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<Material DEF='BOX2diffuseColor='0 1 1'/>
</Appearance>
<Box size='50 50 50solid='true'/>
</Shape>
</Transform>
<ROUTE fromNode='TOUCHfromField='isOvertoNode='VIEW2toField='set_bind'/>
<ROUTE fromNode='COLLIDE1fromField='collideTimetoNode='TIME0toField='startTime'/>
<ROUTE fromNode='TIME0fromField='fraction_changedtoNode='COLOR_INTERPtoField='set_fraction'/>
<ROUTE fromNode='COLOR_INTERPfromField='value_changedtoNode='BOX1toField='set_diffuseColor'/>
</Scene>
</X3D>
<!--

Index for DEF nodes : BOX1, BOX2, COLLIDE1, COLOR_INTERP, TIME0, TOUCH, TRANS1, TRANS2, VIEW1, VIEW2

Index for Viewpoint images : VIEW1, VIEW2
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->