jump_true.x3d

X_ITE X3D Player   Test jump equal to true. This world tests jump = true field of a Viewpoint node. Initially, a FRONT Viewpoint is bound in this world. This is indicated by a cube geometry displaying the word FRONT on its face, Text at the bottom of the world indicating that the Viewpoint position is 0 0 10, and Text at the top of the world indicating the the FRONT viewpoint is bound to the top of the stack. Passing the pointing device over the cube should cause a "jumpcut" to the RIGHT Viewpoint. The word RIGHT should appear on the cube, Text at the bottom of the world should show the new Viewpoint position to be 10 0 0, and Text at the top of the world should indicate that the RIGHT Viewpoint is now bound to the top of the Viewpoint stack.

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Original X3D scene: jump_true.x3d

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