X_ITE X3D Player   Test a PROTO Viewpoint. A Viewpoint node is defined inside a PROTO definition in this world. That PROTO is then instantiated in the world. The result should be: that Viewpoint should be bound to the Viewpoint stack. A RIGHT side Viewpoint node is defined inside A PROTO definition, then instantiated in the world file. As a result, the viewer should see a cubic geometry with the word RIGHT displayed on its face, and Text geometry at the bottom of the world indicating that the Viewpoint position is 10 0 0.

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Original X3D scene: default_binding_proto.x3d

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