translation_primitives_t_movietexture.x3d

(.x3d scene, pretty-print source, statistics, info & logs, X3DOM Player)

Test MovieTexture translation along T axis for primitive geometry. Test browser ability to apply translations of (left to right) 0 -100.75, 0 -23.25, 0 0, 0 23.25, and 0 100.75 to a MovieTexture mapped to the faces of primitive geometry, using default primitive mapping rules. The result is: The left column shows primitive geometry mapped with the VTS logo horizontally centered on all faces, with the VTS logo appearing at the bottom of all geometry faces. The second column shows a horizontally centered logo with the VTS logo at the top of all geometry faces. The third column shows a vertically and horizontally centered VTS logo on all faces. The fourth column should be identical to column #1. The fifth column should appear identical to column #2.

 

X3D Scene   Metadata
archive   http://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/TextureTransform
title   translation_primitives_t_movietexture.x3d
Image   translation_primitives_t_movietexture-front.jpg
Image   translation_primitives_t_movietexture-rear.jpg
Image   translation_primitives_t_movietexture-top.jpg
Image   translation_primitives_t_movietexture-bottom.jpg
Image   translation_primitives_t_movietexture-left.jpg
Image   translation_primitives_t_movietexture-right.jpg
reference   http://www.nist.gov/vrml.html
reference   http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
creator   http://www.itl.nist.gov/div897/ctg/vrml/members.html
disclaimer   This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
info   Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, http://www.web3d.org/working-groups/x3d
translator   Michael Kass NIST, Don Brutzman NPS
translated   21 January 2001
modified   14 January 2014
description   Test MovieTexture translation along T axis for primitive geometry. Test browser ability to apply translations of (left to right) 0 -100.75, 0 -23.25, 0 0, 0 23.25, and 0 100.75 to a MovieTexture mapped to the faces of primitive geometry, using default primitive mapping rules. The result is: The left column shows primitive geometry mapped with the VTS logo horizontally centered on all faces, with the VTS logo appearing at the bottom of all geometry faces. The second column shows a horizontally centered logo with the VTS logo at the top of all geometry faces. The third column shows a vertically and horizontally centered VTS logo on all faces. The fourth column should be identical to column #1. The fifth column should appear identical to column #2.
identifier   http://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/TextureTransform/translation_primitives_t_movietexture.x3d
generator   Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator   X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license   ../../license.html
 
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