X_ITE X3D Player   Test ImageTexture translation along T axis for complex geometry. Test browser ability to apply translations of (left to right) 0 -100.75, 0 -23.25, 0 0, 0 23.25, and 0 100.75 to an ImageTexture mapped to the faces of complex geometry, mapping with default complex geometry mapping rules. The result is: (for the bottom face of the ElevationGrid, the side and bottom end cap of the Extrusion, and the front of the IndexedFaceSet) The left column shows primitive geometry mapped with the VTS logo horizontally centered on all faces, with the VTS logo appearing at the bottom of all geometry faces. The second column shows a horizontally centered logo with the VTS logo at the top of all geometry faces. The third column shows a vertically and horizontally centered VTS logo on all faces. The fourth column should be identical to column #1. The fifth column should appear identical to column #2. Opposite geometry faces should show reversed mapping, and side faces for the IndexedFaceSet should show smeared end pixels of the front and back faces.

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Original X3D scene: translation_complex_t.x3d

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