scale_primitives.x3d |
(.x3d scene, pretty-print source, statistics, info & logs, X3DOM Player) |
Test scale field for ImageTexture mapping to primitive geometry. Test browser ability to apply scales of (left to right) -4 -4, -2 -2, .4 .9, 2 2, and 4 4 to an ImageTexture mapped to the faces of primative geometry, using default primitive mapping rules. The result is: a 4 X 4 reversed and inverted matrix of VTS logos should appear on al1 geometry in the first (far left) column. The second colum should display a reversed and inverted 2 X 2 matrix of VTS logos on all geometry faces. The third geometry column should map an upright, enlarged, centered V on the front of all geometry faces. The fourth column should contain an upright 2 X 2 grid of VTS logos on all geometry faces, and the fifth geometry column should contain a 4 X 4 matrix of upright VTS logos on all geometry faces. |
X3D Scene | Metadata | |
---|---|---|
archive | https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/TextureTransform | |
title | scale_primitives.x3d | |
Image | scale_primitives-front.jpg | |
Image | scale_primitives-rear.jpg | |
Image | scale_primitives-top.jpg | |
Image | scale_primitives-bottom.jpg | |
Image | scale_primitives-left.jpg | |
Image | scale_primitives-right.jpg | |
reference | http://www.nist.gov/vrml.html | |
reference | http://www.itl.nist.gov/div897/ctg/vrml/vrml.html | |
creator | http://www.itl.nist.gov/div897/ctg/vrml/members.html | |
disclaimer | This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. | |
info | Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d | |
translator | Michael Kass NIST, Don Brutzman NPS | |
translated | 21 January 2001 | |
modified | 20 October 2019 | |
description | Test scale field for ImageTexture mapping to primitive geometry. Test browser ability to apply scales of (left to right) -4 -4, -2 -2, .4 .9, 2 2, and 4 4 to an ImageTexture mapped to the faces of primative geometry, using default primitive mapping rules. The result is: a 4 X 4 reversed and inverted matrix of VTS logos should appear on al1 geometry in the first (far left) column. The second colum should display a reversed and inverted 2 X 2 matrix of VTS logos on all geometry faces. The third geometry column should map an upright, enlarged, centered V on the front of all geometry faces. The fourth column should contain an upright 2 X 2 grid of VTS logos on all geometry faces, and the fifth geometry column should contain a 4 X 4 matrix of upright VTS logos on all geometry faces. | |
identifier | https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/TextureTransform/scale_primitives.x3d | |
generator | Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html | |
generator | X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit | |
license | ../../license.html | |
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