scale_complex_movietexture.x3d

(.x3d scene, pretty-print source, statistics, info & logs, X3DOM Player)

Test scale field for MovieTexture mapping to complex geometry. Test browser ability to apply scales of (left to right) -4 -4, -2 -2, 0.4 .9, 2 2, and 4 4 to a MovieTexture mapped to the faces of complex geometry, using the primitive mapping rules. The results are: a 4 X 4 reversed and inverted matrix of VTS logos should appear on the bottom of the ElevationGrid, on the side and bottom end cap of the Extrusion, and on the front of the IndexedFaceSet. The second column should display a reversed and inverted 2 X 2 matrix of VTS logos on the same geometry faces. The third geometry column should map an enlarged V onto the front of these faces. The fourth column should contain an upright 2 X 2 grid of VTS logos on these faces, and the fifth geometry column should contain a 4 X 4 matrix of upright VTS logos on these faces. All opposing faces should have reversed images, and side faces for the IndexedFaceSet should have smeared pixels.

 

X3D Scene   Metadata
archive   https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/TextureTransform
title   scale_complex_movietexture.x3d
Image   scale_complex_movietexture-front.jpg
Image   scale_complex_movietexture-rear.jpg
Image   scale_complex_movietexture-top.jpg
Image   scale_complex_movietexture-bottom.jpg
Image   scale_complex_movietexture-left.jpg
Image   scale_complex_movietexture-right.jpg
reference   http://www.nist.gov/vrml.html
reference   http://www.itl.nist.gov/div897/ctg/vrml/vrml.html
creator   http://www.itl.nist.gov/div897/ctg/vrml/members.html
disclaimer   This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified.
info   Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d
translator   Michael Kass NIST, Don Brutzman NPS
translated   21 January 2001
modified   20 October 2019
description   Test scale field for MovieTexture mapping to complex geometry. Test browser ability to apply scales of (left to right) -4 -4, -2 -2, 0.4 .9, 2 2, and 4 4 to a MovieTexture mapped to the faces of complex geometry, using the primitive mapping rules. The results are: a 4 X 4 reversed and inverted matrix of VTS logos should appear on the bottom of the ElevationGrid, on the side and bottom end cap of the Extrusion, and on the front of the IndexedFaceSet. The second column should display a reversed and inverted 2 X 2 matrix of VTS logos on the same geometry faces. The third geometry column should map an enlarged V onto the front of these faces. The fourth column should contain an upright 2 X 2 grid of VTS logos on these faces, and the fifth geometry column should contain a 4 X 4 matrix of upright VTS logos on these faces. All opposing faces should have reversed images, and side faces for the IndexedFaceSet should have smeared pixels.
identifier   https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/TextureTransform/scale_complex_movietexture.x3d
generator   Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator   X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license   ../../license.html
 
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