<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interchange' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='repeats.x3d'/>
<meta name='Imagecontent='repeats-front.jpg'/>
<meta name='Imagecontent='repeats-rear.jpg'/>
<meta name='Imagecontent='repeats-top.jpg'/>
<meta name='Imagecontent='repeats-bottom.jpg'/>
<meta name='Imagecontent='repeats-left.jpg'/>
<meta name='Imagecontent='repeats-right.jpg'/>
<meta name='referencecontent=' http://www.nist.gov/vrml.html '/>
<meta name='referencecontent=' http://www.itl.nist.gov/div897/ctg/vrml/vrml.html '/>
<meta name='creatorcontent=' http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<meta name='disclaimercontent=' This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, http://www.web3d.org/working-groups/x3d'/>
<meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translatedcontent='21 January 2001'/>
<meta name='modifiedcontent='16 January 2011'/>
<meta name='descriptioncontent='Test browser default ability to repeat a half-scale PixelTexture horizontally only to fill aprimitive geometry. Two side-by-side checkerboards should appear at the base of all geometry faces. The lower left and upper right squares in the checkerboard are red, and the upper left and lower right squares are yellow. The remaining portion of each face of each geometry will be vertically "smeared" with the last pixels along the top edge of the checkerboards.'/>
<meta name='identifiercontent=' http://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/PixelTexture/repeats.x3d '/>
<meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF node : RedYellowCheckerboardNoRepeatT
-->
<Scene>
<NavigationInfo type='"EXAMINE" "WALK" "FLY" "ANY"'/>
<Group>
<Transform translation='6.14221 0.0694613 -0.000999451'>
<Shape>
<Appearance>
<Material/>
<TextureTransform scale='2 2'/>
<PixelTexture DEF='RedYellowCheckerboardNoRepeatTimage='2 2 3 0xFF0000 0xFFFF00 0xFFFF00 0xFF0000repeatT='false'/>
</Appearance>
<Box/>
</Shape>
</Transform>
<Transform translation='-4.85443 0.0694381 -0.00149918'>
<Shape>
<Appearance>
<Material/>
<TextureTransform scale='2 2'/>
<PixelTexture USE='RedYellowCheckerboardNoRepeatT'/>
</Appearance>
<Sphere/>
</Shape>
</Transform>
<Transform translation='-1.47341 0.036672 -0.00175095'>
<Shape>
<Appearance>
<Material/>
<TextureTransform scale='2 2'/>
<PixelTexture USE='RedYellowCheckerboardNoRepeatT'/>
</Appearance>
<Cone/>
</Shape>
</Transform>
<Transform translation='2.31094 0.0694206 -0.00187683'>
<Shape>
<Appearance>
<Material/>
<PixelTexture USE='RedYellowCheckerboardNoRepeatT'/>
<TextureTransform scale='2 2'/>
</Appearance>
<Cylinder/>
</Shape>
</Transform>
</Group>
</Scene>
</X3D>
<!--

Index for DEF node : RedYellowCheckerboardNoRepeatT
-->

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(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D extensibility)
-->

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