<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interactive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='ElevationGrid.x3d'/>
<meta name='Imagecontent='ElevationGrid-front.jpg'/>
<meta name='Imagecontent='ElevationGrid-rear.jpg'/>
<meta name='Imagecontent='ElevationGrid-top.jpg'/>
<meta name='Imagecontent='ElevationGrid-bottom.jpg'/>
<meta name='Imagecontent='ElevationGrid-left.jpg'/>
<meta name='Imagecontent='ElevationGrid-right.jpg'/>
<meta name='referencecontent=' http://www.nist.gov/vrml.html '/>
<meta name='referencecontent=' http://www.itl.nist.gov/div897/ctg/vrml/vrml.html '/>
<meta name='creatorcontent=' http://www.itl.nist.gov/div897/ctg/vrml/members.html '/>
<meta name='disclaimercontent=' This file was provided by the National Institute of Standards and Technology, and is part of the X3D Conformance Test Suite, available at http://www.nist.gov/vrml.html The information contained within this file is provided for use in establishing conformance to the ISO VRML97 Specification. Conformance to this test does not imply recommendation or endorsement by the National Institute of Standards and Technology. This software can be redistributed and/or modified freely provided that any derivative works bear some notice that they are derived from it, and any modified versions bear some notice that they have been modified. '/>
<meta name='infocontent='Correct definition and compliance of this conformance scene is maintained by the X3D Working Group, https://www.web3d.org/working-groups/x3d'/>
<meta name='translatorcontent='Michael Kass NIST, Don Brutzman NPS'/>
<meta name='translatedcontent='21 January 2001'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='descriptioncontent='Map a PixelTexture image to an ElevationGrid. The PixelTexture is RED (lower left quarter), YELLOW (lower right quarter), YELLOW (upper left quarter) and RED (upper right quarter). An ElevationGrid is default texture mapped by aligning the S (horizontal) axis of the PixelTexture with the X axis of the ElevationGrid and the T (vertical) axis of the PixelTexture with the Z axis of the ElevationGrid. The bottom of the PixelTexture coincides with the first row of grid points and the top of the PixelTexture maps to the last row of grid points. Point (0,0) of the image should correspond to the first grid point on the ElevationGrid, and image point (1,1) should correspond to the last point on the ElevationGrid.'/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/ConformanceNist/Appearance/PixelTexture/ElevationGrid.x3d '/>
<meta name='generatorcontent='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html'/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<Scene>
<WorldInfo title='ElevationGrid.x3d'/>
<NavigationInfo type='"EXAMINE" "WALK" "FLY" "ANY"'/>
<Shape>
<Appearance>
<Material/>
<PixelTexture image='2 2 3 0xFF0000 0xFFFF00 0xFFFF00 0xFF0000'/>
</Appearance>
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</Shape>
</Scene>
</X3D>

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