X_ITE X3D Player   Test texture mapping for equal side bounding boxes along X Y and Z axes. The bounding box for this geometry is equal length on all sides. By default the mpeg MovieTexture should map the S (horizontal) axis to the X axis, and the T (vertical) axis to the Y axis. The VTS logo should map horizontally to the front and rear faces of the IndexedFaceSet. All remaining faces have the "smeared" end pixels of the front and rear textures.

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Original X3D scene: threesides.x3d

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