X_ITE X3D Player   Test mapping a MovieTexture to an ElevationGrid geometry. A MovieTexture is mapped to an ElevationGrid by aligning the S axis of the MovieTexture with the X axis of the ElevationiGrid and theT axis of the MovieTextgure with the Z axis of the ElevationGrid. The bottom of the MovieTexture coincides with the first row of grid points and the top of the MovieTexture maps to the last row of grid points.

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Original X3D scene: ElevationGrid.x3d

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