X_ITE X3D Player   Test ambientIntensity on primitive geometry. Five ambientIntensity values of 0, .25 .50 .75 and 1.0 are applied from left to right for primitive geometry. The geometry consists of a row of 5 Cones, followed by a row of 5 Cylinders, 5 Spheres, then 5 Boxes. The result is a horizontal range of illumination that begins with no ambient illumination on the left, to maximum ambient illumination on the right for all four primitive geometry types.

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Original X3D scene: ambientIntensity.x3d

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