X_ITE X3D Player   Test diffuseColor for all geometry. All geometry have a Material diffuseColor field defining them as "blue". Since no texture or geometry color is present, all geometry in the world should be blue.

Display error: X3D model not shown.

Your HTML browser does not appear to support all features required by the X_ITE X3D player!

Original X3D scene: allgeoms_diffusecolor.x3d

X_ITE Console