X_ITE X3D Player   Test mapping a PNG image to an IndexedFaceSet. The VTS logo should map to an IndexedFaceSet geometry by projecting the image through the geometry bounding box face with the long and second-longest axes, and onto the IndexedFaceSetgeometry. A horizontally reversed VTS logo is mapped to the opposite side of the IndexedFaceSet. Geometry faces between the front and back are smeared with the projected end-pixels of the ImageTexture. The VTS logo is scaled to the horizontal size of the bouding box. Any ImageTexture pixels extending beyond the geometry in the +T direction are removed to prevent image wharping. As a result, the top of the VTS logo should appear chopped off.

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Original X3D scene: IndexedFaceSetPNG.x3d

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