unlit_rgb_texture_alpha.x3d using X_ITE
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Test rendering of transparent color ImageTexture with no Material node present. A row of geometry primitives, followed by a row containing an Extrusion, an ElevationGrid and and IndexedFaceSet geometry should be displayed as transparent geometry with only the color VTS characters appearing on the transparent texture background.
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Original X3D model: unlit_rgb_texture_alpha.x3d