unlit_greyscale_texture_alpha.x3d

X_ITE X3D Player   Test unlit, transparent greyscale textured geometry with alpha-opacity. Using a transparent greyscale ImageTexture with no Material node present, a row of geometry primitives, followed by a row containing an Extrusion, an ElevationGrid and and IndexedFaceSet geometry should be displayed as transparent geometry with only the greyscale VTS characters appearing on the transparent texture background.

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