unlit_greyscale_intensity.x3d
X_ITE X3D Player | Test unlit, greyscale textured geometry. No Material node, no Color node and a greyscale ImageTexture is applied to a row containing primitive geometry, followedy by a row containing an ElevationGrid and an IndexedFaceSet. The result should be all geometry mapped with the greyscale VTS logo. |
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Original X3D scene: unlit_greyscale_intensity.x3d