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					SpotLight is a light source that illuminates geometry within a conical beam.
					Lighting illuminates all geometry except lines and points.
					By default, light scope only illuminates peer geometry and children nodes within the scene graph hierarchy.
					Lights have no visible shape themselves and lighting effects continue through any intermediate geometry.
					Hint:
					The bound NavigationInfo controls whether headlight is enabled on/off.
		 
					X3D Tooltips of interest:
				
					SpotLight.
		 
					X3D Specification
					sections of interest:
					17 Lighting component,
					17.2 Concepts
					and
					17.4.3 SpotLight.
		 
					X3D Examples Archives
					of related interest:
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