Class NancyStandShootRifleM24

java.lang.Object
Basic.HumanoidAnimation.NancyStandShootRifleM24

public class NancyStandShootRifleM24
extends java.lang.Object

Canonical H-Anim 1.1 specification example, using native X3D tags instead of ProtoDeclaration/ExternProtoDeclaration and ProtoInstance.

Related links: NancyStandShootRifleM24.java source, NancyStandShootRifleM24 catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title NancyStandShootRifleM24.x3d
description Canonical H-Anim 1.1 specification example, using native X3D tags instead of ProtoDeclaration/ExternProtoDeclaration and ProtoInstance.
creator Etsuko Lippi
created 4 January 2002
modified 20 October 2019
warning ProtoBody missing content
warning Numerous QA warnings need to be corrected
warning LOA1_ShootAnimation ought to be moved out as a separate prototype.
identifier https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/NancyStandShootRifleM24.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    NancyStandShootRifleM24()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait