Class LOA1_SwimmingFlutterKickAnimation

java.lang.Object
Basic.HumanoidAnimation.LOA1_SwimmingFlutterKickAnimation

public class LOA1_SwimmingFlutterKickAnimation
extends java.lang.Object

Humanoid animation prototype reusable by any Humanoid.

Related links: LOA1_SwimmingFlutterKickAnimation.java source, LOA1_SwimmingFlutterKickAnimation catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title LOA1_SwimmingFlutterKickAnimation.x3d
description Humanoid animation prototype reusable by any Humanoid.
creator Etsuko Lippi
created 13 December 2001
modified 20 October 2019
warning not yet tested, need to compare with NancyDivingExample interpolators
reference http://www.h-anim.org
reference http://h-anim.org/Models
reference http://h-anim.org/Nodes
subject Swimming flutter kick Animation H-Anim 2001
identifier https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/LOA1_SwimmingFlutterKickAnimation.x3d
generator X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    LOA1_SwimmingFlutterKickAnimation()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3DObject getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait