Class KoreanCharacter07No

java.lang.Object
Basic.HumanoidAnimation.KoreanCharacter07No

public class KoreanCharacter07No
extends java.lang.Object

Articulated 3D game character designed with a general graphics tool, then converted into an X3D H-Anim model.

Related links: KoreanCharacter07No.java source, KoreanCharacter07No catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title KoreanCharacter07No.x3d
creator Jin Hoon Lee and Min Joo Lee
translator Chul Hee Jung and Myeong Won Lee
created 31 March 2011
translated 1 November 2014
modified 20 October 2019
description Articulated 3D game character designed with a general graphics tool, then converted into an X3D H-Anim model.
reference KoreanCharacter00ReadMe.txt
reference KoreanCharacterHumanMotion_Infotech2014_140706.pdf
reference KoreanCharactersIllustrated.pdf
identifier https://www.web3d.org/x3d/content/examples/Basic/HumanoidAnimation/KoreanCharacter07No.x3d
generator 3DS MAX, http://www.autodesk.com/products/autodesk-3ds-max/overview
generator Suwon University H-Anim Editor
generator Gnu Image Manipulation Program, http://www.gimp.org
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    KoreanCharacter07No()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3DObject getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait