<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
<X3D profile='Immersive'  version='3.3 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.3.xsd ' >
<meta name='titlecontent=' ECMAScriptSaiAddDynamicRoutes.x3d '/>
<meta name='descriptioncontent='Java Scene Authoring Interface (JSAI) scene and source code example that show adding dynamic ROUTEs to a scene.'/>
<meta name='creatorcontent='X3D Working Group'/>
<meta name='createdcontent='23 February 2005'/>
<meta name='modifiedcontent='28 October 2019'/>
<meta name='referencecontent=' https://www.web3d.org/files/specifications/19777-1/V3.3/Part1/X3D_ECMAScript.html '/>
<meta name='specificationSectioncontent=' X3D language bindings, ISO/IEC 19777-1, Part 1: ECMAScript, B.5 Add dynamic routes'/>
<meta name='specificationUrlcontent=' https://www.web3d.org/files/specifications/19777-1/V3.3/Part1/examples.html#AddDynamicRoutes '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/Basic/X3dSpecifications/ECMAScriptSaiAddDynamicRoutes.x3d '/>
<meta name='licensecontent=' ../license.html'/>

to top <!-- Event Graph ROUTE Table shows event connections -->
<!-- Index for DEF node: SC
<WorldInfo title='ECMAScriptSaiAddDynamicRoutes.x3d'/>
<Script DEF='SC'
  url=' "ECMAScriptSaiAddDynamicRoutes.js" "https://www.web3d.org/x3d/content/examples/Basic/X3dSpecifications/ECMAScriptSaiAddDynamicRoutes.js" ' >
<field name='touchTimetype='SFTimeaccessType='inputOnly'/>
<field name='Scripttype='SFNodeaccessType='initializeOnly'/>

function touchTime(value) {
    // Create nodes directly in the parent scene
    var scene = Browser.currentScene;

    var shape = scene.createNode('Shape');
    var box   = scene.createNode('Box');
    var touchSensor = scene.createNode('TouchSensor');
    shape.geometry = box;

    // Create a Group to hold the nodes
    var group = scene.createNode('Group');

    // Add the shape and sensor to the group
    group.children = new MFNode(shape, touchSensor);

    // Add the nodes to the scene
    scene.RootNodes[0] = group;

    // Add a route from the touchSensor to this script
    scene.addRoute(touchSensor, 'touchTime', Script, 'touchTime');


to top <!-- Event Graph ROUTE Table shows event connections -->
<!-- Index for DEF node: SC

Event Graph ROUTE Table with 0 ROUTE total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.


<!-- Online at
https://www.web3d.org/x3d/content/examples/Basic/X3dSpecifications/ECMAScriptSaiAddDynamicRoutesIndex.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Basic/X3dSpecifications/ECMAScriptSaiAddDynamicRoutes.x3d -->

<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)

to top <!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->