<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='WaterTower.x3d'/>
<meta name='descriptioncontent='A simple water tower, produced as a MV4204 class project. Total height 25m.'/>
<meta name='creatorcontent='Bob Vojtik, Don Brutzman'/>
<meta name='createdcontent='26 July 2001'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/Basic/StudentProjects/WaterTower.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../license.html'/>
</head>
<!-- -->
<Scene>
<WorldInfo title='WaterTower.x3d'/>
<Viewpoint description='Water Towerposition='0 15 50'/>
<Transform DEF='MoveUpAboveGroundtranslation='0 22.5 0'>
<Shape DEF='waterTank'>
<Appearance>
<Material diffuseColor='0.6 0.6 0.6'/>
</Appearance>
<Cylinder height='7radius='5'/>
</Shape>
<Transform translation='0 -12.5 0'>
<Shape DEF='centerWaterPipe'>
<Appearance>
<Material/>
</Appearance>
<Cylinder height='20radius='.6'/>
</Shape>
<Transform DEF='leftLegtranslation='-2 0 0'>
<Shape>
<Appearance>
<Material/>
</Appearance>
<Cylinder height='20radius='.2'/>
</Shape>
</Transform>
<Transform DEF='rightLegtranslation='2 0 0'>
<Shape>
<Appearance>
<Material/>
</Appearance>
<Cylinder height='20radius='.2'/>
</Shape>
</Transform>
<Transform DEF='backLegtranslation='0 0 -2'>
<Shape>
<Appearance>
<Material/>
</Appearance>
<Cylinder height='20radius='.2'/>
</Shape>
</Transform>
<Transform DEF='frontLegtranslation='0 0 2'>
<Shape>
<Appearance>
<Material/>
</Appearance>
<Cylinder height='20radius='.2'/>
</Shape>
</Transform>
<Transform DEF='groundtranslation='0 -10 0'>
<Shape>
<Appearance>
<Material diffuseColor='0 1 0'/>
</Appearance>
<Box size='8 .1 8'/>
</Shape>
</Transform>
<Transform DEF='crossBeamsrotation='0 1 0 .785translation='1 0 1'>
<Transform rotation='0 0 1 .785translation='0 8.586 0'>
<Shape DEF='CrossBeam'>
<Appearance>
<Material/>
</Appearance>
<Box size='4 .2 .1'/>
</Shape>
</Transform>
<Transform rotation='0 0 1 -.785translation='0 8.586 0'>
<Shape USE='CrossBeam'/>
</Transform>
<Transform rotation='0 0 1 .785translation='0 5.7575 0'>
<Shape USE='CrossBeam'/>
</Transform>
<Transform rotation='0 0 1 -.785translation='0 5.7575 0'>
<Shape USE='CrossBeam'/>
</Transform>
<Transform rotation='0 0 1 .785translation='0 2.9291 0'>
<Shape USE='CrossBeam'/>
</Transform>
<Transform rotation='0 0 1 -.785translation='0 2.9291 0'>
<Shape USE='CrossBeam'/>
</Transform>
<Transform rotation='0 0 1 .785translation='0 -2.8284 0'>
<Shape USE='CrossBeam'/>
</Transform>
<Transform rotation='0 0 1 -.785translation='0 -2.8284 0'>
<Shape USE='CrossBeam'/>
</Transform>
<Transform rotation='0 0 1 .785'>
<Shape USE='CrossBeam'/>
</Transform>
<Transform rotation='0 0 1 -.785'>
<Shape USE='CrossBeam'/>
</Transform>
<Transform rotation='0 0 1 .785translation='0 -5.6568 0'>
<Shape USE='CrossBeam'/>
</Transform>
<Transform rotation='0 0 1 -.785translation='0 -5.6568 0'>
<Shape USE='CrossBeam'/>
</Transform>
<Transform rotation='0 0 1 .785translation='0 -8.4852 0'>
<Shape USE='CrossBeam'/>
</Transform>
<Transform rotation='0 0 1 -.785translation='0 -8.4852 0'>
<Shape USE='CrossBeam'/>
</Transform>
</Transform>
<Transform translation='-2 0 -2'>
<Transform USE='crossBeams'/>
</Transform>
<Transform rotation='0 1 0 1.57'>
<Transform USE='crossBeams'/>
</Transform>
</Transform>
</Transform>
</Scene>
</X3D>
<!--

Index for DEF nodes : backLeg, centerWaterPipe, CrossBeam, crossBeams, frontLeg, ground, leftLeg, MoveUpAboveGround, rightLeg, waterTank

Index for Viewpoint image : Viewpoint_1
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->