<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<![CDATA[
ecmascript: function set_startTime( touchTime ) { prob= Math.random(); if ( prob < 0.25 ) { startTime1 = touchTime; } else if ( (prob >= 0.25) && (prob < 0.50) ) { startTime2 = touchTime; } else if ( ( prob >= 0.50) && (prob < 0.75) ) { startTime3 = touchTime; } else { startTime4 = touchTime; } }
]]>
<![CDATA[
ecmascript: function set_startTime( touchTime ) { prob= Math.random(); if ( prob < 0.25 ) { startTime1 = touchTime; } else if ( (prob >= 0.25) && (prob < 0.50) ) { startTime2 = touchTime; } else if ( (prob >= 0.50) && (prob < 0.75) ) { startTime3 = touchTime; } else { startTime4 = touchTime; } }
]]>
Event Graph ROUTE Table entries with 41 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
Touch
TouchSensor touchTime SFTime |
Clock
TimeSensor set_startTime SFTime |
then |
Clock
TimeSensor fraction_changed SFFloat |
PosBall1
PositionInterpolator set_fraction SFFloat |
then |
PosBall1
PositionInterpolator value_changed SFVec3f |
BALL1
Transform set_translation SFVec3f |
CLOCK_1
TimeSensor fraction_changed SFFloat |
COLOR_PATH_1
ColorInterpolator set_fraction SFFloat |
then |
COLOR_PATH_1
ColorInterpolator value_changed SFColor |
BALL_COLOR_1
Material set_emissiveColor SFColor |
CLOCK_2
TimeSensor fraction_changed SFFloat |
COLOR_PATH_2
ColorInterpolator set_fraction SFFloat |
then |
COLOR_PATH_2
ColorInterpolator value_changed SFColor |
BALL_COLOR_2
Material set_emissiveColor SFColor |
CLOCK_3
TimeSensor fraction_changed SFFloat |
COLOR_PATH_3
ColorInterpolator set_fraction SFFloat |
then |
COLOR_PATH_3
ColorInterpolator value_changed SFColor |
BALL_COLOR_3
Material set_emissiveColor SFColor |
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