<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='XvlShellModelStar.x3d'/>
<meta name='descriptioncontent='Example XvlShell model.'/>
<meta name='creatorcontent='Marc Jablonski'/>
<meta name='createdcontent='24 January 2002'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name=' error content=' Test X3D DTD experimental extensions mechanisms, the XVL nodes are not legal X3D '/>
<meta name='referencecontent='readme.txt'/>
<meta name='referencecontent='docs/LatticeXvl/LatticeXvlOverview.html'/>
<meta name='referencecontent=' https://www.web3d.org/x3d/content/examples/Basic/LatticeXvl/docs/LatticeXvl/LatticeXvlOverview.html '/>
<meta name='referencecontent=' http://www.xvl3d.com '/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/Basic/LatticeXvl/XvlShellModelStar.x3d '/>
<meta name='subjectcontent='Lattice XVL parametric geometry X3D VRML'/>
<meta name='generatorcontent='Xvl3ToX3d, http://www.lattice3d.com'/>
<meta name='licensecontent=' ../license.html'/>
</head>
<!--

Index for DEF nodes : _G1, _S1, COORD0, metal, SGE_DEF_MATERIAL, TEXCOORD0
-->
<Scene>
<WorldInfo title='XvlShellModelStar.x3d'/>
<Transform DEF='_G1'>
<Group DEF='_S1'>
<Shape>
<Appearance>
<Material DEF='SGE_DEF_MATERIAL'/>
<ImageTexture DEF='metal'
  url=' "metal.jpg" "https://www.web3d.org/x3d/content/examples/Basic/LatticeXvl/metal.jpg" '/>
</Appearance>
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</XvlShell>
</Shape>
</Group>
</Transform>
</Scene>
</X3D>
<!--

Index for DEF nodes : _G1, _S1, COORD0, metal, SGE_DEF_MATERIAL, TEXCOORD0
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources and X3D Scene Authoring Hints. -->