X_ITE X3D Player   Prototype definition for EspduTransform which handles network communications for multiple DIS Prototype Data Units (PDUs): EntityState, Collision, Detonate, Fire, CreateEntity and RemoveEntity. Also contains EspduTransformTrace which compatibly adds billboarded text-trace capabilities for run-time debugging inside a scene.

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Original X3D scene: EspduTransformPrototypes.x3d

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