| 1 |
<?xml version="1.0" encoding="UTF-8"?>
|
| 2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
|
| 3 | <X3D profile='Immersive' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'> |
| 4 | <head> |
| 5 | <meta name='title' content=' PlaneSensorPumpHouse.x3d '/> |
| 6 | <meta name='description' content='PlaneSensor on the red handle controls the overall movement of a positive-displacement cylinder pump.'/> |
| 7 | <meta name='creator' content='Todd Gagnon and Mark A. Boyd'/> |
| 8 | <meta name='translator' content=' Xeena VRML importer, X3D-Edit 3.1, https://www.web3d.org/x3d/content/README.X3D-Edit.html '/> |
| 9 | <meta name='created' content='8 June 1998'/> |
| 10 | <meta name='translated' content='20 December 2002'/> |
| 11 | <meta name='modified' content='20 October 2019'/> |
| 12 | <meta name='reference' content=' KelpTank.x3d '/> |
| 13 | <meta name='reference' content='StringSensorScriptConverter.js'/> |
| 14 | <meta name='reference' content=' https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/KelpForestExhibit/PumpHouse.x3d '/> |
| 15 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter08UserInteractivity/PlaneSensorPumpHouse.x3d '/> |
| 16 | <meta name='generator' content='X3D-Edit 3.3, https://www.web3d.org/x3d/tools/X3D-Edit'/> |
| 17 | <meta name='generator' content=' Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html '/> |
| 18 | <meta name='license' content='../license.html'/> |
| 19 | </head> |
| 20 | <Scene> |
| 21 | <WorldInfo title='PlaneSensorPumpHouse.x3d'/> |
| 22 | <Background skyColor='1 1 1'/> |
| 23 | <Viewpoint description='Book Viewpoint' orientation='-0.245 0.969 0.023 0.25' position='1.92 0.65 4.69'/> |
| 24 | <Group> |
| 25 | <Transform scale='0.91 0.6 0.3' translation='0.8 -0.65 0.5'> |
| 26 | <Shape> |
| 27 | <Appearance> |
| 28 | <Material diffuseColor='0.749 0.694 0.651'/> |
| 29 | </Appearance> |
| 30 | <Cylinder bottom='false' top='false'/> |
| 31 | </Shape> |
| 32 | </Transform> |
| 33 | <Group> |
| 34 | <!-- modify this TouchSensor to enabled='true' if you want a further on/off control of pump --> |
| 35 |
<!-- ROUTE information for PumpTouchedOption node:
[from isActive to PistonClock.enabled
]
-->
<TouchSensor DEF='PumpTouchedOption' description='touch and hold to keep activated' enabled='false'/> |
| 36 | <Shape> |
| 37 | |
| 38 | <Material diffuseColor='0.82 0.78 0.74'/> |
| 39 | </Appearance> |
| 40 | <IndexedFaceSet coordIndex='0 1 5 4 -1 5 1 2 6 -1 6 2 3 7 -1 3 0 4 7 -1 1 12 13 2 -1 2 13 14 -1 12 15 16 13 -1 15 0 3 16 -1 16 3 17 -1 9 5 6 10 -1 8 9 10 11 -1 4 8 11 7 -1 4 5 9 8 -1 11 10 6 7 -1 3 2 14 17 -1 13 16 17 14 -1'> |
| 41 | <Coordinate point='0.0 0.0 0.0 2.0 0.0 0.0 2.0 1.75 0.0 0.0 1.75 0.0 0.625 0.75 0.0 1.0 0.75 0.0 1.0 1.6 0.0 0.625 1.6 0.0 0.625 0.75 -0.65 1.0 0.75 -0.65 1.0 1.6 -0.65 0.625 1.6 -0.65 2.0 0.0 -2.7 2.0 1.75 -2.7 2.0 2.5 -1.0 0.0 0.0 -2.7 0.0 1.75 -2.7 0.0 2.5 -1.0'/> |
| 42 | </IndexedFaceSet> |
| 43 | </Shape> |
| 44 | </Group> |
| 45 | <Transform> |
| 46 |
<!-- ROUTE information for PumpAmplitude node:
[from translation_changed to Converter.SFVec3fY_SFFloat
]
[from translation_changed to AmplitudeMarker.translation
]
-->
<PlaneSensor DEF='PumpAmplitude' description='click and drag to raise/lower maximum piston height' maxPosition='1.5 1.5' minPosition='1.5 0.5' offset='1.5 1.5 0'/> |
| 47 |
<!-- ROUTE information for AmplitudeMarker node:
[from PumpAmplitude.translation_changed to translation
]
-->
<Transform DEF='AmplitudeMarker' rotation='0 0 1 1.57' translation='1.5 1.5 0'> |
| 48 | <Shape> |
| 49 | <Appearance> |
| 50 | <Material diffuseColor='1 0 0'/> |
| 51 | </Appearance> |
| 52 | <Cylinder height='.5' radius='.07'/> |
| 53 | </Shape> |
| 54 | </Transform> |
| 55 |
<!-- ROUTE information for PistonLimits node:
[from Converter.SFFloat_Yout to set_fraction
]
[from value_changed to PistonPath.keyValue
]
-->
<CoordinateInterpolator DEF='PistonLimits' key='0 1' keyValue='-0.4 -2.3 4.0 -0.4 -2.3 4.0 -0.4 -2.3 4.0 -0.4 -2.3 4.0 -0.4 -2.3 4.0 -0.4 -2.3 4.0 -0.4 -2.3 4.0 -0.4 -1.5 4.0 -0.4 -1.5 4.0 -0.4 -2.3 4.0 -0.4 -3.3 4.0 -0.4 -2.3 4.0'/> |
| 56 |
<!-- ROUTE information for Converter node:
[from PumpAmplitude.translation_changed to SFVec3fY_SFFloat
]
[from SFFloat_Yout to PistonLimits.set_fraction
]
-->
<Script DEF='Converter'> |
| 57 | <field name='SFVec3fY_SFFloat' type='SFVec3f' accessType='inputOnly'/> |
| 58 | <field name='SFFloat_Yout' type='SFFloat' accessType='outputOnly'/> |
<![CDATA[
ecmascript:
function SFVec3fY_SFFloat (value) {
SFFloat_Yout = value[1];
}
]]>
|
|
| 60 | </Script> |
| 61 | < ROUTE fromNode='PumpAmplitude' fromField='translation_changed' toNode='Converter' toField='SFVec3fY_SFFloat'/> |
| 62 | < ROUTE fromNode='PumpAmplitude' fromField='translation_changed' toNode='AmplitudeMarker' toField='translation'/> |
| 63 | < ROUTE fromNode='Converter' fromField='SFFloat_Yout' toNode='PistonLimits' toField='set_fraction'/> |
| 64 | </Transform> |
| 65 | </Group> |
| 66 | <Group> |
| 67 | <Transform scale='0.5 0.5 0.5' translation='1.0 1.1 -1.5'> |
| 68 |
<!-- ROUTE information for PistonTransform node:
[from PistonPath.value_changed to set_translation
]
-->
<Transform DEF='PistonTransform'> |
| 69 | <Transform scale='1.8 1.2 0.6' translation='0.0 -0.2 0.0'> |
| 70 | <Shape> |
| 71 | <Appearance> |
| 72 | <Material diffuseColor='0.427 0.427 0.42'/> |
| 73 | </Appearance> |
| 74 | <Cylinder height='1.0' radius='0.98'/> |
| 75 | </Shape> |
| 76 | </Transform> |
| 77 |
<!-- Transform
CylinderRod is a DEF node that has 1 USE node: USE_1 -->
<Transform DEF='CylinderRod' rotation='0.0 0.0 -1.0 0.523599' translation='-0.25 0.75 0.0'> |
| 78 | <Shape> |
| 79 | <Appearance USE='PumpHouseAppearance'/> |
| 80 | <Cylinder height='1.0' radius='0.1'/> |
| 81 | </Shape> |
| 82 | </Transform> |
| 83 | <Transform rotation='0.0 0.0 1.0 1.047198' translation='1.0 0.6 0.0'> |
| 84 | <Transform USE='CylinderRod'/> |
| 85 | </Transform> |
| 86 | <Transform translation='0.0 1.2 0.0'> |
| 87 | <Shape> |
| 88 | <Appearance USE='PumpHouseAppearance'/> |
| 89 | <Sphere radius='0.15'/> |
| 90 | </Shape> |
| 91 | </Transform> |
| 92 |
<!-- ROUTE information for RockerArm1 node:
[from Rocker1Path.value_changed to set_translation
]
[from Rocker1Rotation.value_changed to set_rotation
]
-->
<Transform DEF='RockerArm1' center='0.0 -0.4 0.0'> |
| 93 | <Shape> |
| 94 | <Appearance USE='PumpHouseAppearance'/> |
| 95 | <Cylinder height='1.8' radius='0.1'/> |
| 96 | </Shape> |
| 97 | <Transform translation='0.0 0.95 0.0'> |
| 98 | <Shape> |
| 99 | <Appearance USE='PumpHouseAppearance'/> |
| 100 | <Sphere radius='0.15'/> |
| 101 | </Shape> |
| 102 | </Transform> |
| 103 |
<!-- ROUTE information for Rocker1Path node:
[from PistonClock.fraction_changed to set_fraction
]
[from value_changed to RockerArm1.set_translation
]
-->
<PositionInterpolator DEF='Rocker1Path' key='0.0 0.3 0.32 0.5 0.75 1.0' keyValue='0.0 2.0 -0.25 0.0 1.8 -0.35 0.0 1.8 -0.35 0.0 2.0 -0.25 0.0 2.0 -0.12 0.0 2.0 -0.25'/> |
| 104 |
<!-- ROUTE information for Rocker1Rotation node:
[from PistonClock.fraction_changed to set_fraction
]
[from value_changed to RockerArm1.set_rotation
]
-->
<OrientationInterpolator DEF='Rocker1Rotation' key='0.0 0.3 0.32 0.5 0.75 1.0' keyValue='-1.0 0.0 0.0 0.523599 -1.0 0.0 0.0 1.0471976 -1.0 0.0 0.0 1.0471976 -1.0 0.0 0.0 0.523599 -1.0 0.0 0.0 0.2617994 -1.0 0.0 0.0 0.523599'/> |
| 105 | </Transform> |
| 106 |
<!-- ROUTE information for RockerArm2 node:
[from Rocker2Path.value_changed to set_translation
]
[from Rocker2Rotation.value_changed to set_rotation
]
-->
<Transform DEF='RockerArm2' center='0.0 0.7 0.0'> |
| 107 | <Shape> |
| 108 | <Appearance USE='PumpHouseAppearance'/> |
| 109 | <Cylinder height='1.8' radius='0.1'/> |
| 110 | </Shape> |
| 111 | <Transform translation='0.0 -0.95 0.0'> |
| 112 | <Shape> |
| 113 | <Appearance USE='PumpHouseAppearance'/> |
| 114 | <Sphere radius='0.15'/> |
| 115 | </Shape> |
| 116 | </Transform> |
| 117 |
<!-- ROUTE information for Rocker2Path node:
[from PistonClock.fraction_changed to set_fraction
]
[from value_changed to RockerArm2.set_translation
]
-->
<PositionInterpolator DEF='Rocker2Path' key='0.0 0.3 0.32 0.5 0.75 1.0' keyValue='0.0 1.95 -1.0 0.0 1.2 -1.6 0.0 1.2 -1.6 0.0 1.95 -1.0 0.0 2.2 -0.65 0.0 1.95 -1.0'/> |
| 118 |
<!-- ROUTE information for Rocker2Rotation node:
[from PistonClock.fraction_changed to set_fraction
]
[from value_changed to RockerArm2.set_rotation
]
-->
<OrientationInterpolator DEF='Rocker2Rotation' key='0.0 0.3 0.32 0.5 0.75 1.0' keyValue='1.0 0.0 0.0 0.523599 1.0 0.0 0.0 0.4 1.0 0.0 0.0 0.4 1.0 0.0 0.0 0.523599 1.0 0.0 0.0 1.570796 1.0 0.0 0.0 0.523599'/> |
| 119 | </Transform> |
| 120 | </Transform> |
| 121 |
<!-- ROUTE information for PistonClock node:
[from PumpTouchedOption.isActive to enabled
]
[from fraction_changed to PistonPath.set_fraction
]
[from fraction_changed to Rocker1Path.set_fraction
]
[from fraction_changed to Rocker1Rotation.set_fraction
]
[from fraction_changed to Rocker2Path.set_fraction
]
[from fraction_changed to Rocker2Rotation.set_fraction
]
-->
<TimeSensor DEF='PistonClock' cycleInterval='5.5' loop='true'/> |
| 122 |
<!-- ROUTE information for PistonPath node:
[from PistonLimits.value_changed to keyValue
]
[from PistonClock.fraction_changed to set_fraction
]
[from value_changed to PistonTransform.set_translation
]
-->
<PositionInterpolator DEF='PistonPath' key='0.0 0.3 0.32 0.5 0.75 1.0' keyValue='-0.4 -2.3 4.0 -0.4 -1.5 4.0 -0.4 -1.5 4.0 -0.4 -2.3 4.0 -0.4 -3.3 4.0 -0.4 -2.3 4.0'/> |
| 123 | </Transform> |
| 124 | </Group> |
| 125 | < ROUTE fromNode='PumpTouchedOption' fromField='isActive' toNode='PistonClock' toField='enabled'/> |
| 126 | < ROUTE fromNode='PistonLimits' fromField='value_changed' toNode='PistonPath' toField='keyValue'/> |
| 127 | < ROUTE fromNode='PistonClock' fromField='fraction_changed' toNode='PistonPath' toField='set_fraction'/> |
| 128 | < ROUTE fromNode='PistonPath' fromField='value_changed' toNode='PistonTransform' toField='set_translation'/> |
| 129 | < ROUTE fromNode='PistonClock' fromField='fraction_changed' toNode='Rocker1Path' toField='set_fraction'/> |
| 130 | < ROUTE fromNode='Rocker1Path' fromField='value_changed' toNode='RockerArm1' toField='set_translation'/> |
| 131 | < ROUTE fromNode='PistonClock' fromField='fraction_changed' toNode='Rocker1Rotation' toField='set_fraction'/> |
| 132 | < ROUTE fromNode='Rocker1Rotation' fromField='value_changed' toNode='RockerArm1' toField='set_rotation'/> |
| 133 | < ROUTE fromNode='PistonClock' fromField='fraction_changed' toNode='Rocker2Path' toField='set_fraction'/> |
| 134 | < ROUTE fromNode='Rocker2Path' fromField='value_changed' toNode='RockerArm2' toField='set_translation'/> |
| 135 | < ROUTE fromNode='PistonClock' fromField='fraction_changed' toNode='Rocker2Rotation' toField='set_fraction'/> |
| 136 | < ROUTE fromNode='Rocker2Rotation' fromField='value_changed' toNode='RockerArm2' toField='set_rotation'/> |
| 137 | </Scene> |
| 138 | </X3D> |
Event Graph ROUTE Table entries with 15 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
|
PumpAmplitude
PlaneSensor translation_changed SFVec3f |
Converter
Script SFVec3fY_SFFloat SFVec3f |
then
|
Converter
Script SFFloat_Yout SFFloat |
PistonLimits
CoordinateInterpolator set_fraction SFFloat |
then
|
PistonLimits
CoordinateInterpolator value_changed MFVec3f |
PistonPath
PositionInterpolator keyValue MFVec3f |
then
|
PistonPath
PositionInterpolator value_changed SFVec3f |
PistonTransform
Transform set_translation SFVec3f |
|
PumpAmplitude
PlaneSensor translation_changed SFVec3f |
AmplitudeMarker
Transform translation SFVec3f |
<!--
Color-coding legend: X3D terminology
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DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->