package X3dForAdvancedModeling.Animation;

import org.web3d.x3d.jsail.Core.*;
import org.web3d.x3d.jsail.EventUtilities.*;
import org.web3d.x3d.jsail.fields.*;
import org.web3d.x3d.jsail.Geometry2D.*;
import org.web3d.x3d.jsail.Grouping.*;
import org.web3d.x3d.jsail.Interpolation.*;
import org.web3d.x3d.jsail.Navigation.*;
import org.web3d.x3d.jsail.PointingDeviceSensor.*;
import org.web3d.x3d.jsail.Rendering.*;
import org.web3d.x3d.jsail.Shape.*;
import org.web3d.x3d.jsail.Sound.*;
import org.web3d.x3d.jsail.Text.*;
import org.web3d.x3d.jsail.Time.*;

// Javadoc metadata annotations follow, see below for X3DJSAIL Java source code.
/**
 * <p> 12 Second Simulation Of The Game Pong. </p>
 <p> Related links: Catalog page <a href="../../../Animation/PongGameIndex.html" target="_blank">PongGame</a>,  source <a href="../../../Animation/PongGame.java">PongGame.java</a>, <a href="https://www.web3d.org/x3d/content/examples/X3dResources.html" target="_blank">X3D Resources</a>, <a href="https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html" target="_blank">X3D Scene Authoring Hints</a>, and <a href="https://www.web3d.org/x3d/content/X3dTooltips.html" target="_blank">X3D Tooltips</a>. </p>
	<table style="color:black; border:0px solid; border-spacing:10px 0px;">
        <caption>Scene Meta Information</caption>
		<tr style="background-color:silver; border-color:silver;">
			<td style="text-align:center; padding:10px 0px;"><i>meta tags</i></td>
			<td style="text-align:left;   padding:10px 0px;">&nbsp; Document Metadata </td>
		</tr>

		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> title </i> </td>
			<td> <a href="../../../Animation/PongGame.x3d">PongGame.x3d</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> description </i> </td>
			<td> 12 Second Simulation Of The Game Pong </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> creator </i> </td>
			<td> Nicholas Hittner </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> created </i> </td>
			<td> 19 July 2021 </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> modified </i> </td>
			<td> 14 July 2025 </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> Sound </i> </td>
			<td> <a href="../../../Animation/pong.wav">pong.wav</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> identifier </i> </td>
			<td> <a href="https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/Animation/PongGame.x3d" target="_blank">https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/Animation/PongGame.x3d</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> generator </i> </td>
			<td> X3D-Edit 4.0, <a href="https://savage.nps.edu/X3D-Edit" target="_blank">https://savage.nps.edu/X3D-Edit</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> license </i> </td>
			<td> <a href="../../../Animation/../license.html">../license.html</a> </td>
		</tr>
		<tr style="background-color:silver; border-color:silver;">
			<td style="text-align:center;" colspan="2">  &nbsp; </td>
		</tr>
	</table>

	<p>
		This program uses the
		<a href="https://www.web3d.org/specifications/java/X3DJSAIL.html" target="_blank">X3D Java Scene Access Interface Library (X3DJSAIL)</a>.
		It has been produced using the 
		<a href="https://www.web3d.org/x3d/stylesheets/X3dToJava.xslt" target="_blank">X3dToJava.xslt</a>
		stylesheet
	       (<a href="https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/stylesheets/X3dToJava.xslt" target="_blank">version control</a>)
                which is used to create Java source code from an original <code>.x3d</code> model.
	</p>

	* @author Nicholas Hittner
 */

public class PongGame
{
	/** Default constructor to create this object. */
	public PongGame ()
	{
	  initialize();
	}

	/** Create and initialize the X3D model for this object. */
	public final void initialize()
	{
            try { // catch-all
  x3dModel = new X3D().setProfile(X3D.PROFILE_IMMERSIVE).setVersion(X3D.VERSION_3_3)
  .setHead(new head()
    .addComponent(new component().setName("Shape").setLevel(2))
    .addMeta(new meta().setName(meta.NAME_TITLE      ).setContent("PongGame.x3d"))
    .addMeta(new meta().setName(meta.NAME_DESCRIPTION).setContent("12 Second Simulation Of The Game Pong"))
    .addMeta(new meta().setName(meta.NAME_CREATOR    ).setContent("Nicholas Hittner"))
    .addMeta(new meta().setName(meta.NAME_CREATED    ).setContent("19 July 2021"))
    .addMeta(new meta().setName(meta.NAME_MODIFIED   ).setContent("14 July 2025"))
    .addMeta(new meta().setName(meta.NAME_SOUND      ).setContent("pong.wav"))
    .addMeta(new meta().setName(meta.NAME_IDENTIFIER ).setContent("https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/Animation/PongGame.x3d"))
    .addMeta(new meta().setName(meta.NAME_GENERATOR  ).setContent("X3D-Edit 4.0, https://savage.nps.edu/X3D-Edit"))
    .addMeta(new meta().setName(meta.NAME_LICENSE    ).setContent("../license.html")))
  .setScene(new Scene()
    .addChild(new WorldInfo().setInfo(new String[] {"PongSimulation"}).setTitle("Pong"))
    .addChild(new Viewpoint().setDescription("Pong"))
    .addChild(new TimeSensor("SceneClock").setCycleInterval(12))
    .addChild(new Transform("SquareBall").setTranslation(.5,.5,0.0)
      .addChild(new Shape()
        .setGeometry(new Rectangle2D().setSize(.3,.3))
        .setAppearance(new Appearance()
          .setMaterial(new Material().setDiffuseColor(0.9,0.9,0.9)))))
    .addChild(new PositionInterpolator("SquareBallPosition").setKey(new double[] {0.0,0.1667,0.25,0.5,0.6667,0.7,1.0}).setKeyValue(new MFVec3f(new double[] {0.5,0.5,1.0,2.5,2.0,1.0,1.5,2.5,1.0,-2.5,0.0,1.0,2.0,-2.5,1.0,2.5,-2.0,1.0,-2.8,2.3,1.0})))
    .addChild(new ROUTE().setFromNode("SquareBallPosition").setFromField("value_changed").setToNode("SquareBall").setToField("set_translation"))
    .addChild(new ROUTE().setFromNode("SceneClock").setFromField("fraction_changed").setToNode("SquareBallPosition").setToField("set_fraction"))
    .addChild(new Transform("RightPaddle").setTranslation(2.8,.5,0.0)
      .addChild(new Shape()
        .setGeometry(new Rectangle2D().setSize(.2,1.2))
        .setAppearance(new Appearance()
          .setMaterial(new Material().setDiffuseColor(0.9,0.9,0.9)))))
    .addChild(new PositionInterpolator("RightPaddlePosition").setKey(new double[] {0.0,0.1667,0.3333,0.5,0.6667,0.8333,1.0}).setKeyValue(new MFVec3f(new double[] {2.8,0.5,1.0,2.8,2.0,1.0,2.8,0.0,1.0,2.8,1.0,1.0,2.8,-2.0,1.0,2.8,-2.0,1.0,2.8,0.0,1.0})))
    .addChild(new ROUTE().setFromNode("RightPaddlePosition").setFromField("value_changed").setToNode("RightPaddle").setToField("set_translation"))
    .addChild(new ROUTE().setFromNode("SceneClock").setFromField("fraction_changed").setToNode("RightPaddlePosition").setToField("set_fraction"))
    .addChild(new Transform("LeftPaddle").setTranslation(-2.8,-.5,0.0)
      .addChild(new Shape()
        .setGeometry(new Rectangle2D().setSize(.2,1.2))
        .setAppearance(new Appearance()
          .setMaterial(new Material().setDiffuseColor(0.9,0.9,0.9)))))
    .addChild(new PositionInterpolator("LeftPaddlePosition").setKey(new double[] {0.0,0.1667,0.3333,0.5,0.6667,0.8333,1.0}).setKeyValue(new MFVec3f(new double[] {-2.8,0.5,1.0,-2.8,1.0,1.0,-2.8,-1.0,1.0,-2.8,0.0,1.0,-2.8,-1.0,1.0,-2.8,-2.0,1.0,-2.8,1.0,1.0})))
    .addChild(new ROUTE().setFromNode("LeftPaddlePosition").setFromField("value_changed").setToNode("LeftPaddle").setToField("set_translation"))
    .addChild(new ROUTE().setFromNode("SceneClock").setFromField("fraction_changed").setToNode("LeftPaddlePosition").setToField("set_fraction"))
    .addChild(new Transform("TriggerBackground").setTranslation(0.0,0.0,-8.0)
      .addChild(new TouchSensor("GameTouched").setDescription("touch to activate"))
      .addChild(new Shape()
        .setAppearance(new Appearance()
          .setMaterial(new Material().setDiffuseColor(0.0,0.0,0.0)))
        .setGeometry(new Rectangle2D().setSize(14.0,14.0))))
    .addChild(new TimeTrigger("GameTrigger"))
    .addChild(new ROUTE().setFromNode("GameTouched").setFromField("isActive").setToNode("GameTrigger").setToField("set_boolean"))
    .addChild(new ROUTE().setFromNode("GameTrigger").setFromField("triggerTime").setToNode("SceneClock").setToField("startTime"))
    .addChild(new Transform().setTranslation(0.0,0.0,-1.0)
      .addChild(new Shape("MidLine")
        .setGeometry(new IndexedLineSet().setCoordIndex(new int[] {0,1,0,1})
          .setCoord(new Coordinate().setPoint(new MFVec3f(new double[] {0.0,3.72,-1.0,0.0,-3.72,-1.0}))))
        .setAppearance(new Appearance()
          .setMaterial(new Material().setEmissiveColor(1.0,1.0,1.0))
          .setLineProperties(new LineProperties("DashedLine").setLinetype(2).setLinewidthScaleFactor(3)))))
    .addChild(new Transform()
      .addChild(new Shape("TopLine")
        .setGeometry(new IndexedLineSet().setCoordIndex(new int[] {0,1,0,1})
          .setCoord(new Coordinate().setPoint(new MFVec3f(new double[] {-3.5,3.4,-1.0,3.5,3.4,-1.0}))))
        .setAppearance(new Appearance()
          .setMaterial(new Material().setEmissiveColor(1.0,1.0,1.0))
          .setLineProperties(new LineProperties().setLinewidthScaleFactor(5)))))
    .addChild(new Transform()
      .addChild(new Shape("BottomLine")
        .setGeometry(new IndexedLineSet().setCoordIndex(new int[] {0,1,0,1})
          .setCoord(new Coordinate().setPoint(new MFVec3f(new double[] {-3.5,-3.4,-1.0,3.5,-3.4,-1.0}))))
        .setAppearance(new Appearance()
          .setMaterial(new Material().setEmissiveColor(1.0,1.0,1.0))
          .setLineProperties(new LineProperties().setLinewidthScaleFactor(5)))))
    .addChild(new Transform("LeftScore").setTranslation(-.7,3.0,0.0)
      .addChild(new Shape()
        .setGeometry(new Text().setString(new String[] {"0"})
          .setFontStyle(new FontStyle().setFamily(new String[] {"SANS"}).setJustify(FontStyle.JUSTIFY_MIDDLE_MIDDLE).setCssStyle("BOLD")))
        .setAppearance(new Appearance()
          .setMaterial(new Material().setDiffuseColor(0.9,0.9,0.9)))))
    .addChild(new Transform("RightScore").setTranslation(.7,3.0,0.0)
      .addChild(new IntegerSequencer("ScoreSequencer").setKey(new double[] {0.01,0.99}).setKeyValue(new int[] {0,1}))
      .addChild(new Switch("GoalScored").setWhichChoice(0)
        .addChild(new Shape("Child0")
          .setGeometry(new Text().setString(new String[] {"0"})
            .setFontStyle(new FontStyle().setFamily(new String[] {"SANS"}).setJustify(FontStyle.JUSTIFY_MIDDLE_MIDDLE).setCssStyle("BOLD")))
          .setAppearance(new Appearance()
            .setMaterial(new Material().setDiffuseColor(0.9,0.9,0.9))))
        .addChild(new Shape("Child1")
          .setGeometry(new Text().setString(new String[] {"1"})
            .setFontStyle(new FontStyle().setFamily(new String[] {"SANS"}).setJustify(FontStyle.JUSTIFY_MIDDLE_MIDDLE).setCssStyle("BOLD")))
          .setAppearance(new Appearance()
            .setMaterial(new Material().setDiffuseColor(0.9,0.9,0.9))))))
    .addChild(new ROUTE().setFromNode("SceneClock").setFromField("fraction_changed").setToNode("ScoreSequencer").setToField("set_fraction"))
    .addChild(new ROUTE().setFromNode("ScoreSequencer").setFromField("value_changed").setToNode("GoalScored").setToField("whichChoice"))
    .addChild(new Sound().setDirection(0.0,-0.19612,-0.98058).setLocation(0.0,1.0,0.0).setMaxBack(100).setMaxFront(100).setMinBack(20).setMinFront(20).setPriority(1).setSpatialize(false)
      .setSource(new AudioClip("PongAudio").setDescription("AudioClip").setStopTime(12).setUrl(new String[] {"pong.wav","https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/Animation/pong.wav"})))
    .addChild(new ROUTE().setFromNode("SceneClock").setFromField("startTime").setToNode("PongAudio").setToField("startTime")));
            }
            catch (Exception ex)
            {       
                System.err.println ("*** Further hints on X3DJSAIL errors and exceptions at");
                System.err.println ("*** https://www.web3d.org/specifications/java/X3DJSAIL.html");
                throw (ex);
            }
	}
	// end of initialize() method

	/** The initialized model object, created within initialize() method. */
	private X3D x3dModel;

	/** 
	 * Provide a 
	 * <a href="https://dzone.com/articles/java-copy-shallow-vs-deep-in-which-you-will-swim" target="_blank">shallow copy</a>
	 * of the X3D model.
	 * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html">X3D</a>
	 * @return PongGame model
	 */
	public X3D getX3dModel()
	{	  
		return x3dModel;
	}
	   
    /** 
     * Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
     * @param args array of input parameters, provided as arguments
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html#handleArguments-java.lang.String:A-">X3D.handleArguments(args)</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html#validationReport--">X3D.validationReport()</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/CommandLine.html">CommandLine</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/CommandLine.html#USAGE">CommandLine.USAGE</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/ConfigurationProperties.html">ConfigurationProperties</a>
     */
    public static void main(String args[])
    {
        System.out.println("Build this X3D model, showing validation diagnostics...");
        X3D thisExampleX3dModel = new PongGame().getX3dModel();
//      System.out.println("X3D model construction complete.");
	
        // next handle command line arguments
        boolean hasArguments = (args != null) && (args.length > 0);
        boolean validate = true; // default
        boolean argumentsLoadNewModel = false;
        String  fileName = new String();

        if (args != null)
        {
                for (String arg : args)
                {
                        if (arg.toLowerCase().startsWith("-v") || arg.toLowerCase().contains("validate"))
                        {
                                validate = true; // making sure
                        }
                        if (arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3D) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_CLASSICVRML) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3DB) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_VRML97) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_EXI) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_GZIP) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_ZIP) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_HTML) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_XHTML))
                        {
                                argumentsLoadNewModel = true;
                                fileName = arg;
                        }
                }
        }
        if      (argumentsLoadNewModel)
                System.out.println("WARNING: \"X3dForAdvancedModeling.Animation.PongGame\" model invocation is attempting to load file \"" + fileName + "\" instead of simply validating itself... file loading ignored.");
        else if (hasArguments) // if no arguments provided, this method produces usage warning
                thisExampleX3dModel.handleArguments(args);
	
        if (validate)
        {
            //  System.out.println("--- TODO fix duplicated outputs ---"); // omit when duplicated outputs problem is solved/refactored
		String validationResults = thisExampleX3dModel.validationReport();
            //  System.out.println("-----------------------------------"); // omit when duplicated outputs problem is solved/refactored
                System.out.print("X3dForAdvancedModeling.Animation.PongGame self-validation test confirmation: ");
                if (!validationResults.equals("success"))
                    System.out.println();
                System.out.println(validationResults.trim());

                // experimental: test X3DJSAIL output files
                // Animation/PongGame_JavaExport.* file validation is checked when building X3D Example Archives
                String filenameX3D  = "Animation/PongGame_JavaExport.x3d"; 
                String filenameX3DV = "Animation/PongGame_JavaExport.x3dv"; 
                String filenameJSON = "Animation/PongGame_JavaExport.json";
                thisExampleX3dModel.toFileX3D        (filenameX3D);
                thisExampleX3dModel.toFileClassicVRML(filenameX3DV);
// TODO         thisExampleX3dModel.toFileJSON       (filenameJSON);
        }
    }
}
