| 1 | <?xml version="1.0" encoding="UTF-8"?> | 
| 2 | <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd"> | 
| 3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> | 
| 4 | <head> | 
| 5 | <meta name='title' content=' Figure28_1AnchorViewpointsDungeon.x3d '/> | 
| 6 | <meta name='creator' content='Figure 28.1, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/> | 
| 7 | <meta name='reference' content=' http://www.wiley.com/legacy/compbooks/vrml2sbk/ch28/28fig02.htm '/> | 
| 8 | <meta name='translator' content='Don Brutzman'/> | 
| 9 | <meta name='created' content='30 October 2001'/> | 
| 10 | <meta name='modified' content='20 October 2019'/> | 
| 11 | <meta name='description' content='A dungeon destination world. Click either anchored Cone to switch viewpoints. Anchor viewpoint DEF names are indicated by the url, similar to HTML bookmarks on a page.'/> | 
| 12 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter28Anchor/Figure28_1AnchorViewpointsDungeon.x3d '/> | 
| 13 | <meta name='generator' content='X3D-Edit 3.3, https://www.web3d.org/x3d/tools/X3D-Edit'/> | 
| 14 | <meta name='license' content='../../license.html'/> | 
| 15 | </head> | 
 DEF nodes index: 
               
               LEFT_CORNER_DEF_NAME,
RIGHT_CORNER_DEF_NAME
               
               
                  DEF nodes index: 
               
               LEFT_CORNER_DEF_NAME,
RIGHT_CORNER_DEF_NAME
| 16 | <Scene> | 
| 17 | <WorldInfo title='Figure28_1AnchorViewpointsDungeon.x3d'/> | 
| 18 | <Viewpoint description='Forward view' position='0 1.6 5'/> | 
| 19 | <Viewpoint DEF='RIGHT_CORNER_DEF_NAME' description='Right corner view' orientation='0 1 0 0.611' position='3.5 1.6 3.5'/> | 
| 20 | <Viewpoint DEF='LEFT_CORNER_DEF_NAME' description='Left corner view' orientation='0 1 0 -0.611' position='-3.5 1.6 3.5'/> | 
| 21 | <NavigationInfo avatarSize='2 1 0.5' headlight='false' speed='2' type='"WALK" "EXAMINE" "ANY"'/> | 
| 22 | <Inline url=' "../Chapter25LevelOfDetail/Figure25_12DungeonRoomsWithSlidingDoors.x3d" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter25LevelOfDetail/Figure25_12DungeonRoomsWithSlidingDoors.x3d" "../Chapter25LevelOfDetail/Figure25_12DungeonRoomsWithSlidingDoors.wrl" "https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter25LevelOfDetail/Figure25_12DungeonRoomsWithSlidingDoors.wrl" '/> | 
| 23 | <Anchor description='Click for right corner viewpoint' url=' "#RIGHT_CORNER_DEF_NAME" '> | 
| 24 | <Transform rotation='-0.95 0.22 0.22 1.62' translation='1.75 0.6 0.15'> | 
| 25 | <Collision enabled='false'> | 
| 26 | <Shape> | 
| 27 | <Cone bottomRadius='0.1' height='0.5'/> | 
| 28 | <Appearance> | 
| 29 | <Material diffuseColor='0.1 0.4 0.8' emissiveColor='0 0.1 0.2' shininess='0.4' specularColor='0.8 0.8 0.8'/> | 
| 30 | </Appearance> | 
| 31 | </Shape> | 
| 32 | </Collision> | 
| 33 | </Transform> | 
| 34 | </Anchor> | 
| 35 | <Anchor description='Click for left corner viewpoint' url=' "#LEFT_CORNER_DEF_NAME" '> | 
| 36 | <Transform rotation='-0.95 -0.22 -0.22 1.62' translation='-1.75 0.6 0.15'> | 
| 37 | <Collision enabled='false'> | 
| 38 | <Shape> | 
| 39 | <Cone bottomRadius='0.1' height='0.5'/> | 
| 40 | <Appearance> | 
| 41 | <Material diffuseColor='0.1 0.8 0.4' emissiveColor='0 0.2 0.1' shininess='0.4' specularColor='0.8 0.8 0.8'/> | 
| 42 | </Appearance> | 
| 43 | </Shape> | 
| 44 | </Collision> | 
| 45 | </Transform> | 
| 46 | </Anchor> | 
| 47 | </Scene> | 
| 48 | </X3D> | 
 DEF nodes index: 
         
         LEFT_CORNER_DEF_NAME,
RIGHT_CORNER_DEF_NAME
         
         
            DEF nodes index: 
         
         LEFT_CORNER_DEF_NAME,
RIGHT_CORNER_DEF_NAME
Event Graph ROUTE Table with 0 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
| line 23 Anchor | description='Click for right corner viewpoint' User-interaction hint for this node. | 
| line 35 Anchor | description='Click for left corner viewpoint' User-interaction hint for this node. | 
         <!--
Color-coding legend: X3D terminology 
<X3dNode
          DEF='idName' field='value'/> 
 matches XML terminology 
<XmlElement
          DEF='idName' attribute='value'/> 
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
          -->
      
         
             <!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->
         
         <!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->