Amphibious Raid shows an exemplar amphibious raid at Red Beach, Camp Pendleton California. It is the primary scenario for the SAVAGE group.
Don Brutzman, Curtis Blais, Jeff Weekley, Jane Wu, Shane Nicklaus, MIke Hunsberger
Coordinate system axes need to be aligned properly.
Future work: add pushbutton to enable/disable ViewpointSequencer. IMPORT/EXPORT viewpoints from Inline scenes and add Viewpoints to ViewpointSequencer.
X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit
"../../AircraftHelicopters/AH1SuperCobraUnitedStates/SuperCobraPrototype.x3d#SuperCobra" "https://www.web3d.org/x3d/content/examples/Savage/AircraftHelicopters/AH1SuperCobraUnitedStates/SuperCobraPrototype.x3d#SuperCobra" "../../AircraftHelicopters/AH1SuperCobraUnitedStates/SuperCobraPrototype.wrl#SuperCobra" "https://www.web3d.org/x3d/content/examples/Savage/AircraftHelicopters/AH1SuperCobraUnitedStates/SuperCobraPrototype.wrl#SuperCobra"
"../../../Savage/Tools/HeadsUpDisplays/CameraCompassPrototypes.x3d#CameraCompass36" "https://www.web3d.org/x3d/content/examples/Savage/Tools/HeadsUpDisplays/CameraCompassPrototypes.x3d#CameraCompass36" "../../../Savage/Tools/HeadsUpDisplays/CameraCompassPrototypes.wrl#CameraCompass36" "https://www.web3d.org/x3d/content/examples/Savage/Tools/HeadsUpDisplays/CameraCompassPrototypes.wrl#CameraCompass36"
Digital Virtual Display (DVD) Controller Prototype definition to control a scenario's animation timing
"../../Tools/HeadsUpDisplays/DvdControllerPrototype.x3d#DvdController" "https://www.web3d.org/x3d/content/examples/Savage/Tools/HeadsUpDisplays/DvdControllerPrototype.x3d#DvdController" "../../Tools/HeadsUpDisplays/DvdControllerPrototype.wrl#DvdController" "https://www.web3d.org/x3d/content/examples/Savage/Tools/HeadsUpDisplays/DvdControllerPrototype.wrl#DvdController"
Short description of what is animated by this DvdController.
Whether or not play mode is enabled including during startup.
Initializes how control buttons and slider are displayed. The control buttons include DIS control (i.e. Master Ghost Local) and Playback control (i.e. Reset to Start Fast Rewind Rewind Pause Play Fast Forward Reset to End). Possible values are (case sensitive): ALL DIS_ONLY PLAYBACK_ONLY SLIDER_ONLY DIS_PLAYBACK DIS_SLIDER PLAYBACK_SLIDER and NONE.
Sets how control buttons and slider are displayed. The control buttons include DIS control (i.e. Master Ghost Local) and Playback control (i.e. Reset to Start Fast Rewind Rewind Pause Play Fast Forward Reset to End). Possible values are (case sensitive): ALL DIS_ONLY PLAYBACK_ONLY SLIDER_ONLY DIS_PLAYBACK DIS_SLIDER PLAYBACK_SLIDER and NONE.
Modified screen location and distance (for size).
Time for complete loop cycle in seconds.
Factor used to determine the speed increase/decrease for Fast Rewind and Fast Forward action.
isMaster isRemote and isLocal are booleans represent a 3-way toggle. Only one of them can have a true value at any time.
isPaused and isRunning always have opposite values. When isPaused is true isRunning will be false and vice versa.
Enable/disable console output for troubleshooting.
Hidden viewpoint becomes active (binds) upon pointer selection to reveal an interesting view with an optionally label
"../../../Savage/Tools/Animation/HiddenViewpointPrototype.x3d#HiddenViewpoint" "https://www.web3d.org/x3d/content/examples/Savage/Tools/Animation/HiddenViewpointPrototype.x3d#HiddenViewpoint" "../../../Savage/Tools/Animation/HiddenViewpointPrototype.wrl#HiddenViewpoint" "https://www.web3d.org/x3d/content/examples/Savage/Tools/Animation/HiddenViewpointPrototype.wrl#HiddenViewpoint"
ViewPositionOrientation provides provides console output of local position and orientation as user navigates
"../../Tools/Authoring/ViewPositionOrientationPrototype.x3d#ViewPositionOrientation" "https://www.web3d.org/x3d/content/examples/Savage/Tools/Authoring/ViewPositionOrientationPrototype.x3d#ViewPositionOrientation" "../../Tools/Authoring/ViewPositionOrientationPrototype.wrl#ViewPositionOrientation" "https://www.web3d.org/x3d/content/examples/Savage/Tools/Authoring/ViewPositionOrientationPrototype.wrl#ViewPositionOrientation"
Whether or not ViewPositionOrientation sends output to console.
Output internal trace messages for debugging this node - developer use only can be ignored.
Ability to turn output tracing on/off at runtime.
Reads waypoints and legSpeeds/legDurations/defaultSpeed to provide a customizable position/orientation interpolator.
"../../../Savage/Tools/Animation/WaypointInterpolatorPrototype.x3d#WaypointInterpolator" "https://www.web3d.org/x3d/content/examples/Savage/Tools/Animation/WaypointInterpolatorPrototype.x3d#WaypointInterpolator" "../../../Savage/Tools/Animation/WaypointInterpolatorPrototype.wrl#WaypointInterpolator" "https://www.web3d.org/x3d/content/examples/Savage/Tools/Animation/WaypointInterpolatorPrototype.wrl#WaypointInterpolator"
Short description of what is animated by this WaypointInterpolator.
Waypoints being traversed with interpolation of intermediate positions and orientations.
Add another single waypoint to array of waypoints recalculate interpolator values.
Replace all waypoints recalculate interpolator values.
Whether to pitch child geometry (such as a vehicle) up or down to match vertical slope
Units m/sec. If used array lengths for legSpeeds and legDurations must be one less than number of waypoints.
Units in seconds. If used array lengths for legSpeeds and legDurations must be one less than number of waypoints.
turningRate (degrees/second) also determines standoff distance prior to waypoint where turn commences. If 0 turns are instantaneous.
Output calculation summing all leg durations, useful for setting TimeSensor cycleInterval. Units in seconds.
exposed PositionInterpolator and OrientationInterpolator setting
default color for non-active line segments
1.0 is completely transparent, 0.0 is completely opaque.
allowed values: none; waypoints (produce labels at each waypoint); or interpolation (produce single moving label at interpolator time course speed location)
allowed values: altitude depth (negate Y value) none
enable console output to trace script computations and prototype progress
Output the number of waypoints totalDistance and totalDuration to console upon initialization
default color for vertical drop-line segments
Sequentially binds each Viewpoint in a set of Viewpoint USE nodes, creating an automatic tour for a scene
"../../../Savage/Tools/Animation/ViewpointSequencerPrototype.x3d#ViewpointSequencer" "https://www.web3d.org/x3d/content/examples/Savage/Tools/Animation/ViewpointSequencerPrototype.x3d#ViewpointSequencer" "../../../Savage/Tools/Animation/ViewpointSequencerPrototype.wrl#ViewpointSequencer" "https://www.web3d.org/x3d/content/examples/Savage/Tools/Animation/ViewpointSequencerPrototype.wrl#ViewpointSequencer"
Viewpoint USE nodes that are sequentially bound
number of seconds between viewpoint shifts
whether ViewpointSequencer is enabled or not
Select message to toggle ViewpointSequencer
Amphibious raid - full scenario seen from above
"Cobra CAP" "starting point" "" "6530 11.5 16800"
"Cobra CAP" "initial climb point" "" "6530 500 16800"
"Cobra CAP" "Southern Turn Point" "" "25400 500 191000"
"Cobra CAP" "Northern Turn Point" "" "5100 500 700"
"../../Locations/CampPendletonCalifornia/CampPendletonOperatingAreasExample.x3d" "https://www.web3d.org/x3d/content/examples/Savage/Locations/CampPendletonCalifornia/CampPendletonOperatingAreasExample.x3d" "../../Locations/CampPendletonCalifornia/CampPendletonOperatingAreasExample.wrl" "https://www.web3d.org/x3d/content/examples/Savage/Locations/CampPendletonCalifornia/CampPendletonOperatingAreasExample.wrl"
"../../ShipsMilitary/LandingShipTankEnduranceSingapore/EnduranceLST.x3d" "https://www.web3d.org/x3d/content/examples/Savage/ShipsMilitary/LandingShipTankEnduranceSingapore/EnduranceLST.x3d" "../../ShipsMilitary/LandingShipTankEnduranceSingapore/EnduranceLST.wrl" "https://www.web3d.org/x3d/content/examples/Savage/ShipsMilitary/LandingShipTankEnduranceSingapore/EnduranceLST.wrl"
"../../AmphibiousVehicles/AAAV/AAAV.x3d" "https://www.web3d.org/x3d/content/examples/Savage/AmphibiousVehicles/AAAV/AAAV.x3d" "../../AmphibiousVehicles/AAAV/AAAV.wrl" "https://www.web3d.org/x3d/content/examples/Savage/AmphibiousVehicles/AAAV/AAAV.wrl"
"../../AmphibiousVehicles/AAV/AAV.x3d" "https://www.web3d.org/x3d/content/examples/Savage/AmphibiousVehicles/AAV/AAV.x3d" "../../AmphibiousVehicles/AAV/AAV.wrl" "https://www.web3d.org/x3d/content/examples/Savage/AmphibiousVehicles/AAV/AAV.wrl"
"../../Locations/CampPendletonCalifornia/ChartletTranscribed.x3d" "https://www.web3d.org/x3d/content/examples/Savage/Locations/CampPendletonCalifornia/ChartletTranscribed.x3d" "../../Locations/CampPendletonCalifornia/ChartletTranscribed.wrl" "https://www.web3d.org/x3d/content/examples/Savage/Locations/CampPendletonCalifornia/ChartletTranscribed.wrl"