| 1 |
<?xml version="1.0" encoding="UTF-8"?>
|
| 2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
| 3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
| 4 | <head> |
| 5 | <meta name='title' content=' FourBladeMainRotorPrototype.x3d '/> |
| 6 | <meta name='description' content='Prototypes a 4 blade main rotor and its shaft for a helicopter, rotating clockwise as seen from above.'/> |
| 7 | <meta name='creator' content='Jane Wu, Etsuko Lippi'/> |
| 8 | <meta name='created' content='21 March 2001'/> |
| 9 | <meta name='modified' content='20 October 2019'/> |
| 10 | <meta name='reference' content=' SuperCobraPrototype.x3d '/> |
| 11 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Savage/AircraftHelicopters/AH1SuperCobraUnitedStates/FourBladeMainRotorPrototype.x3d '/> |
| 12 | <meta name='generator' content='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit'/> |
| 13 | <meta name='license' content='../../license.html'/> |
| 14 | </head> |
| 15 | <Scene> |
| 16 | <ProtoDeclare name='FourBladeMainRotor'> |
| 17 | <ProtoInterface> |
| 18 |
<field name='rotationOn' type='SFBool' accessType='inputOnly'
appinfo='enable or disable rotor rotation'/> |
| 19 | </ProtoInterface> |
| 20 | <ProtoBody> |
| 21 |
<!-- ROUTE information for MainRotor node:
[from MainRotorPath.value_changed to set_rotation
]
-->
<Transform DEF='MainRotor'> |
| 22 | <!-- Rotor Shaft --> |
| 23 | <Transform scale='0.6 0.6 0.6'> |
| 24 | <Shape> |
| 25 |
<!-- Appearance
ShaftColor is a DEF node that has 4 USE nodes: USE_1, USE_2, USE_3, USE_4 -->
<Appearance DEF='ShaftColor'> |
| 26 | <Material diffuseColor='0.5 0.5 0.5'/> |
| 27 | </Appearance> |
| 28 | <Cylinder bottom='false' height='1.5' radius='0.1' top='false'/> |
| 29 | </Shape> |
| 30 | <Transform translation='0 0.75 0'> |
| 31 | <Shape> |
| 32 | <Appearance USE='ShaftColor'/> |
| 33 | <Cylinder height='0.1' radius='0.4'/> |
| 34 | </Shape> |
| 35 | </Transform> |
| 36 | <Transform rotation='1 0 0 1.57' translation='0 0.75 0'> |
| 37 | |
| 38 | <Appearance USE='ShaftColor'/> |
| 39 | <Cylinder height='1.75' radius='0.05'/> |
| 40 | </Shape> |
| 41 | </Transform> |
| 42 | <Transform rotation='0 0 1 1.57' translation='0 0.75 0'> |
| 43 | <Shape USE='Arm'/> |
| 44 | </Transform> |
| 45 | <Transform translation='0 -0.4 0'> |
| 46 | <Shape> |
| 47 | <Appearance USE='ShaftColor'/> |
| 48 | <Cylinder height='0.1' radius='0.3'/> |
| 49 | </Shape> |
| 50 | </Transform> |
| 51 | <Transform rotation='0.71 0.02 -0.71 0.10' translation='0.23 0.15 0.23'> |
| 52 | |
| 53 | <Appearance USE='ShaftColor'/> |
| 54 | <Cylinder height='1.1' radius='0.05'/> |
| 55 | </Shape> |
| 56 | </Transform> |
| 57 | <Transform rotation='-0.71 0.02 0.71 0.10' translation='-0.23 0.15 -0.23'> |
| 58 | <Shape USE='Tube'/> |
| 59 | </Transform> |
| 60 | <Transform rotation='0.71 -0.02 0.71 0.10' translation='-0.23 0.15 0.23'> |
| 61 | <Shape USE='Tube'/> |
| 62 | </Transform> |
| 63 | <Transform rotation='-0.71 -0.02 -0.71 0.10' translation='0.23 0.15 -0.23'> |
| 64 | <Shape USE='Tube'/> |
| 65 | </Transform> |
| 66 | </Transform> |
| 67 |
<!-- ROUTE information for RotationSwitch node:
[from BladeRotationOnOffScript.switchChoice to whichChoice
]
-->
<Switch DEF='RotationSwitch' whichChoice='0'> |
| 68 |
<!-- Group
FourBlades is a DEF node that has 1 USE node: USE_1 -->
<Group DEF='FourBlades'> |
| 69 | <!-- Blade in x direction --> |
| 70 | <!-- Rotate 90 + 15 degree along x --> |
| 71 | <Transform rotation='1 0 0 1.83' translation='0.45 0.375 0.25'> |
| 72 | <Shape DEF='Blade'> |
| 73 |
<!-- Appearance
BladeColor is a DEF node that has 3 USE nodes: USE_1, USE_2, USE_3 -->
<Appearance DEF='BladeColor'> |
| 74 | <Material diffuseColor='0.2 0.2 0.2'/> |
| 75 | </Appearance> |
| 76 | <Extrusion ccw='false' creaseAngle='0.8' crossSection='-0.10 0.00 0.06 -0.01 0.10 -0.02 0.16 -0.03 0.22 -0.035 0.28 -0.03 0.30 -0.025 0.32 -0.02 0.331 0.00 0.32 0.016 0.30 0.018 0.28 0.02 0.22 0.02 0.16 0.02 0.10 0.018 0.06 0.01 -0.10 0.00' spine='0.08 0.0 0.0 5.3 0.0 0.0'/> |
| 77 | </Shape> |
| 78 | </Transform> |
| 79 | <!-- Blade in -z direction --> |
| 80 | <!-- Rotate 180 - 15 degree along z --> |
| 81 | <Transform rotation='0 0 1 2.88' translation='0.25 0.375 -0.45'> |
| 82 | <Shape> |
| 83 | <Appearance USE='BladeColor'/> |
| 84 | <Extrusion ccw='false' creaseAngle='0.8' crossSection='-0.10 0.00 0.06 -0.01 0.10 -0.02 0.16 -0.03 0.22 -0.035 0.28 -0.03 0.30 -0.025 0.32 -0.02 0.331 0.00 0.32 0.016 0.30 0.018 0.28 0.02 0.22 0.02 0.16 0.02 0.10 0.018 0.06 0.01 -0.10 0.00' spine='0.00 0.0 -0.08 0.0 0.0 -5.3'/> |
| 85 | </Shape> |
| 86 | </Transform> |
| 87 | <!-- Blade in -x direction --> |
| 88 | <!-- Rotate 90 - 15 on x --> |
| 89 | <Transform rotation='1 0 0 1.31' translation='-0.45 0.375 -0.25'> |
| 90 | <Shape> |
| 91 | <Appearance USE='BladeColor'/> |
| 92 | <Extrusion ccw='false' creaseAngle='0.8' crossSection='-0.10 0.00 0.06 -0.01 0.10 -0.02 0.16 -0.03 0.22 -0.035 0.28 -0.03 0.30 -0.025 0.32 -0.02 0.331 0.00 0.32 0.016 0.30 0.018 0.28 0.02 0.22 0.02 0.16 0.02 0.10 0.018 0.06 0.01 -0.10 0.00' spine='-0.08 0.0 0.0 -5.3 0.0 0.0'/> |
| 93 | </Shape> |
| 94 | </Transform> |
| 95 | <!-- Blade in z direction --> |
| 96 | <!-- Rotate 15 degreen on z --> |
| 97 | <Transform rotation='0 0 1 0.26' translation='-0.25 0.375 0.45'> |
| 98 | <Shape> |
| 99 | <Appearance USE='BladeColor'/> |
| 100 | <Extrusion ccw='false' creaseAngle='0.8' crossSection='-0.10 0.00 0.06 -0.01 0.10 -0.02 0.16 -0.03 0.22 -0.035 0.28 -0.03 0.30 -0.025 0.32 -0.02 0.331 0.00 0.32 0.016 0.30 0.018 0.28 0.02 0.22 0.02 0.16 0.02 0.10 0.018 0.06 0.01 -0.10 0.00' spine='0.00 0.0 0.08 0.0 0.0 5.3'/> |
| 101 | </Shape> |
| 102 | </Transform> |
| 103 | </Group> |
| 104 | <LOD range='50 200'> |
| 105 | <Group USE='FourBlades'/> |
| 106 | <Group> |
| 107 | <Transform translation='0 0.45 0'> |
| 108 | <Shape> |
| 109 | <Appearance> |
| 110 | <Material diffuseColor='0.2 0.2 0.2' transparency='0.75'/> |
| 111 | </Appearance> |
| 112 | <Cylinder height='0.1' radius='6'/> |
| 113 | </Shape> |
| 114 | </Transform> |
| 115 | </Group> |
| 116 | <WorldInfo title='null'/> |
| 117 | </LOD> |
| 118 | </Switch> |
| 119 |
<!-- ROUTE information for BladeRotationOnOffScript node:
[from clockEnabled to Clock.set_enabled
]
[from switchChoice to RotationSwitch.whichChoice
]
-->
<Script DEF='BladeRotationOnOffScript'> |
| 120 | <field name='rotationOn' type='SFBool' accessType='inputOnly'/> |
| 121 | <field name='clockEnabled' type='SFBool' accessType='outputOnly'/> |
| 122 | <field name='switchChoice' type='SFInt32' accessType='outputOnly'/> |
| 123 | <IS> |
| 124 | <connect nodeField='rotationOn' protoField='rotationOn'/> |
| 125 | </IS> |
<![CDATA[
ecmascript:
function rotationOn(value, timeStamp) {
if (value == true)
{
clockEnabled = true;
switchChoice = 1;
}
else
{
clockEnabled = false;
switchChoice = 0;
}
}
]]>
|
|
| 127 | </Script> |
| 128 | <!-- Animation Clock --> |
| 129 |
<!-- ROUTE information for Clock node:
[from BladeRotationOnOffScript.clockEnabled to set_enabled
]
[from fraction_changed to MainRotorPath.set_fraction
]
-->
<TimeSensor DEF='Clock' enabled='false' loop='true'/> |
| 130 | <!-- Animation Path --> |
| 131 |
<!-- ROUTE information for MainRotorPath node:
[from Clock.fraction_changed to set_fraction
]
[from value_changed to MainRotor.set_rotation
]
-->
<OrientationInterpolator DEF='MainRotorPath' key='0.0 0.25 0.5 0.75 1.0' keyValue='0.00 -1.00 0.0 0.0 0.00 -1.00 0.0 1.571 0.00 -1.00 0.0 3.142 0.00 -1.00 0.0 4.712 0.00 -1.00 0.0 6.284'/> |
| 132 | </Transform> |
| 133 | < ROUTE fromNode='BladeRotationOnOffScript' fromField='clockEnabled' toNode='Clock' toField='set_enabled'/> |
| 134 | < ROUTE fromNode='BladeRotationOnOffScript' fromField='switchChoice' toNode='RotationSwitch' toField='whichChoice'/> |
| 135 | < ROUTE fromNode='Clock' fromField='fraction_changed' toNode='MainRotorPath' toField='set_fraction'/> |
| 136 | < ROUTE fromNode='MainRotorPath' fromField='value_changed' toNode='MainRotor' toField='set_rotation'/> |
| 137 | </ProtoBody> |
| 138 | </ProtoDeclare> |
| 139 | <!-- ============================================================ --> |
| 140 | <WorldInfo title='FourBladeMainRotor Prototype'/> |
| 141 | <Background skyColor='0.9 0.9 0.9'/> |
| 142 | <Viewpoint description='Toggle Blade Status' position='0 1 12'/> |
| 143 | <Viewpoint description='At a distance' position='0 1 50'/> |
| 144 |
<!-- ROUTE information for ExampleMainRotor node:
[from ExampleSelection.status to rotationOn
]
-->
<ProtoInstance name='FourBladeMainRotor' DEF='ExampleMainRotor'/> |
| 145 | <Transform translation='0 2.5 0'> |
| 146 |
<!-- ROUTE information for ExampleBladeRotationToggle node:
[from isActive to ExampleSelection.toggleEnabled
]
-->
<TouchSensor DEF='ExampleBladeRotationToggle' description='Toggle blade rotation on/off'/> |
| 147 | <Shape> |
| 148 | <Appearance> |
| 149 |
<!-- ROUTE information for ToggleStatusColor node:
[from ExampleSelection.statusColor to diffuseColor
]
-->
<Material DEF='ToggleStatusColor' diffuseColor='0.6 0.6 0'/> |
| 150 | </Appearance> |
| 151 | <Text string=' "Select Text to Toggle" "Blade Rotation On/Off" '> |
| 152 | <FontStyle justify='"MIDDLE" "MIDDLE"'/> |
| 153 | </Text> |
| 154 | </Shape> |
| 155 | <Shape> |
| 156 | <Box size='10 2.0 0.01'/> |
| 157 | <Appearance> |
| 158 | <Material transparency='1'/> |
| 159 | </Appearance> |
| 160 | </Shape> |
| 161 | </Transform> |
| 162 |
<!-- ROUTE information for ExampleSelection node:
[from ExampleBladeRotationToggle.isActive to toggleEnabled
]
[from statusColor to ToggleStatusColor.diffuseColor
]
[from status to ExampleMainRotor.rotationOn
]
-->
<Script DEF='ExampleSelection'> |
| 163 | <field name='armed' type='SFInt32' value='-1' accessType='initializeOnly'/> |
| 164 | <field name='toggleEnabled' type='SFBool' accessType='inputOnly'/> |
| 165 | <field name='statusColor' type='SFColor' accessType='outputOnly'/> |
| 166 | <field name='status' type='SFBool' accessType='outputOnly'/> |
<![CDATA[
ecmascript:
function toggleEnabled(value, ts) {
if (armed == -1)
{
toggleEnabled = false;
armed = 0;
}
if (armed == 0)
{
armed = 1;
if (toggleEnabled == false)
{
status = true;
statusColor = new SFColor(0, 0.8, 0);
toggleEnabled = true;
}
else
{
status = false;
statusColor = new SFColor(0.8, 0.8, 0);
toggleEnabled = false;
}
}
else
{
armed = 0;
return;
}
}
]]>
|
|
| 168 | </Script> |
| 169 | < ROUTE fromNode='ExampleBladeRotationToggle' fromField='isActive' toNode='ExampleSelection' toField='toggleEnabled'/> |
| 170 | < ROUTE fromNode='ExampleSelection' fromField='statusColor' toNode='ToggleStatusColor' toField='diffuseColor'/> |
| 171 | < ROUTE fromNode='ExampleSelection' fromField='status' toNode='ExampleMainRotor' toField='rotationOn'/> |
| 172 | </Scene> |
| 173 | </X3D> |
Event Graph ROUTE Table entries with 7 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
|
ExampleBladeRotationToggle
TouchSensor isActive SFBool |
ExampleSelection
Script toggleEnabled SFBool |
then
|
ExampleSelection
Script status SFBool |
ExampleMainRotor
ProtoInstance rotationOn SFBool |
||
|
then
|
ExampleSelection
Script statusColor SFColor |
ToggleStatusColor
Material diffuseColor SFColor |
||||
|
BladeRotationOnOffScript
Script clockEnabled SFBool |
Clock
TimeSensor set_enabled SFBool |
then
|
Clock
TimeSensor fraction_changed SFFloat |
MainRotorPath
OrientationInterpolator set_fraction SFFloat |
then
|
MainRotorPath
OrientationInterpolator value_changed SFRotation |
MainRotor
Transform set_rotation SFRotation |
|
BladeRotationOnOffScript
Script switchChoice SFInt32 |
RotationSwitch
Switch whichChoice SFInt32 |
|
ExampleMainRotor
ProtoInstance FourBladeMainRotor |
No direct ROUTE connection found for events to/from this node. This ProtoInstance contains SFNode/MFNode fieldValue declarations with direct access to other nodes, and thus has potential to produce run-time animation. |
<!--
Color-coding legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
<ProtoInstance name='ProtoName'>
<field
name='fieldName'/> </ProtoInstance>
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->