startltstoplooptrue_past.x3d using X_ITE
X_ITE X3D Browser | Test of loop equals true, and startTime of "2" less than a stopTime of "4" This results in stopTime being considered less than "now", and hence the AudioClip will not play. As a result, the "chime" sound should NOT automatically begin to play when the world is loaded, and repeat continuously. |
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Original X3D model: startltstoplooptrue_past.x3d