Package X3dForAdvancedModeling.Animation
package X3dForAdvancedModeling.Animation
This chapter illustrates interesting examples and design patterns for adding animation to X3D scenes.
This X3D4AM Animation examples archive is online.
The X3D Java Scene Access Interface (x3djsail) package provides concrete classes for each X3D node and statement.
Online: X3D Java Scene Access Interface Library (X3DJSAIL) and X3DJSAIL Javadoc
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ClassDescriptionDemonstrate simple Switch animation by sequencing through a set of Box nodes that are each covered by a different ImageTexture.ViewpointSequencer animation of a cube-shaped test model with faces on each side individually labeled.Illustrate how USE nodes implement copy by reference, resulting in immediate changes when original DEF node is modified.Diagnostic scene for tools to test event-graph loop detection.Origami Cranes with black/white contrast as art work for Black Swan game.12 Second Simulation Of The Game Pong.Demonstrate composition of rotation values using X3D-Edit RotationCalculator.Animate through a set of Viewpoint or GeoViewpoint nodes and repeat.Test scene with BooleanSequencer animation of visible field on several X3DBoundedObject nodes, triggering a new feature in X3D4.