Figure27_3CollisionDetectionSpinningOrb.x3d using X3DOM |
(.x3d scene, pretty-print source, statistics, info & logs, X3DOM home) |
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An orb that animates (for a single revolution) when the viewer collides with its box proxy shape. Walk towards the orb by using the up-arrow key. |
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| X3D Scene | Metadata | |
|---|---|---|
| Examples Archive | https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter27SensingVisibilityProximityCollision/Figure27_3CollisionDetectionSpinningOrbIndex.html | |
| title | Figure27_3CollisionDetectionSpinningOrb.x3d | |
| TODO | fix NavigationInfo WALK mode inconsistencies | |
| TODO | Castle Game Engine view3dscene Issue: tovrmlx3d.exe ROUTE validation confused by similar DEF names OrbSpin, OrbSpinner | |
| creator | Figure 27.3, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland | |
| reference | http://www.wiley.com/legacy/compbooks/vrml2sbk/ch27/27fig03.htm | |
| translator | Don Brutzman | |
| created | 26 October 2000 | |
| modified | 7 April 2024 | |
| description | An orb that animates (for a single revolution) when the viewer collides with its box proxy shape. Walk towards the orb by using the up-arrow key. | |
| identifier | https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter27SensingVisibilityProximityCollision/Figure27_3CollisionDetectionSpinningOrb.x3d | |
| generator | X3D-Edit 3.3, https://www.web3d.org/x3d/tools/X3D-Edit | |
| license | ../../license.html | |
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